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Starcraft 2 officially announced - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 19 Next All
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 18 2007 16:09 GMT
#281
On May 19 2007 01:06 Brutalisk wrote:
Anyone of you remember Starcraft v1.0?
So please stop crying "SC2 = imba", because any bullshit will be fixed before release or a few patches later.

I'm much more worried about the graphics, I just saw the in-game video and it looks like it will be a chaotic mess in a big battle. But we'll see how it works out in the final version...


Yeah one thing about fancy graphic of WC3 that I don't like is it tends to be too fancifully messy.
When starcraft untis fight each other, you know what is going on. When lurker spines shoot up, You know marines will pop, zealots will flame, and dragoons will leak.
But in WC3 you see arrows flying spells storming units bashing all over the screen and nothing happens. Then you go "erm wtf did those shinny things just do?"
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
THEGRIZZ
Profile Joined May 2007
Korea (South)4 Posts
May 18 2007 16:09 GMT
#282
im uploading pt2 now

pt1
wanderer
Profile Blog Joined May 2007
United States641 Posts
May 18 2007 16:10 GMT
#283
On May 19 2007 01:06 0x64 wrote:
Its like wacraft in space?


On May 18 2007 23:33 BG1 wrote:
Guys remember this is how the first starcraft versions looked... Nothing is final, many things are going to be changed between now and the relase and after the release.

[image loading]


[image loading]


just like warcraft in space
Fuck you, I have a degree in mathematics and I speak 12 languages. (I called the World Cup final in 2008 btw)
Doctorasul
Profile Blog Joined October 2004
Romania1145 Posts
May 18 2007 16:10 GMT
#284
On May 19 2007 01:08 wanderer wrote:
Show nested quote +
On May 19 2007 01:04 BG1 wrote:
On May 19 2007 00:50 wanderer wrote:
Starcraft got as big as it is because it was playable by just any computer -- people could get together with whatever computer, go in an internet cafe, etc. this game looks too good for my computer. i never got warcraft 3 for that reason as well — and as much as i like starcraft, i'm not going to buy practically a whole new computer just for it.

i want to be happy about the game... but man...


Well if ur comp can't even run Warcraft 3 then it's really time to upgrade anyways... You can't expect to play new games on a 5+yr old PC.


that's not the point — starcraft got big because practically -anyone- could play it without having to worry about fps and crap. the only reason that shit exists nowadays is because of this 3d stuff. i got back into brood war because it was practically the only game i could play with the peace of mind in knowing that itll run smooth. this new starcraft doesn't look like it'll be like that.

i hate how games are getting so high-end and 'pro'. just because its fancy doesn't make it good

Likewise, just because it's fancy doesn't mean it's NOT good.
"I believe in Spinoza's god who reveals himself in the harmony of all that exists, but not in a god who concerns himself with the fate and actions of human beings." - Albert Einstein
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 18 2007 16:11 GMT
#285
You see overlord had dmg of 4, health of 180, and shield of 11~! Holy shiet.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
ChApFoU
Profile Blog Joined July 2004
France2984 Posts
May 18 2007 16:11 GMT
#286
On May 18 2007 23:25 boghat wrote:
You guys are so fucking stupid, yeah let\\\'s assume it\\\'s imbalanced from 10 minutes of second hand bullshit. OMG I\\\'m sure they will make it as balanced as possible, stop being FUCKING IDIOTS!


Thx for reading my mind, this had to be said
"I honestly think that whoever invented toilet paper in a genius" Kang Min
a-game
Profile Blog Joined December 2004
Canada5214 Posts
May 18 2007 16:12 GMT
#287
On May 19 2007 00:56 THEGRIZZ wrote:
heres another one!

http://flvs.daum.net/flvPlayer.swf?vid=6JfhDzScj8k$

very informative video
you wouldnt feel that way if it was *your* magical sword of mantouchery that got stolen - racebannon
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 18 2007 16:13 GMT
#288
On May 19 2007 01:10 Doctorasul wrote:
Show nested quote +
On May 19 2007 01:08 wanderer wrote:
On May 19 2007 01:04 BG1 wrote:
On May 19 2007 00:50 wanderer wrote:
Starcraft got as big as it is because it was playable by just any computer -- people could get together with whatever computer, go in an internet cafe, etc. this game looks too good for my computer. i never got warcraft 3 for that reason as well — and as much as i like starcraft, i'm not going to buy practically a whole new computer just for it.

i want to be happy about the game... but man...


Well if ur comp can't even run Warcraft 3 then it's really time to upgrade anyways... You can't expect to play new games on a 5+yr old PC.


that's not the point — starcraft got big because practically -anyone- could play it without having to worry about fps and crap. the only reason that shit exists nowadays is because of this 3d stuff. i got back into brood war because it was practically the only game i could play with the peace of mind in knowing that itll run smooth. this new starcraft doesn't look like it'll be like that.

i hate how games are getting so high-end and 'pro'. just because its fancy doesn't make it good

Likewise, just because it's fancy doesn't mean it's NOT good.


When did I say that?
I'm saying the sort of "fancy" nowadays tend to be "Shinny glowing shits"

Look at the games... Look at WC3, look at this trailer, LoOK At AlL tHOSE shiNny shits flying everywhere...
How are you suppose to see what's happening with glowsticks for bullets?

