• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:06
CEST 14:06
KST 21:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)78ZeroSpace at Steam NextFest - Last free demo36Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The future of the SC game model 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10769 users

LotV Balance Update and Request For Feedback

Forum Index > SC2 General
Post a Reply
1 2 3 4 Next All
JimmyJRaynor
Profile Blog Joined April 2010
Canada17651 Posts
Last Edited: 2017-08-02 17:08:30
August 02 2017 17:04 GMT
#1
Blizzard Battle.Net Post
In recent weeks, we've been discussing a change to the Reaper, and we recently implemented a balance update in all regions to put the following change into effect. Thank you for all your feedback over the recent weeks and months in pushing this change forward, and we look forward to discussing further changes that we may explore in the weeks to come.

Terran

Reaper
KD8 Charge damage reduced from 10 to 5.
If you're interested in the StarCraft II Balance Team's reasoning behind each change, take a look through some of the recent Community Feedback Updates for more information!

As always, we appreciate all the feedback we’ve received from the community. Your feedback and playtesting helped shape this update, and we hope you’ll continue to participate in future balance discussions. Until next time, we hope you enjoy this change!

source:
http://us.battle.net/sc2/en/blog/20950472/legacy-of-the-void-balance-update-july-2017-7-31-2017
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
JimmyJRaynor
Profile Blog Joined April 2010
Canada17651 Posts
Last Edited: 2017-08-02 17:09:38
August 02 2017 17:06 GMT
#2
so i guess when several Reapers get cornered and surrounded by the zerglings of a smart Zerg player with good micro
then using several KD8 charges as a last-chance desperation move will kill a lot less zerglings.

other than that... do KD8 charges do much except damage larva?
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Avexyli
Profile Blog Joined April 2014
United States711 Posts
Last Edited: 2017-08-02 17:24:22
August 02 2017 17:23 GMT
#3
Technically makes damaging creep tumors a bit harder, but.. in critical mass that doesn't matter.

I feel like the ability just doesn't belong and should be removed regardless. The goal should be giving the reaper some form of tickle harass without snowballing, or giving it something for lategame use.

Thing is, SC2 has so much dependence on air units and avoiding terrain, that there's no reason to make the reaper a lategame scout unit. You can just scan, or drop, etc.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
xTJx
Profile Joined May 2014
Brazil419 Posts
August 02 2017 17:36 GMT
#4
Looks like the "new" balance team is 3x slower than before. Maybe in 2 months we'll have a patch and in 3 years they'll realise mass oracle is broken in PvZ.
No prejudices, i hate everyone equally.
Psychobabas
Profile Blog Joined March 2006
2531 Posts
August 02 2017 17:42 GMT
#5
fix swarm hosts
seopthi
Profile Blog Joined December 2014
399 Posts
August 02 2017 17:53 GMT
#6
Swarm host is the obvious problem.

PvZ balance should be looked into, especially at lower levels I think.
kajtarp
Profile Joined April 2011
Hungary489 Posts
August 02 2017 17:56 GMT
#7
Remove the knockback, thats the biggest issue. Not damage. They'll use 2 grenades instead of one then. With high amount of reapers they can almost non stop spam grenades.
Why so serious?
phodacbiet
Profile Joined August 2010
United States1740 Posts
August 02 2017 18:19 GMT
#8
On August 03 2017 02:36 xTJx wrote:
Looks like the "new" balance team is 3x slower than before. Maybe in 2 months we'll have a patch and in 3 years they'll realise mass oracle is broken in PvZ.


Mass oracle is broken in PvZ?
Meepman
Profile Joined December 2009
Canada610 Posts
August 02 2017 18:23 GMT
#9
On August 03 2017 03:19 phodacbiet wrote:
Show nested quote +
On August 03 2017 02:36 xTJx wrote:
Looks like the "new" balance team is 3x slower than before. Maybe in 2 months we'll have a patch and in 3 years they'll realise mass oracle is broken in PvZ.


