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Why skins are dumb

Forum Index > SC2 General
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DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2017-08-23 16:55:06
August 23 2017 16:53 GMT
#1
How many Stalkers, Immortals, and Adepts are in this picture?

[image loading]


If the answer isn't immediately obvious, then there's a problem!

Played some SC2 for the first time in a long time this weekend and came across this issue. I can't be the only person who thinks this... there HAS to be a way to disable this.

Is there a mode (colorblind or whatever) that improves visibility of these skins?
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Vutalisk
Profile Joined August 2016
United States680 Posts
August 23 2017 17:17 GMT
#2
Hmm, this is weird. What kind of skin is this?
Weavel
Profile Joined January 2010
Finland9221 Posts
August 23 2017 17:20 GMT
#3
Go back to reddit.

User was warned for this post
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
Last Edited: 2017-08-23 17:39:27
August 23 2017 17:34 GMT
#4
9 Stalkers, 10 Immortals?
you can control the colour of your enemy's units along with your gamma setting. this helps with readability.
that said, i hope we get the ability to control both the colour of enemy units as well as the skin of enemy units.

I want my TvTs to be Raynor's Raiders versus Dominion Special Forces.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Luolis
Profile Blog Joined May 2012
Finland7103 Posts
August 23 2017 17:38 GMT
#5
On August 24 2017 02:20 Weavel wrote:
Go back to reddit.

He is right, you know?
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
August 23 2017 17:40 GMT
#6
i think playing with each set of the skins helps with readability... but that is a time sink.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Rantech
Profile Joined April 2010
Chile526 Posts
August 23 2017 17:45 GMT
#7
I keep waiting for blizzard to implement the option to disable skins on my opponents units. We should not be forced to see their skins because banelings and immortal + stalkers are really difficult to spot.
Kerdinand
Profile Joined November 2016
Germany113 Posts
August 23 2017 17:48 GMT
#8
Have to agree with you here. This is a highliy competitive game, and there is no place for an insecurities here. Changing the skins (like they did with zergling/baneling) is also no long term solution, because, as we can see here, new problems always arise with every new skin. In my opinion, the skins you set in the "collection" menu should affect both sides of the battlefield, so that you can decide for yourself if you want to see skins or not.
Of course I see the problem that people want to "show off" the fact that they invested money into the game to other people, so maybe decals and similar (like we had within the warchest) could be introduced to satisfy their need of attention. Otherwise, everybody should be able to turn off cosmetic confusion.

On August 24 2017 02:20 Weavel wrote:
Go back to reddit.


Honestly, he is voicing a concern, and instead of bringing counterarguments, you just want to send him off? Ok.
Na jakar me'nah. - sOs - PartinG - Stats
xTJx
Profile Joined May 2014
Brazil419 Posts
August 23 2017 17:50 GMT
#9
I have trouble in ZvZ because banelings with skin are dark blue instead of glowing green.
No prejudices, i hate everyone equally.
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
Last Edited: 2017-08-23 17:53:07
August 23 2017 17:52 GMT
#10
They look fine while actually playing the game not in some still screenshot that is specifically made to make a point
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 23 2017 18:00 GMT
#11
Some of these skins are actually really hard to read, but i wouldn't say that "why skins are dumb" really makes a good point at all
I think one should be able to disable skins, people will say that then there is no incentive to buy them but i think most people use skins because they think it looks nice. So i don't buy that argument.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
WeddingEpisode
Profile Blog Joined June 2011
United States356 Posts
Last Edited: 2017-08-23 18:03:16
August 23 2017 18:01 GMT
#12
On August 24 2017 01:53 DinoMight wrote:
Played some SC2 for the first time in a long time this weekend and came across this issue. I can't be the only person who thinks this...


Excuse me, but the skins stink. They could have gone with Metallic, or blinking lights, or any cool embellishment
of design that is more visible and satisfying to see. This is just Gamma Saturation or whatever this coloring effect is called.
Still diamond
_fool
Profile Joined February 2011
Netherlands676 Posts
August 23 2017 18:01 GMT
#13
I agree with OP. Different skins obfuscate game state, which I need to make (mostly wrong ) split second decisions
"News is to the mind what sugar is to the body"
lestye
Profile Blog Joined August 2010
United States4149 Posts
August 23 2017 18:06 GMT
#14
On August 24 2017 02:52 Zaros wrote:
They look fine while actually playing the game not in some still screenshot that is specifically made to make a point

The units are more distinct when they're animating but there still might be a point to the criticism.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Ansinjunger
Profile Joined November 2010
United States2451 Posts
August 23 2017 18:08 GMT
#15
I thought it was a trick question because you didn't mention the hydralisks.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
Last Edited: 2017-08-23 18:15:07
August 23 2017 18:12 GMT
#16
On August 24 2017 03:00 The_Red_Viper wrote:
Some of these skins are actually really hard to read, but i wouldn't say that "why skins are dumb" really makes a good point at all
I think one should be able to disable skins, people will say that then there is no incentive to buy them but i think most people use skins because they think it looks nice. So i don't buy that argument.

make it so you can customize the skins of your enemy. that makes up for your enemy disabling your skins.
you get your own fully customized experience.

Red Terran with the Dominion skins looks like the Brotherhood of Nod... i was yelling "peace through power" as my siege tanks and upgraded marines decimated my enemy's base.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
sc-darkness
Profile Joined August 2017
856 Posts
August 23 2017 18:14 GMT
#17
I don't think skins are dumb. It's this skin design which is bad. Someone at Blizzard didn't think it was important enough. Skins in CS: GO are totally fine and you can recognise weapons (at least the ones I've seen).
Aegwynn
Profile Joined September 2015
Italy460 Posts
August 23 2017 18:40 GMT
#18
Yeah i absolutely agree with the OP.
However, i believe it is possible to overcome this without the disable option.
They just have to work harder on the skins.
There are some good examples like; Immortal (not the one in the op but the other one) or Viking. They both look cool and they are easily distinguishable.
I didn't like most new zerg skins, they've just added random spikes on every creature which is a really lazy work and confusing. Even worse than this picture imho.
Protoss skins are no better, just made them all look like hallucinated...
Creager
Profile Joined February 2011
Germany1889 Posts
Last Edited: 2017-08-23 18:43:00
August 23 2017 18:42 GMT
#19
Skins in CS:GO have a completely other level of impact, it's a colorization of a weapon, there's nothing added to the model of said weapon to not alter it's overall shape. Especially in a competitive evironment like 1v1 ladder skins have (IMO) no place in SC2, it's disruptive and unwanted by some players.
I mean, I can choose my favorite color, yet, opponents can alter "my" color on their screen if they want to for the sake of simplicity and playability and noone ever complains about that.
C'mon, even Remastered handled this problem so much better by just giving out a main building skin and you can even disable that if you want to.
Just seems to me that they kinda want to separate their players, gearing SC2 more towards the "modern age of gaming bullshit" while keeping the traditionalists and old farts at bay with BW which I find pretty sad as I really like both games, it's just that SC2 seems drifting further and further away for me.
... einmal mit Profis spielen!
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
August 23 2017 18:43 GMT
#20
The problem with all these skins is they just make all the shoulder pads larger and change the colors. So all the units have big, indistinguishable shoulder pads and are the same color.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
[PkF] Wire
Profile Joined March 2013
France24192 Posts
August 23 2017 18:44 GMT
#21
Allow players to customize their skins and their opponent's, just like for colors. Plain and simple.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
August 23 2017 18:48 GMT
#22
Yeah i had trouble reading what was in a production tab while shoutcraft
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Cyro
Profile Blog Joined June 2011
United Kingdom20284 Posts
August 23 2017 18:50 GMT
#23
Has been an issue for 4 or 5 years now
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
August 23 2017 18:58 GMT
#24
If they won't add an option to disable enemy skins (which I see why they are reluctant to do), they should at least recolor the skins so that the unit's distinctive colors don't change drastically. If Immortals were golden, or at least had some golden parts, they could never be confused with Stalkers.
Another thing would be to not change units' sizes. The Oracle skin, for example, looks much bigger than a normal Oracle, in my opinion (same as the age-old complaint about Zergling wings, although for some reason that one doesn't bother me at all).
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
Charoisaur
Profile Joined August 2014
Germany15914 Posts
August 23 2017 19:01 GMT
#25
Yeah this also makes it really hard to spot if he has high templar in his army.
Of course there is the energy bar but that could also be from sentries. Lost a few games because I engaged a protoss army and didn't realize he has templar. Then of course there is the baneling skin which every zerg is abusing right now to get an unfair advantage.
SC2 is literally pay2win atm.
Many of the coolest moments in sc2 happen due to worker harassment
Meepman
Profile Joined December 2009
Canada610 Posts
August 23 2017 19:03 GMT
#26
SC:R let's you disable skins so the fact that we don't have it is honestly laughable. Like.. regardless of whether or not this is a real problem.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2017-08-23 19:18:58
August 23 2017 19:18 GMT
#27
Dota2 / LoL has really crazy skins but you can always tell what a unit is. Also, there's only 10 heroes on the map at any time, not hundreds of units like in SC2.

I think this is what they neglected before they started going crazy.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
WeddingEpisode
Profile Blog Joined June 2011
United States356 Posts
August 23 2017 19:36 GMT
#28
Is this worth a thread on B.net, since we're the ones who play the game?
Still diamond
JWD[9]
Profile Blog Joined November 2015
364 Posts
August 23 2017 19:59 GMT
#29
If they let me adjust my opponents skins, then I buy the ugly ones too :D
xaoras
Profile Joined June 2016
8 Posts
August 23 2017 20:05 GMT
#30
Looks way more readable on my settings, how about you change yours instead of whining on the forums.
Still the option to disable opponent's skins should probably be in the game, not that i would use it since skins are pretty cool.
Little-Chimp
Profile Joined February 2008
Canada948 Posts
August 23 2017 20:20 GMT
#31
I think the thread should be: why some skins are dumb

also ya make a disable option
vult
Profile Blog Joined February 2012
United States9400 Posts
August 23 2017 20:40 GMT
#32
constructive thread title alert!

I like the skins for the most part but yes readability is an issue, but thats not something new for SC2. Hell, readability for late game protoss has ALWAYS been an issue, not just with this skin. Disable option is a good idea. Also future skins should take the large range of pc power/capability into account to reduce visual clutter and messy grouping.
I used to play random, but for you I play very specifically.
Kerdinand
Profile Joined November 2016
Germany113 Posts
August 23 2017 20:45 GMT
#33
On August 24 2017 03:48 FFW_Rude wrote:
Yeah i had trouble reading what was in a production tab while shoutcraft


Thats also a thing Id like to see changed. In the production tab, or the production facility, the generic basic unit skin should IMO always be displayed, also to avoid confusion. Skins are jsut especially hard to spot in these small pictures.

On August 24 2017 04:36 WeddingEpisode wrote:
Is this worth a thread on B.net, since we're the ones who play the game?


There is a thread on the B.net forums as far as I know, but since these have like zero moderation it consists of very, well, lets say "unconstructive" discussion and has been downvoted into the abyss.
Na jakar me'nah. - sOs - PartinG - Stats
FeyFey
Profile Joined September 2010
Germany10114 Posts
August 23 2017 22:47 GMT
#34
they are just making the game harder, everyone always wants the game to be harder. And they will be hidden under Air stacks or Colossus anyway!

The skins are a tough one. While some think an option to turn them of is the easy solution. It is actually not that easy. People who buy those skins want to show them off. And those skins are there because people wanted to see more support for Sc2.
So the ability for others to turn them off would defeat the purpose of those skins.
I like the idea about skinning your opponents army though. That would be a sneaky way to implement a turn it off option. And will upset less people that buy those skins. Otherwise they will probably only mention that they discuss the option to turn skins off and see how the community reacts.


