Context:
- KeSPA average salary report (at that time, average SC2 salary was 50m won)
- BW salaries for top 30 players in 2010 (Flash 250m won, Jaedong 220m won, 11/30 players with salary more than 70m won)
Forum Index > SC2 General |
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TL.net ESPORTS
4 Posts
Context: - KeSPA average salary report (at that time, average SC2 salary was 50m won) - BW salaries for top 30 players in 2010 (Flash 250m won, Jaedong 220m won, 11/30 players with salary more than 70m won) | ||
ZigguratOfUr
Iraq16955 Posts
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sharkie
Austria18406 Posts
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Cmon
38 Posts
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Probe1
United States17920 Posts
Well for that last one there's two parts. 1. No ProLeague games ![]() 2. Players no longer have stable income and it will be difficult for some to continue being progamers without it. Having a salary cap (which is ubiquitous in sports) spreads the money a team has to more players. How would we address this if it was revealed from the opposite side? "Report: Flash receives $120,000 yearly salary, next highest teammate receives $20,000". We'd be bothered by that too right? | ||
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BigFan
TLADT24920 Posts
On November 22 2016 15:06 Cmon wrote: per month? per year? for everyone? only for the good one? Likely for everyone and that's a per year figure. | ||
dNa
Germany591 Posts
The point is, when there's no salary cap the big teams can afford all the good players, making things like pro league boring as fuck. Also good luck trying to renew sponsor ship deals when all the good players left your team. | ||
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Nakajin
Canada8989 Posts
I mean it's not like MVP could compete with JinAir or SKT on the money side so it protect them. It should have been public but I don't think it is that mush of a problem. I am far more concern for those on the lower end not those making 60K a year. | ||
207aicila
1237 Posts
On November 22 2016 15:11 Probe1 wrote: Having a salary cap (which is ubiquitous in sports) spreads the money a team has to more players. How would we address this if it was revealed from the opposite side? "Report: Flash receives $120,000 yearly salary, next highest teammate receives $20,000". We'd be bothered by that too right? I mean that's what used to happen in BW. And we weren't bothered by it. Because the people making the most money were literally that much better and that much more deserving in terms of in-game play and tournament results. It's hard for someone who started with SC2 to understand, because SC2 is much more volatile than BW, and there are far more tournaments so even the most consistent people don't look quite as impressive as they would have in BW. But try to imagine TBLS like Mvp in his prime, TaeJa in his prime, Life in his prime, etc. Winning almost everything consistently and also destroying in ProLeague. Would you say they're not entitled to the most money? | ||
Probe1
United States17920 Posts
On November 22 2016 15:18 207aicila wrote: Show nested quote + On November 22 2016 15:11 Probe1 wrote: Having a salary cap (which is ubiquitous in sports) spreads the money a team has to more players. How would we address this if it was revealed from the opposite side? "Report: Flash receives $120,000 yearly salary, next highest teammate receives $20,000". We'd be bothered by that too right? I mean that's what used to happen in BW. And we weren't bothered by it. Because the people making the most money were literally that much better and that much more deserving in terms of in-game play and tournament results. It's hard for someone who started with SC2 to understand, because SC2 is much more volatile than BW, and there are far more tournaments so even the most consistent people don't look quite as impressive as they would have in BW. But try to imagine TBLS like Mvp in his prime, TaeJa in his prime, Life in his prime, etc. Winning almost everything consistently and also destroying in ProLeague. Would you say they're not entitled to the most money? I have been watching and playing Brood War for longer than the six years I have been registered on TL. I'm not buying the SC2 kids just don't understand argument. Like I said salary caps aren't that unusual. What is unusual is Starcraft is a 1v1 game and these players have opportunities to increase their substantial compensation through performance. If they are the best then they bring home tournament winnings. Plus in some players cases they could extend their success to personal endorsements and careers outside BW. I don't have an obstinate opinion about how a team league should be run. But either way is really fine and not unusual. It is at least nothing I'm upset over. | ||
dNa
Germany591 Posts
On November 22 2016 15:18 207aicila wrote: Show nested quote + On November 22 2016 15:11 Probe1 wrote: Having a salary cap (which is ubiquitous in sports) spreads the money a team has to more players. How would we address this if it was revealed from the opposite side? "Report: Flash receives $120,000 yearly salary, next highest teammate receives $20,000". We'd be bothered by that too right? I mean that's what used to happen in BW. And we weren't bothered by it. Because the people making the most money were literally that much better and that much more deserving in terms of in-game play and tournament results. It's hard for someone who started with SC2 to understand, because SC2 is much more volatile than BW, and there are far more tournaments so even the most consistent people don't look quite as impressive as they would have in BW. But try to imagine TBLS like Mvp in his prime, TaeJa in his prime, Life in his prime, etc. Winning almost everything consistently and also destroying in ProLeague. Would you say they're not entitled to the most money? Well they do get the most money from tournament winnings alone then ![]() I'm sure teams have a budget for salary and if you pay one guy more you also have to take from the other players. As said before I totally understand how that is an issue for those literal gods you mentioned, but the thing is eSports isn't the football premier league, there's a budget for everything. And as I mentioned before, if there was no cap, the big teams would swoop up all the great players :x | ||
207aicila
1237 Posts
On November 22 2016 15:28 Probe1 wrote: Show nested quote + On November 22 2016 15:18 207aicila wrote: On November 22 2016 15:11 Probe1 wrote: Having a salary cap (which is ubiquitous in sports) spreads the money a team has to more players. How would we address this if it was revealed from the opposite side? "Report: Flash receives $120,000 yearly salary, next highest teammate receives $20,000". We'd be bothered by that too right? I mean that's what used to happen in BW. And we weren't bothered by it. Because the people making the most money were literally that much better and that much more deserving in terms of in-game play and tournament results. It's hard for someone who started with SC2 to understand, because SC2 is much more volatile than BW, and there are far more tournaments so even the most consistent people don't look quite as impressive as they would have in BW. But try to imagine TBLS like Mvp in his prime, TaeJa in his prime, Life in his prime, etc. Winning almost everything consistently and also destroying in ProLeague. Would you say they're not entitled to the most money? I have been watching and playing Brood War for longer than the six years I have been registered on TL. I'm not buying the SC2 kids just don't understand argument. Like I said salary caps aren't that unusual. What is unusual is Starcraft is a 1v1 game and these players have opportunities to increase their substantial compensation through performance. If they are the best then they bring home tournament winnings. Plus in some players cases they could extend their success to personal endorsements and careers outside BW. I don't have an obstinate opinion about how a team league should be run. But either way is really fine and not unusual. It is at least nothing I'm upset over. Just to clarify I wasn't talking about salary caps because as far as I'm aware they did not exist in BW. I was only talking about the fact that Flash in his prime made like $300k / year and everyone else on his team made peanuts compared to that. And it wasn't something to be concerned about because he was not only KT's brightest star but also the best player in the game period. | ||
starslayer
United States696 Posts
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r_gg
141 Posts
On November 22 2016 15:38 207aicila wrote: Show nested quote + On November 22 2016 15:28 Probe1 wrote: On November 22 2016 15:18 207aicila wrote: On November 22 2016 15:11 Probe1 wrote: Having a salary cap (which is ubiquitous in sports) spreads the money a team has to more players. How would we address this if it was revealed from the opposite side? "Report: Flash receives $120,000 yearly salary, next highest teammate receives $20,000". We'd be bothered by that too right? I mean that's what used to happen in BW. And we weren't bothered by it. Because the people making the most money were literally that much better and that much more deserving in terms of in-game play and tournament results. It's hard for someone who started with SC2 to understand, because SC2 is much more volatile than BW, and there are far more tournaments so even the most consistent people don't look quite as impressive as they would have in BW. But try to imagine TBLS like Mvp in his prime, TaeJa in his prime, Life in his prime, etc. Winning almost everything consistently and also destroying in ProLeague. Would you say they're not entitled to the most money? I have been watching and playing Brood War for longer than the six years I have been registered on TL. I'm not buying the SC2 kids just don't understand argument. Like I said salary caps aren't that unusual. What is unusual is Starcraft is a 1v1 game and these players have opportunities to increase their substantial compensation through performance. If they are the best then they bring home tournament winnings. Plus in some players cases they could extend their success to personal endorsements and careers outside BW. I don't have an obstinate opinion about how a team league should be run. But either way is really fine and not unusual. It is at least nothing I'm upset over. Just to clarify I wasn't talking about salary caps because as far as I'm aware they did not exist in BW. I was only talking about the fact that Flash in his prime made like $300k / year and everyone else on his team made peanuts compared to that. And it wasn't something to be concerned about because he was not only KT's brightest star but also the best player in the game period. Well, on the video, Flash does say he was still earning six figure salary when he retired so it was still kinda true. | ||
Foxxan
Sweden3427 Posts
On November 22 2016 15:14 dNa wrote: While I understand that people want to be paid according to their abilities I think KeSPA had their reasons for that. I vaguely remember some kind of story of how teams went broke trying to afford salaries in WC3. I'll Edit this post after doing some research and coming back to you on that. The point is, when there's no salary cap the big teams can afford all the good players, making things like pro league boring as fuck. Also good luck trying to renew sponsor ship deals when all the good players left your team. This so much. Also paying several millions for a player is ridicilous. Look at football, hockey etc, even actors, they get paid way to much for what they do. | ||
Garemie
United States248 Posts
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Thaniri
1264 Posts
$60k is very good for playing SC2. Maybe it was a low figure in 2012, but in 2013+ it's surprising to me that people were making that in the first place. This is based off of the rumour that huk was making $100k + bonus when he signed onto EG. SC2 players shouldn't be earning very much due to viewership problems. DoTA/CS:GO/LoL teams pay their players $100k+. This is based off of a s1mple rant about garbage NA teams that pay their players $5k a month (I think it was TSM). The god damn coaching position for TL's counterstrike team offered $100k. There's money to be had where the sponsors are putting it. InControl mentioned that several tournaments were told that the sponsors no longer wanted to feature SC2 in their events due to viewership. | ||
Musicus
Germany23576 Posts
Still, if you are gonna have a cap you have to make it public imo. | ||
RvB
Netherlands6209 Posts
On November 22 2016 15:11 Probe1 wrote: Is it really? $60,000 USD is a very comfortable salary. What would be better for everyone? Why are we upset ProLeague is gone? Well for that last one there's two parts. 1. No ProLeague games ![]() 2. Players no longer have stable income and it will be difficult for some to continue being progamers without it. Having a salary cap (which is ubiquitous in sports) spreads the money a team has to more players. How would we address this if it was revealed from the opposite side? "Report: Flash receives $120,000 yearly salary, next highest teammate receives $20,000". We'd be bothered by that too right? What happens in reality is that Flash will make 60k while the ither guy will still make 20k. Why pay the other guy more when he isn't worth it. They money won't be spread to more players it'll go back to the teams. It's a disgusting way to do business and illegal everywhere except in some sports apparently. | ||
RoninKenshin
Canada97 Posts
On November 22 2016 15:11 Probe1 wrote: Is it really? $60,000 USD is a very comfortable salary. What would be better for everyone? Why are we upset ProLeague is gone? What most people have to realize before addressing this is that while $60,000 is a comfortable salary for most people in regular life, it's a garbage cap for these pros. Why? The majority of pros starts their career in middle school or high school. Due to the rigorous training schedule required to reach the top, meaning the status of Pro-gamer rather than the top of the Pro-gamers, most pros sacrifice their education. They may graduate, but they will not be able to score on on standardized tests which will allow them to enter top schools that lead to good jobs. This is especially serious in Korea where the University graduated from can be the main criteria for job searches. I know there's a few exceptions like Polt or Stephano, but most people cannot cannot balance both Pro SC2 and school. After playing for 10 years and retiring from SC2, there are really very few options. Some liked personalities will be able to get jobs in gaming like MC, although that may be temporary as well. I remember seeing a "where are they now" article a long time ago, and it was incredibly bleak. A couple really lucky ones will get a job with their sponsored company. The probability of getting another job that comes even close to $60k a year or one that will eventually even give raises to that amount is probably close to zero. The cap is garbage because getting into the career of competitive anything is essentially gambling that you can get to the top, make a living off of it, and coast through almost the rest of your life on it. You sacrifice all your other options for this risk. You don't just sacrifice your past and present, you sacrifice your future as well. If every player was paid $60,000 a year, then sure, that's fine. That would mean getting into pro-gaming would be a safe and comfortable job that yielding great reward for the few that could reach pro-gamer status. But instead there are tonnes of pro-gamers who got paid peanuts or even nothing. They're going to finish their 10 year careers with nothing in the bank and no future, and the top players are going to finish their career with some money in the bank and no future. Also the idea that the cap was there to prevent the rich teams from stealing all the players is ridiculous. Nothing stopped SKT from stealing every single player that showed the slightest bit of potential. Caps only work if all the teams have at least some money, and we know that a lot were tapped or didn't care to invest more. All the caps did was hurt the futures of the players. | ||
207aicila
1237 Posts
On November 22 2016 16:02 RvB wrote: Show nested quote + On November 22 2016 15:11 Probe1 wrote: Is it really? $60,000 USD is a very comfortable salary. What would be better for everyone? Why are we upset ProLeague is gone? Well for that last one there's two parts. 1. No ProLeague games ![]() 2. Players no longer have stable income and it will be difficult for some to continue being progamers without it. Having a salary cap (which is ubiquitous in sports) spreads the money a team has to more players. How would we address this if it was revealed from the opposite side? "Report: Flash receives $120,000 yearly salary, next highest teammate receives $20,000". We'd be bothered by that too right? What happens in reality is that Flash will make 60k while the ither guy will still make 20k. Why pay the other guy more when he isn't worth it. They money won't be spread to more players it'll go back to the teams. It's a disgusting way to do business and illegal everywhere except in some sports apparently. This is also true. | ||
Phredxor
New Zealand15076 Posts
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XiZeL
Switzerland92 Posts
User was warned for this post | ||
sc2chronic
United States777 Posts
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Dapper_Cad
United Kingdom964 Posts
On November 22 2016 16:12 RoninKenshin wrote: The cap is garbage because getting into the career of competitive anything is essentially gambling that you can get to the top, make a living off of it, and coast through almost the rest of your life on it. You sacrifice all your other options for this risk. You don't just sacrifice your past and present, you sacrifice your future as well. If this is accurate then team should be banned from approaching under 18s. Because that's a decision only an adult can be allowed to make. Like drinking, sex, joining the army etc. | ||
opisska
Poland8852 Posts
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Shuffleblade
Sweden1903 Posts
On November 22 2016 16:12 RoninKenshin wrote: Show nested quote + On November 22 2016 15:11 Probe1 wrote: Is it really? $60,000 USD is a very comfortable salary. What would be better for everyone? Why are we upset ProLeague is gone? What most people have to realize before addressing this is that while $60,000 is a comfortable salary for most people in regular life, it's a garbage cap for these pros. Why? The majority of pros starts their career in middle school or high school. Due to the rigorous training schedule required to reach the top, meaning the status of Pro-gamer rather than the top of the Pro-gamers, most pros sacrifice their education. They may graduate, but they will not be able to score on on standardized tests which will allow them to enter top schools that lead to good jobs. This is especially serious in Korea where the University graduated from can be the main criteria for job searches. I know there's a few exceptions like Polt or Stephano, but most people cannot cannot balance both Pro SC2 and school. After playing for 10 years and retiring from SC2, there are really very few options. Some liked personalities will be able to get jobs in gaming like MC, although that may be temporary as well. I remember seeing a "where are they now" article a long time ago, and it was incredibly bleak. A couple really lucky ones will get a job with their sponsored company. The probability of getting another job that comes even close to $60k a year or one that will eventually even give raises to that amount is probably close to zero. The cap is garbage because getting into the career of competitive anything is essentially gambling that you can get to the top, make a living off of it, and coast through almost the rest of your life on it. You sacrifice all your other options for this risk. You don't just sacrifice your past and present, you sacrifice your future as well. If every player was paid $60,000 a year, then sure, that's fine. That would mean getting into pro-gaming would be a safe and comfortable job that yielding great reward for the few that could reach pro-gamer status. But instead there are tonnes of pro-gamers who got paid peanuts or even nothing. They're going to finish their 10 year careers with nothing in the bank and no future, and the top players are going to finish their career with some money in the bank and no future. Also the idea that the cap was there to prevent the rich teams from stealing all the players is ridiculous. Nothing stopped SKT from stealing every single player that showed the slightest bit of potential. Caps only work if all the teams have at least some money, and we know that a lot were tapped or didn't care to invest more. All the caps did was hurt the futures of the players. You're wrong, the teams never gained, anything from this money wise, the cap exist so that a player that is already being paid the highest amount cant get tempted into changing team because of a higher salary. In this case it is the team that is restricted,, if a team wants to offer 70k to a player they are not allowed to, if they don't want to offer that they never had to in the first place. How is a team saving money on not being allowed to offer other players a pay raise? "Also the idea that the cap was there to prevent the rich teams from stealing all the players is ridiculous" Sadly its its not and it functioned as intended. Star teams still stole talented players because they were underpaid and thats a good thing but stars that are paid max amount cant be stolen and that was a good thing. | ||
