• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:54
CET 07:54
KST 15:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
[BSL21] Ro.16 Group Stage (C->B->A->D)1Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win2RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14
StarCraft 2
General
When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket
Tourneys
Tenacious Turtle Tussle RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest
Strategy
Ride the Waves in Surf City: Why Surfing Lessons H
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
Which season is the best in ASL? FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft Data analysis on 70 million replays 2v2 maps which are SC2 style with teams together?
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
The Perfect Game Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2831 users

Teamliquid Map Contest #10 Voting - Page 4

Forum Index > SC2 General
177 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
Shkudde
Profile Joined February 2011
Netherlands709 Posts
March 14 2018 09:29 GMT
#61
Voted!
$O$ | herO[jOin] | Zest hwaiting!
Saske007
Profile Joined September 2012
Germany6 Posts
March 14 2018 10:11 GMT
#62
voted
papapanda
Profile Joined April 2010
Taiwan326 Posts
March 14 2018 10:16 GMT
#63
voted!
revolt77
Profile Joined August 2015
7 Posts
March 14 2018 11:08 GMT
#64
voted:
Lost and Found
Arashi
Kherrisan Shift
System Shock
Blueshift

A shame to cant vote 7 counts, i would for Cerulean Falls and Fracture too.
SartPls
Profile Joined August 2017
Germany76 Posts
March 14 2018 11:47 GMT
#65
Voted for:

1) Kherrisan Rift:+ Show Spoiler +
I like the layered base layout of a progressive main -> nat -> horizontal 3rd. Especially the terrain around the third can provide interesting tactics both for attacking as well as setting up defenses, to respectively either favor multipronged attacks, or FORCEFULLY splitting the attacking army into 2 smaller ones by Sim City etc.. Additionally, I really like the look of the whole map and it's tiles Only annoying thing I could see would be armies colliding in the middle of the map, causing a lot of clusterfuck fights on the high ground; plus the potential of drop harass being too strong because of the long walking distances from your Nat/3rd into your main forcing you to constantly keep units back at home to defend those.


2) Cerulean Falls: + Show Spoiler +
Overall pretty cool and solid standard map. I might be wrong, but it looks like despite the open area, taking the "4th" base as your 3rd (the one right above/below the main respectively) might be easier to defend, especially since the regular vertical 3rd looks like it can be shot at from the high ground. The middle of the map looks great, both for pathing as well as attacks, allowing faster units to flank the enemy army during an engagement. An issue I could see is the little unpassable area above/below the mains, if, lets say a Liberator can siege up there and shoot at the third, or at buildings near the edge of your main, without being able to be shot at by units in the main it could cause problems.


3) Arashi: + Show Spoiler +
I really like the concept of the map itself. It's a rush map that isn't a rush map by distance, as was specifically mentioned, but instead it makes most bases past your Nat really hard to defend, promoting 2-base-play, without actually making the rush distance ridicoulosly short like on BftBW or Abiogenesis for example. Would like to see more maps with concepts like this in the future.


4) System Shock: + Show Spoiler +
Honestly, I can't really explain why I like this map x) It just seems like it allows for so many shenanigans that people could come up with, which are impossible to figure out just by looking at it or studying it. You'd have to play a shit ton of games on the map and try different things, and I'm actually looking forward to all the weird strategies people come up with over time.


5) Backpfeifengesicht: + Show Spoiler +
The fact aside that the name is retarded and sounds like a 14 year old German Gangsta-Rap-Fan made it... I like the concept. The backdoor Gold expansion that opens up a new attack path when it's mined out reminds me of the old "Outsider" map in Brood War. I'm not quite sure if the map is balanced, or healthy for the game, but I'd be willing to take the risk if only for the nostalgia and to see how it plays out.
Current SC2 progress: 2017 S4: Bronze -> Gold. 2018 S1: Gold -> Dia. 2018 S3: Dia -> Master
kNeddo
Profile Joined July 2011
Germany28 Posts
March 14 2018 12:02 GMT
#66
voted!
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
March 14 2018 12:14 GMT
#67
Voted.
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
FunkyGeezer
Profile Joined May 2015
Germany15 Posts
March 14 2018 12:36 GMT
#68
Zweck all the way baby! 8) 8) 8)

