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Afreeca SC2 team disbands - Page 4

Forum Index > SC2 General
90 CommentsPost a Reply
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BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
November 21 2016 18:57 GMT
#61
Guys, please focus on the topic at hand. No reason to bring any talk of BW into this. News isn't really surprising overall. With the disbanding of PL, there isn't much of a benefit to having an SCII team for Afreeca. Exposure throughout KR has been reduced and well, single tournament wins don't count as much for them. I expect both MVP and JinAir to disband as well, just not right away.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
November 21 2016 18:59 GMT
#62
I'm surprised these teams aren't keeping like one or two players. There's still GSL and presumably other tournaments so why not keep you're one of two best?
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
RoomOfMush
Profile Joined March 2015
1296 Posts
November 21 2016 19:25 GMT
#63
On November 22 2016 01:59 maartendq wrote:
Show nested quote +
On November 21 2016 22:53 RoomOfMush wrote:
So at which point will it become acceptable to talk about "daed gaeme" without getting banned?
But seriously, this was a long slow process but we knew it for quite some time. We didnt want it to be true but we could feel it in our bones.
It just makes me sad to think about all the things SC2 could have been and then having to see what it actually became.

I don't think SC2 could have become anything more than it did at its peak around 2012-2014. It singlehandedly pushed eSports into mainstream attention, and eventually got overtaken by the more team-oriented and more accessible MOBA games. If 2016 turns out to be the final year SC2 still had somewhat good content I will have been glad to have been part of this for the past six years. I'll miss it but it's been a great ride. Considering the current state of the gaming industry it is a small miracle the game managed to stick around for as long as it did I think.

I think it could have been more. Dont get me wrong, I loved SC2 when it was still WoL. I had a lot of fun, great game.
But over the years, patch by patch, I got more and more disappointed. My personal vision of what SC2 should be like and blizzards vision were too far apart. Judging from how things are going with SC2 I think its fair to assume I am not the only one feeling this way. It simply isnt a game for me.
But I refuse to accept it could not have been one. Saying things are impossible is just a lame excuse for not trying hard enough.
r_gg
Profile Joined August 2015
141 Posts
Last Edited: 2016-11-21 20:11:39
November 21 2016 20:10 GMT
#64
On November 21 2016 18:34 KatatoniK wrote:
Damn, I felt Afreeca would keep their team going seeing as they sponsor the GSL. Sad news. Hope all the Afreeca boys land on their feet and stay in the scene.

Now we really only have Jin Air still going. I know MVP said they're not disbanding but something seems off about that. Forte wasn't in his MVP gear for VSL. Pet doesn't seem to be in the team house when he streams and again, isn't in team gear. Then there's the fact there's MVP players streaming on Twitch. Didn't they have a deal with Azubu?


Yeah about this..... the original interview that said they aren't disbanding got pulled from the sources and their coach Choya seems to have left MVP and started streaming on Afreeca.
Writer
Slydie
Profile Joined August 2013
2022 Posts
November 21 2016 20:16 GMT
#65
You guys talk so much about balance, David Kim, design etc. It is not about that, trust me! I am a medicore player which got to plat once, but do not play much atm, and neither do I watch many pro games. This is my theories for the decline:

1: Multiplayer RTS is a very difficult genre to both learn and master, and it takes a lot of commitment to play well and improve. You can't just pick it up, and you get out of shape quickly.

2: It is not a good team game, all big e-sports titles are. The social part is very important (my clan was formed in peep mode.)

3: The whole concept is more or less unchanged since Warcraft: orcs and humans and Dune 2 in the early 90s. The allmighty army-commander concept does not sit as well with younger generations, all other RTS franchises approve. Once, Age of Empires and Command and Conquer were the games kids talked about. Not anymore...

However, I think you can probably still get a good ladder ecperience in SC2 20 years from now, as it is a very well done game with a strong community. How is Warcraft 2 battle net edition doing?
Buff the siegetank
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
November 21 2016 20:22 GMT
#66
hear of this team for the first time saturday during the homestory cup.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
November 21 2016 20:23 GMT
#67
On November 22 2016 05:22 dAPhREAk wrote:
hear of this team for the first time saturday during the homestory cup.

