• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:37
CEST 15:37
KST 22:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles1GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Weekly Cups (August 10-16): SHIN doubles Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL: II Talent Announcement! Protoss AoE skill expression
Tourneys
2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
ALAMAT BCA KCU A. YANI Telp:08218200233 SC4ALL II: Brood War Player Announcement 3/4 - soO BW General Discussion Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End
Tourneys
[ASL22] Ro24 Group A [ASL22] Ro24 Group B Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread The Letting Off Steam Thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7667 users

Conclusive Evidence Maphack is Back - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
palexhur
Profile Joined May 2010
Colombia730 Posts
March 31 2017 06:37 GMT
#41
So you are a sore loser like Avilo, by your own definition?. It is 200% maphack btw.
lestye
Profile Blog Joined August 2010
United States4228 Posts
March 31 2017 06:47 GMT
#42
Sucks this is back. Oh well, we just have to be vigilant and watch out until this is fixed or at the least detectable and banned.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Riner1212
Profile Joined November 2012
United States337 Posts
March 31 2017 07:08 GMT
#43
So blizzard now what are you going to do about this?
Sjow "pretty ez life as protoss"
Jealous
Profile Blog Joined December 2011
10359 Posts
March 31 2017 07:23 GMT
#44
On March 31 2017 16:08 Riner1212 wrote:
So blizzard now what are you going to do about this?

Hopefully update the 1.18 patch

On a more serious note, can someone explain what Blizzard did to break the HotS hacks besides releasing a new patch?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Oshuy
Profile Joined September 2011
Netherlands529 Posts
March 31 2017 08:10 GMT
#45
On March 31 2017 16:23 Jealous wrote:
Show nested quote +
On March 31 2017 16:08 Riner1212 wrote:
So blizzard now what are you going to do about this?

Hopefully update the 1.18 patch

On a more serious note, can someone explain what Blizzard did to break the HotS hacks besides releasing a new patch?


Data is always available for the client, so it can be intercepted by a hack either during transmission or in memory on the client. Transmission is less intrusive, but a lot easier to protect, so maphacks usually analyze memory content.

To be able to retrieve the data you need to understand how it is organized (structure) and where in memory it is located. First part is a difficult bit of reverse engineering, second part is easy enough once you know what to look for.

Most patches don't change the structure at all, so you just need to change the location (offsets in memory) which is close to a non issue.

With LOTV, Blizzard changed the structure itself and allegedly changed it with an objective to make it harder to reverse engineer. Means all maphack developers had to go back to the difficult part of rebuilding the structure and they simply didn't have the incentive to do so.
Coooot
Jealous
Profile Blog Joined December 2011
10359 Posts
March 31 2017 08:16 GMT
#46
On March 31 2017 17:10 Oshuy wrote:
Show nested quote +
On March 31 2017 16:23 Jealous wrote:
On March 31 2017 16:08 Riner1212 wrote:
So blizzard now what are you going to do about this?

Hopefully update the 1.18 patch

On a more serious note, can someone explain what Blizzard did to break the HotS hacks besides releasing a new patch?


Data is always available for the client, so it can be intercepted by a hack either during transmission or in memory on the client. Transmission is less intrusive, but a lot easier to protect, so maphacks usually analyze memory content.

To be able to retrieve the data you need to understand how it is organized (structure) and where in memory it is located. First part is a difficult bit of reverse engineering, second part is easy enough once you know what to look for.

Most patches don't change the structure at all, so you just need to change the location (offsets in memory) which is close to a non issue.

With LOTV, Blizzard changed the structure itself and allegedly changed it with an objective to make it harder to reverse engineer. Means all maphack developers had to go back to the difficult part of rebuilding the structure and they simply didn't have the incentive to do so.

Alright, just wanted to make sure they did at least claim that they put in some measure to make hacking less likely as opposed to just releasing LotV (I said patch but that was a brain fart).
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Ketroc
Profile Joined May 2010
Canada74 Posts
March 31 2017 09:07 GMT
#47
On March 31 2017 17:10 Oshuy wrote:
Show nested quote +
On March 31 2017 16:23 Jealous wrote:
On March 31 2017 16:08 Riner1212 wrote:
So blizzard now what are you going to do about this?

