• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:18
CET 07:18
KST 15:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
[D] Hacker peak in sc2 ? No more SC2 streamers on team liquid? Username Change Request - Toxickej Kapr Liquibets sc2 season 30 Evil Geniuses - shutting down
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [D] the control group Simple Questions/Answers [G] How to playtest arcade maps
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Rollback Netcode in Brood War SC4ALL II Brood War Complete Invited Player Lineup BGH Auto Balance -> http://bghmmr.eu/ Sagi.gg Launcher Released Top Players of October 2026 (EBPD Rankings)
Tourneys
Small VOD Thread 2.0 [$1250] International ShieldBattery League [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Deus Ex 3!? Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11677 users

Community Update - March 12, 2019

Forum Index > SC2 General
242 CommentsPost a Reply
1 2 3 4 5 11 12 13 Next All
This thread is starting to get out of hand. From this point on, if you are going to post statistics and/or data as a way to back up your statements about racial imbalances, then please post the sources as well.
Brutaxilos
Profile Blog Joined July 2010
United States2634 Posts
March 12 2019 19:33 GMT
#1
Greetings!

After an epic final and an emotional championship ceremony at IEM Katowice, we got to witness soO take home a championship win! It was an uphill battle as he started the series being down 0–2, but in the end, he pulled it off and came through with a victory. Congratulations to soO!

Speaking of IEM, we saw a lot of cool strategies employed throughout the tournament, including Gumiho’s Battle Mech, as well as the subject of our first discussion topic: Nydus Worms.

Nydus Network/Nydus Worm
Nydus Worms will now have 3 armor instead of 5 armor when emerging.

While we love seeing some of the new strategies involving the Nydus Worm in action, we feel it can sometimes take too much of a commitment to stop a Worm from emerging even if the defender spots it right away. To help remedy this, we’re reducing the Nydus Worms’ armor while they emerge to give small groups of basic units—like Zerglings, Zealots, and Marines—an easier time taking them out, provided they discover them within a reasonable time frame. At the same time, we’d still like to keep some of its bonus armor intact to preserve its resilience against worker pulls.

Forge/Cybernetics Core
Level 1 upgrade times increased by 15 seconds.
Level 2 upgrade times increased by 18 seconds.
Level 3 upgrade times increased by 22 seconds.

Over the past few months, we’ve been following discussions within the community surrounding the TvP matchup, much of it centered around Protoss’s ability to build an upgrade advantage over Terran. To address this, we’d like to reduce the windows in which Protoss are able to gain that advantage over Terran by increasing the Protoss upgrade durations. As upgrades have historically been particularly impactful, we’ll be keeping a close eye on this change.

Our current plan is to release these changes to live servers on Monday, March 25. However, in order to give players ample practice time, these changes will be available for testing on the Testing tab and the Balance Test mod starting today. As always, let us know your thoughts!


Source: https://us.battle.net/forums/en/sc2/topic/20771127511
Facebook Twitter Reddit
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
Elentos
Profile Blog Joined February 2015
55594 Posts
March 12 2019 19:41 GMT
#2
According to my criteria it's a good thing they're actually testing these before just patching them in.
Every 60 seconds in Africa, a minute passes.
Mlord
Profile Joined February 2013
France135 Posts
March 12 2019 19:50 GMT
#3
Nydus need to cost more, and for TvP this will help but that's not close to enough
Progamer
Elentos
Profile Blog Joined February 2015
55594 Posts
March 12 2019 19:56 GMT
#4
On March 13 2019 04:50 Mlord wrote:
Nydus need to cost more, and for TvP this will help but that's not close to enough

Wouldn't these extra seconds mostly help Terrans to all-in before Protoss has 2/2 even better?
Every 60 seconds in Africa, a minute passes.
BadHabits
Profile Joined June 2012
Canada45 Posts
March 12 2019 20:02 GMT
#5
i swear balance team is just one guy in silver league who watches parting stream

User was warned for this post.
i'm just here to have fun
sneakyfox
Profile Joined January 2017
8218 Posts
March 12 2019 20:03 GMT
#6
lol at first I thought it said that they were making Protoss upgrades faster. Nevertheless, I don't know if this is really enough.