That's fairly impressive.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
RealityIsKing
Profile Joined August 2016
613 Posts
November 21 2016 20:40 GMT
#68
On November 22 2016 05:16 Slydie wrote:
You guys talk so much about balance, David Kim, design etc. It is not about that, trust me! I am a medicore player which got to plat once, but do not play much atm, and neither do I watch many pro games. This is my theories for the decline:

1: Multiplayer RTS is a very difficult genre to both learn and master, and it takes a lot of commitment to play well and improve. You can't just pick it up, and you get out of shape quickly.

2: It is not a good team game, all big e-sports titles are. The social part is very important (my clan was formed in peep mode.)

3: The whole concept is more or less unchanged since Warcraft: orcs and humans and Dune 2 in the early 90s. The allmighty army-commander concept does not sit as well with younger generations, all other RTS franchises approve. Once, Age of Empires and Command and Conquer were the games kids talked about. Not anymore...

However, I think you can probably still get a good ladder ecperience in SC2 20 years from now, as it is a very well done game with a strong community. How is Warcraft 2 battle net edition doing?


The problem is that SC2 didn't manage to capture the BW/WC3 audience.

SC2 had a real chance of connecting the WC3 scene with the BW scene.

I would love if SC2 burrowed ideals from both WC3 and BW's best qualities.

But SC2 tried to be its thing which didn't carve out the said audiences.

And while Blizzard fought vs Kespa, LoL came in during the chaos and stole the heart of the youngsters.

I think Blizzard killed SC2's chance before it even got a chance in Korea and meanwhile, they killed the BW scene too.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
November 21 2016 20:45 GMT
#69
On November 22 2016 05:23 Ansibled wrote:
Show nested quote +
On November 22 2016 05:22 dAPhREAk wrote:
hear of this team for the first time saturday during the homestory cup.

That's fairly impressive.

dont really follow sc2 that much anymore, but always watch homestory cup. =D
showstealer1829
Profile Blog Joined May 2014
Australia3123 Posts
November 21 2016 20:46 GMT
#70
On November 22 2016 03:59 SetGuitarsToKill wrote:
I'm surprised these teams aren't keeping like one or two players. There's still GSL and presumably other tournaments so why not keep you're one of two best?


Is GSL going though? I know afreeca said there WOULD be a GSL next year but how can you hold a GSL with no players to play it?
There is no understanding. There is only Choya. Choya is the way. Choya is Love. Choya is Life. Has is the Light in the Protoss Dark and Nightmare is his chosen Acolyte
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 21 2016 21:10 GMT
#71
On November 22 2016 05:45 dAPhREAk wrote:
Show nested quote +
On November 22 2016 05:23 Ansibled wrote:
On November 22 2016 05:22 dAPhREAk wrote:
hear of this team for the first time saturday during the homestory cup.

That's fairly impressive.

dont really follow sc2 that much anymore, but always watch homestory cup. =D

They're quite literally Startale, just renamed with a different title sponsor after Sbenu bailed.
ㅇㅅㅌㅅ
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
November 21 2016 21:19 GMT
#72
On November 22 2016 03:59 SetGuitarsToKill wrote:
I'm surprised these teams aren't keeping like one or two players. There's still GSL and presumably other tournaments so why not keep you're one of two best?


I would assume that next GSL will be played because everything was already booked and that 2017 will have the last GSL's.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
November 21 2016 21:29 GMT
#73
On November 22 2016 05:46 showstealer1829 wrote:
Show nested quote +
On November 22 2016 03:59 SetGuitarsToKill wrote:
I'm surprised these teams aren't keeping like one or two players. There's still GSL and presumably other tournaments so why not keep you're one of two best?


Is GSL going though? I know afreeca said there WOULD be a GSL next year but how can you hold a GSL with no players to play it?