The Screenshot made it easy though, because the selection circles were there. And the stalkers have this distinct jewel which makes them easy to count on the fly. Immortals have always been rather blocky though, so even normal ones tended to obscure stuff.
ihatevideogames
Profile Joined August 2015
570 Posts
August 24 2017 00:34 GMT
#35
Do you honestly think Activision cares about unit visibility?
lmao
raff100
Profile Joined April 2011
498 Posts
Last Edited: 2017-08-24 00:58:25
August 24 2017 00:57 GMT
#36
Just make the simple option of "disable skins" and most of the community will be happy. There will always be some people complaining because they want to show their shiny baneling (don't want to comment on that) , but really do those few dollars really matter more than the integrity of the gameplay?
Inazuma
Profile Joined June 2016
17 Posts
August 24 2017 01:01 GMT
#37
I think as a rule, skins shouldnt change the ratio of team colors with unit colors.

for example immortals are easily spotted because of their yellow in contrast to stalkers. If you want immortals to have a skin, give it all the decoration you want but keep the yellow.
sM.Zik
Profile Joined June 2011
Canada2547 Posts
August 24 2017 01:13 GMT
#38
100% agree skins are dumb and should have an option to desactivate them in any competitive game.
Jaedong Fighting! | youtube.com/ZikGaming
DSh1
Profile Joined April 2017
292 Posts
August 24 2017 02:41 GMT
#39
On August 24 2017 03:48 FFW_Rude wrote:
Yeah i had trouble reading what was in a production tab while shoutcraft


Yes, please provide at least for observing/production tab "unskinned" untis/buildings.
beheamothsc
Profile Joined August 2017
19 Posts
August 24 2017 03:46 GMT
#40
ye, button needed to remove skins to native. Im not sure at what point everyone started accepting this to be ok with the game industry. We all hated this with a pasion a few years ago, now ur all lapping it up.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
August 24 2017 04:03 GMT
#41
We need an option to disable skins. That said, some of them, like the ones in OP, are really, really poor. Banelings too
Head Coach Park: "They should buff tanks!"
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
August 24 2017 07:52 GMT
#42
On August 24 2017 10:01 Inazuma wrote:
I think as a rule, skins shouldnt change the ratio of team colors with unit colors.

for example immortals are easily spotted because of their yellow in contrast to stalkers. If you want immortals to have a skin, give it all the decoration you want but keep the yellow.

That, and also it shouldn't change their size. Like Stalkers with the Forged skin are much wider, and so are Oracles. In the case of Stalkers, it also adds to the confusion with Immortals; for other units, it is just simply off-putting.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
hfsrj
Profile Joined October 2012
Germany166 Posts
August 24 2017 08:07 GMT
#43
The option to disable the skins should exist, for the comfort of players.

Also, in production tab, the unit without skin should be shown. I really don't understand what's on the production tab sometimes !
AbouSV
Profile Joined October 2014
Germany1278 Posts
August 24 2017 08:20 GMT
#44
I like the skins for this reason.
That way I'm not the only completly unable to estimate how many unit there are in a glance. I really feel like I'm the only one this bad at it

(The first sentence was sarcastic, I agree with OP)
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
August 24 2017 08:28 GMT
#45
Damn, that picture in the OP is disgusting. I havent encountered such a situation yet, but if i would get owned by it i would feel angry and dissappointed. The only way to combat this is posting on battlenet and stop playing sc2
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
fluidrone
Profile Blog Joined January 2015
France1478 Posts
August 24 2017 08:52 GMT
#46
First thing you do when you open up a new window in a wall?
You add blinds/shutters/metal bars

This community did ask for these skins
(ergo: blizz experimentation into making people's units look different, that is what it is: implementing differences)
and of course an option added 7 years in should be de-activate-able (sounds reasonable since tournaments will probably ask for it soon/right away)..

..more things change the more they stay the same.

Ring around the rosie!

ps: no skins in brudwurR yet?
"not enough rights"
[PkF] Wire
Profile Joined March 2013
France24192 Posts
Last Edited: 2017-08-24 09:17:34
August 24 2017 09:10 GMT
#47
Let's hope Blizzard will be listening to the community on that one. It's become too much of an issue to be just swept under the rug.

As I said earlier : allow people to customize all races' units. If you want a full on standard game you can have it. If you want dominion fighting taldarim every tvp you can have it. Will give your game a unique feeling without ruining the opponent's experience.
gTank
Profile Joined January 2011
Austria2557 Posts
August 24 2017 09:44 GMT
#48
On August 24 2017 03:12 JimmyJRaynor wrote:
Show nested quote +
On August 24 2017 03:00 The_Red_Viper wrote:
Some of these skins are actually really hard to read, but i wouldn't say that "why skins are dumb" really makes a good point at all
I think one should be able to disable skins, people will say that then there is no incentive to buy them but i think most people use skins because they think it looks nice. So i don't buy that argument.

make it so you can customize the skins of your enemy. that makes up for your enemy disabling your skins.
you get your own fully customized experience.

Red Terran with the Dominion skins looks like the Brotherhood of Nod... i was yelling "peace through power" as my siege tanks and upgraded marines decimated my enemy's base.



Hehe that were good times :D
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
NspFancy
Profile Joined May 2016
Korea (South)21 Posts
August 24 2017 09:54 GMT
#49
but it makes blizzard a lot of money so lets make more skins
aQuaSC
Profile Joined August 2011
717 Posts
Last Edited: 2017-08-24 10:28:52
August 24 2017 10:25 GMT
#50
On August 24 2017 12:46 beheamothsc wrote:
ye, button needed to remove skins to native. Im not sure at what point everyone started accepting this to be ok with the game industry. We all hated this with a pasion a few years ago, now ur all lapping it up.

Try to release a multiplayer game without customization nowadays. I never was a skin advocate myself, but some of them are nice especially with altered portraits and voice-over and they don't bother me much, even preorder skins in Remastered don't bother me at all. But maybe I'm just an isolated case here.

As bad as you can try to make the present skins look bad, they don't look nearly as unreadable in motion. But again, it may be just me
TL+ Member
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2017-08-24 10:29:55
August 24 2017 10:27 GMT
#51
On August 24 2017 17:28 gingerfluffmuff wrote:
Damn, that picture in the OP is disgusting. I havent encountered such a situation yet, but if i would get owned by it i would feel angry and dissappointed. The only way to combat this is posting on battlenet and stop playing sc2

It's almost like it was intentionally set up to make things look as bad as possible. The only thing they should change are the units in the production tab and other places on the UI.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
314159271828
Profile Joined August 2017
16 Posts
Last Edited: 2017-08-24 10:33:54
August 24 2017 10:32 GMT
#52
Skins are a great addition to the game -

The problem is not being able to opt out of having the opponents skins shown to you if they distract you or if you simply aestatically preference the vanilla ones.
aQuaSC
Profile Joined August 2011
717 Posts
Last Edited: 2017-08-24 10:37:40
August 24 2017 10:32 GMT
#53
On August 24 2017 19:27 Ansibled wrote:
Show nested quote +
On August 24 2017 17:28 gingerfluffmuff wrote:
Damn, that picture in the OP is disgusting. I havent encountered such a situation yet, but if i would get owned by it i would feel angry and dissappointed. The only way to combat this is posting on battlenet and stop playing sc2

It's almost like it was intentionally set up to make things look as bad as possible. The only thing they should change are the units in the production tab and other places on the UI.

Wanted to post that originally but thought I'd get immediately bashed, you can easily have similar situations if you want even without skins by choosing particular colors for some maps. If you want the game to look poorly you easily can. Try to play a game with zerg on Acolyte and choose opponent's color to black, then post here how bad it is. Oh and turn off health bars for extra annoyance.

I'm all for no-skins icons on production tabs.

btw why is there no Colossus standing over the army covering half of the units for extra puzzle quality?
TL+ Member
Crookedpinkies
Profile Joined April 2011
United States6 Posts
Last Edited: 2017-08-24 10:41:29
August 24 2017 10:37 GMT
#54
The issue for me is just the colors. Not so much the armor embellishments. The standard colors for all the units make them easy to distinguish, but when they all have the exact same color scheme, specifically the immortal and stalker, it makes it tough to differentiate.

If they kept some version of the original colors but added the embellishments with some additional coloring to make them all feel apart of the same 'army', which is kind of the point for the war chest skins, then I don't think it would be a problem. But as is, it's irritating not being able to tell sometimes where your immortals are in a big group of stalkers.

EDIT: I also want to point out, just as a matter of opinion, but I really don't like changing the wireframe portraits in the selection window to match the skins. Why not just keep them the same as the original? It seems like over complicating things and it doesn't really serve much of a purpose since that's not the reason people want the skins. Maybe it's not a big deal to most, but I find it annoying.
Deleted User 132135
Profile Joined December 2010
702 Posts
August 24 2017 10:41 GMT
#55
On August 24 2017 03:44 [PkF] Wire wrote:
Allow players to customize their skins and their opponent's, just like for colors. Plain and simple.


I support this. For me the picture looks like one mass of the same.

The question is not if you can see it a bit better when they are moving.

The question is if players should be allowed to create an advantage through this or not. No matter how big that advantage is. The answer to that is easy.
Brainyac
Profile Joined January 2011
Germany199 Posts
August 24 2017 20:08 GMT
#56
On August 24 2017 03:44 [PkF] Wire wrote:
Allow players to customize their skins and their opponent's, just like for colors. Plain and simple.

Couldn't agree more.
Taeja Fighting! <3
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
August 24 2017 20:35 GMT
#57
Hopefully this will get ignored...

It is the same old song with everything....

"Hey Blizz we want tu support SC2 eSport giev skins" (three months later) "why skins are dumb" ..... like i don't even know if this is legit... Tournaments doesn't allow skins and THATS THE PLACE WHERE IT ACTUALLY MATTERS... noone cares when ur raging in ur little basement bcs you never learn how to count units..
twitch.tv/pharaphobia
Charoisaur
Profile Joined August 2014
Germany15914 Posts
August 24 2017 21:18 GMT
#58
On August 24 2017 19:32 aQuaSC wrote:
Show nested quote +
On August 24 2017 19:27 Ansibled wrote:
On August 24 2017 17:28 gingerfluffmuff wrote:
Damn, that picture in the OP is disgusting. I havent encountered such a situation yet, but if i would get owned by it i would feel angry and dissappointed. The only way to combat this is posting on battlenet and stop playing sc2

It's almost like it was intentionally set up to make things look as bad as possible. The only thing they should change are the units in the production tab and other places on the UI.

Wanted to post that originally but thought I'd get immediately bashed, you can easily have similar situations if you want even without skins by choosing particular colors for some maps. If you want the game to look poorly you easily can. Try to play a game with zerg on Acolyte and choose opponent's color to black, then post here how bad it is. Oh and turn off health bars for extra annoyance.

I'm all for no-skins icons on production tabs.

btw why is there no Colossus standing over the army covering half of the units for extra puzzle quality?

I'd like to see the picture where you can't tell apart the units with skins disabled.
Many of the coolest moments in sc2 happen due to worker harassment
DSh1
Profile Joined April 2017
292 Posts
August 24 2017 21:18 GMT
#59
On August 25 2017 05:35 PharaphobiaSC wrote:
Hopefully this will get ignored...

It is the same old song with everything....

"Hey Blizz we want tu support SC2 eSport giev skins" (three months later) "why skins are dumb" ..... like i don't even know if this is legit... Tournaments doesn't allow skins and THATS THE PLACE WHERE IT ACTUALLY MATTERS... noone cares when ur raging in ur little basement bcs you never learn how to count units..


The fallacy of assuming everyone wanted to see skins from your opponents. I think that's the main issue. You may have a different opinion, but you have to admit people do have a point.
reneg
Profile Joined September 2010
United States859 Posts
August 24 2017 21:47 GMT
#60
On August 25 2017 05:35 PharaphobiaSC wrote:
Hopefully this will get ignored...

It is the same old song with everything....

"Hey Blizz we want tu support SC2 eSport giev skins" (three months later) "why skins are dumb" ..... like i don't even know if this is legit... Tournaments doesn't allow skins and THATS THE PLACE WHERE IT ACTUALLY MATTERS... noone cares when ur raging in ur little basement bcs you never learn how to count units..


...You're upset because people have pointed out (correctly) that many of the skins look REALLY similar?

OP has a completely valid point, and several skins have been poor since the beginning (when roaches look very similar to tunneling roaches, the lings with wings make it more difficult to see speed / count)

Blizz has shown time and again this isn't something they're really interested in fixing.
moose...indian
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
August 24 2017 21:47 GMT
#61
Skins are awesome, the issue can easily be fixed, all blizzard has to do is adjust the colors slightly... Give me a break lol
TL+ Member
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
August 24 2017 21:52 GMT
#62
On August 25 2017 06:18 DSh1 wrote:
Show nested quote +
On August 25 2017 05:35 PharaphobiaSC wrote:
Hopefully this will get ignored...

It is the same old song with everything....

"Hey Blizz we want tu support SC2 eSport giev skins" (three months later) "why skins are dumb" ..... like i don't even know if this is legit... Tournaments doesn't allow skins and THATS THE PLACE WHERE IT ACTUALLY MATTERS... noone cares when ur raging in ur little basement bcs you never learn how to count units..


The fallacy of assuming everyone wanted to see skins from your opponents. I think that's the main issue. You may have a different opinion, but you have to admit people do have a point.