Looking forward to see how it pans out. Guess they want to keep the crazy nydus-popping-up-everywhere meta while making it easier to defend at least.
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
Charoisaur
Profile Joined August 2014
Germany16103 Posts
March 12 2019 20:05 GMT
#7
On March 13 2019 05:02 BadHabits wrote:
i swear balance team is just one guy in silver league who watches parting stream

I wonder if the recent layoffs affected the balance team. They're nowhere as responsive lately as they were the previous years. It feels like 2012 again with them apparently not showing any attention at all to the scene.
Many of the coolest moments in sc2 happen due to worker harassment
BadHabits
Profile Joined June 2012
Canada45 Posts
March 12 2019 20:14 GMT
#8
On March 13 2019 05:03 sneakyfox wrote:
lol at first I thought it said that they were making Protoss upgrades faster. Nevertheless, I don't know if this is really enough.

Looking forward to see how it pans out. Guess they want to keep the crazy nydus-popping-up-everywhere meta while making it easier to defend at least.


with the armor nerf it will be much easier to kill, much less of a problem... i still think it could cost slightly more (i'm zerg)

but the things they decide to do with protoss lately is just soo... off the wall... like ALL the unneeded buffs they got in that patch, and now.. upgrade nerfs? really? why not just nerf chrono? it's obvious that they get a MASSIVE lead in all match ups because of it..

no guys, it's just the upgrades. .... .... god damnit blizzard team, i'm not good at the game, or smart but i could do a better job.
i'm just here to have fun
DomeGetta
Profile Joined February 2012
480 Posts
Last Edited: 2019-03-12 20:18:21
March 12 2019 20:17 GMT
#9
On March 13 2019 05:02 BadHabits wrote:
i swear balance team is just one guy in silver league who watches parting stream


If u are gonna whine about the balance team you could at least put in the effort to explain what your logic is. Speaking as a champion for constructive feedback. I dont see either of these changes being in the wrong direction tho most likely not enough to fix tvp.
TKL
Profile Joined January 2013
France33 Posts
March 12 2019 20:18 GMT
#10
I see lots of terraan think the issue of TvP is the economy and i'm going to go ahead and assume they are right so rather than try to nerf the toss economy, how about be buff the terran economy ?
It might not be enough but currently the terran supply depot takes 21 seconds to be built against 18 for toss and Zerg, maybe if it took 18 seconds as well for terran to build their supply, it would allow the scvs building depots to gain about 3 seconds of mineral mining. I don't think it would be quite enough to actually balance the match up but i think it would be a much more constructive step forward than nerfing protoss upgrades wich will also have an impact in PvZ
What do you guys think ?
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
March 12 2019 20:21 GMT
#11
i think the changes are quite smart, i don't get what ur guys problem is.

would love to see an additional tiny marauder buff on top of that, but i can't complain too much tbh
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
DomeGetta
Profile Joined February 2012
480 Posts
March 12 2019 20:21 GMT
#12
On March 13 2019 05:14 BadHabits wrote:
Show nested quote +
On March 13 2019 05:03 sneakyfox wrote:
lol at first I thought it said that they were making Protoss upgrades faster. Nevertheless, I don't know if this is really enough.

Looking forward to see how it pans out. Guess they want to keep the crazy nydus-popping-up-everywhere meta while making it easier to defend at least.


with the armor nerf it will be much easier to kill, much less of a problem... i still think it could cost slightly more (i'm zerg)

but the things they decide to do with protoss lately is just soo... off the wall... like ALL the unneeded buffs they got in that patch, and now.. upgrade nerfs? really? why not just nerf chrono? it's obvious that they get a MASSIVE lead in all match ups because of it..

no guys, it's just the upgrades. .... .... god damnit blizzard team, i'm not good at the game, or smart but i could do a better job.

Much better.

Agreed chrono is the root of the problem.