AbouSV
Germany1278 Posts
What can be negative is that they usually are not allowed to have additional sponsors (and for KR even streaming and such). But that's a whole different question. It's not like you need a maser degree to get anywhere, but you need to know what you're doing (in western countries, and in China at least from my experience; dunno for Korea). | ||
swissman777
1106 Posts
On November 22 2016 16:23 Phredxor wrote: With how little interest SC2 had in Korea I don't think it matters that much. Can't imagine the team would be willing to pay big bucks regardless. Flash said that he was really disappointed so I think it means that getting more was possible. We should not dwell too much in his reaction, but to say it in such a way while having lots of contextual knowledge, I bet kespa pulled a terrible move there. | ||
Magic Powers
Austria4091 Posts
Collusion of this kind is detrimential to competition because it removes incentive to join and practice hard. In the end the entire field collapses from a lack of new, freshly motivated players. Capitalism is required for a healthy competition, not socialism. | ||
Charoisaur
Germany15958 Posts
On November 22 2016 17:50 swissman777 wrote: Show nested quote + On November 22 2016 16:23 Phredxor wrote: With how little interest SC2 had in Korea I don't think it matters that much. Can't imagine the team would be willing to pay big bucks regardless. Flash said that he was really disappointed so I think it means that getting more was possible. We should not dwell too much in his reaction, but to say it in such a way while having lots of contextual knowledge, I bet kespa pulled a terrible move there. Based on his results in sc2 I don't see why Flash should be payed much more than the other players just because he has a bigger name. | ||
Nerchio
Poland2633 Posts
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opisska
Poland8852 Posts
On November 22 2016 17:54 Magic Powers wrote: I 100% side with Ronin and I had no idea so many people here were in favor of socialist solutions in competitive gaming. One of the main reasons people enter a competition is the top-heavy prize money. The less money there is to be won for placing first the less competitive it gets and the fewer people will be interested in outperforming the field. Whether that competition is a tournament or the everyday grind doesn't matter, in both cases it is favorable to pay the best performing/most famous players the most money (at least if they negotiate, otherwise it's their own loss). Collusion of this kind is detrimential to competition because it removes incentive to join and practice hard. In the end the entire field collapses from a lack of new, freshly motivated players. Capitalism is required for a healthy competition, not socialism. Free market in any way and form sounds so cool in theory, doesnt it? Interestingly, so does a sensible reformulation of commumism. What a shame that both inevitably fail when implemented over actual people. In your example, the fail is that removing the cap does nothing for new players and only makes the rich even richer. If you wanna see why thats a problem, i heard they are running a large scale experiment with 300 milion people somewhere along the way past ireland. | ||
Phredxor
New Zealand15076 Posts
On November 22 2016 17:50 swissman777 wrote: Show nested quote + On November 22 2016 16:23 Phredxor wrote: With how little interest SC2 had in Korea I don't think it matters that much. Can't imagine the team would be willing to pay big bucks regardless. Flash said that he was really disappointed so I think it means that getting more was possible. We should not dwell too much in his reaction, but to say it in such a way while having lots of contextual knowledge, I bet kespa pulled a terrible move there. I'm sure for someone like Flash it would be, but that is just based off of his BW popularity. | ||
MoonyD
Australia191 Posts
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bduddy
United States1326 Posts
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sharkie
Austria18406 Posts
On November 22 2016 18:23 Nerchio wrote: Still a huge salary compared to 99% of foreign pros and people expected us to go full time and compete with this ![]() Are you in the 1%? ![]() | ||
ChoDing
United States740 Posts
on the side note, I cannot believe Flash didn't finish his jokbal lol..yum Edit: Oh he did say executives for SC2 from different teams met and decided 70m is the cap for all players. | ||
KOtical
Germany451 Posts
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fishjie
United States1519 Posts
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Charoisaur
Germany15958 Posts
On November 22 2016 19:02 fishjie wrote: let the market determine the salary. capping it silly. 60k is very low. esp since they've sacrificed their entire lives. if pro gaming doesn't work out, they dont have any education to fall back on, no other skills to speak of, they are screwed for life This is more true for mid-low tier pros who aren't affectrd by the salary cap anyway. I doubt someone like Flash will run into financial trouble any time soon. | ||
KT_Elwood
Germany948 Posts
One guy makes 50 Million Dollars a year, livin in Monaco, paying no Taxes, the next guy has to bring 20 Million / 5Years of his father's money to race (Formula 1). Capping salary, only to have sponsors and "non gaming related salaries" to take their places is pretty stupid. It basicly allows teams to cut the new players income to still have that income differential between TopPlayers and B-Teamers. What Kespa could have done is a minium Wage/Healthcare/Retirementplan for Progamers. Like every progamer is paid 10$/hour, and gets paid for 5 years after the contract ends to go back to school. | ||
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Plexa
Aotearoa39261 Posts
On November 22 2016 18:26 opisska wrote: Sure if this were a KeSPA implemented salary cap. But this is all of the teams coming together to collectively decide that no one in SC2 is worth more than 60m (despite some of them being on much larger contracts coming into SC2). And because they're basically locked into a Korean team thanks to WCS there's nothing the players can do about it to leverage their results to get paid more. This was a move to keep salaries down, not improve competitiveness between teams.Show nested quote + On November 22 2016 17:54 Magic Powers wrote: I 100% side with Ronin and I had no idea so many people here were in favor of socialist solutions in competitive gaming. One of the main reasons people enter a competition is the top-heavy prize money. The less money there is to be won for placing first the less competitive it gets and the fewer people will be interested in outperforming the field. Whether that competition is a tournament or the everyday grind doesn't matter, in both cases it is favorable to pay the best performing/most famous players the most money (at least if they negotiate, otherwise it's their own loss). Collusion of this kind is detrimential to competition because it removes incentive to join and practice hard. In the end the entire field collapses from a lack of new, freshly motivated players. Capitalism is required for a healthy competition, not socialism. Free market in any way and form sounds so cool in theory, doesnt it? Interestingly, so does a sensible reformulation of commumism. What a shame that both inevitably fail when implemented over actual people. In your example, the fail is that removing the cap does nothing for new players and only makes the rich even richer. If you wanna see why thats a problem, i heard they are running a large scale experiment with 300 milion people somewhere along the way past ireland. | ||
Arceus
Vietnam8333 Posts
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RoninKenshin
Canada97 Posts
On November 22 2016 17:28 Shuffleblade wrote: Show nested quote + On November 22 2016 16:12 RoninKenshin wrote: On November 22 2016 15:11 Probe1 wrote: Is it really? $60,000 USD is a very comfortable salary. What would be better for everyone? Why are we upset ProLeague is gone? What most people have to realize before addressing this is that while $60,000 is a comfortable salary for most people in regular life, it's a garbage cap for these pros. Why? The majority of pros starts their career in middle school or high school. Due to the rigorous training schedule required to reach the top, meaning the status of Pro-gamer rather than the top of the Pro-gamers, most pros sacrifice their education. They may graduate, but they will not be able to score on on standardized tests which will allow them to enter top schools that lead to good jobs. This is especially serious in Korea where the University graduated from can be the main criteria for job searches. I know there's a few exceptions like Polt or Stephano, but most people cannot cannot balance both Pro SC2 and school. After playing for 10 years and retiring from SC2, there are really very few options. Some liked personalities will be able to get jobs in gaming like MC, although that may be temporary as well. I remember seeing a "where are they now" article a long time ago, and it was incredibly bleak. A couple really lucky ones will get a job with their sponsored company. The probability of getting another job that comes even close to $60k a year or one that will eventually even give raises to that amount is probably close to zero. The cap is garbage because getting into the career of competitive anything is essentially gambling that you can get to the top, make a living off of it, and coast through almost the rest of your life on it. You sacrifice all your other options for this risk. You don't just sacrifice your past and present, you sacrifice your future as well. If every player was paid $60,000 a year, then sure, that's fine. That would mean getting into pro-gaming would be a safe and comfortable job that yielding great reward for the few that could reach pro-gamer status. But instead there are tonnes of pro-gamers who got paid peanuts or even nothing. They're going to finish their 10 year careers with nothing in the bank and no future, and the top players are going to finish their career with some money in the bank and no future. Also the idea that the cap was there to prevent the rich teams from stealing all the players is ridiculous. Nothing stopped SKT from stealing every single player that showed the slightest bit of potential. Caps only work if all the teams have at least some money, and we know that a lot were tapped or didn't care to invest more. All the caps did was hurt the futures of the players. You're wrong, the teams never gained, anything from this money wise, the cap exist so that a player that is already being paid the highest amount cant get tempted into changing team because of a higher salary. In this case it is the team that is restricted,, if a team wants to offer 70k to a player they are not allowed to, if they don't want to offer that they never had to in the first place. How is a team saving money on not being allowed to offer other players a pay raise? "Also the idea that the cap was there to prevent the rich teams from stealing all the players is ridiculous" Sadly its its not and it functioned as intended. Star teams still stole talented players because they were underpaid and thats a good thing but stars that are paid max amount cant be stolen and that was a good thing. The team owners gained the ability to not have to pay their top end players more money. Say there's no cap and Dark is doing awesome and his contract is coming up, then SKT suddenly has to offer him like $150k or whatever the top end is in negotiation to stay. They would pay the money as well, and are perfectly capable of doing so, in order to prevent him from going to other teams. All that the cap did was prevent Dark from receiving the full value of his skills. Now say Zoun's contract is coming up. There's a cap... SKT doesn't care, you get whatever the minimum is. There's no cap.. SKT doesn't care, you get whatever the minimum is. All the cap does is stifle the top end players from getting what they deserve. On November 22 2016 18:26 opisska wrote: Show nested quote + On November 22 2016 17:54 Magic Powers wrote: I 100% side with Ronin and I had no idea so many people here were in favor of socialist solutions in competitive gaming. One of the main reasons people enter a competition is the top-heavy prize money. The less money there is to be won for placing first the less competitive it gets and the fewer people will be interested in outperforming the field. Whether that competition is a tournament or the everyday grind doesn't matter, in both cases it is favorable to pay the best performing/most famous players the most money (at least if they negotiate, otherwise it's their own loss). Collusion of this kind is detrimential to competition because it removes incentive to join and practice hard. In the end the entire field collapses from a lack of new, freshly motivated players. Capitalism is required for a healthy competition, not socialism. Free market in any way and form sounds so cool in theory, doesnt it? Interestingly, so does a sensible reformulation of commumism. What a shame that both inevitably fail when implemented over actual people. In your example, the fail is that removing the cap does nothing for new players and only makes the rich even richer. If you wanna see why thats a problem, i heard they are running a large scale experiment with 300 milion people somewhere along the way past ireland. The thing is, whether the cap is there or not, the low and mid-tier players are not affected. A removal of the cap makes it more rewarding to be the best, such as in the Bisu Flash Jaedong era, where we saw the hardest working players play the most amazing games of Brood War in history. With a cap, you have no incentive to drive yourself to mental exhausting to be a tier above everyone else. Instead it's fine to be just good enough and earn your paycheck. Whether Dark makes 70k or 250k, the rest of the SKT guys who make less than 70k will earn the same amount of money. The potential earnings don't get redistributed, it's the teams that save money. Removing the cap will allow the fair market value of the players come to pass. If I'm working 16 hours a day for 10 years trying to be the best pro-gamer in the world, I better well get paid good money for that effort. | ||
Charoisaur
Germany15958 Posts
On November 22 2016 19:29 RoninKenshin wrote: Show nested quote + On November 22 2016 17:28 Shuffleblade wrote: On November 22 2016 16:12 RoninKenshin wrote: On November 22 2016 15:11 Probe1 wrote: Is it really? $60,000 USD is a very comfortable salary. What would be better for everyone? Why are we upset ProLeague is gone? What most people have to realize before addressing this is that while $60,000 is a comfortable salary for most people in regular life, it's a garbage cap for these pros. Why? The majority of pros starts their career in middle school or high school. Due to the rigorous training schedule required to reach the top, meaning the status of Pro-gamer rather than the top of the Pro-gamers, most pros sacrifice their education. They may graduate, but they will not be able to score on on standardized tests which will allow them to enter top schools that lead to good jobs. This is especially serious in Korea where the University graduated from can be the main criteria for job searches. I know there's a few exceptions like Polt or Stephano, but most people cannot cannot balance both Pro SC2 and school. After playing for 10 years and retiring from SC2, there are really very few options. Some liked personalities will be able to get jobs in gaming like MC, although that may be temporary as well. I remember seeing a "where are they now" article a long time ago, and it was incredibly bleak. A couple really lucky ones will get a job with their sponsored company. The probability of getting another job that comes even close to $60k a year or one that will eventually even give raises to that amount is probably close to zero. The cap is garbage because getting into the career of competitive anything is essentially gambling that you can get to the top, make a living off of it, and coast through almost the rest of your life on it. You sacrifice all your other options for this risk. You don't just sacrifice your past and present, you sacrifice your future as well. If every player was paid $60,000 a year, then sure, that's fine. That would mean getting into pro-gaming would be a safe and comfortable job that yielding great reward for the few that could reach pro-gamer status. But instead there are tonnes of pro-gamers who got paid peanuts or even nothing. They're going to finish their 10 year careers with nothing in the bank and no future, and the top players are going to finish their career with some money in the bank and no future. Also the idea that the cap was there to prevent the rich teams from stealing all the players is ridiculous. Nothing stopped SKT from stealing every single player that showed the slightest bit of potential. Caps only work if all the teams have at least some money, and we know that a lot were tapped or didn't care to invest more. All the caps did was hurt the futures of the players. You're wrong, the teams never gained, anything from this money wise, the cap exist so that a player that is already being paid the highest amount cant get tempted into changing team because of a higher salary. In this case it is the team that is restricted,, if a team wants to offer 70k to a player they are not allowed to, if they don't want to offer that they never had to in the first place. How is a team saving money on not being allowed to offer other players a pay raise? "Also the idea that the cap was there to prevent the rich teams from stealing all the players is ridiculous" Sadly its its not and it functioned as intended. Star teams still stole talented players because they were underpaid and thats a good thing but stars that are paid max amount cant be stolen and that was a good thing. The team owners gained the ability to not have to pay their top end players more money. Say there's no cap and Dark is doing awesome and his contract is coming up, then SKT suddenly has to offer him like $150k or whatever the top end is in negotiation to stay. They would pay the money as well, and are perfectly capable of doing so, in order to prevent him from going to other teams. All that the cap did was prevent Dark from receiving the full value of his skills. Now say Zoun's contract is coming up. There's a cap... SKT doesn't care, you get whatever the minimum is. There's no cap.. SKT doesn't care, you get whatever the minimum is. All the cap does is stifle the top end players from getting what they deserve. Show nested quote + On November 22 2016 18:26 opisska wrote: On November 22 2016 17:54 Magic Powers wrote: I 100% side with Ronin and I had no idea so many people here were in favor of socialist solutions in competitive gaming. One of the main reasons people enter a competition is the top-heavy prize money. The less money there is to be won for placing first the less competitive it gets and the fewer people will be interested in outperforming the field. Whether that competition is a tournament or the everyday grind doesn't matter, in both cases it is favorable to pay the best performing/most famous players the most money (at least if they negotiate, otherwise it's their own loss). Collusion of this kind is detrimential to competition because it removes incentive to join and practice hard. In the end the entire field collapses from a lack of new, freshly motivated players. Capitalism is required for a healthy competition, not socialism. Free market in any way and form sounds so cool in theory, doesnt it? Interestingly, so does a sensible reformulation of commumism. What a shame that both inevitably fail when implemented over actual people. In your example, the fail is that removing the cap does nothing for new players and only makes the rich even richer. If you wanna see why thats a problem, i heard they are running a large scale experiment with 300 milion people somewhere along the way past ireland. The thing is, whether the cap is there or not, the low and mid-tier players are not affected. A removal of the cap makes it more rewarding to be the best, such as in the Bisu Flash Jaedong era, where we saw the hardest working players play the most amazing games of Brood War in history. With a cap, you have no incentive to drive yourself to mental exhausting to be a tier above everyone else. Instead it's fine to be just good enough and earn your paycheck. Whether Dark makes 70k or 250k, the rest of the SKT guys who make less than 70k will earn the same amount of money. The potential earnings don't get redistributed, it's the teams that save money. Removing the cap will allow the fair market value of the players come to pass. If I'm working 16 hours a day for 10 years trying to be the best pro-gamer in the world, I better well get paid good money for that effort. you act like there would be enough money in the korean sc2 scene to pay Dark 150k. That isn't the case. | ||