Having a point is to "hate everyting" in StarCraft community so.. what's the point?
twitch.tv/pharaphobia
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
August 24 2017 21:54 GMT
#63
On August 25 2017 06:47 reneg wrote:
Show nested quote +
On August 25 2017 05:35 PharaphobiaSC wrote:
Hopefully this will get ignored...

It is the same old song with everything....

"Hey Blizz we want tu support SC2 eSport giev skins" (three months later) "why skins are dumb" ..... like i don't even know if this is legit... Tournaments doesn't allow skins and THATS THE PLACE WHERE IT ACTUALLY MATTERS... noone cares when ur raging in ur little basement bcs you never learn how to count units..


...You're upset because people have pointed out (correctly) that many of the skins look REALLY similar?

OP has a completely valid point, and several skins have been poor since the beginning (when roaches look very similar to tunneling roaches, the lings with wings make it more difficult to see speed / count)

Blizz has shown time and again this isn't something they're really interested in fixing.


Like have 2 more lings matters in SC2 ZvZ... Tournaments go them disabled so as i said... the visibility is there when it actually matters.. otherwise, yeah... u wanted skins there you go...

And no I'm upset bcs since 2013 its the hate train on literally everything being introduced so yeah ... ^.^
twitch.tv/pharaphobia
Creager
Profile Joined February 2011
Germany1889 Posts
Last Edited: 2017-08-24 22:57:41
August 24 2017 22:54 GMT
#64
On August 25 2017 06:18 DSh1 wrote:
Show nested quote +
On August 25 2017 05:35 PharaphobiaSC wrote:
Hopefully this will get ignored...

It is the same old song with everything....

"Hey Blizz we want tu support SC2 eSport giev skins" (three months later) "why skins are dumb" ..... like i don't even know if this is legit... Tournaments doesn't allow skins and THATS THE PLACE WHERE IT ACTUALLY MATTERS... noone cares when ur raging in ur little basement bcs you never learn how to count units..


The fallacy of assuming everyone wanted to see skins from your opponents. I think that's the main issue. You may have a different opinion, but you have to admit people do have a point.


This ignorance is what seriously bothers me most, the goal should be to please the maximum amount of players and when such a simple option could ensure that, why not go for it? Live and let live, there are people who don't enjoy skins in this game for whatever reason, but that shouldn't be of others concern anyway.

If someone buys cosmetical stuff just to show off and to get acknowledged by others instead of his own personal delight, he should question his behaviour.

... einmal mit Profis spielen!
ShambhalaWar
Profile Joined August 2013
United States930 Posts
Last Edited: 2017-08-24 23:14:36
August 24 2017 23:10 GMT
#65
Whether it's harder to see the units or not (and I agree, in that photo it is hard to see them) skins way earlier on in the sc2 lifespan would have brought more life to a dying game.

Skins are an economic model for the developers and enjoyable for players; they will probably be a part of every game from now until the end of gaming.

I play heroes and I didn't like it for maybe a week, then I just got over it... it's really not that hard to get used to imo. If you are blaming your loses on skins... lolz... you probably need rethink why you lost a game (I promise it wasn't from skins).

Edit: also... to echo what other people have said... This community really finds a reason to hate everything. Just stop hating, pls for your own benefit. Like the game for what it is, an amazing rts, leagues beyond anything else on the market. You like bw better? Cool now you can just go back to playing it like I did, it's fun for different reasons than sc2. They are both really good rts games, the best I have ever played.
Autumn22
Profile Joined August 2016
26 Posts
August 25 2017 00:59 GMT
#66
There are a few bad skins, but overall I think the skins have been really important to keeping the game alive.

The specific problem with that skin is that Stalkers have grey skin while other protoss units have gold which is how we normally identify stalkers easily, but the Tal'Darim skin makes them dark and they no longer contrast with stalkers.

I think Stalkers/Tal'Darim skins are an issue, and I think Zerglings/dark Baneling skins are the other issue.

I think if they'd just fix those, it'd be great. Just make tal'darim stalkers more distinguishable and make banelings more green.
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2017-08-25 02:18:41
August 25 2017 02:18 GMT
#67
the current skins of sc2 make me not want to play this game

come to think of it, the last game i played was against a zerg using those pay to win baneling skins
seopthi
Profile Blog Joined December 2014
391 Posts
August 25 2017 02:18 GMT
#68
I think skins are good addition for various ideas, however should not change colors of units, only shape -- such as Terran's warchest or the purchasable Immortal.

Not only for practical reasons mentioned in thread so many times, but also stylistically -- even with all warchest available skins now, it looks weird having black units and yellow units. Perhaps in a year, we will have buildings that go well with the unit skins, but still 1) it looks weird now and 2) usage would be binary of all being on or off, while for example as Terran you can turn some off and some on while keeping the general style the same
RecklessCraft
Profile Joined February 2015
Canada27 Posts
August 25 2017 02:34 GMT
#69
I think you may have additional team textures turned off under the colours options, I think its on and set to max(11) by default which generally makes pieces of every unit very glowy and you can differentiate any unit/skin very easily. It looks to me as if you have it turned off because the blue is matte on all the units which leads to this blobby look.
Death916
Profile Joined June 2013
United States23 Posts
August 25 2017 02:58 GMT
#70
I may have missed if someone else said it, but the picture in OP looks to be on very low graphic settings. ON High/ Ultra the units look much more easy to distinguish
maitiky
Profile Joined November 2016
Czech Republic54 Posts
Last Edited: 2017-08-25 06:51:05
August 25 2017 05:14 GMT
#71
On August 24 2017 03:44 [PkF] Wire wrote:
Allow players to customize their skins and their opponent's, just like for colors. Plain and simple.


100 % agree on this. Not for some "you can't tell the exact number of oponent's units" reasons, but simply beacuse players should have a choice whether they want to see altered stuff or not. The basic question here is - do I purchase skins for my own delight or just to show off in front of my oponent? Because if I did purchase them for my own delight, it doesn't really matter what my oponent sees. And if I did purchase them just to show off... well, then there's something wrong inside my head.

There are players that simply don't like some skins (or even whole collections of skins) and there will be even more skins in the future (as Blizzard promised), so it can easily happen, that you will be plying three games in a row against the same race and still those oponent's units will look different each time. This could be confusing (and annoying) not only for veteran players, but even more for beginners. Imagine a person that is trying to learn SC2 multiplayer, while every game he/she has to meet a whole different looking stuff while still playing the same match up...

If we can change oponent's color (from our point of view), why not skins. If I want every game to look standard, why can't I have it that way? It's a simple change (to be able to turn skins off/set which skins should be used for each race) that won't hurt anybody and still delight a portion of players. I simply don't see any reason why not implement this. If we can have different announcer set for each race and different skins for our units, why not for oponent's units. Live and let live.
"Riggs... I'm too old for this shit!"
_fool
Profile Joined February 2011
Netherlands676 Posts
August 25 2017 05:56 GMT
#72
To put it all in perspective: Team Fortress 2 (self proclaimed "Worlds nr 1 war-themed hat simulator") was one of the first games to introduce purely cosmetic skins. People have been asking for the option to disable skins client side since 2010 or so, and I believe that to this day the option is not implemented. Implementing it would be trivial, so they must have a good reason not to. And my guess is money.
"News is to the mind what sugar is to the body"
Creager
Profile Joined February 2011
Germany1889 Posts
Last Edited: 2017-08-25 09:15:13
August 25 2017 08:56 GMT
#73
On August 25 2017 14:56 _fool wrote:
To put it all in perspective: Team Fortress 2 (self proclaimed "Worlds nr 1 war-themed hat simulator") was one of the first games to introduce purely cosmetic skins. People have been asking for the option to disable skins client side since 2010 or so, and I believe that to this day the option is not implemented. Implementing it would be trivial, so they must have a good reason not to. And my guess is money.


While certainly noone disagrees to the money argument, TF2 has gone free to play in 2011, so it's suboptimal to bring up this comparison.

Edit: In addition to that, SC2 offers different things for microtransaction, such as co-op commanders, announcers and bonus mission packs, so skins aren't the only money factor, yet by not offering an option to turn skins off client-side Blizzard is somehow declaring people who buy skins and fiercly combat any criticism premium players.

I myself bought an announcer and the Nova mission packs, but simply don't enjoy skins in SC2, yet with their policy of ignoring a part of their playerbase they potentially drive those players away from the game, resulting in them missing out on more potential revenue, right?
... einmal mit Profis spielen!
papaz
Profile Joined December 2009
Sweden4149 Posts
August 25 2017 09:28 GMT
#74
On high and ultra this is not a problem.

Skins are one of the best things happening SC2. I want more skins than this!
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
August 25 2017 09:33 GMT
#75
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...
twitch.tv/pharaphobia
maitiky
Profile Joined November 2016
Czech Republic54 Posts
August 25 2017 10:09 GMT
#76
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...


"Why on earth would you pay an art team to make skins and than implementing an option to shut them off?" - again, why do you buy those skins in the first place? For yourself or for oponent? What harm does it for you, if your oponent does not see your skins, but you still can see them? This conversation is not about "skins are dumb, fuck blizzard, they just want money, boo-hoo", like you are trying to suggest. It's just a discussion about a simple change to the game - an option, to turn FOR YOURSELF ONLY (since you like Caps Lock) skins off, not ruining experience for your oponent. What's so problematic about that?

And why does skins matter in a tournament but not on the ladder? Many proplayers train on the ladder (beside playing custom games), so this "you are just diamond scrub who does not play for money so shut the fuck up" is completely dumb. Obviously there is some kind of problem with skins, otherwise they would not be banned in tournaments. And just because somebody is not a proplayer, it doesn't mean that his gaming experience doesn't matter. And from my personal point of view - I'd rather have the option to turn skins off/set skins for my oponents than to be forced to play against ugly monotonous one-color-for-every-unit blob of something. Ideally on some dark map like Acolyte, that's just "lovely" experience, visual-wise.
"Riggs... I'm too old for this shit!"
Creager
Profile Joined February 2011
Germany1889 Posts
August 25 2017 10:29 GMT
#77
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...


Since when do people like you decide what is fun for me? You're just overgeneralizing and twisting arguments to fit into your narrow perspective apparently without reading most of the other posts.

Almost noone blames Blizzard for trying to monetize the game, just let people choose in which way they want to enjoy the game. I really like the idea of custom announcers, also that when watching a replay from your opponents player camera you get to hear their announcer, that's a very subtle, non intrusive way to promote such things, enforcing skins is not.
... einmal mit Profis spielen!
Charoisaur
Profile Joined August 2014
Germany15914 Posts
August 25 2017 10:30 GMT
#78
On August 25 2017 11:58 Death916 wrote:
I may have missed if someone else said it, but the picture in OP looks to be on very low graphic settings. ON High/ Ultra the units look much more easy to distinguish

Because every SC2 player can/wants to play on high graphics settings, right?
Graphic settings exist for a reason.
Many of the coolest moments in sc2 happen due to worker harassment
Charoisaur
Profile Joined August 2014
Germany15914 Posts
August 25 2017 10:35 GMT
#79
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.
Many of the coolest moments in sc2 happen due to worker harassment
Simberto
Profile Blog Joined July 2010
Germany11458 Posts
August 25 2017 11:13 GMT
#80
I don't really understand this "wanting skins to show to your opponent is sick!!!!" argument. People like to have shiny stuff, and have people look at the shiny stuff they have. This is not seen as weird when you are talking about jewelry, a dress, a car, first edition signed books, a complete collection of all transformers ever made, or basically anything else. Why is it weird in video games?

And there are a lot of people who want skins to show off a bit. That is one of the main reasons people buy skins. And that means that there will never be an option to disable skins, because the people who pay for them want the other to see them, and would buy less of them if others couldn't see them. This is the reason that no game that has skins that you can buy has an ability to disable them.

Now, this is a lot less problematic in a F2P game obviously. I am not the biggest fan of the full price + skins + ... constant customer milking model.
Creager
Profile Joined February 2011
Germany1889 Posts
Last Edited: 2017-08-25 11:48:03
August 25 2017 11:44 GMT
#81
On August 25 2017 20:13 Simberto wrote:
I don't really understand this "wanting skins to show to your opponent is sick!!!!" argument. People like to have shiny stuff, and have people look at the shiny stuff they have. This is not seen as weird when you are talking about jewelry, a dress, a car, first edition signed books, a complete collection of all transformers ever made, or basically anything else. Why is it weird in video games?

And there are a lot of people who want skins to show off a bit. That is one of the main reasons people buy skins. And that means that there will never be an option to disable skins, because the people who pay for them want the other to see them, and would buy less of them if others couldn't see them. This is the reason that no game that has skins that you can buy has an ability to disable them.

