• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:24
CEST 08:24
KST 15:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. BSL 22 Map Contest — Submissions OPEN to March 10 Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13268 users

Community Update - March 12, 2019

Forum Index > SC2 General
242 CommentsPost a Reply
1 2 3 4 5 11 12 13 Next All
This thread is starting to get out of hand. From this point on, if you are going to post statistics and/or data as a way to back up your statements about racial imbalances, then please post the sources as well.
Brutaxilos
Profile Blog Joined July 2010
United States2633 Posts
March 12 2019 19:33 GMT
#1
Greetings!

After an epic final and an emotional championship ceremony at IEM Katowice, we got to witness soO take home a championship win! It was an uphill battle as he started the series being down 0–2, but in the end, he pulled it off and came through with a victory. Congratulations to soO!

Speaking of IEM, we saw a lot of cool strategies employed throughout the tournament, including Gumiho’s Battle Mech, as well as the subject of our first discussion topic: Nydus Worms.

Nydus Network/Nydus Worm
Nydus Worms will now have 3 armor instead of 5 armor when emerging.

While we love seeing some of the new strategies involving the Nydus Worm in action, we feel it can sometimes take too much of a commitment to stop a Worm from emerging even if the defender spots it right away. To help remedy this, we’re reducing the Nydus Worms’ armor while they emerge to give small groups of basic units—like Zerglings, Zealots, and Marines—an easier time taking them out, provided they discover them within a reasonable time frame. At the same time, we’d still like to keep some of its bonus armor intact to preserve its resilience against worker pulls.

Forge/Cybernetics Core
Level 1 upgrade times increased by 15 seconds.
Level 2 upgrade times increased by 18 seconds.
Level 3 upgrade times increased by 22 seconds.

Over the past few months, we’ve been following discussions within the community surrounding the TvP matchup, much of it centered around Protoss’s ability to build an upgrade advantage over Terran. To address this, we’d like to reduce the windows in which Protoss are able to gain that advantage over Terran by increasing the Protoss upgrade durations. As upgrades have historically been particularly impactful, we’ll be keeping a close eye on this change.

Our current plan is to release these changes to live servers on Monday, March 25. However, in order to give players ample practice time, these changes will be available for testing on the Testing tab and the Balance Test mod starting today. As always, let us know your thoughts!


Source: https://us.battle.net/forums/en/sc2/topic/20771127511
Facebook Twitter Reddit
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
Elentos
Profile Blog Joined February 2015
55570 Posts
March 12 2019 19:41 GMT
#2
According to my criteria it's a good thing they're actually testing these before just patching them in.
Every 60 seconds in Africa, a minute passes.
Mlord
Profile Joined February 2013
France135 Posts
March 12 2019 19:50 GMT
#3
Nydus need to cost more, and for TvP this will help but that's not close to enough
Progamer
Elentos
Profile Blog Joined February 2015
55570 Posts
March 12 2019 19:56 GMT
#4
On March 13 2019 04:50 Mlord wrote:
Nydus need to cost more, and for TvP this will help but that's not close to enough

Wouldn't these extra seconds mostly help Terrans to all-in before Protoss has 2/2 even better?
Every 60 seconds in Africa, a minute passes.
BadHabits
Profile Joined June 2012
Canada45 Posts
March 12 2019 20:02 GMT
#5
i swear balance team is just one guy in silver league who watches parting stream

User was warned for this post.
i'm just here to have fun
sneakyfox
Profile Joined January 2017
8216 Posts
March 12 2019 20:03 GMT
#6
lol at first I thought it said that they were making Protoss upgrades faster. Nevertheless, I don't know if this is really enough.

Looking forward to see how it pans out. Guess they want to keep the crazy nydus-popping-up-everywhere meta while making it easier to defend at least.
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
Charoisaur
Profile Joined August 2014
Germany16062 Posts
March 12 2019 20:05 GMT
#7
On March 13 2019 05:02 BadHabits wrote:
i swear balance team is just one guy in silver league who watches parting stream

I wonder if the recent layoffs affected the balance team. They're nowhere as responsive lately as they were the previous years. It feels like 2012 again with them apparently not showing any attention at all to the scene.
Many of the coolest moments in sc2 happen due to worker harassment
BadHabits
Profile Joined June 2012
Canada45 Posts
March 12 2019 20:14 GMT
#8
On March 13 2019 05:03 sneakyfox wrote:
lol at first I thought it said that they were making Protoss upgrades faster. Nevertheless, I don't know if this is really enough.