opisska
Poland8852 Posts
On November 22 2016 19:18 Plexa wrote: Show nested quote + Sure if this were a KeSPA implemented salary cap. But this is all of the teams coming together to collectively decide that no one in SC2 is worth more than 60m (despite some of them being on much larger contracts coming into SC2). And because they're basically locked into a Korean team thanks to WCS there's nothing the players can do about it to leverage their results to get paid more. This was a move to keep salaries down, not improve competitiveness between teams.On November 22 2016 18:26 opisska wrote: On November 22 2016 17:54 Magic Powers wrote: I 100% side with Ronin and I had no idea so many people here were in favor of socialist solutions in competitive gaming. One of the main reasons people enter a competition is the top-heavy prize money. The less money there is to be won for placing first the less competitive it gets and the fewer people will be interested in outperforming the field. Whether that competition is a tournament or the everyday grind doesn't matter, in both cases it is favorable to pay the best performing/most famous players the most money (at least if they negotiate, otherwise it's their own loss). Collusion of this kind is detrimential to competition because it removes incentive to join and practice hard. In the end the entire field collapses from a lack of new, freshly motivated players. Capitalism is required for a healthy competition, not socialism. Free market in any way and form sounds so cool in theory, doesnt it? Interestingly, so does a sensible reformulation of commumism. What a shame that both inevitably fail when implemented over actual people. In your example, the fail is that removing the cap does nothing for new players and only makes the rich even richer. If you wanna see why thats a problem, i heard they are running a large scale experiment with 300 milion people somewhere along the way past ireland. This was clearly a move to keep the salaries from spiraling out of hand, as it happens in every other sport. If they didn't do it, the only difference would be that a handful of players who now got a lot of money would get even more money. What would it help in practice exactly, apart from your transcendent sense of fairness? I think people fail to understand, that "collusion" between teams is nothing wrong not unusual. Spectator sport in an entertainment, enabled by the infrastructure around it, which includes teams. They are not each others' mortal enemy, they are not there to fight against each other with their last breath. They benefit from mutual cooperation and so does the whole scene. The teams are also not for-profit organizations, they live off money someone gives out to them. This money is limited and it is much better spent on virtually anything but overpaying a handful of "superstars". | ||
Salteador Neo
Andorra5591 Posts
If I ever were a progamer and noticed I would never become a superstar, I'd get out asap and go back to university. | ||
RvB
Netherlands6209 Posts
On November 22 2016 19:37 Charoisaur wrote: Show nested quote + On November 22 2016 19:29 RoninKenshin wrote: On November 22 2016 17:28 Shuffleblade wrote: On November 22 2016 16:12 RoninKenshin wrote: On November 22 2016 15:11 Probe1 wrote: Is it really? $60,000 USD is a very comfortable salary. What would be better for everyone? Why are we upset ProLeague is gone? What most people have to realize before addressing this is that while $60,000 is a comfortable salary for most people in regular life, it's a garbage cap for these pros. Why? The majority of pros starts their career in middle school or high school. Due to the rigorous training schedule required to reach the top, meaning the status of Pro-gamer rather than the top of the Pro-gamers, most pros sacrifice their education. They may graduate, but they will not be able to score on on standardized tests which will allow them to enter top schools that lead to good jobs. This is especially serious in Korea where the University graduated from can be the main criteria for job searches. I know there's a few exceptions like Polt or Stephano, but most people cannot cannot balance both Pro SC2 and school. After playing for 10 years and retiring from SC2, there are really very few options. Some liked personalities will be able to get jobs in gaming like MC, although that may be temporary as well. I remember seeing a "where are they now" article a long time ago, and it was incredibly bleak. A couple really lucky ones will get a job with their sponsored company. The probability of getting another job that comes even close to $60k a year or one that will eventually even give raises to that amount is probably close to zero. The cap is garbage because getting into the career of competitive anything is essentially gambling that you can get to the top, make a living off of it, and coast through almost the rest of your life on it. You sacrifice all your other options for this risk. You don't just sacrifice your past and present, you sacrifice your future as well. If every player was paid $60,000 a year, then sure, that's fine. That would mean getting into pro-gaming would be a safe and comfortable job that yielding great reward for the few that could reach pro-gamer status. But instead there are tonnes of pro-gamers who got paid peanuts or even nothing. They're going to finish their 10 year careers with nothing in the bank and no future, and the top players are going to finish their career with some money in the bank and no future. Also the idea that the cap was there to prevent the rich teams from stealing all the players is ridiculous. Nothing stopped SKT from stealing every single player that showed the slightest bit of potential. Caps only work if all the teams have at least some money, and we know that a lot were tapped or didn't care to invest more. All the caps did was hurt the futures of the players. You're wrong, the teams never gained, anything from this money wise, the cap exist so that a player that is already being paid the highest amount cant get tempted into changing team because of a higher salary. In this case it is the team that is restricted,, if a team wants to offer 70k to a player they are not allowed to, if they don't want to offer that they never had to in the first place. How is a team saving money on not being allowed to offer other players a pay raise? "Also the idea that the cap was there to prevent the rich teams from stealing all the players is ridiculous" Sadly its its not and it functioned as intended. Star teams still stole talented players because they were underpaid and thats a good thing but stars that are paid max amount cant be stolen and that was a good thing. The team owners gained the ability to not have to pay their top end players more money. Say there's no cap and Dark is doing awesome and his contract is coming up, then SKT suddenly has to offer him like $150k or whatever the top end is in negotiation to stay. They would pay the money as well, and are perfectly capable of doing so, in order to prevent him from going to other teams. All that the cap did was prevent Dark from receiving the full value of his skills. Now say Zoun's contract is coming up. There's a cap... SKT doesn't care, you get whatever the minimum is. There's no cap.. SKT doesn't care, you get whatever the minimum is. All the cap does is stifle the top end players from getting what they deserve. On November 22 2016 18:26 opisska wrote: On November 22 2016 17:54 Magic Powers wrote: I 100% side with Ronin and I had no idea so many people here were in favor of socialist solutions in competitive gaming. One of the main reasons people enter a competition is the top-heavy prize money. The less money there is to be won for placing first the less competitive it gets and the fewer people will be interested in outperforming the field. Whether that competition is a tournament or the everyday grind doesn't matter, in both cases it is favorable to pay the best performing/most famous players the most money (at least if they negotiate, otherwise it's their own loss). Collusion of this kind is detrimential to competition because it removes incentive to join and practice hard. In the end the entire field collapses from a lack of new, freshly motivated players. Capitalism is required for a healthy competition, not socialism. Free market in any way and form sounds so cool in theory, doesnt it? Interestingly, so does a sensible reformulation of commumism. What a shame that both inevitably fail when implemented over actual people. In your example, the fail is that removing the cap does nothing for new players and only makes the rich even richer. If you wanna see why thats a problem, i heard they are running a large scale experiment with 300 milion people somewhere along the way past ireland. The thing is, whether the cap is there or not, the low and mid-tier players are not affected. A removal of the cap makes it more rewarding to be the best, such as in the Bisu Flash Jaedong era, where we saw the hardest working players play the most amazing games of Brood War in history. With a cap, you have no incentive to drive yourself to mental exhausting to be a tier above everyone else. Instead it's fine to be just good enough and earn your paycheck. Whether Dark makes 70k or 250k, the rest of the SKT guys who make less than 70k will earn the same amount of money. The potential earnings don't get redistributed, it's the teams that save money. Removing the cap will allow the fair market value of the players come to pass. If I'm working 16 hours a day for 10 years trying to be the best pro-gamer in the world, I better well get paid good money for that effort. you act like there would be enough money in the korean sc2 scene to pay Dark 150k. That isn't the case. Which is kind of irrelevant to the question at hand. If the money isn't there Dark wouldn't get paid the 150k and the salary cap is not necessary. | ||
Clonester
Germany2808 Posts
Since the matchifixing scandal the inflated payments couldnt hold up without being problematic for the teams balance and with the swap to SC II, there was the right chance to correct this matter. Without this correction, maybe ProLeague would have disbanded in 2016 or 2015, when "legends" still gained over 150k$. This doesnt mean I can understand the player perspective, nobody wants to see a cut in his income for a job you do 12 hours a day, 7 hours a week and ruining your personal education and your health while doing it. It also gives you an Idea why Soulkey, PartinG and Rain left SKT to join foreign teams. These players had to play for 60k dozen of weeks in ProLeague and the only individual League they could play in 2014 were 3 season of 100k$ GSLs (where all korean pros played). They were not allowed to boost their income by streaming or got send to ordenary foreign tournaments, only exeption are some players at IEM and alot of players at IEM World Finals. So conlcude, the decision by Kespa was a good one for the teams and thus for the League and for SC II. Without it, spiralling out of control payments could have crumbled the ProLeague earlier. But for players who were used to 250k or more while also having no other options (streaming, foreign events) and also ruining their health and education, this was a harsh cut. But well, that happens, when you economical background changes and your job cant be payed as much as before. Get over it or find another one. | ||
sharkie
Austria18406 Posts
On November 22 2016 19:45 Salteador Neo wrote: TBH 20k a year is stupid low for this kind of job. These guys basically spend the 100% of their young/young adult life dedicated to a game, don't get any studies/skills, little social life, only work in it for a few years... and then what? Hell some of them even get their wrists fucked up. If I ever were a progamer and noticed I would never become a superstar, I'd get out asap and go back to university. Where did you get 20k figure from? | ||
duke91
Germany1458 Posts
On November 22 2016 20:29 Clonester wrote: When Kespa swapped over 2012, the money in either BW or SC II was short and problematic. Since the matchifixing scandal the inflated payments couldnt hold up without being problematic for the teams balance and with the swap to SC II, there was the right chance to correct this matter. Without this correction, maybe ProLeague would have disbanded in 2016 or 2015, when "legends" still gained over 150k$. This doesnt mean I can understand the player perspective, nobody wants to see a cut in his income for a job you do 12 hours a day, 7 hours a week and ruining your personal education and your health while doing it. It also gives you an Idea why Soulkey, PartinG and Rain left SKT to join foreign teams. These players had to play for 60k dozen of weeks in ProLeague and the only individual League they could play in 2014 were 3 season of 100k$ GSLs (where all korean pros played). They were not allowed to boost their income by streaming or got send to ordenary foreign tournaments, only exeption are some players at IEM and alot of players at IEM World Finals. So conlcude, the decision by Kespa was a good one for the teams and thus for the League and for SC II. Without it, spiralling out of control payments could have crumbled the ProLeague earlier. But for players who were used to 250k or more while also having no other options (streaming, foreign events) and also ruining their health and education, this was a harsh cut. But well, that happens, when you economical background changes and your job cant be payed as much as before. Get over it or find another one. pure speculation. BW had these salaries for many years | ||
Clonester
Germany2808 Posts
On November 22 2016 21:50 duke91 wrote: Show nested quote + On November 22 2016 20:29 Clonester wrote: When Kespa swapped over 2012, the money in either BW or SC II was short and problematic. Since the matchifixing scandal the inflated payments couldnt hold up without being problematic for the teams balance and with the swap to SC II, there was the right chance to correct this matter. Without this correction, maybe ProLeague would have disbanded in 2016 or 2015, when "legends" still gained over 150k$. This doesnt mean I can understand the player perspective, nobody wants to see a cut in his income for a job you do 12 hours a day, 7 hours a week and ruining your personal education and your health while doing it. It also gives you an Idea why Soulkey, PartinG and Rain left SKT to join foreign teams. These players had to play for 60k dozen of weeks in ProLeague and the only individual League they could play in 2014 were 3 season of 100k$ GSLs (where all korean pros played). They were not allowed to boost their income by streaming or got send to ordenary foreign tournaments, only exeption are some players at IEM and alot of players at IEM World Finals. So conlcude, the decision by Kespa was a good one for the teams and thus for the League and for SC II. Without it, spiralling out of control payments could have crumbled the ProLeague earlier. But for players who were used to 250k or more while also having no other options (streaming, foreign events) and also ruining their health and education, this was a harsh cut. But well, that happens, when you economical background changes and your job cant be payed as much as before. Get over it or find another one. pure speculation. BW had these salaries for many years Yeah and BW had a monopoly state and much more viewers and revenue. Even in 2012, the peak of SC II, SC II did not reach the amount of viewers that BW had in, lets say, 2005-2009. | ||
Kevin_Sorbo
Canada3217 Posts
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Magic Powers
Austria4091 Posts
On November 22 2016 20:29 Clonester wrote: Since the matchifixing scandal the inflated payments couldnt hold up without being problematic for the teams balance and with the swap to SC II, there was the right chance to correct this matter. Without this correction, maybe ProLeague would have disbanded in 2016 or 2015, when "legends" still gained over 150k$. Thank you for bringing up the scandal because it's actually an argument against collusion on salary caps! Without the financial incentive to matchfix there's a very high chance the best players would've refused the offer because they would be better off just grinding down their game, winning as many trophies as possible and being as popular as possible. Only the best players could matchfix because people were betting on them. What some people don't understand about equal salaries in a competitive environment is that by taking away the financial incentive to outperform everyone the scene will slowly die out for one reason or another. Guess what happened? | ||
Dingodile
4133 Posts
On November 22 2016 22:03 Kevin_Sorbo wrote: I cant believe some people think this is okay... Many people have B.A or Master and they don't earn 60k a year. 60k a year for a progamer is pretty pretty good if they don't have to pay rent & energy etc. Consider that this is only salary, they can get additional money (prizemoney etc). edit: I dont't know if a 2 year or 5 year break between high school and university is a big deal in korea but in most european countries don't see a problem. | ||
opisska
Poland8852 Posts
On November 22 2016 22:03 Kevin_Sorbo wrote: I cant believe some people think this is okay... $60K per year is roughly five times what I get. Surely, I live in a cheaper country, but by far not by that much. So pardon me if I find it difficult to feel sorry for this terrible exploitation. Again, it's completely pointless for anything and anyone but those selected few individuals to pack so much money into a handful of progamers, when there are hordes or non-paid or severly underpaid ones. If someone should support the limitation on top-heavy salaries in esports, it is the progamers in the first place. | ||
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stuchiu
Fiddler's Green42661 Posts
On November 22 2016 15:06 sharkie wrote: I don't mean to hate but how would Flash know whats going on in other teams? You mean the most beloved player in Starcraft and icon of his game , looked up to by every player in his league. How could he possibly get information about their contracts. I wonder. | ||
InfCereal
Canada1759 Posts
Just because you personally believe that 60k/year is okay, doesn't make collusion okay. This is every team in Korea collectively deciding together than no one in the SC2 scene is worth more than 60k a year. If that wasn't bad enough, Koreans couldn't even hop regions because of region lock. It's not about the amount - it's about Korean teams essentially exploiting all of their players. | ||
Salteador Neo
Andorra5591 Posts