Now, this is a lot less problematic in a F2P game obviously. I am not the biggest fan of the full price + skins + ... constant customer milking model.


Because collecting physical stuff in the real world is a completely different thing compared to virtual stuff with artifical scarcity. And noone technically forces me to look at you while you cruise by in your Ferrari
... einmal mit Profis spielen!
MockHamill
Profile Joined March 2010
Sweden1798 Posts
August 25 2017 12:04 GMT
#82
Maybe we could get some micro transitions to handle this.

Disable your opponents skin: 9.95$
Extra map veto: 19.95$
Call down 300 extra minerals: 4.95$
Change loss to win: 9.95$
Charoisaur
Profile Joined August 2014
Germany15914 Posts
Last Edited: 2017-08-25 12:26:03
August 25 2017 12:11 GMT
#83
On August 25 2017 20:13 Simberto wrote:
I don't really understand this "wanting skins to show to your opponent is sick!!!!" argument. People like to have shiny stuff, and have people look at the shiny stuff they have. This is not seen as weird when you are talking about jewelry, a dress, a car, first edition signed books, a complete collection of all transformers ever made, or basically anything else. Why is it weird in video games?

And there are a lot of people who want skins to show off a bit. That is one of the main reasons people buy skins. And that means that there will never be an option to disable skins, because the people who pay for them want the other to see them, and would buy less of them if others couldn't see them. This is the reason that no game that has skins that you can buy has an ability to disable them.

Now, this is a lot less problematic in a F2P game obviously. I am not the biggest fan of the full price + skins + ... constant customer milking model.

But the thing I don't understand is why do you want to force your opponent to see them if he doesn't want to see it.
The people that might think your skins look cool won't turn them off even with this option. You can still show off to them. The only people wanting to turn them off are those who are annoyed by them. Why do you want them to see the skins when they just find it annoying? To be a dick?
Many of the coolest moments in sc2 happen due to worker harassment
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
August 25 2017 12:28 GMT
#84
On August 25 2017 20:13 Simberto wrote:
I don't really understand this "wanting skins to show to your opponent is sick!!!!" argument. People like to have shiny stuff, and have people look at the shiny stuff they have. This is not seen as weird when you are talking about jewelry, a dress, a car, first edition signed books, a complete collection of all transformers ever made, or basically anything else. Why is it weird in video games?

And there are a lot of people who want skins to show off a bit. That is one of the main reasons people buy skins. And that means that there will never be an option to disable skins, because the people who pay for them want the other to see them, and would buy less of them if others couldn't see them. This is the reason that no game that has skins that you can buy has an ability to disable them.

Now, this is a lot less problematic in a F2P game obviously. I am not the biggest fan of the full price + skins + ... constant customer milking model.

Exactly this. I think like half the reason people buy skins is to show them off, even if they won't acknowledge this (with the other half obviously being they themselves also enjoying how cool they look).

Guys, believe me, people at Blizzard aren't stupid. Also, they can read, so they probably know what the community thinks about skins. If they don't implement an option to disable skins, it's not because it never occured to them that some people would like such an option, but because they choose not to, for whatever reason. And that reason so far has probably been a fear of decreasing skin sale, which I find totally acceptable.

The solution would be, in my opinion, to leave the characteristic colors, shapes and size of units mostly unchanged, so it doesn't cause confusion.

As far as the "full price + skins + ... constant customer milking model" is concerned, I know it's probably not a very constructive answer, but really, you don't have to buy skins if you don't want to (seeing the opponents' skins is another quesion of course). I don't see how introducing new skins, announcer packs, emoticons or even co-op commanders for money counts as milking. They are pushing out a lot of content for us, it's only fair if we have to pay for it in return, in my opinion. Also, as others have stated, microtransactions is the very model a lot of players were asking for.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
africola
Profile Joined March 2015
Germany35 Posts
August 25 2017 12:49 GMT
#85
option to disable those bad skins is needed ASAP. agree with OP. there is a reason they are not allowed in GSL e.g.
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
August 25 2017 12:53 GMT
#86
On August 25 2017 21:49 africola wrote:
option to disable those bad skins is needed ASAP. agree with OP. there is a reason they are not allowed in GSL e.g.


yes the reason is they are disabled when IT ACTUALLY MATTERS... noone cares about ur 10 ladder points
twitch.tv/pharaphobia
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
August 25 2017 12:56 GMT
#87
On August 25 2017 19:35 Charoisaur wrote:
Show nested quote +
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

U can use it whenever you want, but it generates attention and potenional money to run this damn WCS so you can watch ur pros on streams competing....
twitch.tv/pharaphobia
Creager
Profile Joined February 2011
Germany1889 Posts
August 25 2017 13:06 GMT
#88
On August 25 2017 21:56 PharaphobiaSC wrote:
Show nested quote +
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?


Do you have a very small penis?


User was warned for this post
... einmal mit Profis spielen!
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
August 25 2017 13:38 GMT
#89
On August 25 2017 22:06 Creager wrote:
Show nested quote +
On August 25 2017 21:56 PharaphobiaSC wrote:
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?


Do you have a very small penis?


Nice bait, however im justa guy who likes StarCraft and loves modding cars as a hobby ^.^, but the thing i wanted to say that you want show things off to motivate other to go for it...
twitch.tv/pharaphobia
Creager
Profile Joined February 2011
Germany1889 Posts
Last Edited: 2017-08-25 14:07:14
August 25 2017 14:01 GMT
#90
On August 25 2017 22:38 PharaphobiaSC wrote:
Show nested quote +
On August 25 2017 22:06 Creager wrote:
On August 25 2017 21:56 PharaphobiaSC wrote:
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?


Do you have a very small penis?


Nice bait, however im justa guy who likes StarCraft and loves modding cars as a hobby ^.^, but the thing i wanted to say that you want show things off to motivate other to go for it...


Well, I guess most people posting here like StarCraft, but for different reasons. Some people simply won't get motivated to buy skins when seeing them, maybe even the opposite, so where's the harm giving those people the choice to opt-out of seeing them? I mean, you wouldn't even know, unless they show you some kind of message like:

"Your opponent unfortunately has custom skins disabled, so he won't be able to appreciate how much additional money you put into the game. Really, fuck this guy!"

For example, I play on lowest settings only with effects and textures on ultra, not because my system can't handle it, but because I don't want distracting things and eyecandy, just the best possible perfomance for competitive play, and for me skins kinda undermine that.
... einmal mit Profis spielen!
iloveav
Profile Joined November 2008
Poland1478 Posts
August 25 2017 14:18 GMT
#91
Lets see if people agree:
1. Skins "can" be disruptive in a game where you are trying to operate at high apm.
2. Having the option to disable skins of your opponent diminishes the incentive of having those skins (for those who want to show their different skin to their opponent),thus reduces the overall % of people buying skins.
3. Blizzard created skins "in the first place" or, "with the purpose" of making a revenue from those skins.
4. It would be against Blizzard's economical interest to allow a player to disable skins.

Am I forgetting something? (as a side note I have been playing Heros of the storm for a while for fun and after around 300 games I still mistake heros because of skins. Like, i will literally think it is a different hero because of how it looks).

When the concept of monetaization or revenue of a company direct collides with the interests of the players one of two things can happen:
1. The company finds a different way to monetize the game.
2. The players leave the game once its something they dont want to play.

aka LRM)Cats_Paw.
Drake
Profile Joined October 2010
Germany6146 Posts
August 25 2017 14:23 GMT
#92
skin isnt problem here for me but teh color
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Creager
Profile Joined February 2011
Germany1889 Posts
Last Edited: 2017-08-25 14:27:51
August 25 2017 14:26 GMT
#93
On August 25 2017 23:18 iloveav wrote:
Lets see if people agree:
1. Skins "can" be disruptive in a game where you are trying to operate at high apm.
2. Having the option to disable skins of your opponent diminishes the incentive of having those skins (for those who want to show their different skin to their opponent),thus reduces the overall % of people buying skins.
3. Blizzard created skins "in the first place" or, "with the purpose" of making a revenue from those skins.
4. It would be against Blizzard's economical interest to allow a player to disable skins.

Am I forgetting something? (as a side note I have been playing Heros of the storm for a while for fun and after around 300 games I still mistake heros because of skins. Like, i will literally think it is a different hero because of how it looks).

When the concept of monetaization or revenue of a company direct collides with the interests of the players one of two things can happen:
1. The company finds a different way to monetize the game.
2. The players leave the game once its something they dont want to play.



Good points, but you forget that skins aren't the only items they sell, there are also announcer packs, co-op commanders, additional singleplayer content, so players who enjoy those, but not skins could be turned away from the game, resulting in loss of potential revenue, as well.
... einmal mit Profis spielen!
Charoisaur
Profile Joined August 2014
Germany15914 Posts
August 25 2017 14:48 GMT
#94
On August 25 2017 22:38 PharaphobiaSC wrote:
Show nested quote +
On August 25 2017 22:06 Creager wrote:
On August 25 2017 21:56 PharaphobiaSC wrote:
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?


Do you have a very small penis?


Nice bait, however im justa guy who likes StarCraft and loves modding cars as a hobby ^.^, but the thing i wanted to say that you want show things off to motivate other to go for it...

If someone chooses to disable skins the probability that seeing them would motivate him to buy them too is incredibly low.
Many of the coolest moments in sc2 happen due to worker harassment
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
Last Edited: 2017-08-25 15:41:29
August 25 2017 15:37 GMT
#95
On August 25 2017 23:48 Charoisaur wrote:
Show nested quote +
On August 25 2017 22:38 PharaphobiaSC wrote:
On August 25 2017 22:06 Creager wrote:
On August 25 2017 21:56 PharaphobiaSC wrote:
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?


Do you have a very small penis?


Nice bait, however im justa guy who likes StarCraft and loves modding cars as a hobby ^.^, but the thing i wanted to say that you want show things off to motivate other to go for it...

If someone chooses to disable skins the probability that seeing them would motivate him to buy them too is incredibly low.

i don't know about that. i thought the TB voice pack would be "average at best". I recently watched a replay from my opponent's perspective.. .and he had the TB voice pack... and it was fucking hilarious. so i bought the TB voice pack.
On August 25 2017 22:06 Creager wrote:
Show nested quote +
On August 25 2017 21:56 PharaphobiaSC wrote:
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.

I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

Do you have a very small penis?

Kaceytron is spreading awareness of this terrible affliction by selling tiny flesh coloured ribbons.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
August 25 2017 15:38 GMT
#96
Having the ability to disable skins would ruin skin sales.

Skins just need to be made more carefully. They cant just slap the same color/texture/design on every single unit and mass produce skins like that.

Each skin needs to be very identifiable.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 25 2017 15:40 GMT
#97
I still don't buy this "it would ruin skin sales". It would have an impact for sure, but i think people largely buy skins because they wanna customize their army and don't really care too much if the enemy can see it (or rather every enemy).
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
August 25 2017 15:43 GMT
#98
On August 26 2017 00:40 The_Red_Viper wrote:
I still don't buy this "it would ruin skin sales". It would have an impact for sure, but i think people largely buy skins because they wanna customize their army and don't really care too much if the enemy can see it (or rather every enemy).

ya, its usually a 1v1 game.. and in games any bigger than 2v2 you can't include all ur skins any way. its not like its Overwatch 6v6 and 11 different people can see how bad ass u r.... or an open world like Guild Wars 2 or something...
its a totally different social situation.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
docvoc
Profile Blog Joined July 2011
United States5491 Posts
August 25 2017 15:50 GMT
#99
On August 26 2017 00:40 The_Red_Viper wrote:
I still don't buy this "it would ruin skin sales". It would have an impact for sure, but i think people largely buy skins because they wanna customize their army and don't really care too much if the enemy can see it (or rather every enemy).


I have to disagree with you here. I think that a poll as well as some numbers would be needed here for either of us to show a conclusive argument, but without that here's my point. Skins are bought via micro-transaction for two reasons, one is to show you have them to your opponent, and the other is to have them because you want to look cool. Getting rid of anyone else seeing your skin rids any potential buyer of half of the reason to buy a skin for their in-game characters. While you may not care very much, I can say that I've specifically heard in other games from players who see another person's skin and ooze over it, or talk to that player about whether or not they like the skin. People like customizing their own characters to reflect their aesthetic, and that includes having other people see those skins. If we want to make this better, then the answer is not to prevent ourselves from seeing skins universally, its to only produce skins which produce enough contrast or make the units even more visibly distinct. Now if Blizz aren't too tied to this then a setting that eliminates skin viewing would be a reasonable option, but it would absolutely hurt sales.
User was warned for too many mimes.
Charoisaur
Profile Joined August 2014
Germany15914 Posts
August 25 2017 15:52 GMT
#100
On August 26 2017 00:50 docvoc wrote:
Show nested quote +
On August 26 2017 00:40 The_Red_Viper wrote:
I still don't buy this "it would ruin skin sales". It would have an impact for sure, but i think people largely buy skins because they wanna customize their army and don't really care too much if the enemy can see it (or rather every enemy).


