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Active: 1874 users

New Versus Maps for Season 3, 2018

Forum Index > SC2 General
52 CommentsPost a Reply
1 2 3 Next All
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
July 31 2018 19:17 GMT
#1

Source: https://starcraft2.com/en-us/news/21988397


Season 2 is approaching its end—which means Season 3 is just around the corner! Once the new season commences, we’ll be removing Catalyst LE, 16-Bit LE, Redshift LE, and Darkness Sanctuary LE from the ladder pool. In their place, we’re adding the following new maps, as well as new Team maps.

1v1

Fracture LE
[image loading]

This map features a lower base count than other 1v1 maps, and there is a direct attack path between the opponent’s expansion locations. You can destroy rocks to create additional pathways.

Blueshift LE
[image loading]

Attack along the central corridor for the fastest attack path or take the more open high ground routes to your opponent's expansions. Destroy the rocks to clear pathways between all three main attack routes.

Cerulean Fall LE
[image loading]

There are multiple options for the third and fourth base expansion locations. Also, the center has high ground expansions that can be an important acquisition in the later stages of a match.

Para Site LE
[image loading]

This macro map features non-linear expansion patterns, and there are multiple options for later expansions. In the beginning, it’ll be easier to hold multiple bases, but the bases tend to spread out more as the game progresses.

Team Maps

2v2

Ulzaan
[image loading]

You can easily fortify your starting area to defend from a direct attack, but there are other routes your enemy could take. Control the north xel’naga tower to monitor incoming air attacks and keep an eye on the destructible debris to the south to avoid any costly surprises.

3v3

Canyon of Tribulation
[image loading]

Your starting locations are well-fortified, but your opponents can open additional pathways to your base as the game progresses.

4v4

Sacred Grounds
[image loading]

Your starting location is well-protected and has a good number of resources, but cooperation with your allies is necessary to secure the additional resources you'll need to be victorious.




The final 1v1 map pool for Season 3 will be:

  • Acid Plant LE
  • Dreamcatcher LE
  • Lost and Found LE
  • Blueshift LE
  • Fracture LE
  • Para Site LE
  • Cerulean Fall LE


These maps are currently available for testing under the Custom tab, so feel free to jump in and start practicing strategies before new season begins on August 14. GLHF!
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ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
July 31 2018 19:20 GMT
#2
I'm a fan of these changes overall. Cerulean Fall and Para Site did poorly in the public voting, but were nevertheless some of the best maps of the contest. Blueshift is basically just an updated Catalyst, but is still a good map. Acid Plant staying isn't ideal, but I guess they only wanted to swap out four maps.
Elentos
Profile Blog Joined February 2015
55560 Posts
July 31 2018 19:32 GMT
#3
On August 01 2018 04:20 ZigguratOfUr wrote:
I'm a fan of these changes overall. Cerulean Fall and Para Site did poorly in the public voting, but were nevertheless some of the best maps of the contest. Blueshift is basically just an updated Catalyst, but is still a good map. Acid Plant staying isn't ideal, but I guess they only wanted to swap out four maps.

It's a tragedy, we've been robbed of Blueshift into Redshift at Blizzcon.
Every 60 seconds in Africa, a minute passes.
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
July 31 2018 19:48 GMT
#4
On August 01 2018 04:32 Elentos wrote:
Show nested quote +
On August 01 2018 04:20 ZigguratOfUr wrote:
I'm a fan of these changes overall. Cerulean Fall and Para Site did poorly in the public voting, but were nevertheless some of the best maps of the contest. Blueshift is basically just an updated Catalyst, but is still a good map. Acid Plant staying isn't ideal, but I guess they only wanted to swap out four maps.

It's a tragedy, we've been robbed of Blueshift into Redshift at Blizzcon.

It seemed so close, and yet now it seems so far away!