On November 22 2016 21:29 sharkie wrote: Show nested quote + On November 22 2016 19:45 Salteador Neo wrote: TBH 20k a year is stupid low for this kind of job. These guys basically spend the 100% of their young/young adult life dedicated to a game, don't get any studies/skills, little social life, only work in it for a few years... and then what? Hell some of them even get their wrists fucked up. If I ever were a progamer and noticed I would never become a superstar, I'd get out asap and go back to university. Where did you get 20k figure from? In the first page RvB and Probe1 were talking about your "average pro salary" (let's say ~20k) compared to the superstars (those who would be affected by this salary cap). I can imagine the average progamer doesn't earn anywhere near 60k, so I just wanted to give my oppinion on what should not be enough. Not saying they make exactly 20k tho, it's just some random speculation. | ||
Harstem
Netherlands263 Posts
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Scarlett`
Canada2385 Posts
On November 22 2016 19:02 fishjie wrote: let the market determine the salary. capping it silly. 60k is very low. esp since they've sacrificed their entire lives. if pro gaming doesn't work out, they dont have any education to fall back on, no other skills to speak of, they are screwed for life you know its still possible to go to school when you're older than 18-19 or whatever | ||
gab12
Poland147 Posts
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sharkie
Austria18406 Posts
On November 22 2016 23:13 stuchiu wrote: Show nested quote + On November 22 2016 15:06 sharkie wrote: I don't mean to hate but how would Flash know whats going on in other teams? You mean the most beloved player in Starcraft and icon of his game , looked up to by every player in his league. How could he possibly get information about their contracts. I wonder. I don't think you know much about Asian culture if you think they'd tell Flash the truth tbh. | ||
geokilla
Canada8240 Posts
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riotjune
United States3393 Posts
On November 23 2016 00:14 Scarlett` wrote: Show nested quote + On November 22 2016 19:02 fishjie wrote: let the market determine the salary. capping it silly. 60k is very low. esp since they've sacrificed their entire lives. if pro gaming doesn't work out, they dont have any education to fall back on, no other skills to speak of, they are screwed for life you know its still possible to go to school when you're older than 18-19 or whatever No, once you're past 18 everything goes downhill, and I mean EVERYTHING. Now I just spend the rest of my days getting baked. | ||
Elentos
55550 Posts
I'm a bit more concerned by the other end of the spectrum - I mean surely "B-teamers" got paid a third or maybe even less than that. And they certainly couldn't rely on tournament earnings. | ||
Fango
United Kingdom8987 Posts
On November 23 2016 00:33 geokilla wrote: On the one hand, $60k to play a video game seems ridiculous. On the other hand, professional athletes make more than $60k annually. Heck some of them make $60k in a day! I'm not sure how I feel about this.. Ehh, "to play a videogame" is an understatement. They have to dedicate their entire lives to it. It's probably harder than most full time jobs/study they could otherwise have. And only the champions would actually be getting paid 60K, none of the other players would. 60K IS more than enough all things considered for a salary given that they get free housing, electric, don't have to spend much on food etc. I'd only have a major issue in this if most of the players go paid much less or if the teams took a massive cut of their winnings | ||
aQuaSC
717 Posts
On November 23 2016 00:14 Scarlett` wrote: Show nested quote + On November 22 2016 19:02 fishjie wrote: let the market determine the salary. capping it silly. 60k is very low. esp since they've sacrificed their entire lives. if pro gaming doesn't work out, they dont have any education to fall back on, no other skills to speak of, they are screwed for life you know its still possible to go to school when you're older than 18-19 or whatever Yeah, like... people saying that they sacrifice their lives and their souls for the game is a gross exaggeration, although a bit true of course But the way they put it is as if the players were going this way and they are never coming back, lose all education opportunities, the end of their career means living on the street or something | ||
palexhur
Colombia730 Posts
On November 22 2016 19:22 Arceus wrote: $60k/year is great considering the popularity of sc2 in Korea. Pointless to quote BW salaries unless OP wants to point out that BW is 4 times more popular than Sc2 in Korea (which is true) You said everything, 60k for a game that was never popular in Kr. is a great salary, I am sure that even without the cap there woulndt be anyone above that money. | ||
Little-Chimp
Canada948 Posts
If your boss said hey bro your salary is capped now lol would you be motivated to get better? | ||
critique
United States135 Posts
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RvB
Netherlands6209 Posts
On November 23 2016 02:06 palexhur wrote: Show nested quote + On November 22 2016 19:22 Arceus wrote: $60k/year is great considering the popularity of sc2 in Korea. Pointless to quote BW salaries unless OP wants to point out that BW is 4 times more popular than Sc2 in Korea (which is true) You said everything, 60k for a game that was never popular in Kr. is a great salary, I am sure that even without the cap there woulndt be anyone above that money. Then why have the cap? | ||
palexhur
Colombia730 Posts
On November 23 2016 02:51 RvB wrote: Show nested quote + On November 23 2016 02:06 palexhur wrote: On November 22 2016 19:22 Arceus wrote: $60k/year is great considering the popularity of sc2 in Korea. Pointless to quote BW salaries unless OP wants to point out that BW is 4 times more popular than Sc2 in Korea (which is true) You said everything, 60k for a game that was never popular in Kr. is a great salary, I am sure that even without the cap there woulndt be anyone above that money. Then why have the cap? Yes, at the end is an irrelevant cap, maybe they thought in some way some time Blizzard could make the game popular. | ||
papaz
Sweden4149 Posts
On November 23 2016 00:33 geokilla wrote: On the one hand, $60k to play a video game seems ridiculous. On the other hand, professional athletes make more than $60k annually. Heck some of them make $60k in a day! I'm not sure how I feel about this.. It's not ridiculous. There is no objectiv meaningful job or duty. In that sense all entertainnent (sports, music, movies) is ridiculous. The mainstream audience just haven't come to terms with the fact that gaming is no more or less meaningful than being an actor, athlete or musician. | ||
Shield
Bulgaria4824 Posts
On November 22 2016 16:12 RoninKenshin wrote: Show nested quote + On November 22 2016 15:11 Probe1 wrote: Is it really? $60,000 USD is a very comfortable salary. What would be better for everyone? Why are we upset ProLeague is gone? What most people have to realize before addressing this is that while $60,000 is a comfortable salary for most people in regular life, it's a garbage cap for these pros. Why? The majority of pros starts their career in middle school or high school. Due to the rigorous training schedule required to reach the top, meaning the status of Pro-gamer rather than the top of the Pro-gamers, most pros sacrifice their education. They may graduate, but they will not be able to score on on standardized tests which will allow them to enter top schools that lead to good jobs. This is especially serious in Korea where the University graduated from can be the main criteria for job searches. I know there's a few exceptions like Polt or Stephano, but most people cannot cannot balance both Pro SC2 and school. After playing for 10 years and retiring from SC2, there are really very few options. Some liked personalities will be able to get jobs in gaming like MC, although that may be temporary as well. I remember seeing a "where are they now" article a long time ago, and it was incredibly bleak. A couple really lucky ones will get a job with their sponsored company. The probability of getting another job that comes even close to $60k a year or one that will eventually even give raises to that amount is probably close to zero. The cap is garbage because getting into the career of competitive anything is essentially gambling that you can get to the top, make a living off of it, and coast through almost the rest of your life on it. You sacrifice all your other options for this risk. You don't just sacrifice your past and present, you sacrifice your future as well. If every player was paid $60,000 a year, then sure, that's fine. That would mean getting into pro-gaming would be a safe and comfortable job that yielding great reward for the few that could reach pro-gamer status. But instead there are tonnes of pro-gamers who got paid peanuts or even nothing. They're going to finish their 10 year careers with nothing in the bank and no future, and the top players are going to finish their career with some money in the bank and no future. Also the idea that the cap was there to prevent the rich teams from stealing all the players is ridiculous. Nothing stopped SKT from stealing every single player that showed the slightest bit of potential. Caps only work if all the teams have at least some money, and we know that a lot were tapped or didn't care to invest more. All the caps did was hurt the futures of the players. I can agree caps are bad if someone is working hard, but I can't accept your justification related to giving up education. It was THEIR decision. Their fault really. They traded education for short-term gain and they have to live with consequences of not having education after they finish with gaming. Grow up. | ||
Dangermousecatdog
United Kingdom7084 Posts
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nimdil
Poland3748 Posts
On November 23 2016 02:51 RvB wrote: Show nested quote + On November 23 2016 02:06 palexhur wrote: On November 22 2016 19:22 Arceus wrote: $60k/year is great considering the popularity of sc2 in Korea. Pointless to quote BW salaries unless OP wants to point out that BW is 4 times more popular than Sc2 in Korea (which is true) You said everything, 60k for a game that was never popular in Kr. is a great salary, I am sure that even without the cap there woulndt be anyone above that money. Then why have the cap? So poorer teams can be competetive in terms of salary? Maybe there were thinking about eSF teams as well or I don't know. | ||
Charoisaur
Germany15958 Posts
On November 23 2016 02:51 RvB wrote: Show nested quote + On November 23 2016 02:06 palexhur wrote: On November 22 2016 19:22 Arceus wrote: $60k/year is great considering the popularity of sc2 in Korea. Pointless to quote BW salaries unless OP wants to point out that BW is 4 times more popular than Sc2 in Korea (which is true) You said everything, 60k for a game that was never popular in Kr. is a great salary, I am sure that even without the cap there woulndt be anyone above that money. Then why have the cap? to make sure the money is spread more evenly amongst the players? imagine the team has 150k available to pay salaries. without a cap they might be tempted to give the best player 100k a year and the other players like 10k a year. With a cap the most a single player can get is 60k and the other players get more. | ||
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r_gg
141 Posts
On November 23 2016 02:51 RvB wrote: Show nested quote + On November 23 2016 02:06 palexhur wrote: On November 22 2016 19:22 Arceus wrote: $60k/year is great considering the popularity of sc2 in Korea. Pointless to quote BW salaries unless OP wants to point out that BW is 4 times more popular than Sc2 in Korea (which is true) You said everything, 60k for a game that was never popular in Kr. is a great salary, I am sure that even without the cap there woulndt be anyone above that money. Then why have the cap? Flash does say in the video that it was there for the teams to open up budget for investing in the LoL teams. | ||
Magic Powers
Austria4091 Posts
On November 23 2016 04:01 Charoisaur wrote: Show nested quote + On November 23 2016 02:51 RvB wrote: On November 23 2016 02:06 palexhur wrote: On November 22 2016 19:22 Arceus wrote: $60k/year is great considering the popularity of sc2 in Korea. Pointless to quote BW salaries unless OP wants to point out that BW is 4 times more popular than Sc2 in Korea (which is true) You said everything, 60k for a game that was never popular in Kr. is a great salary, I am sure that even without the cap there woulndt be anyone above that money. Then why have the cap? to make sure the money is spread more evenly amongst the players? imagine the team has 150k available to pay salaries. without a cap they might be tempted to give the best player 100k a year and the other players like 10k a year. With a cap the most a single player can get is 60k and the other players get more. These numbers are not exactly realistic but ok, lets go with that. By paying 100k to the best player and 10k to the rest they incentivize the weaker players to do better so they have negotiative power and can make more than 10k. It ensures that they'll practice and analyze as much as the best player to catch up to him because they know they will get rewarded. At the same time the low salary of the other players incentivizes their best player to continue to outperform everybody which is also important because he raises the average skill of the team. By having significantly uneven salaries according to results/fame the entire team will perform better in the long run which makes the team more money. It could at some point even lead to an increase of the salary for the worst players. Again, I think 10k for the worse players is unrealistic, the players would probably collectively negotiate and threaten to leave together if they don't get more. This would lead to the best player getting "only" 4-5x more than the rest, the financial incentive would remain. | ||
beef42
Denmark1037 Posts
I mean that's how it goes in the west, except it's more expensive here because no caps. I don't understand how this mechanism is enforced. KeSPA exclusion? Is it in their official regulations? Guess not, otherwise we wouldn't have learned about this from Flash's stream. | ||
RvB
Netherlands6209 Posts
On November 23 2016 03:57 nimdil wrote: Show nested quote + On November 23 2016 02:51 RvB wrote: On November 23 2016 02:06 palexhur wrote: On November 22 2016 19:22 Arceus wrote: $60k/year is great considering the popularity of sc2 in Korea. Pointless to quote BW salaries unless OP wants to point out that BW is 4 times more popular than Sc2 in Korea (which is true) You said everything, 60k for a game that was never popular in Kr. is a great salary, I am sure that even without the cap there woulndt be anyone above that money. Then why have the cap? So poorer teams can be competetive in terms of salary? Maybe there were thinking about eSF teams as well or I don't know. Did this actually happen? I can only think of life but was Afreeca a poor team? I dunno. The eSF teams could never pay top players anyway. They could hardly pay for their teamhouses. On November 23 2016 04:01 Charoisaur wrote: Show nested quote + On November 23 2016 02:51 RvB wrote: On November 23 2016 02:06 palexhur wrote: On November 22 2016 19:22 Arceus wrote: $60k/year is great considering the popularity of sc2 in Korea. Pointless to quote BW salaries unless OP wants to point out that BW is 4 times more popular than Sc2 in Korea (which is true) You said everything, 60k for a game that was never popular in Kr. is a great salary, I am sure that even without the cap there woulndt be anyone above that money. Then why have the cap? to make sure the money is spread more evenly amongst the players? imagine the team has 150k available to pay salaries. without a cap they might be tempted to give the best player 100k a year and the other players like 10k a year. With a cap the most a single player can get is 60k and the other players get more. And what reason does a team have to pay more to other players? Their value won't suddenly increase because a top player gets paid less. The team will pocket the difference between 100k and 60k for itself. | ||
Kevin_Sorbo
Canada3217 Posts
On November 22 2016 23:11 opisska wrote: Show nested quote + On November 22 2016 22:03 Kevin_Sorbo wrote: I cant believe some people think this is okay... $60K per year is roughly five times what I get. Surely, I live in a cheaper country, but by far not by that much. So pardon me if I find it difficult to feel sorry for this terrible exploitation. Again, it's completely pointless for anything and anyone but those selected few individuals to pack so much money into a handful of progamers, when there are hordes or non-paid or severly underpaid ones. If someone should support the limitation on top-heavy salaries in esports, it is the progamers in the first place. its not the numbers that matter. its the collusion. | ||
iamcaustic
Canada1509 Posts
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Charoisaur
Germany15958 Posts
And what reason does a team have to pay more to other players? Their value won't suddenly increase because a top player gets paid less. The team will pocket the difference between 100k and 60k for itself. You don't know that, that's just speculation on your part. I don't know either but I think it's possible that the sponsors say something like "Hey, you get 150k for salaries, spread that amongst the players". | ||
Makro
France16890 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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Thieving Magpie
United States6752 Posts
On November 22 2016 15:11 Probe1 wrote: Is it really? $60,000 USD is a very comfortable salary. What would be better for everyone? Why are we upset ProLeague is gone? Well for that last one there's two parts. 1. No ProLeague games ![]() 2. Players no longer have stable income and it will be difficult for some to continue being progamers without it. Having a salary cap (which is ubiquitous in sports) spreads the money a team has to more players. How would we address this if it was revealed from the opposite side? "Report: Flash receives $120,000 yearly salary, next highest teammate receives $20,000". We'd be bothered by that too right? Sales Teams figured this out millennia ago by simply having target goals each season/year. Base Salary of X, Performance Bonus of Y, Company Performance Bonus of Z You make at least this much, you get this much more if you do well, and everyone gets something more if team does well. Top players naturally move to the front of the earnings pack based on meritocracy, new guys still have value by being good practice partners/snipers with an emphasis on team performance over personal performance. | ||
Liquid`Nazgul
22427 Posts
I'm not necessarily against salary caps. I definitely think that it can be good for a sport to have them (soccer is insane). However the way to do a salary cap is to have a player union sign off on it for the betterment of the sport. A player union has all player rights in mind and when a potential top player is still a rookie he will have to be a part of the player union and thus everything is organized in a way where it benefits the vast majority of players (except the very best like Lebron James) and teams. This way they can protect the guys at the bottom who otherwise might be getting fucked from a completely open market. A mutually agreed upon (between companies) salary cap without proper agreements in place would be nothing more than an anti trust cartel behavior violation. | ||
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disciple
9070 Posts
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opisska
Poland8852 Posts