I have to disagree with you here. I think that a poll as well as some numbers would be needed here for either of us to show a conclusive argument, but without that here's my point. Skins are bought via micro-transaction for two reasons, one is to show you have them to your opponent, and the other is to have them because you want to look cool. Getting rid of anyone else seeing your skin rids any potential buyer of half of the reason to buy a skin for their in-game characters. While you may not care very much, I can say that I've specifically heard in other games from players who see another person's skin and ooze over it, or talk to that player about whether or not they like the skin. People like customizing their own characters to reflect their aesthetic, and that includes having other people see those skins. If we want to make this better, then the answer is not to prevent ourselves from seeing skins universally, its to only produce skins which produce enough contrast or make the units even more visibly distinct. Now if Blizz aren't too tied to this then a setting that eliminates skin viewing would be a reasonable option, but it would absolutely hurt sales.

Blizzard shouldn't value their sales over the gaming experience of their players.
Many of the coolest moments in sc2 happen due to worker harassment
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
August 25 2017 15:53 GMT
#101
i find playing with the skins improves their readability. this of course requires you to buy every skin.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Charoisaur
Profile Joined August 2014
Germany15914 Posts
August 25 2017 15:57 GMT
#102
On August 26 2017 00:37 JimmyJRaynor wrote:
Show nested quote +
On August 25 2017 23:48 Charoisaur wrote:
On August 25 2017 22:38 PharaphobiaSC wrote:
On August 25 2017 22:06 Creager wrote:
On August 25 2017 21:56 PharaphobiaSC wrote:
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?


Do you have a very small penis?


Nice bait, however im justa guy who likes StarCraft and loves modding cars as a hobby ^.^, but the thing i wanted to say that you want show things off to motivate other to go for it...

If someone chooses to disable skins the probability that seeing them would motivate him to buy them too is incredibly low.

i don't know about that. i thought the TB voice pack would be "average at best". I recently watched a replay from my opponent's perspective.. .and he had the TB voice pack... and it was fucking hilarious. so i bought the TB voice pack.

Yeah but my point is if someone dislikes the concept of skins so much that they disable seeing them, they won't buy them anyway. In your example if there was an option to disable hearing different announcer packs when watching replays you probably wouldn't enable that because you aren't opposed to the idea of announcer packs.
Many of the coolest moments in sc2 happen due to worker harassment
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 25 2017 16:04 GMT
#103
I like that argument actually. If you really dislike skins so much that you would disable them it's unlikely that you would buy them to begin with.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Simberto
Profile Blog Joined July 2010
Germany11458 Posts
August 25 2017 16:10 GMT
#104
Yes, but as soon as a large proportion of the games population disables skins (because they think that will be an advantage in the game), those skins lose a lot of value to the people who would be willing to buy them, and they thus don't do so.

From Blizzards perspective there is simply no good reason to allow that and cut into their profits. I would say that the fact that no company that sells skins in games has ever allowed for other players to disable those, despite people asking for that rather often, points to the fact that they believe that they would lose a significant amount of sales by allowing that option.

The good solution is to make skins that are cool don't really interfere with gameplay, by making them unique but still distinctly identifiable. But i think that that is not that easy to do from an artistic standpoint. You have to narrow down exactly what elements make a unit identifiable, and what you can change without interfering with that. Like, a baneling needs a green blobby ball on it, but you can change the rest of it in a cool way without making it less identifiable. However, making the ball blue is apparently a problem. That stuff is hard to do, but i would expect people who are professionals at designing units to be able to do that.
ihatevideogames
Profile Joined August 2015
570 Posts
August 25 2017 16:11 GMT
#105
Now try to convince the corporate douches at Activision that's a good argument.
Charoisaur
Profile Joined August 2014
Germany15914 Posts
Last Edited: 2017-08-25 16:16:48
August 25 2017 16:14 GMT
#106
On August 26 2017 01:10 Simberto wrote:
From Blizzards perspective there is simply no good reason to allow that and cut into their profits. I would say that the fact that no company that sells skins in games has ever allowed for other players to disable those, despite people asking for that rather often, points to the fact that they believe that they would lose a significant amount of sales by allowing that option.

SC:R has this option..........
Many of the coolest moments in sc2 happen due to worker harassment
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 25 2017 16:18 GMT
#107
They don't sell skins in SCR though
Ofc it is about getting every dollar they can get and disabling skins would be a negative in that regard no doubt. But would it be that impactful? I don't know.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
Last Edited: 2017-08-25 16:38:30
August 25 2017 16:36 GMT
#108
On August 26 2017 01:10 Simberto wrote:
Yes, but as soon as a large proportion of the games population disables skins (because they think that will be an advantage in the game), those skins lose a lot of value to the people who would be willing to buy them, and they thus don't do so.

rather than the sledge hammer of "disable skins"... why not let the players CUSTOMIZE their opponents unit skins. Therefore, the players can select the skin they want for each opposition unit. If this player values identifiability above all else they'll wrap their opponents units skins accordingly.

For example, some people might view the 3 wheeled Hellion as the most easily recognizable Hellion. they'll chose that skin for their opponent.. etc. Of course, they'll have to buy it.

this will force the super serious players to buy all skins to test them all out for identifiability purposes. ATVI wins... the super casuals can keep playing SC2 as per usual .. the super serious players have to pay more money for a game they play a lot... and of course the whiners will find a way to whine about it as well. Sounds like the perfect solution.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Argonauta
Profile Joined July 2016
Spain4906 Posts
August 25 2017 16:45 GMT
#109
On August 26 2017 01:36 JimmyJRaynor wrote:
Show nested quote +
On August 26 2017 01:10 Simberto wrote:
Yes, but as soon as a large proportion of the games population disables skins (because they think that will be an advantage in the game), those skins lose a lot of value to the people who would be willing to buy them, and they thus don't do so.

rather than the sledge hammer of "disable skins"... why not let the players CUSTOMIZE their opponents unit skins. Therefore, the players can select the skin they want for each opposition unit. If this player values identifiability above all else they'll wrap their opponents units skins accordingly.

For example, some people might view the 3 wheeled Hellion as the most easily recognizable Hellion. they'll chose that skin for their opponent.. etc. Of course, they'll have to buy it.

this will force the super serious players to buy all skins to test them all out for identifiability purposes. ATVI wins... the super casuals can keep playing SC2 as per usual .. the super serious players have to pay more money for a game they play a lot... and of course the whiners will find a way to whine about it as well. Sounds like the perfect solution.



Then there will be some skins better or more optimal to play with or against than others and SC2 it would become a pay to win, bad idea.
Rogue | Maru | Scarlett | Trap
TL+ Member
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
Last Edited: 2017-08-25 17:09:14
August 25 2017 17:06 GMT
#110
On August 26 2017 01:45 Argonauta wrote:
Show nested quote +
On August 26 2017 01:36 JimmyJRaynor wrote:
On August 26 2017 01:10 Simberto wrote:
Yes, but as soon as a large proportion of the games population disables skins (because they think that will be an advantage in the game), those skins lose a lot of value to the people who would be willing to buy them, and they thus don't do so.

rather than the sledge hammer of "disable skins"... why not let the players CUSTOMIZE their opponents unit skins. Therefore, the players can select the skin they want for each opposition unit. If this player values identifiability above all else they'll wrap their opponents units skins accordingly.

For example, some people might view the 3 wheeled Hellion as the most easily recognizable Hellion. they'll chose that skin for their opponent.. etc. Of course, they'll have to buy it.

this will force the super serious players to buy all skins to test them all out for identifiability purposes. ATVI wins... the super casuals can keep playing SC2 as per usual .. the super serious players have to pay more money for a game they play a lot... and of course the whiners will find a way to whine about it as well. Sounds like the perfect solution.

Then there will be some skins better or more optimal to play with or against than others and SC2 it would become a pay to win, bad idea.

its already happened. recognizing your own units in a deathball is critical.
a guy with lots of money to spend has 4 different Thors to choose from... if winning is his goal then he'll pick the most recognizable Thor.
there are several Marauder skins as well. again, a player will select the most recognizable Marauder.

hell when i first got the new Hellion and i glanced at my wireframes quickly i thought i had a bunch of Liberators in my deathball.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
August 25 2017 17:25 GMT
#111
On August 26 2017 00:52 Charoisaur wrote:
Show nested quote +
On August 26 2017 00:50 docvoc wrote:
On August 26 2017 00:40 The_Red_Viper wrote:
I still don't buy this "it would ruin skin sales". It would have an impact for sure, but i think people largely buy skins because they wanna customize their army and don't really care too much if the enemy can see it (or rather every enemy).


I have to disagree with you here. I think that a poll as well as some numbers would be needed here for either of us to show a conclusive argument, but without that here's my point. Skins are bought via micro-transaction for two reasons, one is to show you have them to your opponent, and the other is to have them because you want to look cool. Getting rid of anyone else seeing your skin rids any potential buyer of half of the reason to buy a skin for their in-game characters. While you may not care very much, I can say that I've specifically heard in other games from players who see another person's skin and ooze over it, or talk to that player about whether or not they like the skin. People like customizing their own characters to reflect their aesthetic, and that includes having other people see those skins. If we want to make this better, then the answer is not to prevent ourselves from seeing skins universally, its to only produce skins which produce enough contrast or make the units even more visibly distinct. Now if Blizz aren't too tied to this then a setting that eliminates skin viewing would be a reasonable option, but it would absolutely hurt sales.

Blizzard shouldn't value their sales over the gaming experience of their players.


In some sort of fantasy this could happen. I don't even mean Blizzard. I mean all business.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
August 25 2017 17:27 GMT
#112
well that and , the gaming experience results in sales.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
Last Edited: 2017-08-25 17:30:39
August 25 2017 17:28 GMT
#113
On August 26 2017 02:06 JimmyJRaynor wrote:
Show nested quote +
On August 26 2017 01:45 Argonauta wrote:
On August 26 2017 01:36 JimmyJRaynor wrote:
On August 26 2017 01:10 Simberto wrote:
Yes, but as soon as a large proportion of the games population disables skins (because they think that will be an advantage in the game), those skins lose a lot of value to the people who would be willing to buy them, and they thus don't do so.

rather than the sledge hammer of "disable skins"... why not let the players CUSTOMIZE their opponents unit skins. Therefore, the players can select the skin they want for each opposition unit. If this player values identifiability above all else they'll wrap their opponents units skins accordingly.

For example, some people might view the 3 wheeled Hellion as the most easily recognizable Hellion. they'll chose that skin for their opponent.. etc. Of course, they'll have to buy it.

this will force the super serious players to buy all skins to test them all out for identifiability purposes. ATVI wins... the super casuals can keep playing SC2 as per usual .. the super serious players have to pay more money for a game they play a lot... and of course the whiners will find a way to whine about it as well. Sounds like the perfect solution.

Then there will be some skins better or more optimal to play with or against than others and SC2 it would become a pay to win, bad idea.

its already happened. recognizing your own units in a deathball is critical.
a guy with lots of money to spend has 4 different Thors to choose from... if winning is his goal then he'll pick the most recognizable Thor.
there are several Marauder skins as well. again, a player will select the most recognizable Marauder.

hell when i first got the new Hellion and i glanced at my wireframes quickly i thought i had a bunch of Liberators in my deathball.


I have never seen an unrecognizable thor. This is getting silly. Over-exaggerating your point is not gonna help.

well that and , the gaming experience results in sales.


Likely not that simple.
Fango
Profile Joined July 2016
United Kingdom8987 Posts
August 25 2017 17:34 GMT
#114
On August 26 2017 02:06 JimmyJRaynor wrote:
Show nested quote +
On August 26 2017 01:45 Argonauta wrote:
On August 26 2017 01:36 JimmyJRaynor wrote:
On August 26 2017 01:10 Simberto wrote:
Yes, but as soon as a large proportion of the games population disables skins (because they think that will be an advantage in the game), those skins lose a lot of value to the people who would be willing to buy them, and they thus don't do so.

rather than the sledge hammer of "disable skins"... why not let the players CUSTOMIZE their opponents unit skins. Therefore, the players can select the skin they want for each opposition unit. If this player values identifiability above all else they'll wrap their opponents units skins accordingly.

