War Chest details revealed - Coming July 19 - Page 4
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Cyro
United Kingdom20274 Posts
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_fool
Netherlands672 Posts
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Seiniyta
Belgium1815 Posts
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Avexyli
United States689 Posts
On July 16 2017 04:40 Garuga wrote: This. This is what's wrong with video games. Charging more for the price of fucking skins than for the actual game. TIL that $24.99 > $40.00 in your world. Also its $25 for like 70 items ingame so... You actually get more from this than you would in an Overwatch loot box, which is also random. | ||
-Archangel-
Croatia7457 Posts
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Creager
Germany1884 Posts
On July 16 2017 05:16 Zaros wrote: Skins are banned in all big tournaments unfortunately I find that very fortunate. I also really hope they will introduce an option to turn off skins clientside. | ||
Yiome
China1687 Posts
Grinding exp is easy but I really don't have that much time to spare in the upcoming months... TT | ||
PardonYou
United States1360 Posts
On July 16 2017 07:17 Creager wrote: I find that very fortunate. I also really hope they will introduce an option to turn off skins clientside. Yeah, I would like to see that option available to turn it on/off at my leisure. I know I'm going to purchase this anyway, but other people shouldn't have to see it if they don't want to, as long as I can see it. | ||
Fango
United Kingdom8987 Posts
On July 16 2017 04:40 Garuga wrote: This. This is what's wrong with video games. Charging more for the price of fucking skins than for the actual game. lol it's nothing new. And it's not even cheaper than the actual game meanwhile csgo has skins sell for thousands when the game cost like 15 euros | ||
saltis
159 Posts
On July 16 2017 06:31 -Archangel- wrote: I rather give that money for SC:R LOL This. Not gonna reinstall my SC2 for any near future. Blizzard better make more skins for SC:R where the interest is. | ||
Fango
United Kingdom8987 Posts
On July 16 2017 07:55 saltis wrote: This all thing is too late by 5 years. The hype is over long ago. This. Not gonna reinstall my SC2 for any near future. Blizzard better make more skins for SC:R where the interest is. Well if you don't play sc2 to begin with why would you be interested in skins | ||
ClanWars
United States330 Posts
On July 16 2017 07:55 saltis wrote: This all thing is too late by 5 years. The hype is over long ago. This. Not gonna reinstall my SC2 for any near future. Blizzard better make more skins for SC:R where the interest is. No point developing skins for a game that everyone outside of Korea is going to bail on within a week because its way too hard. | ||
blunderfulguy
United States1415 Posts
My first thoughts on the chests: Awesome that they didn't flat out copy the convoluted absurdity of the Dota 2 compendium and kept it clean and (mostly) simple and still cool. Sprays are odd to see in this as I've only seen them used a few times ever, and two of those were someone BMing a lower league player with them, so shrug. More emoticons is cool, but there doesn't seem to be any theme with them, not a big deal just a little odd. Now the skins, I love a lot of the Terran skins, Protoss looks cool, and Zerg is... well, I honestly don't care for the "more spikes" thing they went with, though some of the units are still neat. But, since I play Zerg and have a budget the size of... idk the size of what, it's small, anyhow, I don't know if I'll end up buying it. + Show Spoiler + Those Ravagers, Lurkers, and Infestors looks pretty sweet though so I might have to scavenge for the money. It looks pretty darn good to me, I haven't seen any serious complaints (aside from skins not being super readable, which I don't think will be a huge issue), and people are generally kinda excited which is also cool. Of course since this is the first time (that I've seen) that a system like this is being implemented into a non-free-to-play (for LotV), non-mobile, traditional 1v1-based RTS, I hope the team is looking to adapt what works this year with some new things next year that fit the game and its players better. And not be late next time. It being so late sucks, but it's here. It's cool. It's just cool, it really is. Wish I could make some structures or ability effects and stuff for next year's! On July 16 2017 05:16 KR_4EVR wrote: Guys, nobody's addressing THE REAL ISSUE here. How does a 3-wheeled helion still transform into a hellbat with 2 legs and 2 arms? It's actually six wheeled, if you look close enough. The front two wheels separate/attach when it transforms. :O | ||
Fango
United Kingdom8987 Posts
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digmouse
China6326 Posts
On July 16 2017 07:55 saltis wrote: This all thing is too late by 5 years. The hype is over long ago. This. Not gonna reinstall my SC2 for any near future. Blizzard better make more skins for SC:R where the interest is. There won't be a lot of broad interest for SC:R. | ||
eviltomahawk
United States11133 Posts
On July 16 2017 10:14 Fango wrote: The colours must still change depending on selection colour right? I'm imagining those skins would look amazing in orange or green Probably. The Protoss colors are different between the picture of the overall progression map and the picture of just the Protoss units. | ||
Yiome
China1687 Posts
I would agree with this. Fan fever seldom do a company any good... just look at the recent Paradox's DLC/price craziness... Company can go quite far to milk a loyal fanbase. Personally it would largely depends on how grindy it is to unlock the skins within the time limit. But I definitely would prefer no time limit whatsoever. edit: Looks like TB would make a full comment later | ||
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digmouse
China6326 Posts
I'm more concerned at the fact you probably won't be able to use the skins in coop, considering coop players make up the bulk of active sc2 playerbase right now. | ||
eviltomahawk
United States11133 Posts
On July 16 2017 15:09 digmouse wrote: Eh this isn't worse than Dota's "pay to avoid the grind" approach. If it is relatively quick to unlock the skins I think it is fine. I'm more concerned at the fact you probably won't be able to use the skins in coop, considering coop players make up the bulk of active sc2 playerbase right now. I does make sense that the skins can't work in co-op since some of them do come from co-op units, and it would be confusing to have that overlap. At least the emoticons, sprays, and decals can still be used there. | ||
paralleluniverse
4065 Posts
On July 16 2017 03:52 PuroYO wrote: I do not understand the cap either, that just makes no sense to me. If people want to give, let them give, they're already getting 75% to improve the infrastructure and treatment of players anyway. The cap makes sense. Funding the prize pool is flashy. Funding WCS in general is critical, which is where the money above the cap goes. Look at Dota 2, their $21M prize pool is totally ridiculous. If it were, say, a $2M cap, with the remaining $19M going to running esports, that would be a far more healthy scene. However, I would encourage Blizzard to be more transparent with the amount going above the cap. | ||
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