On November 23 2016 17:40 Liquid`Nazgul wrote: I'm absolutely shocked by some of the reactions here. How do you guys justify something like this by saying "it is still good money"? It's an absurd point of view to take. If Flash is worth hundreds of thousands then he should get paid hundreds of thousands. That is life changing money he would be missing out on. Comparing it to traditional wages is fucking stupid. Athletes that are the absolute best in their sport should be compensated fairly for it. The guy has taken infinitely more risk in picking his career than anyone you know and achieved infinitely more than some random $60K desk job clerk will ever do. I'm not necessarily against salary caps. I definitely think that it can be good for a sport to have them (soccer is insane). However the way to do a salary cap is to have a player union sign off on it for the betterment of the sport. A player union has all player rights in mind and when a potential top player is still a rookie he will have to be a part of the player union and thus everything is organized in a way where it benefits the vast majority of players (except the very best like Lebron James) and teams. This way they can protect the guys at the bottom who otherwise might be getting fucked from a completely open market. A mutually agreed upon (between companies) salary cap without proper agreements in place would be nothing more than an anti trust cartel behavior violation. And I am honestly shocked by those shocked reactions. Are you people really so ingrained with capitalist thinking that you can't see anything else? Everything has to follow the free market rules we have in place for business? The teams aren't "companies", they aren't really competing on a market, they are jointly running a show for us to watch. Saying that Flash is "worth" something is equally absurd. He is worth exactly the kind of money someone wants to pay him. There is no deeper moral principle forcing us to compensate someone for playing a game unless your morals and logic are completely blinded by the status quo of our society. "Infinitely more risk than anyone you know" is almost childish level of exaggeration. I know people whose career is far more screwed, because they invested their time into caring about a sick family member full time or trying to put their hands towards solving whatever terrible issue our civilization caused in places like Africa. Comparing the "sacrifices" of someone who decided to fuck school and play a game full time to such people is actually offensive. And as even Scarlett (the fucking progamer Scarlett, not a keyboard warrior nobody, but someone who IS in the situation!) noted that you can actually study at an older age - and you can do that probably much more comfortably than anyone coming from a poor family at 18, if you had been making $60K for years before. I think that a lot of argumentation in this thread comes from the illusion of self-importance. Yeah, sc2 is fun, but it's just a game, get over it. Those terribly exploited progamers are maybe worse off in some aspects than some of their other friends who decided to pursue a great career, but at least they might have enjoyed some of it - and are till better off than half of the world's population because of the luxury of not being born in an shithole without drinking water. A well-paying job isn't everything (this comes from someone who gets paid $800 a month and would never trade it for life). | ||
Liquid`Nazgul
22427 Posts
On November 23 2016 18:38 opisska wrote: Show nested quote + On November 23 2016 17:40 Liquid`Nazgul wrote: I'm absolutely shocked by some of the reactions here. How do you guys justify something like this by saying "it is still good money"? It's an absurd point of view to take. If Flash is worth hundreds of thousands then he should get paid hundreds of thousands. That is life changing money he would be missing out on. Comparing it to traditional wages is fucking stupid. Athletes that are the absolute best in their sport should be compensated fairly for it. The guy has taken infinitely more risk in picking his career than anyone you know and achieved infinitely more than some random $60K desk job clerk will ever do. I'm not necessarily against salary caps. I definitely think that it can be good for a sport to have them (soccer is insane). However the way to do a salary cap is to have a player union sign off on it for the betterment of the sport. A player union has all player rights in mind and when a potential top player is still a rookie he will have to be a part of the player union and thus everything is organized in a way where it benefits the vast majority of players (except the very best like Lebron James) and teams. This way they can protect the guys at the bottom who otherwise might be getting fucked from a completely open market. A mutually agreed upon (between companies) salary cap without proper agreements in place would be nothing more than an anti trust cartel behavior violation. And I am honestly shocked by those shocked reactions. Are you people really so ingrained with capitalist thinking that you can't see anything else? Everything has to follow the free market rules we have in place for business? The teams aren't "companies", they aren't really competing on a market, they are jointly running a show for us to watch. They certainly are companies trust me. I have no clue why you would even imply that they are not companies. I'm competing out there on the market for staff and players every day, so I feel I would know. For purposes of this discussion this is a sport just like anything else. The idea that what I'm saying is ingrained with capitalist thinking is pretty much the exact opposite of what this is about. Companies coming together to artificially control the market is capitalism gone wrong and it is about controlling everyone at the bottom so that they can make more money at the top. Saying that Flash is "worth" something is equally absurd. He is worth exactly the kind of money someone wants to pay him. There is no deeper moral principle forcing us to compensate someone for playing a game unless your morals and logic are completely blinded by the status quo of our society. "Infinitely more risk than anyone you know" is almost childish level of exaggeration. I know people whose career is far more screwed, because they invested their time into caring about a sick family member full time or trying to put their hands towards solving whatever terrible issue our civilization caused in places like Africa. Comparing the "sacrifices" of someone who decided to fuck school and play a game full time to such people is actually offensive. And as even Scarlett (the fucking progamer Scarlett, not a keyboard warrior nobody, but someone who IS in the situation!) noted that you can actually study at an older age - and you can do that probably much more comfortably than anyone coming from a poor family at 18, if you had been making $60K for years before. He's worth what someone wants to pay him you are entirely right about that, hit the nail on the head. That is of course assuming that they aren't participating in anti trust behavior to keep his salary artificially down. And yes it is infinitely more risk to become a progamer than it is following the typical go to study earn $60K desk jobs. I'm not sure what people caring about sick family members has to do with it, but my heart goes out to them as well. I think that a lot of argumentation in this thread comes from the illusion of self-importance. Yeah, sc2 is fun, but it's just a game, get over it. Those terribly exploited progamers are maybe worse off in some aspects than some of their other friends who decided to pursue a great career, but at least they might have enjoyed some of it - and are till better off than half of the world's population because of the luxury of not being born in an shithole without drinking water. A well-paying job isn't everything (this comes from someone who gets paid $800 a month and would never trade it for life). It is a game that has become a sport. Just because the best of the best are getting fucked over and are still better off than the world's population doesn't mean they aren't getting fucked. If you used the world's population to determine who can and cannot complain about the law this would become a funny place. Imagine getting robbbed or your house gets broken into and you ask for the burglar to be held accountable, then someone comes along and says he should go free because you are still living above the poverty line. | ||
donkeykong
Australia20 Posts
On November 23 2016 17:40 Liquid`Nazgul wrote: If Flash is worth hundreds of thousands then he should get paid hundreds of thousands. That is life changing money he would be missing out on. Comparing it to traditional wages is fucking stupid. Athletes that are the absolute best in their sport should be compensated fairly for it. So all the writers and graphic artists working for this site are worth $0 and are paid exactly what they are worth which is $0? After all this is what the "market rate" has determined for them. People who contribute to the financial health of this site should be fairly compensated for it after all the owners have just been written a minimum 6 and even 7 figure cheques for the sale of TL. | ||
opisska
Poland8852 Posts
On November 23 2016 18:50 Liquid`Nazgul wrote: Show nested quote + On November 23 2016 18:38 opisska wrote: On November 23 2016 17:40 Liquid`Nazgul wrote: I'm absolutely shocked by some of the reactions here. How do you guys justify something like this by saying "it is still good money"? It's an absurd point of view to take. If Flash is worth hundreds of thousands then he should get paid hundreds of thousands. That is life changing money he would be missing out on. Comparing it to traditional wages is fucking stupid. Athletes that are the absolute best in their sport should be compensated fairly for it. The guy has taken infinitely more risk in picking his career than anyone you know and achieved infinitely more than some random $60K desk job clerk will ever do. I'm not necessarily against salary caps. I definitely think that it can be good for a sport to have them (soccer is insane). However the way to do a salary cap is to have a player union sign off on it for the betterment of the sport. A player union has all player rights in mind and when a potential top player is still a rookie he will have to be a part of the player union and thus everything is organized in a way where it benefits the vast majority of players (except the very best like Lebron James) and teams. This way they can protect the guys at the bottom who otherwise might be getting fucked from a completely open market. A mutually agreed upon (between companies) salary cap without proper agreements in place would be nothing more than an anti trust cartel behavior violation. And I am honestly shocked by those shocked reactions. Are you people really so ingrained with capitalist thinking that you can't see anything else? Everything has to follow the free market rules we have in place for business? The teams aren't "companies", they aren't really competing on a market, they are jointly running a show for us to watch. They certainly are companies trust me I would know. I have no clue why you would even imply that they are not companies. I'm competing out there on the market for staff and players every day. For purposes of this discussion this is a sport just like anything else. The idea that what I'm saying is ingrained with capitalist thinking is pretty much the exact opposite of what this is about. Companies coming together to artificially control the market is capitalism gone wrong and it is about controlling everyone at the bottom so that they can make more money at the top. Show nested quote + Saying that Flash is "worth" something is equally absurd. He is worth exactly the kind of money someone wants to pay him. There is no deeper moral principle forcing us to compensate someone for playing a game unless your morals and logic are completely blinded by the status quo of our society. "Infinitely more risk than anyone you know" is almost childish level of exaggeration. I know people whose career is far more screwed, because they invested their time into caring about a sick family member full time or trying to put their hands towards solving whatever terrible issue our civilization caused in places like Africa. Comparing the "sacrifices" of someone who decided to fuck school and play a game full time to such people is actually offensive. And as even Scarlett (the fucking progamer Scarlett, not a keyboard warrior nobody, but someone who IS in the situation!) noted that you can actually study at an older age - and you can do that probably much more comfortably than anyone coming from a poor family at 18, if you had been making $60K for years before. He's worth what someone wants to pay him you are entirely right about that, hit the nail on the head. That is of course assuming that they aren't participating in anti trust behavior to keep his salary artificially down. And yes it is infinitely more risk to become a progamer than it is following the typical go to study earn $60K desk jobs. I'm not sure what people caring about sick family members has to do with it, but my heart goes out to them as well. Show nested quote + I think that a lot of argumentation in this thread comes from the illusion of self-importance. Yeah, sc2 is fun, but it's just a game, get over it. Those terribly exploited progamers are maybe worse off in some aspects than some of their other friends who decided to pursue a great career, but at least they might have enjoyed some of it - and are till better off than half of the world's population because of the luxury of not being born in an shithole without drinking water. A well-paying job isn't everything (this comes from someone who gets paid $800 a month and would never trade it for life). It is a game that has become a sport. Just because the best of the best are getting fucked over and are still better off than the world's population doesn't mean they aren't getting fucked. If you used the world's population to determine who can and cannot complain about the law this would become a funny place. Imagine getting robbbed or your house gets broken into and you ask for the burglar to be held accountable, then someone comes along and says he should go free because you are still living above the poverty line. The "sport" argument is pointless - my attitude would be the same if we were talking about soccer: the fact that it is on a large scale and more well-known doesn't change the observation that the super-high salaries of top stars are stupid, the claim of those players to them is not worth protection by the rest of the society and I won't consider the "fucked over" if they got half the money instead. Now tell me, why did the korean scene essentially end? Was it something about money? Because at the end, I find it hard to imagine that the actual reason for closing down everything was anything than the lack of money. We liked the scene, right? We liked watching those teams and proleague. So why should we be against a move that saved them money at the expense of a handful of already-rich players? I just don't get this logic at all. I find it hard to believe that the money saved on not overpaying Flash even more specifically ended up in a pocket of a CEO - well, it might have happened, but then the same could have happened with any other money. So who is the evil "them" who save the money on the salaries of the players? Who is the evil "them" who "colluded" to this terrible wrongdoing? I think it is the teams we fucking loved and wanted to be financially viable ... | ||
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disciple
9070 Posts
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TwiggyWan
France329 Posts
On November 22 2016 19:15 KT_Elwood wrote: What Kespa could have done is a minium Wage/Healthcare/Retirementplan for Progamers. Like every progamer is paid 10$/hour, and gets paid for 5 years after the contract ends to go back to school. Yeah and finance that with a tax on salaries over 60k$ RoninKenshin wrote : With a cap, you have no incentive to drive yourself to mental exhausting to be a tier above everyone else. Instead it's fine to be just good enough and earn your paycheck I disagree with this. You speak like all there was to get in life was $$$. Why do these guys play this video game so much in the first place? | ||
Salteador Neo
Andorra5591 Posts
Are you really that petty that you would rather see people who earn more than you get their salary cut, than having the chance to earn more than the salary cap yourself? I earn under 20k a year, but if someday my job is worth 60k+ to society, I'll be fucking happy instead of think "Oh no I should be earning 20k like I did, better salary cap this shit so everything is fair". | ||
Espers
United Kingdom606 Posts
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Salteador Neo
Andorra5591 Posts
On November 23 2016 20:30 Espers wrote: What a stupid point, the landscape of your industry is completely different from that of a competitive esports game. The salary cap forces parity, prevents it from becoming the same few teams winning every time (European football anyone?) and gives smaller teams a chance. Not saying I agree or disagree with this collusion (surely it's illegal, as a cartel agreement?) but they're clear advantages to it. Maybe a couple high-flyers have to suffer a bit for the betterment of the sport. So your answer is no, you would not salary cap your own job. But progamers must agree to it because "the landscape of their industry is completely different". Yes that's right, it's different, it's worse lol. Basically kids who work in this industry for a few years and then GL you need to find a different job. | ||
Charoisaur
Germany15958 Posts
On November 23 2016 17:40 Liquid`Nazgul wrote: I'm not necessarily against salary caps. I definitely think that it can be good for a sport to have them (soccer is insane). However the way to do a salary cap is to have a player union sign off on it for the betterment of the sport. A player union has all player rights in mind and when a potential top player is still a rookie he will have to be a part of the player union and thus everything is organized in a way where it benefits the vast majority of players (except the very best like Lebron James) and teams. This way they can protect the guys at the bottom who otherwise might be getting fucked from a completely open market. A mutually agreed upon (between companies) salary cap without proper agreements in place would be nothing more than an anti trust cartel behavior violation. There's no player union in sc2 so this wasn't an option. | ||
Magic Powers
Austria4091 Posts
The salary cap was intended to remove their negotiative power no matter what! They colluded so the players would lose out on opportunities! It was designed to pocket the team owners the most money, not to ensure a fair salary for all players! This is abhorrent, absolutely disgusting. To argue that this is ok and draw comparisons to 9-5 jobs is ridiculous, it's the essence of the communist mindset that ended progress and brought millions of people to their knees and to death in communist China and the Soviet Union. | ||
Charoisaur
Germany15958 Posts
Capping the salary was just an attempt to reduce the expenses for the teams so they can stay alive longer. Isn't it better when this happens at the expense of the players who already earn a lot instead of the b-tier players who don't make much? The statement that the team owners just want to pocket the money is ridicolous cconsidering sponsoring an sc2 team gave them a huge minus. If this happened in BW where there was a lot of money in the scene I'd understand the outrage but in sc2 players should be glad they still get paid that much. | ||
opisska
Poland8852 Posts
On November 23 2016 20:52 Magic Powers wrote: This equality of outcome argument is sickening. Flash and Jaedong have put in way more effort and hours than everyone else to become the best players, to win the most trophies, to make their teams successful. That doesn't mean they deserve to get paid more, it means they have negotiative power that nobody else has. They can use this as leverage to threaten to a) leave the team for a better salary elsewhere, or b) reduce their training regimen because they see no reason to outperform everyone. The salary cap was intended to remove their negotiative power no matter what! They colluded so the players would lose out on opportunities! It was designed to pocket the team owners the most money, not to ensure a fair salary for all players! This is abhorrent, absolutely disgusting. To argue that this is ok and draw comparisons to 9-5 jobs is ridiculous, it's the essence of the communist mindset that ended progress and brought millions of people to their knees and to death in communist China and the Soviet Union. And that was exactly what I was talking about blaming capitalist ideology for the argumentation in this thread. Yes, totalitarian communist regimes are wrong - but so are all totalitarian regimes. I come from a formerly communist country and the regime we had was terribly sick and faulty and I do not want it back. That doesn't mean that you get a free pass of shouting "communism! communism!" at every time you meet a person that opposes pure free market economy. I am, by today's standards, a socialist and I am not ashamed about it. That doesn't mean I am a Marxist. I do not want state-planned economy, I do not want the country to be run by working class and unions. But I do want redistribution of wealth. I do think that pure free market system tends to makes the rich even richer and that it is detrimental to the whole society. I do think that economy is just the means, not the goal. The enrichment of the rich is made possible only because the whole society has created the infrastructure for them to do that, we do not owe them anything more. Maybe you can say that I am dragging politics into this, but you started with your communist parallel. In any case, I think that the argument actually is mainly ideological and the stance of people in this case will be highly correlated with how they see actual politics. | ||
