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StarCraft II: DeepMind Demonstration: Jan 24 - Page 25

Forum Index > SC2 General
585 CommentsPost a Reply
Prev 1 23 24 25 26 27 30 Next All
Zrana1
Profile Joined February 2017
Netherlands45 Posts
Last Edited: 2019-01-24 20:35:14
January 24 2019 20:34 GMT
#481
This was so cool! Many thanks to everyone involved for making it possible.

Would love to see an all races all maps version in the GSL
edit: ..or in GM ladder
Aiingel
Profile Joined May 2016
243 Posts
January 24 2019 20:37 GMT
#482
That was the most exciting thing I’ve seen for a long while. It felt like watching history being made. Thank you to everyone involved - the Deepmind/AlphaStar team, Blizzard, Google, and our very own Starcraft players and casters <3
Akio
Profile Blog Joined January 2019
Finland1838 Posts
January 24 2019 20:43 GMT
#483
Wow that was really cool! Did not expect AlphaStar to be able to beat TLO and MaNa respectively, well done to the team!

Maybe the meta for 2019 PvP will be to go for 18 disruptors now
Mine gas, build tanks.
PanS3rnik
Profile Joined July 2018
18 Posts
January 24 2019 20:44 GMT
#484
So now we will oversaturate mineral lines :D

INoVation.exe
LOADING ████░░░░░░░░
swissman777
Profile Joined September 2014
1106 Posts
January 24 2019 20:46 GMT
#485
Huge props to Mana for doing things on the fly and showing that us humans can fight back. I had so much fun watching
Charoisaur
Profile Joined August 2014
Germany16089 Posts
Last Edited: 2019-01-24 21:00:11
January 24 2019 20:48 GMT
#486
Incredibly impressive. If it can beat one pro it can beat every pro with a bit more time.
The thing that interests me more how it will perform in the other matchups since those are I think more complex and harder to figure out (especially the non-mirrors).
I also think they should limit the max apm since it's not human-like to reach 800 peaks unless its rapidfire/holding down the drone key.
When it was microing stalkers in the 4th game against Mana it got 1000 apm peaks microing completely inhuman with them
Many of the coolest moments in sc2 happen due to worker harassment
Brutaxilos
Profile Blog Joined July 2010
United States2634 Posts
January 24 2019 20:50 GMT
#487
On January 25 2019 05:48 Charoisaur wrote:
Incredibly impressive. If it can beat one pro it can beat every pro with a bit more time.
The thing that interests me more how it will perform in the other matchups since those are I think more complex and harder to figure out (especially the non-mirrors).
I also think they should limit the max apm since it's not human-like to reach 800 peaks unless its rapidfire/holding down the drone key.

Honestly, even if other matchups are like 10-100 times more complex, that's pretty easy for a computer to scale up to. So I doubt it'll have any issues with that.
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
Nakajin
Profile Blog Joined September 2014
Canada8991 Posts
January 24 2019 20:55 GMT
#488
On January 25 2019 05:50 Brutaxilos wrote:
Show nested quote +
On January 25 2019 05:48 Charoisaur wrote:
Incredibly impressive. If it can beat one pro it can beat every pro with a bit more time.
The thing that interests me more how it will perform in the other matchups since those are I think more complex and harder to figure out (especially the non-mirrors).
I also think they should limit the max apm since it's not human-like to reach 800 peaks unless its rapidfire/holding down the drone key.

Honestly, even if other matchups are like 10-100 times more complex, that's pretty easy for a computer to scale up to. So I doubt it'll have any issues with that.


Maybe varieties are gonna be his weakness?
Dunno if it need to start up from scratch when you change the maps/races, they probably talk about it but I don't recall. A single engine may have a hard time learning to play all of the match up and maps.
Writerhttp://i.imgur.com/9p6ufcB.jpg
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
Last Edited: 2019-01-24 21:01:34
January 24 2019 21:00 GMT
#489
in pvp it makes sense to oversaturate because then having an oracle kill 6 workers means you are still mining at near max

contrast to if you spent on a nexus, now you are underminining with 2 nexuses (sure you can produce probes two at a time, but your mining rate drops considerably for some time)
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
Poopi
Profile Blog Joined November 2010
France13018 Posts
Last Edited: 2019-01-24 21:02:51
January 24 2019 21:02 GMT
#490
Probably since it's an old version of the game, my sc2 doesn't want to open up the replay of mana vs alphastar, which is weird considering in the past you could load old replays just fine (even tho it took more time than regular replays).