On an related note, Ulzaan is my favorite 2v2 map in a while. I might have to poke and prod my old 2v2 partner out of his depression and alcoholism, and back onto the ladder.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
Yozora
Profile Joined March 2011
Finland65 Posts
July 31 2018 19:57 GMT
#5
Nice maps overall. More macro, less gimmicky.
Everyone lies
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2018-07-31 20:03:26
July 31 2018 20:01 GMT
#6
Pretty good maps I'd say. Dreamcatcher the odd one out, but solid map pool overall I'd say. I'm always a fan of standard maps. Let players play the game, don't force strategies on them.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
July 31 2018 20:20 GMT
#7
nice
Team Liquid
Velitey
Profile Joined September 2016
Canada13 Posts
July 31 2018 20:25 GMT
#8
That's a pretty solid map pool! This current season was the first one in quite a while that I had to use all three vetoes and all of the three maps are gone. Looking at this I'll probably play on 7 maps next season. NICE.
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
July 31 2018 20:28 GMT
#9
Next season we better get a Oneshift and Twoshift.
Blunder Man doing everything thing a blunder can.
Boggyb
Profile Joined January 2017
2855 Posts
July 31 2018 20:32 GMT
#10
On August 01 2018 05:01 Olli wrote:
I'm always a fan of standard maps. Let players play the game, don't force strategies on them.

Macro is a strategy forced upon players by "standard" maps. It is literally impossible to make a map that doesn't influence how players play. Some iterations of that are just more vilified than others.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
July 31 2018 20:41 GMT
#11
On August 01 2018 05:32 Boggyb wrote:
Show nested quote +
On August 01 2018 05:01 Olli wrote:
I'm always a fan of standard maps. Let players play the game, don't force strategies on them.

Macro is a strategy forced upon players by "standard" maps. It is literally impossible to make a map that doesn't influence how players play. Some iterations of that are just more vilified than others.


Yes and no, you can cheese or all-in just fine on most macro maps, but sure every map influences how players play. That should be kept to a minimum, though, as far as I'm concerned.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
SwankyPantsSC2
Profile Joined July 2018
2 Posts
August 01 2018 00:01 GMT
#12
Is there any info on which map will leave the 2v2 pool?
agripsss
Profile Joined June 2018
37 Posts
August 01 2018 00:56 GMT
#13
goooooooooooooooooodddddddddddddddd byeeeeeeeeeeeeee 16 bit
Adramelech1
Profile Joined March 2018
19 Posts
August 01 2018 01:39 GMT
#14
My prayers have been answered. A 3v3 map that allows all players to have more than 1 one base!
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
August 01 2018 06:54 GMT
#15
That's a pretty decent Map pool for season 3
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Charoisaur
Profile Joined August 2014
Germany16017 Posts
August 01 2018 07:34 GMT
#16
Bit sad that 16 bit is gone but overall I'm quite happy. Bit surprised that Acid Plant stays for another season as I don't think the map is THAT good.
Many of the coolest moments in sc2 happen due to worker harassment
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
August 01 2018 07:50 GMT
#17
Am I the only one who wants Abyssal reef back?
Charoisaur
Profile Joined August 2014
Germany16017 Posts
August 01 2018 08:25 GMT
#18
On August 01 2018 16:50 Zaros wrote:
Am I the only one who wants Abyssal reef back?

Abyssal Reef, Daybreak, Pvergrowth and Akilon Waste
Many of the coolest moments in sc2 happen due to worker harassment
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
August 01 2018 10:06 GMT
#19
On August 01 2018 17:25 Charoisaur wrote:
Show nested quote +
On August 01 2018 16:50 Zaros wrote:
Am I the only one who wants Abyssal reef back?

Abyssal Reef, Daybreak, Pvergrowth and Akilon Waste


No just abyssal reef that map was very close to perfection I feel
JWD[9]
Profile Blog Joined November 2015
364 Posts
August 01 2018 10:34 GMT
#20
Looks great!
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