Magic Powers
Austria4091 Posts
On November 23 2016 21:22 opisska wrote: Show nested quote + On November 23 2016 20:52 Magic Powers wrote: This equality of outcome argument is sickening. Flash and Jaedong have put in way more effort and hours than everyone else to become the best players, to win the most trophies, to make their teams successful. That doesn't mean they deserve to get paid more, it means they have negotiative power that nobody else has. They can use this as leverage to threaten to a) leave the team for a better salary elsewhere, or b) reduce their training regimen because they see no reason to outperform everyone. The salary cap was intended to remove their negotiative power no matter what! They colluded so the players would lose out on opportunities! It was designed to pocket the team owners the most money, not to ensure a fair salary for all players! This is abhorrent, absolutely disgusting. To argue that this is ok and draw comparisons to 9-5 jobs is ridiculous, it's the essence of the communist mindset that ended progress and brought millions of people to their knees and to death in communist China and the Soviet Union. And that was exactly what I was talking about blaming capitalist ideology for the argumentation in this thread. Yes, totalitarian communist regimes are wrong - but so are all totalitarian regimes. I come from a formerly communist country and the regime we had was terribly sick and faulty and I do not want it back. That doesn't mean that you get a free pass of shouting "communism! communism!" at every time you meet a person that opposes pure free market economy. I am, by today's standards, a socialist and I am not ashamed about it. That doesn't mean I am a Marxist. I do not want state-planned economy, I do not want the country to be run by working class and unions. But I do want redistribution of wealth. I do think that pure free market system tends to makes the rich even richer and that it is detrimental to the whole society. I do think that economy is just the means, not the goal. The enrichment of the rich is made possible only because the whole society has created the infrastructure for them to do that, we do not owe them anything more. Maybe you can say that I am dragging politics into this, but you started with your communist parallel. In any case, I think that the argument actually is mainly ideological and the stance of people in this case will be highly correlated with how they see actual politics. It is corporatism that makes the rich richer while the poor stagnate. A free market leads to the exact opposite of corporatism as it gives everyone the chance to grow and support any business they like. Right now small businesses are being over-regulated, that's why they don't get a foot in the door. It has nothing to do with "evil capitalism" or "evil open market", it has everything to do with lobbyism. One-sided redistribution of wealth is theft because it's not an exchange of goods (like paying for roads). Socialism through regulation is authoritarian and therefore un-free and is being enforced through lobbyism which is something that resembles communism. There are more qualified people than I that can explain the intricacies of a free market and why socialism is fundamentally flawed. | ||
Liquid`Nazgul
22427 Posts
On November 23 2016 21:22 opisska wrote: Show nested quote + On November 23 2016 20:52 Magic Powers wrote: This equality of outcome argument is sickening. Flash and Jaedong have put in way more effort and hours than everyone else to become the best players, to win the most trophies, to make their teams successful. That doesn't mean they deserve to get paid more, it means they have negotiative power that nobody else has. They can use this as leverage to threaten to a) leave the team for a better salary elsewhere, or b) reduce their training regimen because they see no reason to outperform everyone. The salary cap was intended to remove their negotiative power no matter what! They colluded so the players would lose out on opportunities! It was designed to pocket the team owners the most money, not to ensure a fair salary for all players! This is abhorrent, absolutely disgusting. To argue that this is ok and draw comparisons to 9-5 jobs is ridiculous, it's the essence of the communist mindset that ended progress and brought millions of people to their knees and to death in communist China and the Soviet Union. And that was exactly what I was talking about blaming capitalist ideology for the argumentation in this thread. Yes, totalitarian communist regimes are wrong - but so are all totalitarian regimes. I come from a formerly communist country and the regime we had was terribly sick and faulty and I do not want it back. That doesn't mean that you get a free pass of shouting "communism! communism!" at every time you meet a person that opposes pure free market economy. I am, by today's standards, a socialist and I am not ashamed about it. That doesn't mean I am a Marxist. I do not want state-planned economy, I do not want the country to be run by working class and unions. But I do want redistribution of wealth. I do think that pure free market system tends to makes the rich even richer and that it is detrimental to the whole society. I do think that economy is just the means, not the goal. The enrichment of the rich is made possible only because the whole society has created the infrastructure for them to do that, we do not owe them anything more. Maybe you can say that I am dragging politics into this, but you started with your communist parallel. In any case, I think that the argument actually is mainly ideological and the stance of people in this case will be highly correlated with how they see actual politics. The point you are making a complete opposite of socialism. You are advocating the rich get richer by justifying salary caps between major corporations. If you are a socialist you should be extremely vocal against anti trust violations. I really think you are approaching this incorrectly and not in alignment with your ideologies. It's abusive behavior designed to hurt groups that have no voice or power. How much more Flash earns than the average wage in Poland has nothing to do with ideologies. Please understand that I think salary caps in sport are a good thing, but you can't just implement that without actually setting up proper regulation and a voice from players. If it is unilateral it isn't actually helping the sport. You have to be able to differentiate between thinking a salary cap is good and anti trust. The sports where market cap is set up properly are significantly different from what happened here. | ||
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Nakajin
Canada8989 Posts
In fact it is the opposite of communism, it's a cartel, free market at his best, compagny working together to fix the price of a market for their common benefice, and funny thing if you want to stop it you have to create MORE regulation so the state can stop the collusion from happening. | ||
BartCraft
Netherlands45 Posts
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Liquid`Snute
Norway839 Posts
So bad lol. People in this thread are bringing up a lot of different things. But what happened here was just plain shady xd | ||
ragz_gt
9172 Posts
On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. That's a pretty small picture, "this is only way we can do it so let's do it, morals be damned" | ||
Magic Powers
Austria4091 Posts
On November 23 2016 21:48 Nakajin wrote: How is it "communism" if it is the compagny themself that put the salary cap in place? In fact it is the opposite of communism, it's a cartel, free market at his best, compagny working together to fix the price of a market for their common benefice, and funny thing if you want to stop it you have to create MORE regulation so the state can stop the collusion from happening. It's corporatism, not communism, it just resembles the communist system by creating a glass ceiling which has the same effect. The idea is to remove negotiative powers from the players through collusion. Normally if there's a company that is willing to pay a higher salary they'll want to buy the strong players who are unhappy with the salary from other companies. Or a player can create a company or find a sponsor and then have a higher salary. The collusion by the companies serves to stop all of that in its tracks since they know almost none of the players will create a company or be able to find an independent sponsor willing to pay more, it's just practically impossible. You might ask "without the glass ceiling wouldn't it be the same situation? The companies are not forced to pay higher salaries, right?" While that is true, the negotiative power of the players is a very real thing and the companies would be incentivized to negotiate even if it's not in their own financial interest. The prospect of losing a strong player forces them to compete with other companies and raise salaries. The glass ceiling removes this competition and that is essentially what makes an inherently competitive market collapse. While this would be an acceptable outcome (it's their own loss), the players see too much reason to stay and compete because they have committed their lives to progaming. It's a catch 22 for the players - damned if you do, damned if you don't. The only ones who benefit from it are the owners of the colluding companies. Edit: On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. I don't get why you don't see the bigger picture. If they had not capped the salary we might still have a proleague. Although that is not even the main argument (the main argument is that this collusion should be illegal regardless of the outcome), it's something to think about. | ||
Liquid`Nazgul
22427 Posts
On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. This is pure speculation. It's possible that without the salary cap top players wouldn't be throwing matches (life) and/or would still be active (Bisu, Flash) and thus drive interest. It's also possible that the closing of Proleague was a political game between Kespa and Blizzard. If Kespa wanted to do a salary cap all they needed to do is allow for a player union and set up an actual conversation the way it is done in the NBA. I would advise being very careful of making the mistake of agreeing to a salary cap (which I agree with as well) for okaying it to be done behind closed doors. | ||
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Nakajin
Canada8989 Posts
On November 23 2016 22:17 Magic Powers wrote: Show nested quote + On November 23 2016 21:48 Nakajin wrote: How is it "communism" if it is the compagny themself that put the salary cap in place? In fact it is the opposite of communism, it's a cartel, free market at his best, compagny working together to fix the price of a market for their common benefice, and funny thing if you want to stop it you have to create MORE regulation so the state can stop the collusion from happening. It's corporatism, not communism, it just resembles the communist system by creating a glass ceiling which has the same effect. The idea is to remove negotiative powers from the players through collusion. Normally if there's a company that is willing to pay a higher salary they'll want to buy the strong players who are unhappy with the salary from other companies. Or a player can create a company or find a sponsor and then have a higher salary. The collusion by the companies serves to stop all of that in its tracks since they know almost none of the players will create a company or be able to find an independent sponsor willing to pay more, it's just practically impossible. You might ask "without the glass ceiling wouldn't it be the same situation? The companies are not forced to pay higher salaries, right?" While that is true, the negotiative power of the players is a very real thing and the companies would be incentivized to negotiate even if it's not in their own financial interest. The prospect of losing a strong player forces them to compete with other companies and raise salaries. The glass ceiling removes this competition and that is essentially what makes an inherently competitive market collapse. While this would be an acceptable outcome (it's their own loss), the players see too much reason to stay and compete because they have committed their lives to progaming. It's a catch 22 for the players - damned if you do, damned if you don't. The only ones who benefit from it are the owners of the colluding compagnies. That's exacly what I meant, but I would argue that there is no such thing as a free market and that it lead to corporatism if you don't regulate it, or/and have unions to create a counter power. | ||
sharkie
Austria18406 Posts
On November 23 2016 22:20 Liquid`Nazgul wrote: Show nested quote + On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. This is pure speculation. It's possible that without the salary cap top players wouldn't be throwing matches (life) and/or would still be active (Bisu, Flash) and thus drive interest. It's also possible that the closing of Proleague was a political game between Kespa and Blizzard. If Kespa wanted to do a salary cap all they needed to do is allow for a player union and set up an actual conversation the way it is done in the NBA. I would advise being very careful of making the mistake of agreeing to a salary cap (which I agree with as well) for okaying it to be done behind closed doors. Now that's just ... I don't think this even needs to be commented upon.. | ||
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disciple
9070 Posts
On November 23 2016 22:38 sharkie wrote: Show nested quote + On November 23 2016 22:20 Liquid`Nazgul wrote: On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. This is pure speculation. It's possible that without the salary cap top players wouldn't be throwing matches (life) and/or would still be active (Bisu, Flash) and thus drive interest. It's also possible that the closing of Proleague was a political game between Kespa and Blizzard. If Kespa wanted to do a salary cap all they needed to do is allow for a player union and set up an actual conversation the way it is done in the NBA. I would advise being very careful of making the mistake of agreeing to a salary cap (which I agree with as well) for okaying it to be done behind closed doors. Now that's just ... I don't think this even needs to be commented upon.. The general idea is that if politicians receive large enough salaries they wont be corrupt or lobby for companies to make money, so I agree with the logic about match throwing | ||
Magic Powers
Austria4091 Posts
On November 23 2016 22:33 Nakajin wrote: Show nested quote + On November 23 2016 22:17 Magic Powers wrote: On November 23 2016 21:48 Nakajin wrote: How is it "communism" if it is the compagny themself that put the salary cap in place? In fact it is the opposite of communism, it's a cartel, free market at his best, compagny working together to fix the price of a market for their common benefice, and funny thing if you want to stop it you have to create MORE regulation so the state can stop the collusion from happening. It's corporatism, not communism, it just resembles the communist system by creating a glass ceiling which has the same effect. The idea is to remove negotiative powers from the players through collusion. Normally if there's a company that is willing to pay a higher salary they'll want to buy the strong players who are unhappy with the salary from other companies. Or a player can create a company or find a sponsor and then have a higher salary. The collusion by the companies serves to stop all of that in its tracks since they know almost none of the players will create a company or be able to find an independent sponsor willing to pay more, it's just practically impossible. You might ask "without the glass ceiling wouldn't it be the same situation? The companies are not forced to pay higher salaries, right?" While that is true, the negotiative power of the players is a very real thing and the companies would be incentivized to negotiate even if it's not in their own financial interest. The prospect of losing a strong player forces them to compete with other companies and raise salaries. The glass ceiling removes this competition and that is essentially what makes an inherently competitive market collapse. While this would be an acceptable outcome (it's their own loss), the players see too much reason to stay and compete because they have committed their lives to progaming. It's a catch 22 for the players - damned if you do, damned if you don't. The only ones who benefit from it are the owners of the colluding compagnies. That's exacly what I meant, but I would argue that there is no such thing as a free market and that it lead to corporatism if you don't regulate it, or/and have unions to create a counter power. You can read up on wiki, I think the explanation of "free market" is correct. Of course there is such a thing. The free market does not lead to corporatism, lobbyism does. In the free market everyone can do business the way they want, this ensures that a collusion to collectively reduce salaries is bad business because a new business will start paying higher salaries for better work and the collusion will result in lost efficiency. Lobbyism is designed to stop this free exchange of service and pay through donations to the government and asking for stifling of small business who can outcompete the colluding companies. | ||
pooga
5 Posts
First off from an economic, standpoint there is nothing wrong with a salary cap. It's more about controlling cost rather than going overboard. Given the general lack of understanding I assume none of you work for a fortune 500 and understand the concept of cost savings. Now, I have a problem with capping salaries per individual. Given the age of these kids a player union should exist to set an overall cap per team. At that point the team could have allocated resources as they see fit. I.E. Flash could have received more resources than fantasy. How this post turned into socialism vs corporatism is beyond me. Everyone wants someone with out working for it. My salary is based off a 37.5 hour work week, but I generally work 50-60 hours a week. No I'm not paid overtime, sure my bonus could reflect that but unlikely The difference is I have a level of risk that I would guess a majority of you do not understand. I can be held liable by shareholders or regulators or even the organization whom l work for. At the end of the day we all answer to cost. Managers to owners to investors. If you cannot manage cost the product no longer exists. I.e.leagues in SC2. | ||
sharkie
Austria18406 Posts
On November 23 2016 22:45 disciple wrote: Show nested quote + On November 23 2016 22:38 sharkie wrote: On November 23 2016 22:20 Liquid`Nazgul wrote: On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. This is pure speculation. It's possible that without the salary cap top players wouldn't be throwing matches (life) and/or would still be active (Bisu, Flash) and thus drive interest. It's also possible that the closing of Proleague was a political game between Kespa and Blizzard. If Kespa wanted to do a salary cap all they needed to do is allow for a player union and set up an actual conversation the way it is done in the NBA. I would advise being very careful of making the mistake of agreeing to a salary cap (which I agree with as well) for okaying it to be done behind closed doors. Now that's just ... I don't think this even needs to be commented upon.. The general idea is that if politicians receive large enough salaries they wont be corrupt or lobby for companies to make money, so I agree with the logic about match throwing And what is large enough? Most politicians already earn more money with less work than other people. This idea requires a limit of human greed which is in fact limitless. Greedy people will always want more. | ||