However.. "fix chrono" is a huge problem to figure out without breaking both matchups. You have to consider the changes in how it will affect every timing etc. This is a bandaid attempt at it which is better than nothing at all and faster than them figuring out what the right chrono rate is..which is hopefully eventually happening.
Brutaxilos
Profile Blog Joined July 2010
United States2634 Posts
March 12 2019 20:23 GMT
#13
On March 13 2019 05:18 TKL wrote:
I see lots of terraan think the issue of TvP is the economy and i'm going to go ahead and assume they are right so rather than try to nerf the toss economy, how about be buff the terran economy ?
It might not be enough but currently the terran supply depot takes 21 seconds to be built against 18 for toss and Zerg, maybe if it took 18 seconds as well for terran to build their supply, it would allow the scvs building depots to gain about 3 seconds of mineral mining. I don't think it would be quite enough to actually balance the match up but i think it would be a much more constructive step forward than nerfing protoss upgrades wich will also have an impact in PvZ
What do you guys think ?

While I'm Terran and would gladly welcome a Supply Depot build time decrease, I think the build time of the Supply Depot greatly affects the early game meta. Like if it built 3 seconds faster, I don't think the Terran economy would even be able to afford a Barracks until 5-6 seconds after (we already have to wait a few seconds if we do gas first).
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
DomeGetta
Profile Joined February 2012
480 Posts
Last Edited: 2019-03-12 20:33:58
March 12 2019 20:30 GMT
#14
On March 13 2019 04:56 Elentos wrote:
Show nested quote +
On March 13 2019 04:50 Mlord wrote:
Nydus need to cost more, and for TvP this will help but that's not close to enough

Wouldn't these extra seconds mostly help Terrans to all-in before Protoss has 2/2 even better?

Sure. But it also technically will help a Terran who is deciding to play a macrogame not be 4 full upgrades behind. Which is definitely substantial but perhaps not enough to drive that decision considering you will still be behind on upgrades just not as bad and moving toward an inferior ultimate tech.. in the end i think they will need to either reduce chrono or nerf substantially protoss early game aggressive options so that Terran if deciding to macro can do so without investing so much into defense. Would need to figure out a way to do it without making 1 base all ins from Terran stronger tho.

Also to be frank im not sure 55 total extra seconds is enough to make a real difference but its a step in the right direction.
Charoisaur
Profile Joined August 2014
Germany16103 Posts
March 12 2019 20:33 GMT
#15
Can't balance TvP early game with current Cyclones. Old Cyclone was integral to keeping Toss honest and allowing an even macrogame. Cyclone revert needed.
Many of the coolest moments in sc2 happen due to worker harassment
Elentos
Profile Blog Joined February 2015
55594 Posts
Last Edited: 2019-03-12 20:42:18
March 12 2019 20:40 GMT
#16
On March 13 2019 05:33 Charoisaur wrote:
Can't balance TvP early game with current Cyclones. Old Cyclone was integral to keeping Toss honest and allowing an even macrogame. Cyclone revert needed.

Terran did fine with this cyclone in the early game 3 years ago. And it wasn't a really key unit for TvP in 2017 either, even after the redesign. So maybe the problem isn't that but a combination of widow mine nerf, stalker buff, like half a dozen charge buffs and a chrono boost buff where the other macro mechanics went untouched and maybe one of that could be addressed.
Every 60 seconds in Africa, a minute passes.
Ben...
Profile Joined January 2011
Canada3485 Posts
March 12 2019 20:48 GMT
#17
the nydus nerf is good. That should hopefully be enough. Each worker will now do two more damage per attack so protoss won't have to rush an immortal or something like that just to survive as long as there's a zealot or oracle or something like that around.

