This coming from a rabid-anti-anti-Korean-region-lock guy. This this is great and that SC2 is going to have a nice next two years.
WCS 2017 Announced - Page 15
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Incognoto
France10239 Posts
This coming from a rabid-anti-anti-Korean-region-lock guy. This this is great and that SC2 is going to have a nice next two years. | ||
palexhur
Colombia730 Posts
On December 11 2016 03:31 gingerfluffmuff wrote: My theory: Nah, they cater to people like me who dont care about foreigners and personalities at all. People who subscribed to every GSL event since like 2011 and paid for watching SPL. (i really would like to know how many stopped spending money after the WCS 2016 system). I just dont get it why they dont just kill korea sc2. The hardcore skill fans should be decimated after the SPL team implosion. All 3 parts are released and i bet people spend still money on mission packs and dlcs withouth korea. They still support SC2 in Korea because they know their image is on the line as a publisher that "care" about the pro scene of its games, Overwatch in Korea is just huge and they cant send the message to all those people who paid USD60, that after one year of the last release they will not "care".It is not about SC2 in Korea anymore, now is about Blizzard brand. | ||
Sapphire.lux
Romania2620 Posts
![]() The one thing i'm surprised over is the region locking still existing. With the death of Korean pro teams, the "advantage" in infrastructure is gone, so if it wasn't before, now it's definitely foreign welfare. Is it worth it and does this bring more viewers? Last year proved otherwise as far as i know. In any case, the best chance for SC2 now is not about tournament structure IMO, but by how much they can improve gameplay with the new patch to bring back players and viewers that got feed up with SC2. | ||
Nostromo1
35 Posts
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Ansibled
United Kingdom9872 Posts
On December 11 2016 17:03 Nostromo1 wrote: What a joke "In Korea, we maintain our commitment to the highest level of StarCraft II and supporting the world’s best players" if you really meant that you wouldn't slowly be cutting down Korean player participation in foreign tournaments all awhile Kespa has dissolved proleague. So what does this mean? We get 3 GSL's, 3 "weekend events" whatever the hell that means, and 3 global events for everyone congrats teamless Korean players the system just keeps getting worse. If Blizzard really cared about the "world's best players" they would go back to letting as many Koreans qualify for Blizzcon and allow more participation in foreign events. Well first of all, 'In Korea' has nothing to do with foreign events because unsurprisingly they are not in Korea. They aren't slowly cutting down Korean player participation in foreign tournaments. It's the same. If Koreans really wanted to play in the foreign circuit, they can if they acquire a visa. Polt and TRUE won WCS circuit championships last year. They shifted money from foreign tournaments into global events which Koreans will take most of. Korea still has its own events which foreigeners won't compete in. I didn't know the concept of a weeked event was particularly confusing. I swear people just enjoy being mad. | ||
Nostromo1
35 Posts
On December 11 2016 17:07 Ansibled wrote: Well first of all, 'In Korea' has nothing to do with foreign events because unsurprisingly they are not in Korea. They aren't slowly cutting down Korean player participation in foreign tournaments. It's the same. If Koreans really wanted to play in the foreign circuit, they can if they acquire a visa. Polt and TRUE won WCS circuit championships last year. They shifted money from foreign tournaments into global events which Koreans will take most of. Korea still has its own events which foreigeners won't compete in. I didn't know the concept of a weeked event was particularly confusing. I swear people just enjoy being mad. I find it hilarious that people can just say oh if you want to participate in foreign tournaments just get a visa to go play in Europe or wherever do you not understand the multitude of complications that go into acquiring said visa its not like you just fill out a form and get one its a very complicated and time consuming process. | ||
mrarthursimon
United States55 Posts
