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2019 Season 4 Ladder Maps Announced - Page 2

Forum Index > SC2 General
38 CommentsPost a Reply
Prev 1 2 All
Howard_Kao
Profile Joined September 2018
China261 Posts
November 13 2019 05:37 GMT
#21
On November 13 2019 09:51 St0nedas wrote:
I just want to know which ones I can pull cannon rush shenanigans on :D

Definitely not zen I can tell
"You don't need a gsl champion, you don't need a esl champion. I feel like I'm just a normal man. I just practice very hard this time, like 15hrs everyday" Oliveira 2023
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
November 13 2019 05:49 GMT
#22
On November 13 2019 14:37 Howard_Kao wrote:
Show nested quote +
On November 13 2019 09:51 St0nedas wrote:
I just want to know which ones I can pull cannon rush shenanigans on :D

Definitely not zen I can tell


The area right next to the ramp looks pretty decent to me (or rather will look pretty decent to me once they fix the ground doodads which currently prevent you from building things in a bunch of areas of the map).
TSLRate
Profile Joined November 2019
Kazakhstan2 Posts
November 13 2019 07:58 GMT
#23
so far bugs found: on Eternal Empire you can't take 6o'clock and 12 o'clock rich vespene geysers because that psionic barrel doodad
It gets only curiouser and curiouser!
M3t4PhYzX
Profile Joined March 2019
Poland4300 Posts
November 13 2019 08:17 GMT
#24
looking quite good, imho
Adnapsc2
Profile Joined October 2018
47 Posts
November 13 2019 10:05 GMT
#25
You could, at least, showed us the teamgame maps ...
Ziggy
Profile Blog Joined June 2013
South Korea2107 Posts
November 13 2019 13:13 GMT
#26
ah, i love how mapmakers keep their maps cliff-free
WriterDefeating a sandwich only makes it tastier. @imjustziggy
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2019-11-13 14:22:26
November 13 2019 13:30 GMT
#27
As long as there are at least four medium sized maps with a 3rd that you can take on time and a defendable 4th the map pool is ok in my opinion.

Not sure if the new map pool belongs to that category or not.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37125 Posts
November 13 2019 18:02 GMT
#28
Once again, only 2 player maps. If I recall correctly, wasn’t there a thread on TL that explained why SC2 doesn’t have 4 player maps anymore? I forgot why and I’d like to read up on that again.
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
franzji
Profile Joined September 2013
United States583 Posts
November 13 2019 19:36 GMT
#29
On November 13 2019 08:09 Kantuva wrote:
Can I just make a note, and give congrats to all the mapmakers? The art has been steadily improving for years, and we have reached a period where they just look soooo goooooddddd


Mapmakers don't make the art or anything like that, Blizzard does.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2019-11-13 20:00:14
November 13 2019 19:59 GMT
#30
On November 14 2019 04:36 youngjiddle wrote:
Show nested quote +
On November 13 2019 08:09 Kantuva wrote:
Can I just make a note, and give congrats to all the mapmakers? The art has been steadily improving for years, and we have reached a period where they just look soooo goooooddddd


Mapmakers don't make the art or anything like that, Blizzard does.


Wat. Blizzard changes things (sometimes for the better, but usually for the worse), but the core art is still from the mapmakers--you can see the pre-Blizzard art for these maps here: https://tl.net/forum/starcraft-2/549762-team-liquid-map-contest-13-voting .
dr3am_b3ing
Profile Joined May 2015
Canada188 Posts
November 13 2019 21:08 GMT
#31
Eternal Empire looks amazing for proxy oracle
Potassium Gang
WombaT
Profile Blog Joined May 2010
Northern Ireland27479 Posts
November 13 2019 21:14 GMT
#32
Nightshade has a nice colour palette, a spiritual successor to my beloved Cloud Kingdom in Eternal Empire too, aw yis.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
InfCereal
Profile Joined December 2011
Canada1759 Posts
November 14 2019 10:53 GMT
#33
On November 14 2019 03:02 Seeker wrote:
Once again, only 2 player maps. If I recall correctly, wasn’t there a thread on TL that explained why SC2 doesn’t have 4 player maps anymore? I forgot why and I’d like to read up on that again.


People thought 4 player maps were the reason they were losing games.
Cereal
deacon.frost
Profile Joined February 2013
Czech Republic12134 Posts
November 14 2019 11:00 GMT
#34
On November 14 2019 03:02 Seeker wrote:
Once again, only 2 player maps. If I recall correctly, wasn’t there a thread on TL that explained why SC2 doesn’t have 4 player maps anymore? I forgot why and I’d like to read up on that again.

Big 4-player maps with random spawns were evil because you could have scouted last and spawn positions actually decide what will be played.

Which could have been fixed with other solution than not using them, don't remember official addressing but I don't remember many things
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Weavel
Profile Joined January 2010
Finland9224 Posts
November 14 2019 11:40 GMT
#35
They really need 4 spawn or 3 spawn maps in the pool. These layouts have been seen 100 times over.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
xSn3
Profile Joined July 2019
4 Posts
November 15 2019 12:25 GMT
#36
World of Sleepers is the most zerg favored map ever created.. how in the hell did they decide to keep it?
FFgringo
Profile Joined December 2015
44 Posts
November 15 2019 14:34 GMT
#37
Zen is beautiful. Really nice art work.
Obamarauder
Profile Joined June 2015
697 Posts
November 15 2019 15:20 GMT
#38
On November 14 2019 03:02 Seeker wrote:
Once again, only 2 player maps. If I recall correctly, wasn’t there a thread on TL that explained why SC2 doesn’t have 4 player maps anymore? I forgot why and I’d like to read up on that again.



tldr 4 player maps generally favored zerg/random/cheesy players. It also adds an extra layer of luck to mirrors especially pvp
Zzoram
Profile Joined February 2008
Canada7115 Posts
Last Edited: 2019-11-15 15:41:32
November 15 2019 15:40 GMT
#39
On November 15 2019 21:25 xSn3 wrote:
World of Sleepers is the most zerg favored map ever created.. how in the hell did they decide to keep it?


Zerg has to win all of WCS for a 3rd year in a row.

I thought this was the down season and supposed to be used to test wild concept maps?
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