TsogiMaster
191 Posts
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disciple
9070 Posts
On November 23 2016 22:46 Magic Powers wrote: Show nested quote + On November 23 2016 22:33 Nakajin wrote: On November 23 2016 22:17 Magic Powers wrote: On November 23 2016 21:48 Nakajin wrote: How is it "communism" if it is the compagny themself that put the salary cap in place? In fact it is the opposite of communism, it's a cartel, free market at his best, compagny working together to fix the price of a market for their common benefice, and funny thing if you want to stop it you have to create MORE regulation so the state can stop the collusion from happening. It's corporatism, not communism, it just resembles the communist system by creating a glass ceiling which has the same effect. The idea is to remove negotiative powers from the players through collusion. Normally if there's a company that is willing to pay a higher salary they'll want to buy the strong players who are unhappy with the salary from other companies. Or a player can create a company or find a sponsor and then have a higher salary. The collusion by the companies serves to stop all of that in its tracks since they know almost none of the players will create a company or be able to find an independent sponsor willing to pay more, it's just practically impossible. You might ask "without the glass ceiling wouldn't it be the same situation? The companies are not forced to pay higher salaries, right?" While that is true, the negotiative power of the players is a very real thing and the companies would be incentivized to negotiate even if it's not in their own financial interest. The prospect of losing a strong player forces them to compete with other companies and raise salaries. The glass ceiling removes this competition and that is essentially what makes an inherently competitive market collapse. While this would be an acceptable outcome (it's their own loss), the players see too much reason to stay and compete because they have committed their lives to progaming. It's a catch 22 for the players - damned if you do, damned if you don't. The only ones who benefit from it are the owners of the colluding compagnies. That's exacly what I meant, but I would argue that there is no such thing as a free market and that it lead to corporatism if you don't regulate it, or/and have unions to create a counter power. You can read up on wiki, I think the explanation of "free market" is correct. Of course there is such a thing. The free market does not lead to corporatism, lobbyism does. In the free market everyone can do business the way they want, this ensures that a collusion to collectively reduce salaries is bad business because a new business will start paying higher salaries for better work and the collusion will result in lost efficiency. Lobbyism is designed to stop this free exchange of service and pay through donations to the government and asking for stifling of small business who can outcompete the colluding companies. Free market and lobbyism are related only indirectly. The general idea of free market is that government does not impose any restrictions (understand tax) on trade. The most basic way that happens on a global level is through the existence of duty tax. There are several zones in which countries trade among each other without a duty tax. Essentially anyone can compete if they offer stuff at the right quality and price. Now, some countries have great technology advantage in given industries meaning they produce everything more efficiently. If countries do want to encourage particular industries it is indeed wise to impose duty on imports, thats particularly true if two countries are very competitive in industries using the same type of technology. To give you an example, duty on Chinese goods in Mexico goes up to 3000% for some goods, essentially denying chinese goods of some types into the country. Lobbyism comes into play when politicians agree to "free" markets essentially enabling large corporations to take over new territories through advantage in technology or econ of scale. You might think thats economically efficient and that countries should focus on industries they have comparative advantage (hello Ricardo), but in a global market thats not possible. | ||
rednusa
651 Posts
On November 22 2016 17:28 Shuffleblade wrote: "Also the idea that the cap was there to prevent the rich teams from stealing all the players is ridiculous" Sadly its its not and it functioned as intended. Star teams still stole talented players because they were underpaid and thats a good thing but stars that are paid max amount cant be stolen and that was a good thing. But wasn't there a five year rule? If a player hadn't been with a team for 5 years, then he wouldn't be able to play in proleague if he switched teams. This is what prevented Parting from playing for StarTale after he left SKTT1. | ||
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disciple
9070 Posts
On November 23 2016 22:56 sharkie wrote: Show nested quote + On November 23 2016 22:45 disciple wrote: On November 23 2016 22:38 sharkie wrote: On November 23 2016 22:20 Liquid`Nazgul wrote: On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. This is pure speculation. It's possible that without the salary cap top players wouldn't be throwing matches (life) and/or would still be active (Bisu, Flash) and thus drive interest. It's also possible that the closing of Proleague was a political game between Kespa and Blizzard. If Kespa wanted to do a salary cap all they needed to do is allow for a player union and set up an actual conversation the way it is done in the NBA. I would advise being very careful of making the mistake of agreeing to a salary cap (which I agree with as well) for okaying it to be done behind closed doors. Now that's just ... I don't think this even needs to be commented upon.. The general idea is that if politicians receive large enough salaries they wont be corrupt or lobby for companies to make money, so I agree with the logic about match throwing And what is large enough? Most politicians already earn more money with less work than other people. This idea requires a limit of human greed which is in fact limitless. Greedy people will always want more. Well if you assume the worst in people then representative democracy isn't for you. While those salaries might not be enough to tempt every politician, its enough if they do it for a sensible majority that won't sell out and actually act in the interest of their countries first. | ||
sharkie
Austria18406 Posts
On November 23 2016 23:11 disciple wrote: Show nested quote + On November 23 2016 22:56 sharkie wrote: On November 23 2016 22:45 disciple wrote: On November 23 2016 22:38 sharkie wrote: On November 23 2016 22:20 Liquid`Nazgul wrote: On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. This is pure speculation. It's possible that without the salary cap top players wouldn't be throwing matches (life) and/or would still be active (Bisu, Flash) and thus drive interest. It's also possible that the closing of Proleague was a political game between Kespa and Blizzard. If Kespa wanted to do a salary cap all they needed to do is allow for a player union and set up an actual conversation the way it is done in the NBA. I would advise being very careful of making the mistake of agreeing to a salary cap (which I agree with as well) for okaying it to be done behind closed doors. Now that's just ... I don't think this even needs to be commented upon.. The general idea is that if politicians receive large enough salaries they wont be corrupt or lobby for companies to make money, so I agree with the logic about match throwing And what is large enough? Most politicians already earn more money with less work than other people. This idea requires a limit of human greed which is in fact limitless. Greedy people will always want more. Well if you assume the worst in people then representative democracy isn't for you. While those salaries might not be enough to tempt every politician, its enough if they do it for a sensible majority that won't sell out and actually act in the interest of their countries first. You haven't answered my question of what is large enough? Politicians are already part of the upper elite in our society. Should we all pay them football player's worth of salary or what? They already earn so much that many people go into politics BECAUSE of the money, not because they want to act in the interest of their people first. Now if they get even more money there will be even more people who go into politics because of the money, no? Obviously not everyone thinks money first but its those people who get to the top. We live in a society where bribing, backstabbing and lieing is rewarded. | ||
Thieving Magpie
United States6752 Posts
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disciple
9070 Posts
On November 23 2016 23:22 sharkie wrote: Show nested quote + On November 23 2016 23:11 disciple wrote: On November 23 2016 22:56 sharkie wrote: On November 23 2016 22:45 disciple wrote: On November 23 2016 22:38 sharkie wrote: On November 23 2016 22:20 Liquid`Nazgul wrote: On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. This is pure speculation. It's possible that without the salary cap top players wouldn't be throwing matches (life) and/or would still be active (Bisu, Flash) and thus drive interest. It's also possible that the closing of Proleague was a political game between Kespa and Blizzard. If Kespa wanted to do a salary cap all they needed to do is allow for a player union and set up an actual conversation the way it is done in the NBA. I would advise being very careful of making the mistake of agreeing to a salary cap (which I agree with as well) for okaying it to be done behind closed doors. Now that's just ... I don't think this even needs to be commented upon.. The general idea is that if politicians receive large enough salaries they wont be corrupt or lobby for companies to make money, so I agree with the logic about match throwing And what is large enough? Most politicians already earn more money with less work than other people. This idea requires a limit of human greed which is in fact limitless. Greedy people will always want more. Well if you assume the worst in people then representative democracy isn't for you. While those salaries might not be enough to tempt every politician, its enough if they do it for a sensible majority that won't sell out and actually act in the interest of their countries first. You haven't answered my question of what is large enough? Politicians are already part of the upper elite in our society. Should we all pay them football player's worth of salary or what? They already earn so much that many people go into politics BECAUSE of the money, not because they want to act in the interest of their people first. Now if they get even more money there will be even more people who go into politics because of the money, no? Obviously not everyone thinks money first but its those people who get to the top. We live in a society where bribing, backstabbing and lieing is rewarded. Can you guess what will happen if you remove party subsidies and politician salaries? Lemme help you, it wont result in your parliament getting filled with altruistic and benevolent leaders. | ||
sharkie
Austria18406 Posts
On November 23 2016 23:38 disciple wrote: Show nested quote + On November 23 2016 23:22 sharkie wrote: On November 23 2016 23:11 disciple wrote: On November 23 2016 22:56 sharkie wrote: On November 23 2016 22:45 disciple wrote: On November 23 2016 22:38 sharkie wrote: On November 23 2016 22:20 Liquid`Nazgul wrote: On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. This is pure speculation. It's possible that without the salary cap top players wouldn't be throwing matches (life) and/or would still be active (Bisu, Flash) and thus drive interest. It's also possible that the closing of Proleague was a political game between Kespa and Blizzard. If Kespa wanted to do a salary cap all they needed to do is allow for a player union and set up an actual conversation the way it is done in the NBA. I would advise being very careful of making the mistake of agreeing to a salary cap (which I agree with as well) for okaying it to be done behind closed doors. Now that's just ... I don't think this even needs to be commented upon.. The general idea is that if politicians receive large enough salaries they wont be corrupt or lobby for companies to make money, so I agree with the logic about match throwing And what is large enough? Most politicians already earn more money with less work than other people. This idea requires a limit of human greed which is in fact limitless. Greedy people will always want more. Well if you assume the worst in people then representative democracy isn't for you. While those salaries might not be enough to tempt every politician, its enough if they do it for a sensible majority that won't sell out and actually act in the interest of their countries first. You haven't answered my question of what is large enough? Politicians are already part of the upper elite in our society. Should we all pay them football player's worth of salary or what? They already earn so much that many people go into politics BECAUSE of the money, not because they want to act in the interest of their people first. Now if they get even more money there will be even more people who go into politics because of the money, no? Obviously not everyone thinks money first but its those people who get to the top. We live in a society where bribing, backstabbing and lieing is rewarded. Can you guess what will happen if you remove party subsidies and politician salaries? Lemme help you, it wont result in your parliament getting filled with altruistic and benevolent leaders. Dude, I am not arguing that at all. All I am saying is more salary won't fix anything. Definitely not prevent match fixing or corruption. | ||
Magic Powers
Austria4091 Posts
On November 23 2016 23:41 sharkie wrote: Show nested quote + On November 23 2016 23:38 disciple wrote: On November 23 2016 23:22 sharkie wrote: On November 23 2016 23:11 disciple wrote: On November 23 2016 22:56 sharkie wrote: On November 23 2016 22:45 disciple wrote: On November 23 2016 22:38 sharkie wrote: On November 23 2016 22:20 Liquid`Nazgul wrote: On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. This is pure speculation. It's possible that without the salary cap top players wouldn't be throwing matches (life) and/or would still be active (Bisu, Flash) and thus drive interest. It's also possible that the closing of Proleague was a political game between Kespa and Blizzard. If Kespa wanted to do a salary cap all they needed to do is allow for a player union and set up an actual conversation the way it is done in the NBA. I would advise being very careful of making the mistake of agreeing to a salary cap (which I agree with as well) for okaying it to be done behind closed doors. Now that's just ... I don't think this even needs to be commented upon.. The general idea is that if politicians receive large enough salaries they wont be corrupt or lobby for companies to make money, so I agree with the logic about match throwing And what is large enough? Most politicians already earn more money with less work than other people. This idea requires a limit of human greed which is in fact limitless. Greedy people will always want more. Well if you assume the worst in people then representative democracy isn't for you. While those salaries might not be enough to tempt every politician, its enough if they do it for a sensible majority that won't sell out and actually act in the interest of their countries first. You haven't answered my question of what is large enough? Politicians are already part of the upper elite in our society. Should we all pay them football player's worth of salary or what? They already earn so much that many people go into politics BECAUSE of the money, not because they want to act in the interest of their people first. Now if they get even more money there will be even more people who go into politics because of the money, no? Obviously not everyone thinks money first but its those people who get to the top. We live in a society where bribing, backstabbing and lieing is rewarded. Can you guess what will happen if you remove party subsidies and politician salaries? Lemme help you, it wont result in your parliament getting filled with altruistic and benevolent leaders. Dude, I am not arguing that at all. All I am saying is more salary won't fix anything. Definitely not prevent match fixing or corruption. That's not even the main argument, nobody's saying pay people more money to prevent corruption, that'd be essentially a form of... reverse blackmail or something lol, I don't know what to call it but it's of course a weird argument. This is not about making sure this or that outcome doesn't happen. It's about making sure players get treated properly. A team collusion on the salary cap is unacceptable treatment of the players as it removes their negotiative powers, something that is essential in the job market because it's the only way to make sure outstanding performance gets rewarded, which is something that is desirable in every way, for everyone. Just because bad things can happen, just because greed can corrupt people, doesn't mean it's ok to take option to negotiate away from the players. | ||
Thieving Magpie
United States6752 Posts
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sharkie
Austria18406 Posts
On November 23 2016 23:51 Thieving Magpie wrote: I can't believe so many TL folks are okay with unionized companies. It sickens me. maybe they got screwed by a lufthansa strike? :p | ||
lestye
United States4163 Posts
On November 23 2016 22:57 TsogiMaster wrote: Wow, some people here are really saying that 60k per year isn't enough money? What kind of jobs do you have to call this low? I work almost 100 hours per month and earn less than 1k. And if i finish my college and get to the better job, then i will probably earn 2k-3k per month, which is 30k-40k per year. So you guys are telling that progamers, who play just and game earn more money than most people, are earning low? Tell me your professions, maybe i would change my subject.... And i live in Germany, in case of possible questions towards the place I live. Honestly this kind of discussion is useless for us because we don't really understand their income from sponsorships, the value of the players and the how valuable trades are and the like. How many players did this really affect? I are certainly aspects of it I think are super shady and I'm concerned that players had very little bargaining power if the competition thats supposed to keep teams on their toes were colluding. | ||
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nimdil
Poland3748 Posts
On November 23 2016 23:51 Thieving Magpie wrote: I can't believe so many TL folks are okay with unionized companies. It sickens me. Well - you leave in US. | ||
Cauld
United States350 Posts