On December 11 2016 17:03 Nostromo1 wrote: What a joke "In Korea, we maintain our commitment to the highest level of StarCraft II and supporting the world’s best players" if you really meant that you wouldn't slowly be cutting down Korean player participation in foreign tournaments all awhile Kespa has dissolved proleague. So what does this mean? We get 3 GSL's, 3 "weekend events" whatever the hell that means, and 3 global events for everyone congrats teamless Korean players the system just keeps getting worse. If Blizzard really cared about the "world's best players" they would go back to letting as many Koreans qualify for Blizzcon and allow more participation in foreign events. Or maybe, just maybe, those Koreans should, I don't know, move away from Korea and into another region to be competitive. But no, that's not something we should make our delicate Korean snowflakes to do. That's only what we make those dirty foreigners do. The level of cognitive dissonance must be astounding. The Korean scene, in it's current form (not forever) needs to die. It was never good, not for the players, not for the coaches, and not for the game. It was built around keeping financial powerhouse corporations in the public eye for advertising revenue, and it was made with the assistance of a government organization to be that way. Look at what happened when a single tournament decided to go away. Just one. 6 teams implode. Why? Because without the primary way to advertise the backing corporations, they all pulled their money out into places where peoples eyes were going. That's not what we need for Starcraft. Not one bit. We don't want fickle investors that will shift their revenue when the slightest blip in the numbers come, so they can get maximum reach for their advertising dollars. We need organizations that are willing to invest, but don't need a large or immediate return on investment. That means their investments will be smaller, and as such we need more of those investors. Say what you want about BaseTradeTV, but they have done a wonderful job of getting sponsors that don't need them to have insane ROI, they have realistic and achievable goals from each sponsor and they negotiate down sponsorship money so that they can actually renew their sponsors rather than set an unrealistic goal and have their sponsors bail when they don't reach it. They also communicate those sponsorship goals to their viewers, which makes the relationship dynamic between the 3 parties all the more viable, because fans don't feel duped into buying or watching ads for a product that doesn't actually care about investing in the scene. That's the kind of grassroots, community development that is needed in order for Korea to come back, better than before, stronger than before, and longer lasting with more benefits for the players than before. Some of the ways that the pro teams treated their players, that quite a few posters on TL get so wet about, was despicable. While the concept of practice partners is nice, the fact that they would have entire rosters of players that wouldn't get high salary, wouldn't get any chance to advance because they were only there to bolster and improve those that were better than them, and were basically treated like garbage. That's not how we should treat the players in our scene. And that's the infrastructure that is lauded and praised. That was a broken infrastructure and I'm glad to see it go. I'm sad because of the consequences. But I'm not at all sad to see the dismantling of Kespa's control over SC2. They intentionally stifled the scene, they intentionally refused to work with foreigner teams and organizations that kept requesting Korean talent. But yeah, let's just blame everything on Blizzard. On December 11 2016 17:23 Nostromo1 wrote: I find it hilarious that people can just say oh if you want to participate in foreign tournaments just get a visa to go play in Europe or wherever do you not understand the multitude of complications that go into acquiring said visa its not like you just fill out a form and get one its a very complicated and time consuming process. I find it hilarious that you have no reading comprehension skills. Did you read my post? No? Okay then. You cherry picked. All of what I'm about to say, i already said. I'll wait for your rebuttal which probably will never come because you just want to be angry instead of attempting to find solutions. No one said it was easy. People are saying there is something preventing Koreans from playing in the circuit and in reality, while there are obstacles, just as there are obstacles for foreigners playing on Korean soil in GSL, it's not impossible, just like it isn't for foreigners to play in GSL. What's your stance on foreign participation in GSL? Should whoever is running GSL provide housing for the foreign players that come there? Or should the individual be responsible for months of housing while they participate in a tournament that plays out matches daily, but takes weeks to complete a round? If your answer is "The foreigner should front all of it on their own" then you're a hypocrite. Look at TRUE, Violet, Polt. All Koreans. All got visas. All participated in the circuit. Just like with