For example, some people might view the 3 wheeled Hellion as the most easily recognizable Hellion. they'll chose that skin for their opponent.. etc. Of course, they'll have to buy it.

this will force the super serious players to buy all skins to test them all out for identifiability purposes. ATVI wins... the super casuals can keep playing SC2 as per usual .. the super serious players have to pay more money for a game they play a lot... and of course the whiners will find a way to whine about it as well. Sounds like the perfect solution.

Then there will be some skins better or more optimal to play with or against than others and SC2 it would become a pay to win, bad idea.

its already happened. recognizing your own units in a deathball is critical.
a guy with lots of money to spend has 4 different Thors to choose from... if winning is his goal then he'll pick the most recognizable Thor.
there are several Marauder skins as well. again, a player will select the most recognizable Marauder.

hell when i first got the new Hellion and i glanced at my wireframes quickly i thought i had a bunch of Liberators in my deathball.


That seems a bit much. Maybe it takes some getting used to, but there's no way thors or hellions could become unrecognisable when playing

Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
docvoc
Profile Blog Joined July 2011
United States5491 Posts
August 25 2017 20:47 GMT
#115
On August 26 2017 02:28 Wildmoon wrote:
Show nested quote +
On August 26 2017 02:06 JimmyJRaynor wrote:
On August 26 2017 01:45 Argonauta wrote:
On August 26 2017 01:36 JimmyJRaynor wrote:
On August 26 2017 01:10 Simberto wrote:
Yes, but as soon as a large proportion of the games population disables skins (because they think that will be an advantage in the game), those skins lose a lot of value to the people who would be willing to buy them, and they thus don't do so.

rather than the sledge hammer of "disable skins"... why not let the players CUSTOMIZE their opponents unit skins. Therefore, the players can select the skin they want for each opposition unit. If this player values identifiability above all else they'll wrap their opponents units skins accordingly.

For example, some people might view the 3 wheeled Hellion as the most easily recognizable Hellion. they'll chose that skin for their opponent.. etc. Of course, they'll have to buy it.

this will force the super serious players to buy all skins to test them all out for identifiability purposes. ATVI wins... the super casuals can keep playing SC2 as per usual .. the super serious players have to pay more money for a game they play a lot... and of course the whiners will find a way to whine about it as well. Sounds like the perfect solution.

Then there will be some skins better or more optimal to play with or against than others and SC2 it would become a pay to win, bad idea.

its already happened. recognizing your own units in a deathball is critical.
a guy with lots of money to spend has 4 different Thors to choose from... if winning is his goal then he'll pick the most recognizable Thor.
there are several Marauder skins as well. again, a player will select the most recognizable Marauder.

hell when i first got the new Hellion and i glanced at my wireframes quickly i thought i had a bunch of Liberators in my deathball.


I have never seen an unrecognizable thor. This is getting silly. Over-exaggerating your point is not gonna help.

Show nested quote +
well that and , the gaming experience results in sales.


Likely not that simple.


This is the most accurate way of looking at it. Creating a sustainable business model does not mean that a company can prioritize the gaming experience before its own existence. In a perfect world or scenario one would come directly from the other, but of course no business has that luxury. There are also many people who I would imagine might argue persuasively that skins are an integral part of the "gaming experience."
User was warned for too many mimes.
Isualin
Profile Joined March 2011
Germany1903 Posts
Last Edited: 2017-08-26 06:33:11
August 26 2017 06:33 GMT
#116
I also think you should be able to disable skins if you don't like to see them. It is easily configurable to be client side anyway. This is something like disabling emoticons on msn messenger in some way
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
August 26 2017 07:09 GMT
#117
Why do you guys actually care? Pros play enough games to get used to the skins, and as a casual player its just fun with some differentiating.

You will get used to this too, stop being so negative regarding every change.
Creager
Profile Joined February 2011
Germany1889 Posts
August 26 2017 07:35 GMT
#118
On August 26 2017 16:09 NEEDZMOAR wrote:
Why do you guys actually care? Pros play enough games to get used to the skins, and as a casual player its just fun with some differentiating.

You will get used to this too, stop being so negative regarding every change.


I couldn't care less about pros in this regard and no, for some it's not fun.

Change isn't something a game like StarCraft needs, it needs consistency.
... einmal mit Profis spielen!
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
Last Edited: 2017-08-26 09:25:56
August 26 2017 09:13 GMT
#119
On August 26 2017 02:28 Wildmoon wrote:
I have never seen an unrecognizable thor. This is getting silly. Over-exaggerating your point is not gonna help.

why pick out the Thor when i named more than the Thor? Building on that is claim the Thor is the only unit where this is possible.
what about the 3 Marauder skins? right now you can select the most recognizable Marauder. Is the world coming to an end because certain players have access to 3 Marauder skins and others only have access to 1 Marauder skin? Is that Pay2win? nah, you are over reaching. If you wish to stretch this Pay2Win label as far as you can then you can claim that buying an excellent mouse and keyboard improves your chances of winning as well and therefore every PC game is Pay2Win.

like i said, its already happening. the most serious players will buy and use the most recognizable units. Again, allowing players to customize their opponents skins is a nice move. It makes mirror matches look really cool.
On August 26 2017 02:28 Wildmoon wrote:
Show nested quote +
well that and , the gaming experience results in sales.

Likely not that simple.

the #1 value in Blizzard's core values mission statement is
"gameplay first"
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Charoisaur
Profile Joined August 2014
Germany15914 Posts
August 26 2017 09:29 GMT
#120
On August 26 2017 18:13 JimmyJRaynor wrote:
Show nested quote +
On August 26 2017 02:28 Wildmoon wrote:
I have never seen an unrecognizable thor. This is getting silly. Over-exaggerating your point is not gonna help.


like i said, its already happening. the most serious players will buy and use the most recognizable units.

The most recognizable units are those without skins
Many of the coolest moments in sc2 happen due to worker harassment
Charoisaur
Profile Joined August 2014
Germany15914 Posts
August 26 2017 09:31 GMT
#121
On August 26 2017 16:09 NEEDZMOAR wrote:
Why do you guys actually care? Pros play enough games to get used to the skins, and as a casual player its just fun with some differentiating.

You will get used to this too, stop being so negative regarding every change.

It's clearly a problem for pros otherwise they wouldn't be disallowed in tournaments.
Many of the coolest moments in sc2 happen due to worker harassment
Creager
Profile Joined February 2011
Germany1889 Posts
August 26 2017 09:36 GMT
#122
On August 26 2017 18:31 Charoisaur wrote:
Show nested quote +
On August 26 2017 16:09 NEEDZMOAR wrote:
Why do you guys actually care? Pros play enough games to get used to the skins, and as a casual player its just fun with some differentiating.

You will get used to this too, stop being so negative regarding every change.

It's clearly a problem for pros otherwise they wouldn't be disallowed in tournaments.


Not so sure if this is actually about the pros having problems or if it would fuck with the casual spectator too much. Either way it's reasonable to have such a rule in place and when you can qualify for WCS via ladder, they should even more so offer a "tournament mode" (only default skins).
... einmal mit Profis spielen!
[PkF] Wire
Profile Joined March 2013
France24192 Posts
August 26 2017 14:10 GMT
#123
On August 26 2017 18:36 Creager wrote:
Show nested quote +
On August 26 2017 18:31 Charoisaur wrote:
On August 26 2017 16:09 NEEDZMOAR wrote:
Why do you guys actually care? Pros play enough games to get used to the skins, and as a casual player its just fun with some differentiating.

You will get used to this too, stop being so negative regarding every change.

It's clearly a problem for pros otherwise they wouldn't be disallowed in tournaments.


Not so sure if this is actually about the pros having problems or if it would fuck with the casual spectator too much. Either way it's reasonable to have such a rule in place and when you can qualify for WCS via ladder, they should even more so offer a "tournament mode" (only default skins).

makes a lot of sense.

I'd like Blizzard to at least talk about this topic in one of the numerous updates they'll do for the testing map. If they're never going to allow skins customization of both sides, I'd like them to say it.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
Last Edited: 2017-08-26 14:38:20
August 26 2017 14:38 GMT
#124
On August 26 2017 18:29 Charoisaur wrote:
Show nested quote +
On August 26 2017 18:13 JimmyJRaynor wrote:
On August 26 2017 02:28 Wildmoon wrote:
I have never seen an unrecognizable thor. This is getting silly. Over-exaggerating your point is not gonna help.


like i said, its already happening. the most serious players will buy and use the most recognizable units.

The most recognizable units are those without skins

in your opinion and in your experience. for other people that might not be the case.

1 of the guys i play has a very slight oversensitivity to light and his pupils do not dilate correctly when he stares at an LCD screen for a long time. Therefore, for him, a PC game is a different experience than your experience. For him, the premium Marauder skin is the most recognizable.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
[PkF] Wire
Profile Joined March 2013
France24192 Posts
August 26 2017 14:51 GMT
#125
On August 26 2017 23:38 JimmyJRaynor wrote:
Show nested quote +
On August 26 2017 18:29 Charoisaur wrote:
On August 26 2017 18:13 JimmyJRaynor wrote:
On August 26 2017 02:28 Wildmoon wrote:
I have never seen an unrecognizable thor. This is getting silly. Over-exaggerating your point is not gonna help.


like i said, its already happening. the most serious players will buy and use the most recognizable units.

The most recognizable units are those without skins

in your opinion and in your experience. for other people that might not be the case.

1 of the guys i play has a very slight oversensitivity to light and his pupils do not dilate correctly when he stares at an LCD screen for a long time. Therefore, for him, a PC game is a different experience than your experience. For him, the premium Marauder skin is the most recognizable.

makes the option to custom all races' skins even more desirable
scvnotready
Profile Joined December 2016
4 Posts
August 26 2017 16:10 GMT
#126
When there was only a few skin, people asked blizzard more skin and blamed blizzard not making skins.

After blizzard started to make skins, people asked blizzard disabling skins. LOL
Uberfather
Profile Joined June 2017
272 Posts
August 26 2017 16:22 GMT
#127
On August 25 2017 21:04 MockHamill wrote:
Maybe we could get some micro transitions to handle this.

Disable your opponents skin: 9.95$
Extra map veto: 19.95$
Call down 300 extra minerals: 4.95$
Change loss to win: 9.95$


Thats making terran imba, they have to pay less to win
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2017-08-26 16:31:46
August 26 2017 16:31 GMT
#128
On August 27 2017 01:10 scvnotready wrote:
When there was only a few skin, people asked blizzard more skin and blamed blizzard not making skins.

After blizzard started to make skins, people asked blizzard disabling skins. LOL

Actually most people asked Blizzard to allow an option to disable skins ever since (unpaid) skins first arrived in HotS, but blizzard ignored that and carried on making as many skins as possible. Also before there was skins, most people didn't want skins, but the ones who did were obviously much more vocal.
Creager
Profile Joined February 2011
Germany1889 Posts
August 26 2017 17:33 GMT
#129
On August 26 2017 23:10 [PkF] Wire wrote:
Show nested quote +
On August 26 2017 18:36 Creager wrote:
On August 26 2017 18:31 Charoisaur wrote:
On August 26 2017 16:09 NEEDZMOAR wrote:
Why do you guys actually care? Pros play enough games to get used to the skins, and as a casual player its just fun with some differentiating.

You will get used to this too, stop being so negative regarding every change.

It's clearly a problem for pros otherwise they wouldn't be disallowed in tournaments.


Not so sure if this is actually about the pros having problems or if it would fuck with the casual spectator too much. Either way it's reasonable to have such a rule in place and when you can qualify for WCS via ladder, they should even more so offer a "tournament mode" (only default skins).

makes a lot of sense.

I'd like Blizzard to at least talk about this topic in one of the numerous updates they'll do for the testing map. If they're never going to allow skins customization of both sides, I'd like them to say it.


Yeah, I'd rather have a heads up on this than being ignored forever.
... einmal mit Profis spielen!
Creager
Profile Joined February 2011
Germany1889 Posts
Last Edited: 2017-08-26 17:40:37
August 26 2017 17:39 GMT
#130
On August 27 2017 01:31 Dangermousecatdog wrote:
Show nested quote +
On August 27 2017 01:10 scvnotready wrote:
When there was only a few skin, people asked blizzard more skin and blamed blizzard not making skins.

After blizzard started to make skins, people asked blizzard disabling skins. LOL

Actually most people asked Blizzard to allow an option to disable skins ever since (unpaid) skins first arrived in HotS, but blizzard ignored that and carried on making as many skins as possible. Also before there was skins, most people didn't want skins, but the ones who did were obviously much more vocal.


Yup, I have been opposed to skins in SC2 since when they first introduced them (collector's edition was kinda cool, because it was really exclusive, you rarely saw it and it was just one t3 unit), microtransactions when already buying the game three times are a shitty move, that's still my personal opinion, but even I bought the Nova mission pack and D.Va announcer because I really liked the content.