1. Para Site... is just neat! I played a couple of super fun games on it and it became my favourite!
2. Lost and Found... would have been my No.1 but I liked the original lighting better ;'(
3. Kherrisan Rift... hard to imagine for me how the changes will play out on this map
4. System Shock... provided for some great games in TLMC already and with the air block issues fixed now is a must!!!!! David Kiiiim get this map on ladder!!
5. Blue Shift... after lost and found is just a standard map that allows for standard games in my opinion
#thedream
Azhrak
Profile Joined January 2011
Finland1196 Posts
March 14 2018 12:37 GMT
#69
voted
starcraft2.fi
paralleluniverse
Profile Joined July 2010
4065 Posts
March 14 2018 12:50 GMT
#70
Voted.
IMTB
Profile Joined March 2014
Taiwan37 Posts
March 14 2018 13:35 GMT
#71
Voted
Marvel1
Profile Joined January 2018
5 Posts
March 14 2018 13:37 GMT
#72
Voted
Existor
Profile Joined July 2010
Russian Federation4295 Posts
March 14 2018 14:01 GMT
#73
Treachery map will be great if Defenders of Man decal in the middle will be at least 50% transparent and with dust/scratches on it. Right now it looks like random splashed decal from GameHeart interface.
Gemini_19
Profile Joined June 2010
United States1246 Posts
March 14 2018 14:36 GMT
#74
voted
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
FraGo
Profile Joined May 2015
United States1 Post
Last Edited: 2018-03-14 15:13:46
March 14 2018 14:45 GMT
#75
Voted

1. System Shock: I think the unique watch towers is a cool addition. The expansion pattern and attack paths seem like it can make interesting games mid game and onward.

2. Lost and Found: Pretty straight forward map with a unique tileset.

3. Blueshift: Tried and proven map layout (Catalyst) with a better look.

4. Para Site: The games played in Wardi's tournament made this map look pretty fun. I like the multiple attack paths and decision making on which bases to take and how to defend.

5. Travincal: Pretty map that looks like it'd be fun for late game.
leublix
Profile Joined May 2017
493 Posts
March 14 2018 14:50 GMT
#76
Voted.
Ambtenaar
Profile Joined September 2011
Netherlands21 Posts
March 14 2018 15:01 GMT
#77
Voted
AizoSC2
Profile Joined January 2018
1 Post
March 14 2018 15:06 GMT
#78
Voted
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 14 2018 15:06 GMT
#79
voted
Solstice245
Profile Joined September 2015
United States145 Posts
March 14 2018 15:07 GMT
#80
On March 14 2018 23:01 Existor wrote:
Treachery map will be great if Defenders of Man decal in the middle will be at least 50% transparent and with dust/scratches on it. Right now it looks like random splashed decal from GameHeart interface.


That would only be possibly with editing custom data or importing custom assets. (Neither of which are allowed)
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 152
StarCraft: Brood War
Larva 1704
BeSt 287
ToSsGirL 33
Noble 33
Icarus 8
Soulkey 1
NotJumperer 1
Dota 2
monkeys_forever568
League of Legends
JimRising 608
Other Games
summit1g10209
WinterStarcraft400
C9.Mang0252
ViBE145
Trikslyr19
Organizations
Other Games
gamesdonequick629
Dota 2
PGL Dota 2 - Main Stream374
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki28
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1533
• Lourlo1123
• Stunt770
Upcoming Events
Replay Cast
2h 6m
Wardi Open
5h 6m
OSC
6h 6m
Tenacious Turtle Tussle
17h 6m
The PondCast
1d 3h
Replay Cast
1d 16h
OSC
2 days
LAN Event
2 days
Replay Cast
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Korean Royale
3 days
Sparkling Tuna Cup
4 days
WardiTV Korean Royale
4 days
Replay Cast
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
5 days
Wardi Open
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.