Mass oracle is broken in PvZ?


dude didn't you see it won a few games recently AND has did it vs elazer!!! shut it all down.
Elentos
Profile Blog Joined February 2015
55583 Posts
August 02 2017 18:33 GMT
#10
I would have liked some more communication before going live with the change. The nerf definitely isn't enough to fix TvT.
Every 60 seconds in Africa, a minute passes.
Charoisaur
Profile Joined August 2014
Germany16079 Posts
August 02 2017 18:42 GMT
#11
Good patch. 3 rax reaper will be probably dead with this change.
Poor Byun.
Many of the coolest moments in sc2 happen due to worker harassment
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
August 02 2017 18:58 GMT
#12
On August 03 2017 03:23 Meepman wrote:
Show nested quote +
On August 03 2017 03:19 phodacbiet wrote:
On August 03 2017 02:36 xTJx wrote:
Looks like the "new" balance team is 3x slower than before. Maybe in 2 months we'll have a patch and in 3 years they'll realise mass oracle is broken in PvZ.


Mass oracle is broken in PvZ?


dude didn't you see it won a few games recently AND has did it vs elazer!!! shut it all down.

New strategy that has not been figured out yet. Oh noes! Let's see what happens for a little while longer.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
August 02 2017 19:02 GMT
#13
Just remove the grenade, or at least the knockback effect...
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2017-08-02 19:13:28
August 02 2017 19:05 GMT
#14
On August 03 2017 02:36 xTJx wrote:
Looks like the "new" balance team is 3x slower than before. Maybe in 2 months we'll have a patch and in 3 years they'll realise mass oracle is broken in PvZ.



LOL

are you talking about solar vs classic? that game where solar sat on lair tech for 15 minutes and didnt make a single infestor vs clumped, low range air units?
JimmyJRaynor
Profile Blog Joined April 2010
Canada17651 Posts
Last Edited: 2017-08-02 19:11:48
August 02 2017 19:11 GMT
#15
If this Reaper nerf results in Terran being unable to deal with mass zerglings in the TvZ early//mid game then please buff the Hellion when its in Hellion-form ... in some way.
On August 03 2017 04:02 [PkF] Wire wrote:
Just remove the grenade, or at least the knockback effect...

i'd prefer it if they completely redesigned the Reaper. However, they probably don't have the resources for that. Other than the Reaper being a clusterfuck of a unit the game is in a good place and very close to balanced. As a result, we get these very small stat tweaks.

I think Terran Air is still slightly too strong and Terran Ground is slightly too weak, but that is such a nit-picky thing i don't think it'll ever get 100% perfectly tuned the way i like it. Anyhow, they nerfed Terran air by like 1% by increasing the supply cost of the Raven. So that was good.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2017-08-02 19:12:20
August 02 2017 19:11 GMT
#16


no balance topic is worth talking about when this skin exists in the game, with NO OPTION TO DISABLE

the new bane skin is pay to win

blizzard release a nearly unrecognizable purple baneling skin with no way of turning it off to every player in the world willing to pay for it

and here we are arguing over reapers still (not a unit or trend that is shifting the meta, not a unit or trend that is leading to terrans even having above 55% winrate, not a unit or trend that is unbeatable)

get ur head out of ur ass TL and go complain on the blizzard forum where they actually read feedback. im sure with dayvie gone those monkies no longer receive TL feedback
Topin
Profile Blog Joined December 2010
Peru10120 Posts
August 02 2017 19:15 GMT
#17
at first reading the reaper nerf feels ok but when having a critical mass of reapers i dont know if it will be enough. i guess we will have to wait and see.


i wish the balance team would talk about how harras is way too powerful. oracles, banshees, mines and probably other units can deal game ending damage with just one or a few o those units. toning down the harras part of the game could be helpful to have more interesting matchs. yesterday i was watching Artosis streaming BW and 4 or 5 wraith were attacking his mineral line... yea he was behind after that but he could play a decent match until he died, in sc2 you practically die if one oracle/banshee/mine in your mineral line go unnoticed :/
i would define my style between a mix of ByuN, Maru and MKP
xTJx
Profile Joined May 2014
Brazil419 Posts
August 02 2017 21:00 GMT
#18
On August 03 2017 04:05 c0sm0naut wrote:
Show nested quote +
On August 03 2017 02:36 xTJx wrote:
Looks like the "new" balance team is 3x slower than before. Maybe in 2 months we'll have a patch and in 3 years they'll realise mass oracle is broken in PvZ.



