On June 22 2007 21:39 IIICodeIIIIIII wrote: the movements are too fluid for zealot attacks. it doesn't feel like it packs a punch. it's more like they are dancing. if you watch real mixed martial arts, the attacks are all very abrupt.
i'm not saying the zealot should start punching things, but when attacking with twin light sabers, the movement should be more abrupt and evil looking rather than acrobatic and fluid.
I think you've hit the nail on the head with this one. Blizzard, please think about this one!
Yeah, it's too fricking flashy. Looks like the same animation as the Assassin from Guild Wars. Zealots are not ninjas. Dark Templars are. But then again, Dark Templars are more direct with instant kills.
On June 23 2007 17:17 Stegosaur wrote: I think the zealot models are pretty cool, but the way they fight looks more like drunken boxing than anything else :> Zealots should fight like this (skip the first minute or so):
Yes.... zealots should be able to break someone's arm with their crotch!
When we look at Zealot's, it's important to remember they are effectively berserkers. So the idea of them as abrupt, brutal fighters rather than the careless finesse of the Dark Templar makes sense to me.
On June 22 2007 21:39 IIICodeIIIIIII wrote: the movements are too fluid for zealot attacks. it doesn't feel like it packs a punch. it's more like they are dancing. if you watch real mixed martial arts, the attacks are all very abrupt.
i'm not saying the zealot should start punching things, but when attacking with twin light sabers, the movement should be more abrupt and evil looking rather than acrobatic and fluid.
It isn't supposed to pack a punch. They don't punch at all, they are using weightless weapons designed to slice through the enemy without relying on momentum to do damage.
Their attacks are fluid and smooth because that would be the most effective means of combat when it comes to a weapon designed to cut right through.
Also, for whomever it was that argued that lots are supposed to be berserkers, I disagree. They train for many years to hone their skills to the point when the raging frenzy can be channeled into a controllable combat style. They may be berserker-esque, but they are not wild and random about fighting.
Its not Cartoony. Its just bulkier than the original Stracraft we're so used too. The lighting created through the 3d game engine they are using emphasizes the curves, as all game engines do. The colors, the models and the terrain all add up to the same thing. Its bulkier, different to the slimer, 2d art we're used too.
There are a few people who have placed their faith in Blizzard, that they will listen and adjust the earlier ingame graphics to fit our needs accordingly. THIS I highly doubt - Starcraft 2 is within a year of its release date, they've already shown so much of the Terran units through theatrical previews and ingame demonstrations, that to backtrack now and revamp all those prior units, is just too costly. The most they'd do is fix the seige tank, which seems to be the main focus of this controversy.
The fucking logo itself is already cartoon-ish. Look at the lighting, especially of the "II". It looks like a lollipop or some plastic jewelry from a kellogs box.
SC2.. is cartoony look at all the terran models, zealots, blabla it doesn't look right. The main aspect about starcraft was, all units were cool and badass. Right now, SC2 can't recapture the cool-factor starcraft has. "You wanna piece of me, boy." That is badass. "My life for Aiur" > "I am the blades of Aiur." Dude, you on crack?
I am going to repeat it again. There is no coolness! When I first saw an archon, I was like fuck, that must be an bad ass weapon. And there are so many more examples. Right now I see pussy weapons and pussy galore all over the place, the only weapon I was like, that is cool, was the stalker.
They even managed to fuck up siege tanks! Well, most people agree with me on this
To say it blunt, why people talk about cartoony, is to put it simply, there is no coolness in this game. And perhaps most of the units are way too fucking round. There are no sharp curves.
aah well shoot me, starcraft 2 will never surpass Sc with Browder