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Cartoony graphics?

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 Next All
Sudyn
Profile Joined May 2007
United States744 Posts
June 22 2007 08:26 GMT
#1
No.

Lighting effects = realistic
Physics engine = realistic
Brighter lights/darker darks = realistic
3D models = realistic
Unit shadows = realistic
Occlusion = realistic
Perspective = realistic
Death animations = realistic

The graphics are NOT cartoony, that's just your damn nostalgia talking. If you take an objective look at a lot of the things in Starcraft 1, they made NO sense thanks to the poor graphics they were alotted. In a solar system where the planets have no atmosphere (judging by how Terrans have to wear space-capable suits), sunlight should be far more intense, therefore resulting in brighter lights. Darkness in space is NOT realistic unless they're fighting on the dark side of a planet, THEN I would understand.
Gaetele banned?
Zanno
Profile Blog Joined February 2007
United States1484 Posts
Last Edited: 2007-06-22 08:30:32
June 22 2007 08:30 GMT
#2
blizzard graphics have been cartoony since warcraft 1, and i'm not complaining ??
aaaaa
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
June 22 2007 08:32 GMT
#3
On June 22 2007 17:26 rS]taCat wrote:
3D models = realistic

debatable
Do you really want chat rooms?
tubster68
Profile Joined May 2007
Canada59 Posts
June 22 2007 08:34 GMT
#4
This is a cartoon
[image loading]


SC2 isn't a Cartoon, nor Cartoony...
do not major in minor things
PinoyTalaga324
Profile Blog Joined April 2007
United States41 Posts
Last Edited: 2007-06-22 08:43:55
June 22 2007 08:35 GMT
#5
Sc2 gets my vote for being CARTOONY and me no liky.

EDIT: This applies only to the Units. Just look at the Zealot. http://eu.starcraft2.com/features/protoss/index.xml?tab=zealot for my fellow lazys. guhguhguhghguhghu

P.S. and I dont like his feeet.


The buildings look AA+++++++++++ All things positive.
lol
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2007-06-22 08:54:20
June 22 2007 08:53 GMT
#6
[image loading]
fuck all those elitists brb watching streams of elite players.
Terranium
Profile Joined February 2004
Turkmenistan144 Posts
June 22 2007 09:11 GMT
#7
After seeing the Stargate, I've started feeling a lot better about SC2's graphics, but hey, I still seriously think they need to change the seige tank mode.
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
June 22 2007 09:30 GMT
#8
it will be more about feeling that appearance. Appearance changes after first impressions.
Follow me on twitter: CallMeTasteless
yokohama
Profile Joined February 2005
United States1116 Posts
June 22 2007 09:55 GMT
#9
I think things being remotely out of proportion (ie big arms and whatnot) that gave WoW and WC3 the sort of cartoony feel can be seen just a bit in SC2, at least so far I can see it. The only thing I'm bothered by is the slow motion explosions.
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
June 22 2007 10:01 GMT
#10
On June 22 2007 17:53 Boblion wrote:
[image loading]


Octorock is that you?
O_o
TheTyranid
Profile Blog Joined April 2007
Russian Federation4333 Posts
June 22 2007 10:27 GMT
#11
On June 22 2007 19:01 Stegosaur wrote:
Show nested quote +
On June 22 2007 17:53 Boblion wrote:
[image loading]


Octorock is that you?

op pwnt
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
June 22 2007 10:29 GMT
#12
The zealot attack animation is very cartoony, looks like he throws himself off balance with every swing of his sword...
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
TheTyranid
Profile Blog Joined April 2007
Russian Federation4333 Posts
June 22 2007 10:31 GMT
#13
On June 22 2007 17:26 rS]taCat wrote:
No.

Lighting effects = realistic
Physics engine = realistic
Brighter lights/darker darks = realistic
3D models = realistic
Unit shadows = realistic
Occlusion = realistic
Perspective = realistic
Death animations = realistic

The graphics are NOT cartoony, that's just your damn nostalgia talking. If you take an objective look at a lot of the things in Starcraft 1, they made NO sense thanks to the poor graphics they were alotted. In a solar system where the planets have no atmosphere (judging by how Terrans have to wear space-capable suits), sunlight should be far more intense, therefore resulting in brighter lights. Darkness in space is NOT realistic unless they're fighting on the dark side of a planet, THEN I would understand.

The non realistic things regarding graphics are what made SC. You gotta love when zerglings and hydralisks die, they explode instead of falling down and leave a blood pool 3 times bigger than them. Same for goons. Those types of things made the gameplay funner.
teh leet newb
Profile Blog Joined January 2005
United States1999 Posts
June 22 2007 10:33 GMT
#14
Unrealistic != Uncool.
"The best argument against democracy is a five-minute conversation with the average voter." - Winston Churchill
treckin
Profile Joined June 2007
United States85 Posts
Last Edited: 2007-06-22 10:37:31
June 22 2007 10:33 GMT
#15
Best photoshop ever....
I like this one too
[image loading]




Edit: because im an idiot..
I HATED the siege tank the first time I saw it. While the motion has grown on me (the quad track planting at all 4 corners), I think the large, un-cannon like nose thing looks very un-gunish. Perhaps they could split it down the middle, to make it a two barrel... I dunno. As it stands, it looks like it shoots a frisby.
If corn oil comes from corn, and vegitible oil comes from vegitibles, where does baby oil come from?
HolyToss1911
Profile Joined May 2007
354 Posts
June 22 2007 10:44 GMT
#16
fix the tanks!!!!!!!!1 and i dont really like the zergling but they are ok.
OrderlyChaos
Profile Blog Joined June 2007
United States1115 Posts
June 22 2007 11:12 GMT
#17
What exactly are your people's definitions of cartoony? Not meant to be a pointed question, just out of curiosity. I'm wondering how exactly people judge something to be cartoony...
dronefromhell
Profile Joined May 2007
Canada199 Posts
June 22 2007 11:25 GMT
#18
when u change in 3d, and the object corners r not sharp. it would look cartoonish. so far the worse graphics is terran, zerg mutalisks looks exactly like undead gargoryles....
Terranium
Profile Joined February 2004
Turkmenistan144 Posts
Last Edited: 2007-06-22 11:49:55
June 22 2007 11:48 GMT
#19
[image loading]


Which one is more cartoony?
dronefromhell
Profile Joined May 2007
Canada199 Posts
June 22 2007 11:53 GMT
#20
On June 22 2007 20:48 Terranium wrote:
[image loading]


Which one is more cartoony?


the being cartoonish is generally refer to terran graphics, protoss looks alright, zerg isnt shown to public yet.
1 2 3 4 5 6 Next All
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