On November 23 2016 21:35 Liquid`Nazgul wrote: Show nested quote + On November 23 2016 21:22 opisska wrote: On November 23 2016 20:52 Magic Powers wrote: This equality of outcome argument is sickening. Flash and Jaedong have put in way more effort and hours than everyone else to become the best players, to win the most trophies, to make their teams successful. That doesn't mean they deserve to get paid more, it means they have negotiative power that nobody else has. They can use this as leverage to threaten to a) leave the team for a better salary elsewhere, or b) reduce their training regimen because they see no reason to outperform everyone. The salary cap was intended to remove their negotiative power no matter what! They colluded so the players would lose out on opportunities! It was designed to pocket the team owners the most money, not to ensure a fair salary for all players! This is abhorrent, absolutely disgusting. To argue that this is ok and draw comparisons to 9-5 jobs is ridiculous, it's the essence of the communist mindset that ended progress and brought millions of people to their knees and to death in communist China and the Soviet Union. And that was exactly what I was talking about blaming capitalist ideology for the argumentation in this thread. Yes, totalitarian communist regimes are wrong - but so are all totalitarian regimes. I come from a formerly communist country and the regime we had was terribly sick and faulty and I do not want it back. That doesn't mean that you get a free pass of shouting "communism! communism!" at every time you meet a person that opposes pure free market economy. I am, by today's standards, a socialist and I am not ashamed about it. That doesn't mean I am a Marxist. I do not want state-planned economy, I do not want the country to be run by working class and unions. But I do want redistribution of wealth. I do think that pure free market system tends to makes the rich even richer and that it is detrimental to the whole society. I do think that economy is just the means, not the goal. The enrichment of the rich is made possible only because the whole society has created the infrastructure for them to do that, we do not owe them anything more. Maybe you can say that I am dragging politics into this, but you started with your communist parallel. In any case, I think that the argument actually is mainly ideological and the stance of people in this case will be highly correlated with how they see actual politics. The point you are making a complete opposite of socialism. You are advocating the rich get richer by justifying salary caps between major corporations. If you are a socialist you should be extremely vocal against anti trust violations. I really think you are approaching this incorrectly and not in alignment with your ideologies. It's abusive behavior designed to hurt groups that have no voice or power. How much more Flash earns than the average wage in Poland has nothing to do with ideologies. Please understand that I think salary caps in sport are a good thing, but you can't just implement that without actually setting up proper regulation and a voice from players. If it is unilateral it isn't actually helping the sport. You have to be able to differentiate between thinking a salary cap is good and anti trust. The sports where market cap is set up properly are significantly different from what happened here. Agree with Nazul completely, including his other posts. Glad someone brought up the necessity for a players union in salary cap negotiations. Everyone else arguing against that, imagine the same situation in your everyday life/job: Say you're a mechanic, and all mechanics shops in town get together and decide mechanics can only make 1k/month tops. There's a lot of ramifications of that, but in the end the owners will make more and the mechanics would make less. If the owerns truly believe a salary cap is in their and the mechanic's best interests, they should push mechanics to form a union and then negotiate with that union. Both sides need to be represented. Can't just decide this kind of thing unilaterally. | ||
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BigFan
TLADT24920 Posts
On November 24 2016 02:27 Cauld wrote: Show nested quote + On November 23 2016 21:35 Liquid`Nazgul wrote: On November 23 2016 21:22 opisska wrote: On November 23 2016 20:52 Magic Powers wrote: This equality of outcome argument is sickening. Flash and Jaedong have put in way more effort and hours than everyone else to become the best players, to win the most trophies, to make their teams successful. That doesn't mean they deserve to get paid more, it means they have negotiative power that nobody else has. They can use this as leverage to threaten to a) leave the team for a better salary elsewhere, or b) reduce their training regimen because they see no reason to outperform everyone. The salary cap was intended to remove their negotiative power no matter what! They colluded so the players would lose out on opportunities! It was designed to pocket the team owners the most money, not to ensure a fair salary for all players! This is abhorrent, absolutely disgusting. To argue that this is ok and draw comparisons to 9-5 jobs is ridiculous, it's the essence of the communist mindset that ended progress and brought millions of people to their knees and to death in communist China and the Soviet Union. And that was exactly what I was talking about blaming capitalist ideology for the argumentation in this thread. Yes, totalitarian communist regimes are wrong - but so are all totalitarian regimes. I come from a formerly communist country and the regime we had was terribly sick and faulty and I do not want it back. That doesn't mean that you get a free pass of shouting "communism! communism!" at every time you meet a person that opposes pure free market economy. I am, by today's standards, a socialist and I am not ashamed about it. That doesn't mean I am a Marxist. I do not want state-planned economy, I do not want the country to be run by working class and unions. But I do want redistribution of wealth. I do think that pure free market system tends to makes the rich even richer and that it is detrimental to the whole society. I do think that economy is just the means, not the goal. The enrichment of the rich is made possible only because the whole society has created the infrastructure for them to do that, we do not owe them anything more. Maybe you can say that I am dragging politics into this, but you started with your communist parallel. In any case, I think that the argument actually is mainly ideological and the stance of people in this case will be highly correlated with how they see actual politics. The point you are making a complete opposite of socialism. You are advocating the rich get richer by justifying salary caps between major corporations. If you are a socialist you should be extremely vocal against anti trust violations. I really think you are approaching this incorrectly and not in alignment with your ideologies. It's abusive behavior designed to hurt groups that have no voice or power. How much more Flash earns than the average wage in Poland has nothing to do with ideologies. Please understand that I think salary caps in sport are a good thing, but you can't just implement that without actually setting up proper regulation and a voice from players. If it is unilateral it isn't actually helping the sport. You have to be able to differentiate between thinking a salary cap is good and anti trust. The sports where market cap is set up properly are significantly different from what happened here. Agree with Nazul completely, including his other posts. Glad someone brought up the necessity for a players union in salary cap negotiations. Everyone else arguing against that, imagine the same situation in your everyday life/job: Say you're a mechanic, and all mechanics shops in town get together and decide mechanics can only make 1k/month tops. There's a lot of ramifications of that, but in the end the owners will make more and the mechanics would make less. If the owerns truly believe a salary cap is in their and the mechanic's best interests, they should push mechanics to form a union and then negotiate with that union. Both sides need to be represented. Can't just decide this kind of thing unilaterally. pretty much this. Most people seem to miss this very important point. | ||
TsogiMaster
191 Posts
On November 24 2016 01:26 lestye wrote: Show nested quote + On November 23 2016 22:57 TsogiMaster wrote: Wow, some people here are really saying that 60k per year isn't enough money? What kind of jobs do you have to call this low? I work almost 100 hours per month and earn less than 1k. And if i finish my college and get to the better job, then i will probably earn 2k-3k per month, which is 30k-40k per year. So you guys are telling that progamers, who play just and game earn more money than most people, are earning low? Tell me your professions, maybe i would change my subject.... And i live in Germany, in case of possible questions towards the place I live. Honestly this kind of discussion is useless for us because we don't really understand their income from sponsorships, the value of the players and the how valuable trades are and the like. How many players did this really affect? I are certainly aspects of it I think are super shady and I'm concerned that players had very little bargaining power if the competition thats supposed to keep teams on their toes were colluding. Well of course its useless if I talked about the players income, but i didnt. I talked about the people here in the thread whom 60k salary in a year is low. About the players income of course that 70M WON will be only earned by the best players, so I assume that lower players earn lesser than that, so like you said, to discuss about it, its useless, since we have no idea about it. | ||
lestye
United States4163 Posts
On November 24 2016 02:40 TsogiMaster wrote: Show nested quote + On November 24 2016 01:26 lestye wrote: On November 23 2016 22:57 TsogiMaster wrote: Wow, some people here are really saying that 60k per year isn't enough money? What kind of jobs do you have to call this low? I work almost 100 hours per month and earn less than 1k. And if i finish my college and get to the better job, then i will probably earn 2k-3k per month, which is 30k-40k per year. So you guys are telling that progamers, who play just and game earn more money than most people, are earning low? Tell me your professions, maybe i would change my subject.... And i live in Germany, in case of possible questions towards the place I live. Honestly this kind of discussion is useless for us because we don't really understand their income from sponsorships, the value of the players and the how valuable trades are and the like. How many players did this really affect? I are certainly aspects of it I think are super shady and I'm concerned that players had very little bargaining power if the competition thats supposed to keep teams on their toes were colluding. Well of course its useless if I talked about the players income, but i didnt. I talked about the people here in the thread whom 60k salary in a year is low. About the players income of course that 70M WON will be only earned by the best players, so I assume that lower players earn lesser than that, so like you said, to discuss about it, its useless, since we have no idea about it. Sorry I mispoke. I'm just saying we have no understanding or knowledge to say if its low or high. We dont know the real values | ||
Clonester
Germany2808 Posts
Or well, join a foreign team and now we understand Jaedong, Soulkey, PartinG, Rain, Innovation and Dear much more. | ||
Magic Powers
Austria4091 Posts
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Makro
France16890 Posts
On November 23 2016 17:40 Liquid`Nazgul wrote: I'm absolutely shocked by some of the reactions here. How do you guys justify something like this by saying "it is still good money"? It's an absurd point of view to take. If Flash is worth hundreds of thousands then he should get paid hundreds of thousands. That is life changing money he would be missing out on. Comparing it to traditional wages is fucking stupid. Athletes that are the absolute best in their sport should be compensated fairly for it. The guy has taken infinitely more risk in picking his career than anyone you know and achieved infinitely more than some random $60K desk job clerk will ever do. I'm not necessarily against salary caps. I definitely think that it can be good for a sport to have them (soccer is insane). However the way to do a salary cap is to have a player union sign off on it for the betterment of the sport. A player union has all player rights in mind and when a potential top player is still a rookie he will have to be a part of the player union and thus everything is organized in a way where it benefits the vast majority of players (except the very best like Lebron James) and teams. This way they can protect the guys at the bottom who otherwise might be getting fucked from a completely open market. A mutually agreed upon (between companies) salary cap without proper agreements in place would be nothing more than an anti trust cartel behavior violation. thank you | ||
Doodsmack
United States7224 Posts
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Lonyo
United Kingdom3884 Posts
It is NOT the same as limiting how much you pay your highest earning player(s). A salary cap would be, for example, that each team can only pay $100m in salaries. If you have 10 players, you could pay each player $10m and hit the salary cap. If you have 20 players, you could pay 10 players $8m each and pay the rest $2m each, and hit the salary cap. It doesn't mean all players get paid the same, it doesn't mean that there's a cap on what one individual player can be paid, it means the team, as a whole, is limited in what it can pay for all salaries, distributed in any fashion it likes. A salary cap in the sense that the original tweet indicates is that all teams colluded to limit the maximum they would pay any one player to 70m KRW, so that the individual players couldn't shop around teams and get the best pay for themselves. It is entirely anti-competitive and not even remotely the same as a salary cap. It's also illegal in the US, as indicated by the anti-trust suite against Google/Apple/etc where they enacted a non-compete with each other so that they wouldn't take other companies' staff, including not offering higher wages for people to depress wages. A salary cap to benefit the league by controlling costs is one thing. Collusion to limit player bargaining power and depress salaries is entirely different. | ||
Node
United States2159 Posts
Teams aren't wrong to want to limit how much they pay their players. But this amounts to actively deceiving players in order to do so. It's a little late to condemn them now that the scene is where it is, but this friggin sucks, and makes me doubt much of the time and effort I've put into supporting Korean SC2. | ||
Charoisaur
Germany15958 Posts
You know without a team a player gets 0$ salary. That's even lower than 60k which is apparently so terribly low. | ||
tskarzyn
United States516 Posts
To those saying $60k is comfortable, compared to what? Homelessness? These players sacrificed everything - school, friends, opportunities alter in life - in exchange for a brief career in eSports, and they deserve to get every last penny the market bears. | ||
sparklyresidue
United States5523 Posts
On November 24 2016 21:32 tskarzyn wrote: Good lord, we have a bunch of marxists on TL. Teams colluding to avoid paying top talent what the market says they are worth is a disgrace. If they want to cap team salaries, they can certainly do that. You see team caps in almost every American sport. What they've done is far worse. To those saying $60k is comfortable, compared to what? Homelessness? These players sacrificed everything - school, friends, opportunities alter in life - in exchange for a brief career in eSports, and they deserve to get every last penny the market bears. looks like the market broke | ||
tskarzyn
United States516 Posts
On November 24 2016 21:34 sparklyresidue wrote: Show nested quote + On November 24 2016 21:32 tskarzyn wrote: Good lord, we have a bunch of marxists on TL. Teams colluding to avoid paying top talent what the market says they are worth is a disgrace. If they want to cap team salaries, they can certainly do that. You see team caps in almost every American sport. What they've done is far worse. To those saying $60k is comfortable, compared to what? Homelessness? These players sacrificed everything - school, friends, opportunities alter in life - in exchange for a brief career in eSports, and they deserve to get every last penny the market bears. looks like the market broke You're right, there will always be bad actors that cheat the system. I'm not sure if they have class action lawsuits in Korea, but the situation probably calls for one if the accusations have merit. | ||
Charoisaur
Germany15958 Posts
On November 24 2016 21:32 tskarzyn wrote: Good lord, we have a bunch of marxists on TL. Teams colluding to avoid paying top talent what the market says they are worth is a disgrace. If they want to cap team salaries, they can certainly do that. You see team caps in almost every American sport. What they've done is far worse. if they had capped the salary for the entire team this would have happened at the cost of all players. How they've done it it's only at the cost of the players who already earn a lot of money On November 24 2016 21:32 tskarzyn wrote: To those saying $60k is comfortable, compared to what? Homelessness? These players sacrificed everything - school, friends, opportunities alter in life - in exchange for a brief career in eSports, and they deserve to get every last penny the market bears. why are you so worried about the top earners who make $60k a year but not about the lower level players who make far less money? for them all those problems apply too. | ||
StarStruck
25339 Posts
On November 23 2016 22:20 Liquid`Nazgul wrote: Show nested quote + On November 23 2016 22:11 BartCraft wrote: I don't get why people can't see the bigger picture. If they didn't cap the salary there was no way that we had proleague last year. We know now that without proleague there is no incentive to have teams in Korea. With the salary cap they ensure that there would be enough teams. Ofcourse it is not ideal but i don't see an alternative that would work out better. This is pure speculation. It's possible that without the salary cap top players wouldn't be throwing matches (life) and/or would still be active (Bisu, Flash) and thus drive interest. It's also possible that the closing of Proleague was a political game between Kespa and Blizzard. If Kespa wanted to do a salary cap all they needed to do is allow for a player union and set up an actual conversation the way it is done in the NBA. I would advise being very careful of making the mistake of agreeing to a salary cap (which I agree with as well) for okaying it to be done behind closed doors. One problem. This isn't the NBA and who's going to revolt? Salary cap systems are used for good reason. Also, you were asking BW players to learn an entirely new game. Based off what some players were making to other BW players I don't have as much a problem with it. I would allow players to have bonus incentives and be allowed to keep all their tournament earnings. WCS turned to shit and this whole region lock business took the biz in Korea to a nose dive. It is what it is. Games these days have very little shelf life and Blizzard is just realizing hey maybe micro transactions to milk what's left of this community. It's kind of pathetic. | ||
tskarzyn
United States516 Posts
On November 24 2016 22:42 Charoisaur wrote: Show nested quote + On November 24 2016 21:32 tskarzyn wrote: Good lord, we have a bunch of marxists on TL. Teams colluding to avoid paying top talent what the market says they are worth is a disgrace. If they want to cap team salaries, they can certainly do that. You see team caps in almost every American sport. What they've done is far worse. if they had capped the salary for the entire team this would have happened at the cost of all players. How they've done it it's only at the cost of the players who already earn a lot of money Show nested quote + On November 24 2016 21:32 tskarzyn wrote: To those saying $60k is comfortable, compared to what? Homelessness? These players sacrificed everything - school, friends, opportunities alter in life - in exchange for a brief career in eSports, and they deserve to get every last penny the market bears. why are you so worried about the top earners who make $60k a year but not about the lower level players who make far less money? for them all those problems apply too. It is the collusion that bothers me. If teams broadcast that they only have X amount to spend and have to field smaller teams to afford a Flash or a Maru, I'm fine with that. We have no idea what the market would bear, which teams would survive, and where team caps would settle if teams colluded to reduce the pay of top players. Just look at what happened in American sports when players unionized. Owners said they would go broke if players were allowed to negotiate salaries with multiple teams, but owners found a way to continue making money as player salaries increased by 10-100x over the last 50 years. What we do know is that the Korean SC2 scene is all but dead. If there was more upside for the most talented players and team owners were forced to find better ways to monetize tournaments, the scene might be in a much better place. | ||
J. Corsair
United States470 Posts
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