That TvP nerf seems... kinda inconsequential? It does add up over all 3 but with chronoboost it won't be that big of an impact.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Nakajin
Profile Blog Joined September 2014
Canada8991 Posts
Last Edited: 2019-03-12 20:53:50
March 12 2019 20:49 GMT
#18
On March 13 2019 05:02 BadHabits wrote:
i swear balance team is just one guy in silver league who watches parting stream


I mean that patch seems to make sense to me, what's wrong with it?
The upgrade decrease time maybe but it's been talk a lot in the community

Changing the chrono would be more tricky with the timming and all, plus it's a nice way to have a skill base macro mechanics for protoss and give some variety to the build.

On March 13 2019 05:33 Charoisaur wrote:
Can't balance TvP early game with current Cyclones. Old Cyclone was integral to keeping Toss honest and allowing an even macrogame. Cyclone revert needed.


Oh please no, the old cyclone was a nightmare, proxy meta was one of the stupidest ever, and you can of course balance around the new one.
Writerhttp://i.imgur.com/9p6ufcB.jpg
yht9657
Profile Joined December 2016
1810 Posts
March 12 2019 20:58 GMT
#19
*insert obligatory mech-still-not-viable-in-TvP complaint here*
DomeGetta
Profile Joined February 2012
480 Posts
March 12 2019 21:07 GMT
#20
On March 13 2019 05:49 Nakajin wrote:
Show nested quote +
On March 13 2019 05:02 BadHabits wrote:
i swear balance team is just one guy in silver league who watches parting stream


I mean that patch seems to make sense to me, what's wrong with it?
The upgrade decrease time maybe but it's been talk a lot in the community

Changing the chrono would be more tricky with the timming and all, plus it's a nice way to have a skill base macro mechanics for protoss and give some variety to the build.

Show nested quote +
On March 13 2019 05:33 Charoisaur wrote:
Can't balance TvP early game with current Cyclones. Old Cyclone was integral to keeping Toss honest and allowing an even macrogame. Cyclone revert needed.


Oh please no, the old cyclone was a nightmare, proxy meta was one of the stupidest ever, and you can of course balance around the new one.


Yah I hated that meta as well..but one of the issues now is that toss can still play on a wide range vs terran and there is really only a narrow one having any success for terran in a 2 base all in. Toss can still play super aggro so T has to respect it but the greedy macro style is just as strong if not stronger. The proxy meta was born out of the problem we have now the new clone removed that solution so Terrans are back on the pre proxy 2 base all in meta that really wasnt working long term.

The disrupter and tempest coming about created a huge problem in Tvp late game. The chrono amplified it but i thiink its a problem independant of chrono. Back in the day robo tech could be countered by vikings and storm by ghosts so you had more of an even footing ultimate tech. Now if you go vikings they become useless supply when disrupters are built in place of colo. Liberators are good vs both but get countered by tempest which there really isnt a reply. Thor i would guess is whats intended but its just not good enough to try to be offensive with. Liberator is too strong without tempest but too weak with it. If vikings werent so slow and didnt get shredded by storm maybe a lib viking combo does it but I dont know how to practically apply a change to that lol.

Its like we are pregnant with this toss now and there is no way to fix it lolol.
1 2 3 4 5 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft483
RuFF_SC2 207
Nina 93
StarCraft: Brood War
Rain 3313
GuemChi 1769
Hyuk 608
Stork 285
Mong 248
ProTech147
Dewaltoss 102
Icarus 8
soO 7
Force[name] 6
Other Games
summit1g12233
Doublelift3534
Coldzera 798
JimRising 555
C9.Mang0340
XaKoH 333
Fuzer 100
NeuroSwarm64
ViBE57
Organizations
Other Games
BasetradeTV212
Counter-Strike
PGL139
[ Show 14 non-featured ]
StarCraft 2
• practicex 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2178
League of Legends
• Rush935
• Lourlo750
• Stunt325
Upcoming Events
IntoTheTV X SOOP
1d 4h
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
1d 10h
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
1d 12h
IntoTheTV X SOOP
2 days
IPSL
2 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
2 days
Replay Cast
3 days
Sparkling Tuna Cup
4 days
WardiTV Invitational
4 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
4 days
[ Show More ]
The PondCast
6 days
KCM Race Survival
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-11-04
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.