LOL

are you talking about solar vs classic? that game where solar sat on lair tech for 15 minutes and didnt make a single infestor vs clumped, low range air units?


Mass oracle has been a thing since the beta, what happens is that people only realise it when pros start doing that, just like it was with mass reapers.

Ask masters zergs like me and they'll all confirm it.
No prejudices, i hate everyone equally.
phodacbiet
Profile Joined August 2010
United States1740 Posts
August 02 2017 21:15 GMT
#19
On August 03 2017 06:00 xTJx wrote:
Show nested quote +
On August 03 2017 04:05 c0sm0naut wrote:
On August 03 2017 02:36 xTJx wrote:
Looks like the "new" balance team is 3x slower than before. Maybe in 2 months we'll have a patch and in 3 years they'll realise mass oracle is broken in PvZ.



LOL

are you talking about solar vs classic? that game where solar sat on lair tech for 15 minutes and didnt make a single infestor vs clumped, low range air units?


Mass oracle has been a thing since the beta, what happens is that people only realise it when pros start doing that, just like it was with mass reapers.

Ask masters zergs like me and they'll all confirm it.


You run into Protoss in Master league? I just run into Zergs and sometimes Terran. Also, just sack an ovi, if you see them going 2+ sg just drop down spores and get hydras/infestors. If you are losing to 1 stargate mass oracles or getting caught off guard with oracles then it's your fault imo.
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2017-08-02 22:06:12
August 02 2017 22:05 GMT
#20
On August 03 2017 06:00 xTJx wrote:
Show nested quote +
On August 03 2017 04:05 c0sm0naut wrote:
On August 03 2017 02:36 xTJx wrote:
Looks like the "new" balance team is 3x slower than before. Maybe in 2 months we'll have a patch and in 3 years they'll realise mass oracle is broken in PvZ.



LOL

are you talking about solar vs classic? that game where solar sat on lair tech for 15 minutes and didnt make a single infestor vs clumped, low range air units?


Mass oracle has been a thing since the beta, what happens is that people only realise it when pros start doing that, just like it was with mass reapers.

Ask masters zergs like me and they'll all confirm it.



this will be a build for one month tops, people will construct infestors and collect free wins

then it will fall out of meta again, its users realize how bad the build is

i play random, trust me this shit is incredibly bad. still the only reliably viable thing you can do is get a 2nd nex, get sg units or sentries for hallucination, see what zerg is doing,taking 3rd nex research storm and immortals if hes not being weird
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 202
ProTech154
MindelVK 34
StarCraft: Brood War
Britney 43794
Calm 11520
Mini 1066
Jaedong 686
EffOrt 373
Soma 307
BeSt 264
Light 190
Larva 190
Hyun 173
[ Show more ]
Last 163
Mong 144
JYJ 128
Zeus 110
ggaemo 82
Rush 66
Pusan 45
Sea.KH 35
GoRush 29
Hm[arnc] 24
sorry 20
zelot 17
Sacsri 15
ajuk12(nOOB) 12
Noble 11
Purpose 8
Terrorterran 0
Dota 2
Gorgc4528
XaKoH 442
XcaliburYe290
Counter-Strike
pashabiceps1153
kRYSTAL_110
Super Smash Bros
Mew2King117
Heroes of the Storm
Khaldor200
Other Games
B2W.Neo923
Hui .259
crisheroes258
Dewaltoss55
Organizations
Dota 2
PGL Dota 2 - Main Stream8729
StarCraft 2
WardiTV1179
CranKy Ducklings132
StarCraft: Brood War
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 43
• CranKy Ducklings SOOP27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo766
Upcoming Events
BSL22 NKC (BSL vs China)
1h 54m
Mihu vs TBD
Online Event
2h 54m
RSL Revival
13h 54m
WardiTV Weekly
22h 54m
RSL Revival
1d 21h
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
2 days
OSC
3 days
CrankTV Team League
3 days
[ Show More ]
Bombastic Starleague
4 days
Replay Cast
4 days
The PondCast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.