On August 28 2020 15:15 argonautdice wrote: Is blaming Blizzard the TL version of "THANKS OBAMA!" ?
Anyway, the state of the game might ultimately be related to Blizzard, in that they developed a game that did not have mainstream appeal, but blaming them for their treatment of the scene is sort of silly. It might not seem it to some people because Blizz is an EVIL corporation, but a lot of what was done for Starcraft by Blizz was through acts of charity and care for the franchise.
Players retiring is almost completely due to the lack of a B-scene. Truly, there is no B-scene right now. I'm pretty sure half the money players are getting is either charity or from shady sources. And that's just how it goes with most 10 year old games, you know. There really aren't that many games that have had even this resilience. Starcrafts and Melee, are some of the only ones to have had a scene its entire lifetime. And at this point, neither of those scenes is particularly profitable. Like, it's more of a break-even kind of scene. No one's getting rich over here.
Did you miss the part where Blizzard forced the region lock and created the WCS and started to fund GSL? Many people are blaming Blizzard because they forced the region lock even AFTER the KeSPA withdrawl. Because if you're born in Korea it magically increases your Starcraft skills, it's not about the infrastructure which is no longer there...
On September 10 2020 16:07 Zergiica wrote: controlling, forcing, banning and forbidding never gets you anywhere. losing korean scene means losing whole scene. not tomorrow but soon.
so, if someone controls almost everything (or everything) than you can't say "it's not their fault". it is.
Does it though? Don’t get my wrong it would be pretty fucking shit given the history and the great players and personalities out of Korea.
On September 10 2020 16:07 Zergiica wrote: controlling, forcing, banning and forbidding never gets you anywhere. losing korean scene means losing whole scene. not tomorrow but soon.
so, if someone controls almost everything (or everything) than you can't say "it's not their fault". it is.
Does it though? Don’t get my wrong it would be pretty fucking shit given the history and the great players and personalities out of Korea.
Lot of fans like the skill that comes from Korea. You lose Korea, you lose those fans.
On September 10 2020 16:07 Zergiica wrote: controlling, forcing, banning and forbidding never gets you anywhere. losing korean scene means losing whole scene. not tomorrow but soon.
so, if someone controls almost everything (or everything) than you can't say "it's not their fault". it is.
Does it though? Don’t get my wrong it would be pretty fucking shit given the history and the great players and personalities out of Korea.
Lot of fans like the skill that comes from Korea. You lose Korea, you lose those fans.
If you lose the skill. I mean I watch foreign tournaments a fair bit myself but I tend to get through almost all of the GSL and Super Tournament, it’s definitely an attraction for me for sure.
Korea is Starcraft Mecca and birthed modern eSports as we know it, so the decline there is to be lamented but I’m not sure would be terminal for the overall scene. Game’s basically always been more popular overseas and gets its viewership from foreign land
On September 10 2020 16:07 Zergiica wrote: controlling, forcing, banning and forbidding never gets you anywhere. losing korean scene means losing whole scene. not tomorrow but soon.
so, if someone controls almost everything (or everything) than you can't say "it's not their fault". it is.
Does it though? Don’t get my wrong it would be pretty fucking shit given the history and the great players and personalities out of Korea.
Lot of fans like the skill that comes from Korea. You lose Korea, you lose those fans.
If you lose the skill. I mean I watch foreign tournaments a fair bit myself but I tend to get through almost all of the GSL and Super Tournament, it’s definitely an attraction for me for sure.
Korea is Starcraft Mecca and birthed modern eSports as we know it, so the decline there is to be lamented but I’m not sure would be terminal for the overall scene. Game’s basically always been more popular overseas and gets its viewership from foreign land
Nobody says it would be terminal, as nobody knows the real numbers. But it would a loss 1) You lose viewers 2) You lose shit ton of skill with Korea gone 3) You lose reputation as you lost the country which gave you SC e-sport
A big motivator for foreign Starcraft was always that one day you get to play versus the allmighty Koreans. This fantasy slowly dissipates as Korean Starcraft declines. Does it suck? Yes of course.
Right now we'll have 2 years of Starcraft 2 guaranteed. After that, nobody knows. Lets enjoy those 2 years, lets sub to channels, lets follow content creators, lets watch 4 stream on 2 displays simultaneously and lets cheer for our favorites. Lets show Blizz and ESL that we care!
On September 10 2020 16:07 Zergiica wrote: controlling, forcing, banning and forbidding never gets you anywhere. losing korean scene means losing whole scene. not tomorrow but soon.
so, if someone controls almost everything (or everything) than you can't say "it's not their fault". it is.
Does it though? Don’t get my wrong it would be pretty fucking shit given the history and the great players and personalities out of Korea.
Lot of fans like the skill that comes from Korea. You lose Korea, you lose those fans.
If you lose the skill. I mean I watch foreign tournaments a fair bit myself but I tend to get through almost all of the GSL and Super Tournament, it’s definitely an attraction for me for sure.
Korea is Starcraft Mecca and birthed modern eSports as we know it, so the decline there is to be lamented but I’m not sure would be terminal for the overall scene. Game’s basically always been more popular overseas and gets its viewership from foreign land
Nobody says it would be terminal, as nobody knows the real numbers. But it would a loss 1) You lose viewers 2) You lose shit ton of skill with Korea gone 3) You lose reputation as you lost the country which gave you SC e-sport
Do the math yourself.
1) yes 2) mhhhmmm not really, since no new blood is picking up SC2 anyway in Korea 3) mmhm they are still playing bw and probably will for 20+ more years. And they don't gave us Starcraft e-sport, they gave us e-Sport in general
On September 11 2020 16:00 Harris1st wrote: A big motivator for foreign Starcraft was always that one day you get to play versus the allmighty Koreans. This fantasy slowly dissipates as Korean Starcraft declines. Does it suck? Yes of course.
Right now we'll have 2 years of Starcraft 2 guaranteed. After that, nobody knows. Lets enjoy those 2 years, lets sub to channels, lets follow content creators, lets watch 4 stream on 2 displays simultaneously and lets cheer for our favorites. Lets show Blizz and ESL that we care!
On September 10 2020 16:07 Zergiica wrote: controlling, forcing, banning and forbidding never gets you anywhere. losing korean scene means losing whole scene. not tomorrow but soon.
so, if someone controls almost everything (or everything) than you can't say "it's not their fault". it is.
Does it though? Don’t get my wrong it would be pretty fucking shit given the history and the great players and personalities out of Korea.
Lot of fans like the skill that comes from Korea. You lose Korea, you lose those fans.
If you lose the skill. I mean I watch foreign tournaments a fair bit myself but I tend to get through almost all of the GSL and Super Tournament, it’s definitely an attraction for me for sure.
Korea is Starcraft Mecca and birthed modern eSports as we know it, so the decline there is to be lamented but I’m not sure would be terminal for the overall scene. Game’s basically always been more popular overseas and gets its viewership from foreign land
Nobody says it would be terminal, as nobody knows the real numbers. But it would a loss 1) You lose viewers 2) You lose shit ton of skill with Korea gone 3) You lose reputation as you lost the country which gave you SC e-sport
Do the math yourself.
1) yes 2) mhhhmmm not really, since no new blood is picking up SC2 anyway in Korea 3) mmhm they are still playing bw and probably will for 20+ more years. And they don't gave us Starcraft e-sport, they gave us e-Sport in general
I’d argue that in some degree the fantasy dissipated when foreign land produced a player that could take it to the Koreans on a consistent basis. The One Ring becomes a bit less Interesting when it’s been chucked into Mount Doom.