I love fancy, it is great. I think the way marines pop in sc1 is really fancy, how medic drops down to 4 pieces, and if you dissect each frame of a tank explosion, it looks wonderful.

But fancy=/= messy
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
InRaged
Profile Joined February 2007
1047 Posts
Last Edited: 2007-05-18 16:14:04
May 18 2007 16:13 GMT
#289
BG1, This ss from Alpha version, not Beta! When blizzard announced starcraft, game looked very similiar to what we have now.
THEGRIZZ
Profile Joined May 2007
Korea (South)4 Posts
May 18 2007 16:14 GMT
#290
Lycaeus
Profile Blog Joined February 2006
United States1420 Posts
May 18 2007 16:15 GMT
#291
pvt = ez, push with immortals, attack with units afterwards
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
May 18 2007 16:16 GMT
#292
On May 19 2007 01:15 Lycaeus wrote:
pvt = ez, push with immortals, attack with units afterwards
not all attacks activate immortals, so it would seem you need the unit for specific situations and whatnot, which makes battles micro intensive and also tactically varied.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 18 2007 16:18 GMT
#293
On May 19 2007 01:09 THEGRIZZ wrote:
im uploading pt2 now

pt1
http://www.youtube.com/watch?v=aJDFw4TGWmo


Hahaha what a newb... he had a group of zealots WITH CHARGE and he fail to kill 8 siege tanks... what horrible micro.

Oh did you notice the massive units selectible? Looks like you can make 30 units in 1 group now.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Tadzio
Profile Blog Joined October 2006
3340 Posts
May 18 2007 16:18 GMT
#294
Oh, the ign reporter lied... SC2's graphics are a massive step above not only SC, but WCIII... Man, I hope beyond all hope it doesn't make me buy another computer ; ;
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 18 2007 16:19 GMT
#295
On May 19 2007 01:15 Lycaeus wrote:
pvt = ez, push with immortals, attack with units afterwards

.... that's about as good as "carrier = instawin!"
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
May 18 2007 16:23 GMT
#296
watching the thing on ogn now, terran buildings seem to fly at the speed of scouts. rofl they are fcking fast
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Lycaeus
Profile Blog Joined February 2006
United States1420 Posts
May 18 2007 16:23 GMT
#297
On May 19 2007 01:19 evanthebouncy~ wrote:
Show nested quote +
On May 19 2007 01:15 Lycaeus wrote:
pvt = ez, push with immortals, attack with units afterwards

.... that's about as good as "carrier = instawin!"


your point being?!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 18 2007 16:25 GMT
#298
Sweet! Blink has great GREAT micro potential

Jump pack dudes should go abit faster to emulate a vulturelike behavior, a hord of rampaging locoust I think...

Immortals are sorta bleh... might be good for flanking terran metal but hell maybe metal will be obsolete w/ SC2 hahaha...

OH DID U C THE PYLON?
fucking insane... You can do cannon cliff with 100x effectiveness.

Also, you don't need to proxy gate anymore, just make a pylon and it's an instant nydus canal! Woah!




Imho they did a good job in making the untis very versatile, not saying it'll be balanced but they made even the smallest unit have a dramatic ability.

It's not like other shitty RTS where each unit has a spell... like one infantry has 1+ dmg spell and some other infantry has 2+ def spell... Not like that.
They made the spell so the untis can literally shreds around the battlefield and makes great dynamics.

!! :D

I'm very excited. And No game doesn't look too messy in ingame play with his description.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 18 2007 16:28 GMT
#299
On May 19 2007 01:23 Lycaeus wrote:
Show nested quote +
On May 19 2007 01:19 evanthebouncy~ wrote:
On May 19 2007 01:15 Lycaeus wrote:
pvt = ez, push with immortals, attack with units afterwards

.... that's about as good as "carrier = instawin!"


your point being?!

It is impossible not to see my point.
+ Show Spoiler +

My point is you are overly generalizing the dimentions of PvT, very narrow minded in thinking Terran in SC2 will opt a metal based army and will be trashed by immortals. Same mindset as those newbies who think carriers are invincible simply because they are effective vs. the normative unit combination.

But I do think when you typed that post you didn't take it too seriously and was half joking anyways so no biggie.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
wanderer
Profile Blog Joined May 2007
United States641 Posts
Last Edited: 2007-05-18 16:33:03
May 18 2007 16:28 GMT
#300
On May 19 2007 01:23 Lycaeus wrote:
Show nested quote +
On May 19 2007 01:19 evanthebouncy~ wrote:
On May 19 2007 01:15 Lycaeus wrote:
pvt = ez, push with immortals, attack with units afterwards

.... that's about as good as "carrier = instawin!"


your point being?!


his point is that it takes a lot of time to make a carrier, and even though carriers are instawins you hardly ever make the time or money to afford more than maybe one and still win the game (especially in 1v1 games).

if you say these obviously expensive immortal units are powerful and you can push them and then use units afterwards, you'll have to take a lot of time to save up for these expensive immortal units — and chances are they'll be like carriers in that you need to wait a while in order to get them available and much less make enough to do this strategy.



edit -- then again thost terran reapers really tore those fuckers up in the vid that mr.grizz posted earlier (outstanding posts, sir)
Fuck you, I have a degree in mathematics and I speak 12 languages. (I called the World Cup final in 2008 btw)
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