Looking forward to see how it pans out. Guess they want to keep the crazy nydus-popping-up-everywhere meta while making it easier to defend at least.


with the armor nerf it will be much easier to kill, much less of a problem... i still think it could cost slightly more (i'm zerg)

but the things they decide to do with protoss lately is just soo... off the wall... like ALL the unneeded buffs they got in that patch, and now.. upgrade nerfs? really? why not just nerf chrono? it's obvious that they get a MASSIVE lead in all match ups because of it..

no guys, it's just the upgrades. .... .... god damnit blizzard team, i'm not good at the game, or smart but i could do a better job.
i'm just here to have fun
DomeGetta
Profile Joined February 2012
480 Posts
Last Edited: 2019-03-12 20:18:21
March 12 2019 20:17 GMT
#9
On March 13 2019 05:02 BadHabits wrote:
i swear balance team is just one guy in silver league who watches parting stream


If u are gonna whine about the balance team you could at least put in the effort to explain what your logic is. Speaking as a champion for constructive feedback. I dont see either of these changes being in the wrong direction tho most likely not enough to fix tvp.
TKL
Profile Joined January 2013
France33 Posts
March 12 2019 20:18 GMT
#10
I see lots of terraan think the issue of TvP is the economy and i'm going to go ahead and assume they are right so rather than try to nerf the toss economy, how about be buff the terran economy ?
It might not be enough but currently the terran supply depot takes 21 seconds to be built against 18 for toss and Zerg, maybe if it took 18 seconds as well for terran to build their supply, it would allow the scvs building depots to gain about 3 seconds of mineral mining. I don't think it would be quite enough to actually balance the match up but i think it would be a much more constructive step forward than nerfing protoss upgrades wich will also have an impact in PvZ
What do you guys think ?
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
March 12 2019 20:21 GMT
#11
i think the changes are quite smart, i don't get what ur guys problem is.

would love to see an additional tiny marauder buff on top of that, but i can't complain too much tbh
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
DomeGetta
Profile Joined February 2012
480 Posts
March 12 2019 20:21 GMT
#12
On March 13 2019 05:14 BadHabits wrote:
Show nested quote +
On March 13 2019 05:03 sneakyfox wrote:
lol at first I thought it said that they were making Protoss upgrades faster. Nevertheless, I don't know if this is really enough.

Looking forward to see how it pans out. Guess they want to keep the crazy nydus-popping-up-everywhere meta while making it easier to defend at least.


with the armor nerf it will be much easier to kill, much less of a problem... i still think it could cost slightly more (i'm zerg)

but the things they decide to do with protoss lately is just soo... off the wall... like ALL the unneeded buffs they got in that patch, and now.. upgrade nerfs? really? why not just nerf chrono? it's obvious that they get a MASSIVE lead in all match ups because of it..

no guys, it's just the upgrades. .... .... god damnit blizzard team, i'm not good at the game, or smart but i could do a better job.

Much better.

Agreed chrono is the root of the problem.

However.. "fix chrono" is a huge problem to figure out without breaking both matchups. You have to consider the changes in how it will affect every timing etc. This is a bandaid attempt at it which is better than nothing at all and faster than them figuring out what the right chrono rate is..which is hopefully eventually happening.
Brutaxilos
Profile Blog Joined July 2010
United States2633 Posts
March 12 2019 20:23 GMT
#13
On March 13 2019 05:18 TKL wrote:
I see lots of terraan think the issue of TvP is the economy and i'm going to go ahead and assume they are right so rather than try to nerf the toss economy, how about be buff the terran economy ?
It might not be enough but currently the terran supply depot takes 21 seconds to be built against 18 for toss and Zerg, maybe if it took 18 seconds as well for terran to build their supply, it would allow the scvs building depots to gain about 3 seconds of mineral mining. I don't think it would be quite enough to actually balance the match up but i think it would be a much more constructive step forward than nerfing protoss upgrades wich will also have an impact in PvZ
What do you guys think ?

While I'm Terran and would gladly welcome a Supply Depot build time decrease, I think the build time of the Supply Depot greatly affects the early game meta. Like if it built 3 seconds faster, I don't think the Terran economy would even be able to afford a Barracks until 5-6 seconds after (we already have to wait a few seconds if we do gas first).
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
DomeGetta
Profile Joined February 2012
480 Posts
Last Edited: 2019-03-12 20:33:58
March 12 2019 20:30 GMT
#14
On March 13 2019 04:56 Elentos wrote:
Show nested quote +
On March 13 2019 04:50 Mlord wrote:
Nydus need to cost more, and for TvP this will help but that's not close to enough

Wouldn't these extra seconds mostly help Terrans to all-in before Protoss has 2/2 even better?

Sure. But it also technically will help a Terran who is deciding to play a macrogame not be 4 full upgrades behind. Which is definitely substantial but perhaps not enough to drive that decision considering you will still be behind on upgrades just not as bad and moving toward an inferior ultimate tech.. in the end i think they will need to either reduce chrono or nerf substantially protoss early game aggressive options so that Terran if deciding to macro can do so without investing so much into defense. Would need to figure out a way to do it without making 1 base all ins from Terran stronger tho.

Also to be frank im not sure 55 total extra seconds is enough to make a real difference but its a step in the right direction.
Charoisaur
Profile Joined August 2014
Germany16062 Posts
March 12 2019 20:33 GMT
#15
Can't balance TvP early game with current Cyclones. Old Cyclone was integral to keeping Toss honest and allowing an even macrogame. Cyclone revert needed.
Many of the coolest moments in sc2 happen due to worker harassment
Elentos
Profile Blog Joined February 2015
55570 Posts
Last Edited: 2019-03-12 20:42:18
March 12 2019 20:40 GMT
#16
On March 13 2019 05:33 Charoisaur wrote:
Can't balance TvP early game with current Cyclones. Old Cyclone was integral to keeping Toss honest and allowing an even macrogame. Cyclone revert needed.