foreigners it's drive, determination, and money that prevents them from being able to do so. But unlike with foreigners, it's not a waste for Koreans to do so unless they're in the top 1% of players in their region. On December 11 2016 02:27 Solar424 wrote: For WCS 2013 and 2014 you didn't need to have a residency visa or even live in the region you were competing in since the qualifiers and the Ro32 were online. Only the Ro16 and playoffs were offline, and they probably had paid travel and accommodations. So Koreans playing in WCS NA or EU theoretically only had to be in the country for 2 weeks. This hurt the NA scene more than the EU scene because more Koreans played in WCS NA because the ping was lower. Tournaments like IPL and MLG were also willing to pay for Koreans to be flown in to boost viewership. In contrast, GSL offered no support for foreigners trying to compete after the GomTV house closed. While it existed players like Jinro, Naniwa, and Idra played in GSL and got to the Ro8/Ro4. Since then, the only players who have attempted the qualifiers have been ones that are living in Korea long-term like Scarlett and State. Players have to get a place to live long-term since the tournament is over the course of several months instead of 2 weeks. And even though residency wasn't a requirement, there was an influx of Koreans to the EU scene that actually lived and played there, and why, I feel, right now the EU scene is stronger than the NA scene on average while the NA scene has a few exceptional players that can out perform EU players. EU is just STUFFED with talent though. Hell, look at ForGG, who is the shining example I can think of off the top of my head. He moved to Europe in 2013 and lived there until 2015. He didn't have to. But he choose to so that he could be closer to the people in the region that he choose to compete inside of. So clearly this is somthing that can, and has, happened. The questions we should be asking and answering are 1) why isn't it happening now and 2) how can we, as the community, make this into a reality for 2017? | ||
KT_Elwood
688 Posts
So you don't have as much travel expenses. Korea = Seoul, so it's likely most top players can attend GSL matches. Also without Kespa(teams) they are free to use twitch to make a living, like all "Pro-Players" have to these days. I think this makes the community even better. So basicly Koreans get 3 Major events per year, while rest of the world gets 2 Major events per continent. Not allowing korean residents in these events is fine with me. SC2 now, more then ever, is game for community figures, more than "faceless" execution monsters, wich is, to be completely fair, what is the most liked thing about SC2. Signature moves. Jaedong mutas, Specul Tictacs and so on. This was, at anytime, the most fun thing about SC2 and goes hand in hand with Meta-Breaking skill of MKP or FruitDealer. Korea is still 1Up against the rest of the world. Sc2 never heavily relied on having (KESPA)teams. While ProLeague was okay...GSTL and GSL Open were much,much much more exciting and MADE twitch, restarted Esports even with players not having a team. 2017- Restart SC2, more casual in coop, less Dorito_420_ADHD_Mountaindew Community (sorry MLG) and more "storylines" in Tournaments. Talking about Tournaments. With BTTV, OGaming, Netwars, VSL, Olimoley ,TakeTv ,Shoutcraft and Wardi we have people working on it. Penthouseparty was so nice...and there will be a next one, shoutcraft kings is so fun, wardi will need another christmas tree... So basicly, BW dominates Korea again, rest of the world makes sc2 a compact community. | ||
The_Red_Viper
19533 Posts
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Incognoto
France10239 Posts
I do admit though it's fairly anti-grass roots since only the three GSLs are going to be events where newer players can make a name for themselves. | ||
BaneRiders
Sweden3630 Posts
1. I do not understand why Blizzard is pumping so much money into Korea, where people still prefer BW it seems. Either it is a very golden handshake with the feeble hope that SC2 will get popular in the meantime, or there is some other kind of business interest I don't see (someone mentioned keeping the interest of OW, which could be it, though it sounds far fetched to me). 2. Cutting the WCS Circuit from 10 events (which was, for me at least, very exiting to follow and players were fighting for points until the very end) to 4 events can really only mean one thing: Blizzard has given up on creating a real WCS circuit. Imagine Bernie Eccelstone stating that Formula 1 will be cut from 20 races in 2016 to 8 races in 2017. What signal does that give the drivers? So why is this happening? The only reasons I can think of are a) DH, IEM etc don't want to have SC2 at all, but they take as much $$$ they can get to host SC2 in a few event in the coming two years (so that Blizzard can phase out and save its face), or b) DH, IEM etc would like to have SC2 in their events, but they can't agree with Blizzard for how this is going to happen with regards to criteria for handing out WCS points or something like that. Either way, I wonder what the foreigners think of this. To quote DK, "to make it simple" there are now only 4 events for foreigners (plus possibly the global events) to stake your future on. Per year. Maybe I'm painting the devil on the wall, but I don't have a very good feeling about this. | ||