But when you introduce such a feature in a game that is quite seasoned already and the game worked splendid without it, you gotta at least offer an option to have it work like it previously did. That would just be user-friendly, but what do we know ^^
... einmal mit Profis spielen!
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
August 27 2017 07:18 GMT
#131
Are skins allowed in tournaments? I could see this being used to confuse opponents & help hide smaller units like dts etc.
Do something today that your future self will be thankful for.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2017-08-27 07:36:07
August 27 2017 07:35 GMT
#132
On August 27 2017 16:18 Jan1997 wrote:
Are skins allowed in tournaments? I could see this being used to confuse opponents & help hide smaller units like dts etc.


Nope. Skins aren't allowed in most (almost all?) tournaments. Though sometimes players do use skins especially in qualifiers, and generally everyone just lets it slide. Though I haven't seen any of the more confusing skins in tournaments. I assume the opponent would complain in that case.
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
August 27 2017 13:52 GMT
#133
On August 27 2017 16:35 ZigguratOfUr wrote:
Show nested quote +
On August 27 2017 16:18 Jan1997 wrote:
Are skins allowed in tournaments? I could see this being used to confuse opponents & help hide smaller units like dts etc.


Nope. Skins aren't allowed in most (almost all?) tournaments. Though sometimes players do use skins especially in qualifiers, and generally everyone just lets it slide. Though I haven't seen any of the more confusing skins in tournaments. I assume the opponent would complain in that case.

I remember seeing skins it tournaments, though. Granted, not in GSL or SSL, but for one, I specifically remember seeing people use skins yesterday in the WCS Montreal NA Qualifiers. I know it's a qualifier, but it's still WCS, so I would expect it to have the same rules as the main event.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2017-08-28 22:12:17
August 28 2017 22:09 GMT
#134
On August 25 2017 21:56 PharaphobiaSC wrote:
Show nested quote +
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

U can use it whenever you want, but it generates attention and potenional money to run this damn WCS so you can watch ur pros on streams competing....


god what has TL become

literally no one cares about the shitty 1990s ricemobile you've autistically poured thousands of dollars into or your skins. see a pattern here? ur opinion is actually so worthless

"Joined: April 2016"

sounds about right

User was warned for this post
c0sm0naut
Profile Joined April 2011
United States1229 Posts
August 28 2017 22:13 GMT
#135
On August 27 2017 01:22 Uberfather wrote:
Show nested quote +
On August 25 2017 21:04 MockHamill wrote:
Maybe we could get some micro transitions to handle this.

Disable your opponents skin: 9.95$
Extra map veto: 19.95$
Call down 300 extra minerals: 4.95$
Change loss to win: 9.95$


Thats making terran imba, they have to pay less to win


bringing the other races up to terran level w the calldown hahaha
seemsgood
Profile Joined January 2016
5527 Posts
Last Edited: 2017-08-28 22:43:55
August 28 2017 22:43 GMT
#136
Is this low setting ?
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
Last Edited: 2017-08-29 03:58:45
August 29 2017 03:56 GMT
#137
On August 29 2017 07:09 c0sm0naut wrote:
Show nested quote +
On August 25 2017 21:56 PharaphobiaSC wrote:
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

U can use it whenever you want, but it generates attention and potenional money to run this damn WCS so you can watch ur pros on streams competing....

god what has TL become
literally no one cares about the shitty 1990s ricemobile you've autistically poured thousands of dollars into or your skins. see a pattern here? ur opinion is actually so worthless
"Joined: April 2016"
sounds about right
User was warned for this post

if u r implying TL is a place where people new to SC2 and RTS are hanging out.. then i think its fantastic. as RTS games age the ladder becomes a shark infested grinder. New players need a place where they can slowly get better and gradually increase their knowledge and skills so they can actually enjoy 1v1 Ladder. if TL.Net is that place. That's great. If not TL.Net it needs to be someplace else.

i think there is good beginner content on TL. and i think its great that it exists.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2017-08-29 06:10:01
August 29 2017 06:05 GMT
#138
On August 29 2017 12:56 JimmyJRaynor wrote:
Show nested quote +
On August 29 2017 07:09 c0sm0naut wrote:
On August 25 2017 21:56 PharaphobiaSC wrote:
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

U can use it whenever you want, but it generates attention and potenional money to run this damn WCS so you can watch ur pros on streams competing....

god what has TL become
literally no one cares about the shitty 1990s ricemobile you've autistically poured thousands of dollars into or your skins. see a pattern here? ur opinion is actually so worthless
"Joined: April 2016"
sounds about right
User was warned for this post

if u r implying TL is a place where people new to SC2 and RTS are hanging out.. then i think its fantastic. as RTS games age the ladder becomes a shark infested grinder. New players need a place where they can slowly get better and gradually increase their knowledge and skills so they can actually enjoy 1v1 Ladder. if TL.Net is that place. That's great. If not TL.Net it needs to be someplace else.

i think there is good beginner content on TL. and i think its great that it exists.

yeah its a great resource for them
unfortunately their posts often contribute nothing because they do not read the rules of the forum or the topic they are posting in

lets analyze what this kid actually said:

"I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

U can use it whenever you want, but it generates attention and potenional money to run this damn WCS so you can watch ur pros on streams competing.... "


After some random shit, he kind of makes a point. (that skins fund WCS)

but what kind of thread are we in? a thread asking for an option to disable skins for people who do not want to use them.

was his post on topic? no, he talked about his cars, his ownership of skins, then talked about the benefits of new revenue sources for the game

is this a topic about his car, his ownership of skins or the benefits of new revenue sources for the game?
no, this topic is about establishing a community demand for the ability to disable skins



since common sense establishes that having funds for WCS and having a button to disable skins are not mutually exclusive, Mods can easily determine that this post is totally off topic and warn/ban the user for this post. but they dont. and so now this is why TL is the way it is. random kids with "SC" in their name making tangential narcissistic/self-referential posts, wasting our time and not actually engaging with the community in a meaningful way! im not saying to go back to when they used to be absolute sticklers, because that probably scared away a lot of new users, but... come on...
Poopi
Profile Blog Joined November 2010
France12771 Posts
August 29 2017 06:43 GMT
#139
Skins are quite bad looking and it's indeed bad for readability but I guess they need to sell stuff?
Would be nice to have an option to disable enemy skins.
WriterMaru
KrOjah
Profile Joined March 2017
United Kingdom68 Posts
August 29 2017 10:54 GMT
#140
On August 29 2017 15:43 Poopi wrote:
Skins are quite bad looking and it's indeed bad for readability but I guess they need to sell stuff?
Would be nice to have an option to disable enemy skins.


Free 2 play games "need" to sell stuff. That is not the case here. If it is just to keep the pro scene afloat then one has to question whether it is worth carrying on with. Surely if viewing numbers are so bad that there is little interest from sponsors that is saying something.

I have not played Sc2 in years and in general I do not mind skins, but I would be a little pissed by the screenshot in the OP. Units are literally camouflaged into one another. How that was deemed exceptable is a bit of a joke.
KOtical
Profile Joined January 2011
Germany451 Posts
August 29 2017 13:08 GMT
#141
i would love to have an option to set default skins on my opponent
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
August 29 2017 13:34 GMT
#142
Blizz will never add a option to disable skins.

Because then people cant brag about their skins anymore. Imo one of the main reasons for owning skins is to show off.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
JimSocks
Profile Joined February 2009
United States968 Posts
August 29 2017 14:10 GMT
#143
blizz just needs to make it so the skins don't camo other units. whoever designed those skins didn't take camo into account. but we said about this with certain colors and creep before.
207aicila
Profile Joined January 2015
1237 Posts
August 29 2017 14:18 GMT
#144
On August 29 2017 15:05 c0sm0naut wrote:
Show nested quote +
On August 29 2017 12:56 JimmyJRaynor wrote:
On August 29 2017 07:09 c0sm0naut wrote:
On August 25 2017 21:56 PharaphobiaSC wrote:
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

U can use it whenever you want, but it generates attention and potenional money to run this damn WCS so you can watch ur pros on streams competing....

god what has TL become
literally no one cares about the shitty 1990s ricemobile you've autistically poured thousands of dollars into or your skins. see a pattern here? ur opinion is actually so worthless
"Joined: April 2016"
sounds about right
User was warned for this post

if u r implying TL is a place where people new to SC2 and RTS are hanging out.. then i think its fantastic. as RTS games age the ladder becomes a shark infested grinder. New players need a place where they can slowly get better and gradually increase their knowledge and skills so they can actually enjoy 1v1 Ladder. if TL.Net is that place. That's great. If not TL.Net it needs to be someplace else.

i think there is good beginner content on TL. and i think its great that it exists.

yeah its a great resource for them
unfortunately their posts often contribute nothing because they do not read the rules of the forum or the topic they are posting in

lets analyze what this kid actually said:

"I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

U can use it whenever you want, but it generates attention and potenional money to run this damn WCS so you can watch ur pros on streams competing.... "


After some random shit, he kind of makes a point. (that skins fund WCS)

but what kind of thread are we in? a thread asking for an option to disable skins for people who do not want to use them.

was his post on topic? no, he talked about his cars, his ownership of skins, then talked about the benefits of new revenue sources for the game

is this a topic about his car, his ownership of skins or the benefits of new revenue sources for the game?
no, this topic is about establishing a community demand for the ability to disable skins



since common sense establishes that having funds for WCS and having a button to disable skins are not mutually exclusive, Mods can easily determine that this post is totally off topic and warn/ban the user for this post. but they dont. and so now this is why TL is the way it is. random kids with "SC" in their name making tangential narcissistic/self-referential posts, wasting our time and not actually engaging with the community in a meaningful way! im not saying to go back to when they used to be absolute sticklers, because that probably scared away a lot of new users, but... come on...


For what it's worth I agree with you.

And as someone with a Quake background I also agree that being forced to see skins that you don't want to see and which might even put you at a disadvantage depending on their readability is a big no-no.
mfw people who never followed BW speak about sAviOr as if they know anything... -___-''''
TL+ Member
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
August 29 2017 14:51 GMT
#145
On August 29 2017 23:18 207aicila wrote:
Show nested quote +
On August 29 2017 15:05 c0sm0naut wrote:
On August 29 2017 12:56 JimmyJRaynor wrote:
On August 29 2017 07:09 c0sm0naut wrote:
On August 25 2017 21:56 PharaphobiaSC wrote:
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

U can use it whenever you want, but it generates attention and potenional money to run this damn WCS so you can watch ur pros on streams competing....

god what has TL become
literally no one cares about the shitty 1990s ricemobile you've autistically poured thousands of dollars into or your skins. see a pattern here? ur opinion is actually so worthless
"Joined: April 2016"
sounds about right
User was warned for this post

if u r implying TL is a place where people new to SC2 and RTS are hanging out.. then i think its fantastic. as RTS games age the ladder becomes a shark infested grinder. New players need a place where they can slowly get better and gradually increase their knowledge and skills so they can actually enjoy 1v1 Ladder. if TL.Net is that place. That's great. If not TL.Net it needs to be someplace else.

i think there is good beginner content on TL. and i think its great that it exists.

yeah its a great resource for them
unfortunately their posts often contribute nothing because they do not read the rules of the forum or the topic they are posting in

lets analyze what this kid actually said:

"I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

U can use it whenever you want, but it generates attention and potenional money to run this damn WCS so you can watch ur pros on streams competing.... "


After some random shit, he kind of makes a point. (that skins fund WCS)

but what kind of thread are we in? a thread asking for an option to disable skins for people who do not want to use them.

was his post on topic? no, he talked about his cars, his ownership of skins, then talked about the benefits of new revenue sources for the game

is this a topic about his car, his ownership of skins or the benefits of new revenue sources for the game?
no, this topic is about establishing a community demand for the ability to disable skins



since common sense establishes that having funds for WCS and having a button to disable skins are not mutually exclusive, Mods can easily determine that this post is totally off topic and warn/ban the user for this post. but they dont. and so now this is why TL is the way it is. random kids with "SC" in their name making tangential narcissistic/self-referential posts, wasting our time and not actually engaging with the community in a meaningful way! im not saying to go back to when they used to be absolute sticklers, because that probably scared away a lot of new users, but... come on...


For what it's worth I agree with you.

And as someone with a Quake background I also agree that being forced to see skins that you don't want to see and which might even put you at a disadvantage depending on their readability is a big no-no.