Terran did fine with this cyclone in the early game 3 years ago. And it wasn't a really key unit for TvP in 2017 either, even after the redesign. So maybe the problem isn't that but a combination of widow mine nerf, stalker buff, like half a dozen charge buffs and a chrono boost buff where the other macro mechanics went untouched and maybe one of that could be addressed.
Every 60 seconds in Africa, a minute passes.
Ben...
Profile Joined January 2011
Canada3485 Posts
March 12 2019 20:48 GMT
#17
the nydus nerf is good. That should hopefully be enough. Each worker will now do two more damage per attack so protoss won't have to rush an immortal or something like that just to survive as long as there's a zealot or oracle or something like that around.

That TvP nerf seems... kinda inconsequential? It does add up over all 3 but with chronoboost it won't be that big of an impact.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
Last Edited: 2019-03-12 20:53:50
March 12 2019 20:49 GMT
#18
On March 13 2019 05:02 BadHabits wrote:
i swear balance team is just one guy in silver league who watches parting stream


I mean that patch seems to make sense to me, what's wrong with it?
The upgrade decrease time maybe but it's been talk a lot in the community

Changing the chrono would be more tricky with the timming and all, plus it's a nice way to have a skill base macro mechanics for protoss and give some variety to the build.

On March 13 2019 05:33 Charoisaur wrote:
Can't balance TvP early game with current Cyclones. Old Cyclone was integral to keeping Toss honest and allowing an even macrogame. Cyclone revert needed.


Oh please no, the old cyclone was a nightmare, proxy meta was one of the stupidest ever, and you can of course balance around the new one.
Writerhttp://i.imgur.com/9p6ufcB.jpg
yht9657
Profile Joined December 2016
1810 Posts
March 12 2019 20:58 GMT
#19
*insert obligatory mech-still-not-viable-in-TvP complaint here*
DomeGetta
Profile Joined February 2012
480 Posts
March 12 2019 21:07 GMT
#20
On March 13 2019 05:49 Nakajin wrote:
Show nested quote +
On March 13 2019 05:02 BadHabits wrote:
i swear balance team is just one guy in silver league who watches parting stream


I mean that patch seems to make sense to me, what's wrong with it?
The upgrade decrease time maybe but it's been talk a lot in the community

Changing the chrono would be more tricky with the timming and all, plus it's a nice way to have a skill base macro mechanics for protoss and give some variety to the build.

Show nested quote +
On March 13 2019 05:33 Charoisaur wrote:
Can't balance TvP early game with current Cyclones. Old Cyclone was integral to keeping Toss honest and allowing an even macrogame. Cyclone revert needed.


Oh please no, the old cyclone was a nightmare, proxy meta was one of the stupidest ever, and you can of course balance around the new one.


Yah I hated that meta as well..but one of the issues now is that toss can still play on a wide range vs terran and there is really only a narrow one having any success for terran in a 2 base all in. Toss can still play super aggro so T has to respect it but the greedy macro style is just as strong if not stronger. The proxy meta was born out of the problem we have now the new clone removed that solution so Terrans are back on the pre proxy 2 base all in meta that really wasnt working long term.

The disrupter and tempest coming about created a huge problem in Tvp late game. The chrono amplified it but i thiink its a problem independant of chrono. Back in the day robo tech could be countered by vikings and storm by ghosts so you had more of an even footing ultimate tech. Now if you go vikings they become useless supply when disrupters are built in place of colo. Liberators are good vs both but get countered by tempest which there really isnt a reply. Thor i would guess is whats intended but its just not good enough to try to be offensive with. Liberator is too strong without tempest but too weak with it. If vikings werent so slow and didnt get shredded by storm maybe a lib viking combo does it but I dont know how to practically apply a change to that lol.

Its like we are pregnant with this toss now and there is no way to fix it lolol.
1 2 3 4 5 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 214
StarCraft: Brood War
GuemChi 4973
BeSt 1148
PianO 902
Pusan 237
ggaemo 153
Nal_rA 104
scan(afreeca) 75
Bale 19
Icarus 8
Noble 8
League of Legends
JimRising 737
Counter-Strike
m0e_tv732
Heroes of the Storm
Khaldor114
Other Games
summit1g14210
WinterStarcraft495
C9.Mang0204
RuFF_SC287
Organizations
Other Games
BasetradeTV184
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
Counter-Strike
PGL0
StarCraft: Brood War
sctven
[ Show 14 non-featured ]
StarCraft 2
• Light_VIP 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1146
• Lourlo1132
• Stunt385
Upcoming Events
Afreeca Starleague
3h 36m
Wardi Open
3h 36m
Replay Cast
17h 36m
Sparkling Tuna Cup
1d 3h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
3 days
Replay Cast
4 days
CranKy Ducklings
5 days
BSL
5 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.