https://deepmind.com/research/alphastar-resources/
I'm talking about the 24 january 2019 game (exhibition game). Can someone open it or has the same issue?
edit: the error message is "impossible d'ouvrir la carte" aka "impossible to open the map" in english
WriterMaru
Achamian
Profile Joined May 2017
82 Posts
Last Edited: 2019-01-24 21:02:50
January 24 2019 21:02 GMT
#491
That was so awesome to watch. I think AlphaStar has its limits honestly no matter how many thousands of years it practices. Mana seemed to break the algorithm by just storming into the natural and it had no idea how to engage him. I also think in other matchups stuff like baneling busts and burrowed banes would be pretty overpowered vs the A.I.

Overall so cool to see the program use different play styles and organically react. I was worried it would simply blink stalker rush every game. I think Mana winning after preparing shows how fucking awesome StarCraft is.

EDIT: I also think to truly beat a human player it needs to be one Agent in a BO7 on multiple maps.
aringadingding
Profile Joined September 2010
481 Posts
January 24 2019 21:04 GMT
#492
It would be interesting to see how a bo99 or something would play out. I mean, Mana, said he didnt understand how alphastar played and was confused etc. So it would be interesting to see how the pro players would adapt in a very long series.
aringadingding
Profile Joined September 2010
481 Posts
January 24 2019 21:05 GMT
#493
sOs would break AlphaStar
Doko
Profile Joined May 2010
Argentina1737 Posts
Last Edited: 2019-01-24 21:09:30
January 24 2019 21:07 GMT
#494
I don't think it really matters if its mirror or not. The computer is evaluating relative strength of forces at that spot on the map based on the weights that itself developed over thousands if not millions of games and how the balance of forces will look like after. So be it stalkers vs immortals or ling bane vs bio it just comes down to if the AI believes that is a good trade or not. However fine tuning those weights might be much harder on the other matchups.
True_Spike
Profile Joined July 2004
Poland3434 Posts
January 24 2019 21:15 GMT
#495
Wow, this seems AMAZING. History being made.
Achamian
Profile Joined May 2017
82 Posts
January 24 2019 21:16 GMT
#496
On January 25 2019 06:05 aringadingding wrote:
sOs would break AlphaStar

Yeah I sort of agree, especially in a longer series.
Rowrin
Profile Joined September 2011
United States280 Posts
January 24 2019 21:20 GMT
#497
On January 25 2019 06:02 Poopi wrote:
Probably since it's an old version of the game, my sc2 doesn't want to open up the replay of mana vs alphastar, which is weird considering in the past you could load old replays just fine (even tho it took more time than regular replays).

https://deepmind.com/research/alphastar-resources/
I'm talking about the 24 january 2019 game (exhibition game). Can someone open it or has the same issue?
edit: the error message is "impossible d'ouvrir la carte" aka "impossible to open the map" in english


You need to download their custom CatalystLE map I believe. Instructions are at the bottom of their replays page.
Lazzarus
Profile Joined December 2008
Faroe Islands114 Posts
January 24 2019 21:21 GMT
#498
Simply amazing.

People are talking about making the AI "human-like", and I'm just amazed that it is at a stage that it needs to have handicaps to make it fair.
Poopi
Profile Blog Joined November 2010
France13018 Posts
January 24 2019 21:24 GMT
#499
On January 25 2019 06:20 Rowrin wrote:
Show nested quote +
On January 25 2019 06:02 Poopi wrote:
Probably since it's an old version of the game, my sc2 doesn't want to open up the replay of mana vs alphastar, which is weird considering in the past you could load old replays just fine (even tho it took more time than regular replays).

https://deepmind.com/research/alphastar-resources/
I'm talking about the 24 january 2019 game (exhibition game). Can someone open it or has the same issue?
edit: the error message is "impossible d'ouvrir la carte" aka "impossible to open the map" in english


You need to download their custom CatalystLE map I believe. Instructions are at the bottom of their replays page.

Yeah, did the trick, thanks!
They should have put that on top
WriterMaru
Anc13nt
Profile Blog Joined October 2017
1557 Posts
Last Edited: 2019-01-24 21:25:11
January 24 2019 21:24 GMT
#500
Wow, feels rare for AI to not exceed expectations. On another note, Alpha Star reminds me of Ichigo learning Bankai in a few days.
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