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New Versus Maps for Season 3, 2018 - Page 2

Forum Index > SC2 General
52 CommentsPost a Reply
Prev 1 2 3 Next All
Krootie
Profile Joined April 2012
Sweden13 Posts
August 01 2018 11:47 GMT
#21
Wish they did add a few smaller maps and also i wish map makers would add some distance between expands.
Look at a map like frost. Its to easy to defend multiple bases with todays maps. Would be a lot more scirmish and action if they put the expansions farther away for each other and not so compact.
”Satan is in the house. He killed my mom... and turned her into a bull.”
TheMartyr1337
Profile Joined July 2018
1 Post
August 01 2018 13:01 GMT
#22
I really like the new maps i think we will see great games on them, i really like the way they handeling the 1v1 mappool atm

but im very sad blizz is just switching 1 team map in 2v2 3v3 4v4,
yes 1v1 is the main point but i als enjoy some team games with my friends but atm the team maps are so bad or old in my opinion and most of them didnt changed for ages, would be nice to see more changes there
Ej_
Profile Blog Joined January 2013
47656 Posts
August 01 2018 13:28 GMT
#23
On August 01 2018 20:47 Krootie wrote:
Wish they did add a few smaller maps and also i wish map makers would add some distance between expands.
Look at a map like frost. Its to easy to defend multiple bases with todays maps. Would be a lot more scirmish and action if they put the expansions farther away for each other and not so compact.


Rush distances for season 3 from top of main ramp to the other (previous season right column) :

32s Fracture - 33s Darkness close position
33s Blueshift - 35s Redshift
35s Dreamcatcher -
36s Cerulean Fall - 36s Catalyst
39s Lost & found - 39s 16bits
42s Para Site -
43s Acid plant - 44s Dark cross position


The maps are the smallest they have been in a long time.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
August 01 2018 16:32 GMT
#24
I really like the colour scheme for Blueshift and Cerulean Fall. That canyon in Canyon of Tribulation is pretty eye-catching as well.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Boggyb
Profile Joined January 2017
2855 Posts
August 01 2018 16:43 GMT
#25
Why couldn't Blizzard retire Acid Plant? Pros have been playing on it constantly because the other maps are worse, not because it is amazing.
Haighstrom
Profile Joined March 2011
United Kingdom207 Posts
August 01 2018 17:04 GMT
#26
Which 2v2 map is being retired?
HDRhineland
Profile Joined August 2012
Germany20 Posts
August 01 2018 17:06 GMT
#27
I like the first one, just because it is not a dark map again.
Please, map creators, more bright and shiny maps! <3
bearhug
Profile Joined September 2010
United States999 Posts
August 01 2018 17:08 GMT
#28
Confirmed:
Blizzard hate 4-person map, grass map, but like rocks.
We are dusts in the vast cosmic arena. Need to make the most out of life when we still have it.
Amazonic
Profile Joined September 2010
Sweden239 Posts
August 01 2018 18:23 GMT
#29
It makes me so sad there aren't any 4 player maps nowadays, i really miss them.
"Amazing how something so simple as a fat person and gravity can be so amusing. Classic!"
Avexyli
Profile Blog Joined April 2014
United States703 Posts
August 01 2018 18:33 GMT
#30
4 player maps are awful to make, awful for pro play.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
runn3r5uk
Profile Joined April 2018
13 Posts
August 01 2018 19:34 GMT
#31
antiga shipyard
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
August 01 2018 21:52 GMT
#32
On August 02 2018 02:08 bearhug wrote:
Confirmed:
Blizzard hate 4-person map, grass map, but like rocks.


Has there been a genuine desert map since late Wings of Liberty/early Heart of the Swarm?
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
August 02 2018 00:18 GMT
#33
On August 02 2018 06:52 Fanatic-Templar wrote:
Show nested quote +
On August 02 2018 02:08 bearhug wrote:
Confirmed:
Blizzard hate 4-person map, grass map, but like rocks.


Has there been a genuine desert map since late Wings of Liberty/early Heart of the Swarm?


Cactus Valley?
Ben...
Profile Joined January 2011
Canada3485 Posts
August 02 2018 00:32 GMT
#34
After two questionable map pools in a row we have a good one! All those maps look way better than what we have currently. Now I can use my vetoes for things other than blocking gimmicky maps.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
August 02 2018 00:48 GMT
#35
On August 02 2018 09:18 ZigguratOfUr wrote:
Show nested quote +
On August 02 2018 06:52 Fanatic-Templar wrote:
On August 02 2018 02:08 bearhug wrote:
Confirmed:
Blizzard hate 4-person map, grass map, but like rocks.


Has there been a genuine desert map since late Wings of Liberty/early Heart of the Swarm?


Cactus Valley?


True that.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
August 02 2018 02:21 GMT
#36
On August 02 2018 09:48 Fanatic-Templar wrote:
Show nested quote +
On August 02 2018 09:18 ZigguratOfUr wrote:
On August 02 2018 06:52 Fanatic-Templar wrote:
On August 02 2018 02:08 bearhug wrote:
Confirmed:
Blizzard hate 4-person map, grass map, but like rocks.


Has there been a genuine desert map since late Wings of Liberty/early Heart of the Swarm?


Cactus Valley?


True that.

catalyst is also a desert... just with different colored rocky terrain than normal.
vibeo gane,
Kurao
Profile Joined April 2018
215 Posts
August 02 2018 11:02 GMT
#37
Map pool looking good so far, decent overall macro maps!
Also +1 for keeping Acid Plant!
Alan91
Profile Joined July 2018
2 Posts
August 02 2018 22:00 GMT
#38
Redshift gone and no other "crazy" map instead of it. I loved it, like Battle for Boardwalk. It created so many interesting situations, not only in my games, but also many more in progames I've watched. IMO SC2 is more interesting with less standard maps.
Alan91
Profile Joined July 2018
2 Posts
August 02 2018 22:03 GMT
#39
Redshift gone and no other "crazy" map instead of it. I loved it, like Battle for Boardwalk. It created so many interesting situations, not only in my games, but also many more in progames I've watched. IMO SC2 is more interesting with less standard maps.
Gomas
Profile Blog Joined March 2010
Poland312 Posts
August 03 2018 00:45 GMT
#40
If I'm to complain I would say the pool is a bit boring and there are too few grassy maps.
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