SNSeigifried
United States1640 Posts
http://wiki.teamliquid.net/starcraft2/2016_WCS_Summer_Regional_Challengers/North_America | ||
aQuaSC
717 Posts
On December 12 2016 02:06 SNSeigifried wrote: It seems EJK has not been paid by blizzard for making it into wcs 2016 s3 na challenger league which is quite alarming!!! http://wiki.teamliquid.net/starcraft2/2016_WCS_Summer_Regional_Challengers/North_America https://twitter.com/EvanDeKim/status/807993812408799232 Well I hope he has a reason to go public with it after half a year since the tournament, was he told that he's not going to get it? I'd be reserved for now with it being 'alarming', we had enough of overreactions | ||
opisska
Poland8852 Posts
On December 12 2016 02:21 aQuaSC wrote: Well I hope he has a reason to go public with it after half a year since the tournament, was he told that he's not going to get it? I'd be reserved for now with it being 'alarming', we had enough of overreactions What other reason would he need besides not getting paid in half a year? | ||
Xamo
Spain874 Posts
Korea is clearly the winner here, and Europe probably the looser, compared to 2016. I'd like to hear more from international Pros, it seems that they get less tournaments and therefore less exposure. To Blizzard: Please please make WCS format be double-elim. | ||
aQuaSC
717 Posts
On December 12 2016 02:25 opisska wrote: What other reason would he need besides not getting paid in half a year? I don't know, I'd just like to know the whole deal. And I'd prefer for it to not turn around against him, like maybe he missed something or was not messaging them earlier about it waiting just to tweet few months after - nothing against him though of course | ||
Sapphire.lux
Romania2620 Posts
On December 12 2016 01:31 BaneRiders wrote: I've been thinking a bit more about the whole situation for the coming two years: 1. I do not understand why Blizzard is pumping so much money into Korea, where people still prefer BW it seems. Either it is a very golden handshake with the feeble hope that SC2 will get popular in the meantime, or there is some other kind of business interest I don't see (someone mentioned keeping the interest of OW, which could be it, though it sounds far fetched to me). I think it's because a lot of the few remaining followers of SC2 prefer to watch Korean play, live or through vods. So it indirectly keeps the hole scene going. | ||
The_Red_Viper
19533 Posts
On December 12 2016 02:26 Xamo wrote: My thoughts finally sum up on this: Blizzard is going to support at least two years more of competitive Starcraft, both in Korea and internationally. Hurra! Korea is clearly the winner here, and Europe probably the looser, compared to 2016. I'd like to hear more from international Pros, it seems that they get less tournaments and therefore less exposure. To Blizzard: Please please make WCS format be double-elim. The winner? I only see losers tbh | ||
JimmyJRaynor
Canada16380 Posts
in 2009 and 2010 Blizzard should've negotiated with the eSports power brokers of South Korea and realized how powerful they are. Blizzard should've found a way to co-operate with them to get them to transition voluntarily over to SC2 immediately. too late now. | ||
insitelol
845 Posts
On December 11 2016 18:55 mrarthursimon wrote: Or maybe, just maybe, those Koreans should, I don't know, move away from Korea and into another region to be competitive. But no, that's not something we should make our delicate Korean snowflakes to do. That's only what we make those dirty foreigners do. The level of cognitive dissonance must be astounding. The Korean scene, in it's current form (not forever) needs to die. It was never good, not for the players, not for the coaches, and not for the game. It was built around keeping financial powerhouse corporations in the public eye for advertising revenue, and it was made with the assistance of a government organization to be that way. Look at what happened when a single tournament decided to go away. Just one. 6 teams implode. Why? Because without the primary way to advertise the backing corporations, they all pulled their money out into places where peoples