Hopefully update the 1.18 patch

On a more serious note, can someone explain what Blizzard did to break the HotS hacks besides releasing a new patch?


Data is always available for the client, so it can be intercepted by a hack either during transmission or in memory on the client. Transmission is less intrusive, but a lot easier to protect, so maphacks usually analyze memory content.

To be able to retrieve the data you need to understand how it is organized (structure) and where in memory it is located. First part is a difficult bit of reverse engineering, second part is easy enough once you know what to look for.

Most patches don't change the structure at all, so you just need to change the location (offsets in memory) which is close to a non issue.

With LOTV, Blizzard changed the structure itself and allegedly changed it with an objective to make it harder to reverse engineer. Means all maphack developers had to go back to the difficult part of rebuilding the structure and they simply didn't have the incentive to do so.


this!
SC2 Videos: www.youtube.com/ketroc SC2 Stream: www.twitch.tv/ketroc
saltis
Profile Joined September 2012
159 Posts
March 31 2017 09:10 GMT
#48
On March 31 2017 10:01 Ketroc wrote:
Show nested quote +
On March 31 2017 09:50 BigFan wrote:
Nice work OP. I think the video is pretty on point and seems like you may have caught a maphacker. Hopefully, there are a lot more replays that can be found so that it can be confirmed beyond a shadow of a doubt.


Ya, I found more of his replays here: http://sc2replaystats.com/player/1150950. Watched 2 and they were just as blatant as the maphack vs me (for example: https://i.imgur.com/sFhkF4c.gif)


You should check if he plays duo and see if his partner hacks too
saltis
Profile Joined September 2012
159 Posts
March 31 2017 09:15 GMT
#49
On March 31 2017 16:08 Riner1212 wrote:
So blizzard now what are you going to do about this?


I think they will put all the efforts to protect SCR. SC2 scene is too dead to overhaul hacking protection.


User was warned for this post
RHoudini
Profile Joined October 2009
Belgium3627 Posts
March 31 2017 10:18 GMT
#50
Very well made video.
And please stream more, Ketroc.
Lee Jae Dong fighting!
-Kyo-
Profile Blog Joined August 2010
Japan1927 Posts
Last Edited: 2017-03-31 11:53:45
March 31 2017 11:51 GMT
#51
On March 31 2017 15:00 avilo wrote:
Show nested quote +
On March 31 2017 06:08 Charoisaur wrote:
On March 31 2017 05:57 Ketroc wrote:
On March 31 2017 05:14 Phaenoman wrote:
So it has not been known until now that hacking is a thing again?


Patch 3.0 in Oct2015 broke all the existing public maphacks beyond repair. Daed gam meant no one was interested in putting in the time to figure out how to decrypt and build another from scratch. There has been no evidence of maphack shown since then including TL's hacker thread.

But...but avilo is playing hackers every week /s


This shit is getting real tiring of people saying i accuse every single player of MHing when they are just being assholes and taking something out of context.

There have been stream sessions where i have been sniped repeatedly by the same 2-3 hackers (including that Nero guy) over the course of 10-20 games.

So i mean...there is not much i can do. If i'm playing the same hacker 4-6 games in a row on stream do you want me to say he doesn't hack? lol. I think this is why people think for some reason i accuse "so many people" of MHing they prob caught my stream during these time frames where the same hackers were sniping my stream.

Makes it even worse when they are on barcodes because then i have no fuckin clue if i'm playing a "legit" barcode or the same MHer from the last game. Those are the times you've seen me mistakingly call someone a hacker that wasn't...because they were on a goddamn barcode and that shit will put you on edge after 5+ games of being blind countered.

I do honestly think it's a huge problem in past months but everyone wants to disagree half the time without even lookin at replay evidence.