As someone with a Quake background you should know that they disabled enemymodels in Quake Champions because of skins )
twitch.tv/pharaphobia
207aicila
Profile Joined January 2015
1237 Posts
Last Edited: 2017-08-29 15:38:43
August 29 2017 15:37 GMT
#146
On August 29 2017 23:51 PharaphobiaSC wrote:
Show nested quote +
On August 29 2017 23:18 207aicila wrote:
On August 29 2017 15:05 c0sm0naut wrote:
On August 29 2017 12:56 JimmyJRaynor wrote:
On August 29 2017 07:09 c0sm0naut wrote:
On August 25 2017 21:56 PharaphobiaSC wrote:
On August 25 2017 19:35 Charoisaur wrote:
On August 25 2017 18:33 PharaphobiaSC wrote:
There is not a single game which allows you to turn of skins.. and dont give that SC:R bullshit beucase all that shuts off is MAIN BUILDING SKIN, which is literally the most ignored and least watched building in the game...

So there goes mr. obvious fact...: Why on earth would you pay an art team to make skins and than implementing an option to shut them off? Tournaments do that for a reason, because (and i said that like 4 times already) it matters nowhere else than there....

So there goes typical StarCraft community reaction "fcing blizz cash grab everything costs money and its bad" yet they finally make some profit back from years of investment.... and you are sitting here as a diamond player playing ladder for fun acting like few black stalkers and immortals are ruining the game...

Idk its just sad...

The sad thing are those *** who want to force their opponent to see something they don't want to see.
There is zero harm to implementing an option to turn off skins.
The only people who want to disable them are players who are annoyed by them and if you want to force them to see them anyway you're just a *** who wants to ruin others gaming experience.


I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

U can use it whenever you want, but it generates attention and potenional money to run this damn WCS so you can watch ur pros on streams competing....

god what has TL become
literally no one cares about the shitty 1990s ricemobile you've autistically poured thousands of dollars into or your skins. see a pattern here? ur opinion is actually so worthless
"Joined: April 2016"
sounds about right
User was warned for this post

if u r implying TL is a place where people new to SC2 and RTS are hanging out.. then i think its fantastic. as RTS games age the ladder becomes a shark infested grinder. New players need a place where they can slowly get better and gradually increase their knowledge and skills so they can actually enjoy 1v1 Ladder. if TL.Net is that place. That's great. If not TL.Net it needs to be someplace else.

i think there is good beginner content on TL. and i think its great that it exists.

yeah its a great resource for them
unfortunately their posts often contribute nothing because they do not read the rules of the forum or the topic they are posting in

lets analyze what this kid actually said:

"I bough skins, and I use then when i want... yesterday i played with stock skins... few years ago i bough an stock 97 Supra and I drove stock and noone cares... today its fully moded 650HP non stock car and girls love it and guys wants to have it too... You see the pattern here?

U can use it whenever you want, but it generates attention and potenional money to run this damn WCS so you can watch ur pros on streams competing.... "


After some random shit, he kind of makes a point. (that skins fund WCS)

but what kind of thread are we in? a thread asking for an option to disable skins for people who do not want to use them.

was his post on topic? no, he talked about his cars, his ownership of skins, then talked about the benefits of new revenue sources for the game

is this a topic about his car, his ownership of skins or the benefits of new revenue sources for the game?
no, this topic is about establishing a community demand for the ability to disable skins



since common sense establishes that having funds for WCS and having a button to disable skins are not mutually exclusive, Mods can easily determine that this post is totally off topic and warn/ban the user for this post. but they dont. and so now this is why TL is the way it is. random kids with "SC" in their name making tangential narcissistic/self-referential posts, wasting our time and not actually engaging with the community in a meaningful way! im not saying to go back to when they used to be absolute sticklers, because that probably scared away a lot of new users, but... come on...


For what it's worth I agree with you.

And as someone with a Quake background I also agree that being forced to see skins that you don't want to see and which might even put you at a disadvantage depending on their readability is a big no-no.


As someone with a Quake background you should know that they disabled enemymodels in Quake Champions because of skins )


It's not like it would make sense to allow a cg_forceenemymodel command in a game with numerous different champions each with its own hitbox.

Nice try at a gotcha though, I give you 3/10 for effort.
mfw people who never followed BW speak about sAviOr as if they know anything... -___-''''
TL+ Member
Hadronsbecrazy
Profile Joined September 2013
United Kingdom551 Posts
August 29 2017 16:12 GMT
#147
dont get me started on those baneling skins on creep on low settings
No need Build Orders, Only Micro,Favourite Players: Maru, Zest, soOjwa , CJherO
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
August 29 2017 16:22 GMT
#148
On August 29 2017 22:34 gingerfluffmuff wrote:
Blizz will never add a option to disable skins.

Because then people cant brag about their skins anymore. Imo one of the main reasons for owning skins is to show off.

I agree and that is why i was opposed to this. On a free to play game that's fine, but i paid 140+euros for the damn game, i don't want to put up with the tipical free to play BS.
Head Coach Park: "They should buff tanks!"
paralleluniverse
Profile Joined July 2010
4065 Posts
August 29 2017 17:31 GMT
#149
Indeed, skins are beginning to ruin the game.
paralleluniverse
Profile Joined July 2010
4065 Posts
August 29 2017 17:33 GMT
#150
On August 26 2017 01:04 The_Red_Viper wrote:
I like that argument actually. If you really dislike skins so much that you would disable them it's unlikely that you would buy them to begin with.

Not true.

Seeing your own skins doesn't disrupt gameplay. Seeing your opponent's can.
Creager
Profile Joined February 2011
Germany1889 Posts
August 29 2017 17:34 GMT
#151
On August 29 2017 19:54 KrOjah wrote:
Show nested quote +
On August 29 2017 15:43 Poopi wrote:
Skins are quite bad looking and it's indeed bad for readability but I guess they need to sell stuff?
Would be nice to have an option to disable enemy skins.


Free 2 play games "need" to sell stuff. That is not the case here. If it is just to keep the pro scene afloat then one has to question whether it is worth carrying on with. Surely if viewing numbers are so bad that there is little interest from sponsors that is saying something.

I have not played Sc2 in years and in general I do not mind skins, but I would be a little pissed by the screenshot in the OP. Units are literally camouflaged into one another. How that was deemed exceptable is a bit of a joke.


Yes, that's actually a good, albeit brutally honest point, I guess. I know most of us really like this whole esports thing, but when we take our rose-tinted glasses off for a second, we might realize that those big events, tournaments etc. are all promotional acts, all of them are PR gigs advertising the respective game played - and now that they partly outsource that investment to their customers people are even happy about it. Different times, I guess.
... einmal mit Profis spielen!
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2017-08-29 17:37:56
August 29 2017 17:37 GMT
#152
On August 29 2017 22:34 gingerfluffmuff wrote:
Blizz will never add a option to disable skins.

Because then people cant brag about their skins anymore. Imo one of the main reasons for owning skins is to show off.

This nonsense argument that keeps getting trotted out has been totally debunked.

1. The argument totally ignores how skins have been degrading the game by reducing readability and impacting gameplay.

2. You can still show them off to all the people who choose not to use the option.

3. There's actually nothing to show off, because no skin is impressive or unique. Everyone's already seen them all already.

4. There is zero evidence it would reduce sale of skins. That is based on nothing.

5. Allowing skins to be turned off could even improved their appeal by allowing them to be used in co-op, without restriction in large game formats, in WCS tournaments, without ruining the readability of the game.

6. SCR has the option. There is no problem.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
Last Edited: 2017-08-29 18:53:30
August 29 2017 18:44 GMT
#153
On August 30 2017 02:37 paralleluniverse wrote:
4. There is zero evidence it would reduce sale of skins. That is based on nothing.

There is zero evidence because no one except ATVI and Blizz has information related to what features and benefits impact buying decisions of their customers.

i didn't buy the TB voice pack until i heard him in a replay where i watched from my opponents' perspective. Seeing the super cool red//black Brotherhood of Nod terrans would make me want to go out and buy the Warchest skins.


had there been a feature that disabled voice packs so i can only ever hear the adjutant i never would've bought the TB Voice pack. and i probably would've disabled voice packs given the choice.

so there is $7.50 right there.

Peace Thru Power!
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
DSh1
Profile Joined April 2017
292 Posts
August 29 2017 18:51 GMT
#154
Skins in SC2 are also different from other games since it's an RTS where the units are relatively small and you have to be able to discern them at a glance, maybe even subconciously. In Overwatch for example skins are not a problem, since the character figures are quite big.

In the end there are two sides of the argument:

Allowing an option to turn of skins would definitely improve gameplay experience for some people.

However this would also definitely lead to some people not buying skins.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16669 Posts
Last Edited: 2017-08-29 18:52:42
August 29 2017 18:52 GMT
#155
well , i'd like the ability to customize my opponent's skins to what i like to see. this could lead to me buying more skins.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
207aicila
Profile Joined January 2015
1237 Posts
August 29 2017 19:29 GMT
#156
On August 30 2017 03:52 JimmyJRaynor wrote:
well , i'd like the ability to customize my opponent's skins to what i like to see. this could lead to me buying more skins.


Yeah see, it's not such a bad idea to allow every player to choose what they want to see.
mfw people who never followed BW speak about sAviOr as if they know anything... -___-''''
TL+ Member
Erugua
Profile Joined November 2015
13 Posts
August 29 2017 21:15 GMT
#157
The biggest problem for the OP picture is that every unit has the same colour, while in standard version immortals are yellow, stalkers are grey..
There is the same problem for zerg I believe.
I actually bought it, don't really know why tho, I knew about the baneling issue and some of the others before I did that.. Maybe because it gives advantage and so many zerg have it in ladder and that I want to support the game also.

On the other hand just making it less confusing, with more work on each skin and some easy to recognize features and that should do the trick.

BTW OP, you couldn't count very fast anything that is 20+ units, even if it was 11 roaches 10 hydras and 7 zerglings, cuz even with 3 by 3 or 4 by 4 counting you have better things to do, and you should already know that he has 8 immortals coming to schreck you goddamn
DudeMan260
Profile Joined February 2017
United States17 Posts
August 29 2017 22:21 GMT
#158
BTW OP, you couldn't count very fast anything that is 20+ units, even if it was 11 roaches 10 hydras and 7 zerglings, cuz even with 3 by 3 or 4 by 4 counting you have better things to do, and you should already know that he has 8 immortals coming to schreck you goddamn


I'm not one of the ones too affected by the unit skins. I barely have enough time to play anymore, I much prefer to watch as It's easy to pause.

It's reasonable to assume that a professional would be able to determine unit counts at a glance, to an oddly specific number, even when it's zerglings. The amount of time they've invested is beyond your average player. It would almost be a requirement for zerg players to discern this information when defending multi prong aggression. The difference between 6 banelings rolling at 16 marines and 8 is huge. Although, we don't see that style of Byun aggression that much anymore, you should get the point.

I could go on with different units being a burden to undermine like widow mine counts or immortal counts. It all plays into reactivity.
The moment you think you've learned everything is the moment you stop learning.
Erugua
Profile Joined November 2015
13 Posts
August 29 2017 23:37 GMT
#159
^
That's what I'm saying, you glance at it, and since you saw it a million time already you know what it is.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
August 30 2017 11:20 GMT
#160
my monitor has a high contrast gaming mode that improves readability, and even if yours doesn't certainly it at least has color and contrast settings you can tweak
TL+ Member
Psychobabas
Profile Blog Joined March 2006
2531 Posts
September 23 2017 10:22 GMT
#161
That combination of skin on protoss units... It's so hard to see the immortals...
Zulu23
Profile Joined August 2011
Germany132 Posts
September 23 2017 14:53 GMT
#162
I totally agree, we shall not be forced to see the skins that our opponents want us to see, at least in ranked Games.

This game is dependent on information presented in a glimps of a second and a variety of skins makes it even harder to decode this information.

I mean what comes next, 10 Bucks for Skins which are even more difficult to distinguish from each other`?
Arbiter Matiego
Profile Joined June 2015
United States14 Posts
October 03 2017 17:42 GMT
#163
"There is not a single game which allows you to turn of skins"


What the hell are you talking about....? plenty of games have this option including StarCraft Remastered.

I can't believe this lie wasn't even addressed.

The whole idea that people have to be forced to see other people's skins because X wants to show off is nonsensical, should I be forced to use ULTRA graphical settings too and kill my computer? my opponent has ULTRA graphical settings on so he can show off and be a badass!

Why should the skin player's wants be above my own? why should he be able to change my viewing experience to my detriment?

none of these arguments make any actual sense.
"Warp Field Stabilized"
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
November 16 2017 21:31 GMT
#164
I came here just to say, I CAN'T distinguish stalkers and immortals. And a lot of other skins. I hate this, FIX this!!!
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