eyes were going. That's not what we need for Starcraft. Not one bit. We don't want fickle investors that will shift their revenue when the slightest blip in the numbers come, so they can get maximum reach for their advertising dollars. We need organizations that are willing to invest, but don't need a large or immediate return on investment. That means their investments will be smaller, and as such we need more of those investors. Say what you want about BaseTradeTV, but they have done a wonderful job of getting sponsors that don't need them to have insane ROI, they have realistic and achievable goals from each sponsor and they negotiate down sponsorship money so that they can actually renew their sponsors rather than set an unrealistic goal and have their sponsors bail when they don't reach it. They also communicate those sponsorship goals to their viewers, which makes the relationship dynamic between the 3 parties all the more viable, because fans don't feel duped into buying or watching ads for a product that doesn't actually care about investing in the scene. That's the kind of grassroots, community development that is needed in order for Korea to come back, better than before, stronger than before, and longer lasting with more benefits for the players than before. Some of the ways that the pro teams treated their players, that quite a few posters on TL get so wet about, was despicable. While the concept of practice partners is nice, the fact that they would have entire rosters of players that wouldn't get high salary, wouldn't get any chance to advance because they were only there to bolster and improve those that were better than them, and were basically treated like garbage. That's not how we should treat the players in our scene. And that's the infrastructure that is lauded and praised. That was a broken infrastructure and I'm glad to see it go. I'm sad because of the consequences. But I'm not at all sad to see the dismantling of Kespa's control over SC2. They intentionally stifled the scene, they intentionally refused to work with foreigner teams and organizations that kept requesting Korean talent. But yeah, let's just blame everything on Blizzard. I find it hilarious that you have no reading comprehension skills. Did you read my post? No? Okay then. You cherry picked. All of what I'm about to say, i already said. I'll wait for your rebuttal which probably will never come because you just want to be angry instead of attempting to find solutions. No one said it was easy. People are saying there is something preventing Koreans from playing in the circuit and in reality, while there are obstacles, just as there are obstacles for foreigners playing on Korean soil in GSL, it's not impossible, just like it isn't for foreigners to play in GSL. What's your stance on foreign participation in GSL? Should whoever is running GSL provide housing for the foreign players that come there? Or should the individual be responsible for months of housing while they participate in a tournament that plays out matches daily, but takes weeks to complete a round? If your answer is "The foreigner should front all of it on their own" then you're a hypocrite. Look at TRUE, Violet, Polt. All Koreans. All got visas. All participated in the circuit. Just like with foreigners it's drive, determination, and money that prevents them from being able to do so. But unlike with foreigners, it's not a waste for Koreans to do so unless they're in the top 1% of players in their region. And even though residency wasn't a requirement, there was an influx of Koreans to the EU scene that actually lived and played there, and why, I feel, right now the EU scene is stronger than the NA scene on average while the NA scene has a few exceptional players that can out perform EU players. EU is just STUFFED with talent though. Hell, look at ForGG, who is the shining example I can think of off the top of my head. He moved to Europe in 2013 and lived there until 2015. He didn't have to. But he choose to so that he could be closer to the people in the region that he choose to compete inside of. So clearly this is somthing that can, and has, happened. The questions we should be asking and answering are 1) why isn't it happening now and 2) how can we, as the community, make this into a reality for 2017? Wow! Man, couldnt agree more. All that "omg koreans are dumped hype", almost racism accusations got really out of hand. Im all for healthy competetivness, but noone ever must babysit anyone. That whole kespa SC2 environment was artificial from the very first day, SC2 never needed that kind of infrastructure. Now it's gone and gone for good. Let everything settle down and emerge into something new. Less is more. | ||
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