I mean... I think people are more 'tired' of you just accusing anyone of map hacking as you have for... a long time... Can you honestly reply that you are manner when it comes to losing given the track record you have? My god, I have VoDs on my Twitch from 3 years ago probably of u BMing me/floating buildings/saying whatever comes to your mind in that moment etc.... -_-;;

The point that was clearly made by the OP is that hacks have not been around for a while. Snute also mentioned this and I am quite certain that just about everyone is in agreement with this.

I think everyone understands that you get stream sniped, and yeah, it sucks. But when you call people a hacker simply because you lose, and without any real evidence, you can surely expect to get rebuttals and criticisms about it, especially in this domain.

As I explain below, the chances you played a MHer earlier than a few weeks ago/monthish~+ are... rather... rather.. low, especially at your MMR.



To the person asking about the MH.. some general time frame info that should b okay:
+ Show Spoiler +

the ones previously 'sold' (prior to 3.0) were not very cheap; thusly, they were pretty exclusive from my understanding.

From a quick check, it appears the latest MHs have been in use since ~3/15/17 (or earlier~) and seems to be fully functional with the most up to date version of the game.

I probably can't say much more than that.
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
LDLCmiyako
Profile Joined May 2014
France25 Posts
March 31 2017 12:08 GMT
#52
The point that was clearly made by the OP is that hacks have not been around for a while.

Well it's not beyond impossible for a dev to make a maphack for a very few person ( like let's say he's not selling it, but just made it because someone paid him to do it? or just he did it for "fun" or w/e reason. ) once it's done for lotv, all it takes is change the offset after each patch.

But the amount of hacker from private hack if there is any is probably so low it's very unlikely that someone "constantly" play against several maphacker in the same night or even in the same week.
DickMcFanny
Profile Blog Joined September 2015
Ireland1076 Posts
March 31 2017 12:10 GMT
#53
On March 31 2017 04:44 mizenhauer wrote:
It's amazing how this playstyle is so cancerous that I'm almost cheering for the supposed maphacker to win.


My exact reaction. God how obnoxious.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
Cosmos
Profile Joined March 2010
Belgium1077 Posts
March 31 2017 13:36 GMT
#54
Well done video^^
http://www.twitch.tv/becosmos
ArloJenkinsSc2
Profile Joined March 2017
1 Post
Last Edited: 2017-03-31 15:19:32
March 31 2017 15:19 GMT
#55
Cant they goto a Punkbuster type software? I mean correct me if I'm wrong if they SS a players screen randomly should be able to tell?

But yes someone brought up a very good point. BLIZZARD WHAT ARE YOU GOIN TO DO ABOUT THIS?
AlexGPunkt
Profile Joined January 2016
Germany258 Posts
Last Edited: 2017-03-31 15:45:26
March 31 2017 15:45 GMT
#56
I dont understand anything about coding and stuff, therefor excuse if my question seem to be stupid, but isnt there a way to monitor what programs are used on a computer that runs sc2?

If you launch for instance pokerstars, the gameutil1.exe is also launched. This exe seem to monitor data, pokerstars is very vague what it is doing. As I understand it, it is in place to ensure the rules and regulations are not broken, especially "maphacking"(see players cards etc).

Is it reallly that hard to check, if another program is using the gamedata while a match is running? Or is there s.th. like that already implemented?

BronzeKnee
Profile Joined March 2011
United States5225 Posts
Last Edited: 2017-03-31 16:04:09
March 31 2017 16:03 GMT
#57
That game made me sick to my stomach.

Honestly, if I queued up against that playstyle and had access to a maphack, I would turn it on too. Build one unit type and turtle... that isn't fun at all and violates the essence of a strategy game.

But then again, I don't play SC2 anymore. I hope Blizzard fixes this for those that do.
LDLCmiyako
Profile Joined May 2014
France25 Posts
March 31 2017 16:05 GMT
#58
I dont understand anything about coding and stuff, therefor excuse if my question seem to be stupid, but isnt there a way to monitor what programs are used on a computer that runs sc2?

If you launch for instance pokerstars, the gameutil1.exe is also launched. This exe seem to monitor data, pokerstars is very vague what it is doing. As I understand it, it is in place to ensure the rules and regulations are not broken, especially "maphacking"(see players cards etc).

Is it reallly that hard to check, if another program is using the gamedata while a match is running? Or is there s.th. like that already implemented?


I think there is a privacy issue, they can't monitor all the program on your PC. Other issue is if the maphack is only doing memory reading and not actually injecting ( so modifying ) the game data.
Dumbledore
Profile Joined April 2011
Sweden725 Posts
March 31 2017 16:25 GMT
#59
Avilo was right all along.
Have a nice day ;)
AlexGPunkt
Profile Joined January 2016
Germany258 Posts
March 31 2017 16:33 GMT
#60
On April 01 2017 01:05 LDLCmiyako wrote:
Show nested quote +
I dont understand anything about coding and stuff, therefor excuse if my question seem to be stupid, but isnt there a way to monitor what programs are used on a computer that runs sc2?

If you launch for instance pokerstars, the gameutil1.exe is also launched. This exe seem to monitor data, pokerstars is very vague what it is doing. As I understand it, it is in place to ensure the rules and regulations are not broken, especially "maphacking"(see players cards etc).

Is it reallly that hard to check, if another program is using the gamedata while a match is running? Or is there s.th. like that already implemented?


I think there is a privacy issue, they can't monitor all the program on your PC. Other issue is if the maphack is only doing memory reading and not actually injecting ( so modifying ) the game data.



The privacy thing could be dealt with by agreeing to monitoring in the terms and conditions, I think. Not sure though, I´m not a lawyer.

In my little world, I thought it could work like that:
The memory is a folder in the program folder, right? I would think if another program is using that data while a match is running, blizzard will be informed.
No need to get the info which programm is using that data or for what purpose. It could be enough to automatically be reason for permaban.

I know this is a little flawed and does not take into account every possible scenario, but just as a starter.

If there are programs people want to use, the producer of the program could contact blizzard to get permission.

Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
GSL
11:00
2026 GSTL: Main Stage Day 1
IntoTheiNu 951
CranKy Ducklings SOOP148
SHIN 141
Rogue138
Cure86
LiquipediaDiscussion
Afreeca Starleague
10:00
Ro24 Group B
Sharp vs Shinee
Action vs Shine
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 141
Rogue 138
Cure 86
Rex 36
ByuN (SOOP) 24
Classic 20
Solar (SOOP) 16
StarCraft: Brood War
Calm 7107
Shuttle 3088
EffOrt 922
Horang2 794
Shine 577
Soma 386
Mini 382
Light 332
Stork 255
Larva 181
[ Show more ]
ZerO 180
Soulkey 164
Snow 161
ggaemo 121
Rush 108
ToSsGirL 89
hero 65
[sc1f]eonzerg 58
Hyun 47
Bale 34
sSak 33
JYJ 27
sorry 26
Sacsri 25
Killer 25
Hm[arnc] 23
soO 23
Free 22
zelot 20
IntoTheRainbow 14
Rock 13
ajuk12(nOOB) 11
Noble 11
Icarus 9
Dota 2
Dendi2529
qojqva1964
XBOCT1581
BananaSlamJamma357
resolut1ontv 156
canceldota138
Counter-Strike
markeloff107
Heroes of the Storm
Trikslyr31
Other Games
B2W.Neo850
crisheroes360
Lowko324
PiGStarcraft212
Hui .211
DeMusliM191
Liquid`LucifroN149
Liquid`VortiX105
Mew2King85
KnowMe62
QueenE49
ZerO(Twitch)6
Organizations
Other Games
BasetradeTV41
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade672
Upcoming Events
PiGosaur Cup
10h 23m
Replay Cast
19h 23m
Afreeca Starleague
20h 23m
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
21h 23m
Replay Cast
1d 10h
The PondCast
1d 20h
KCM Race Survival
1d 20h
Replay Cast
2 days
Escore
2 days
PiG Sty Festival
2 days
[ Show More ]
CranKy Ducklings
3 days
PiG Sty Festival
3 days
Sparkling Tuna Cup
4 days
PiG Sty Festival
4 days
The Patches Monday
6 days
GSL
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.