There are still players. Just teamless ones.
Lexender
Profile Joined September 2013
Mexico2665 Posts
November 21 2016 21:51 GMT
#74
On November 22 2016 05:40 RealityIsKing wrote:
Show nested quote +
On November 22 2016 05:16 Slydie wrote:
You guys talk so much about balance, David Kim, design etc. It is not about that, trust me! I am a medicore player which got to plat once, but do not play much atm, and neither do I watch many pro games. This is my theories for the decline:

1: Multiplayer RTS is a very difficult genre to both learn and master, and it takes a lot of commitment to play well and improve. You can't just pick it up, and you get out of shape quickly.

2: It is not a good team game, all big e-sports titles are. The social part is very important (my clan was formed in peep mode.)

3: The whole concept is more or less unchanged since Warcraft: orcs and humans and Dune 2 in the early 90s. The allmighty army-commander concept does not sit as well with younger generations, all other RTS franchises approve. Once, Age of Empires and Command and Conquer were the games kids talked about. Not anymore...

However, I think you can probably still get a good ladder ecperience in SC2 20 years from now, as it is a very well done game with a strong community. How is Warcraft 2 battle net edition doing?


The problem is that SC2 didn't manage to capture the BW/WC3 audience.

SC2 had a real chance of connecting the WC3 scene with the BW scene.

I would love if SC2 burrowed ideals from both WC3 and BW's best qualities.

But SC2 tried to be its thing which didn't carve out the said audiences.

And while Blizzard fought vs Kespa, LoL came in during the chaos and stole the heart of the youngsters.

I think Blizzard killed SC2's chance before it even got a chance in Korea and meanwhile, they killed the BW scene too.


LoL is miles more different to BW and WC3, not even the same genre. Also LoL is loaded with patches reworks and aditions, compared to that SC2 changes where barely a fraction, even now LoL keeps reworking and redesigning champions and items, adding new stuff and even deleting existing items. SC2 changes pale in comparison to that.
horrypotter
Profile Joined September 2016
11 Posts
November 21 2016 22:24 GMT
#75
in this thread, we can see the biggest reason why SC2 has declined: community's insane negativity.
RealityIsKing
Profile Joined August 2016
613 Posts
November 21 2016 22:36 GMT
#76
On November 22 2016 06:51 Lexender wrote:
Show nested quote +
On November 22 2016 05:40 RealityIsKing wrote:
On November 22 2016 05:16 Slydie wrote:
You guys talk so much about balance, David Kim, design etc. It is not about that, trust me! I am a medicore player which got to plat once, but do not play much atm, and neither do I watch many pro games. This is my theories for the decline:

1: Multiplayer RTS is a very difficult genre to both learn and master, and it takes a lot of commitment to play well and improve. You can't just pick it up, and you get out of shape quickly.

2: It is not a good team game, all big e-sports titles are. The social part is very important (my clan was formed in peep mode.)

3: The whole concept is more or less unchanged since Warcraft: orcs and humans and Dune 2 in the early 90s. The allmighty army-commander concept does not sit as well with younger generations, all other RTS franchises approve. Once, Age of Empires and Command and Conquer were the games kids talked about. Not anymore...

However, I think you can probably still get a good ladder ecperience in SC2 20 years from now, as it is a very well done game with a strong community. How is Warcraft 2 battle net edition doing?


The problem is that SC2 didn't manage to capture the BW/WC3 audience.

SC2 had a real chance of connecting the WC3 scene with the BW scene.

I would love if SC2 burrowed ideals from both WC3 and BW's best qualities.

But SC2 tried to be its thing which didn't carve out the said audiences.

And while Blizzard fought vs Kespa, LoL came in during the chaos and stole the heart of the youngsters.

I think Blizzard killed SC2's chance before it even got a chance in Korea and meanwhile, they killed the BW scene too.


LoL is miles more different to BW and WC3, not even the same genre. Also LoL is loaded with patches reworks and aditions, compared to that SC2 changes where barely a fraction, even now LoL keeps reworking and redesigning champions and items, adding new stuff and even deleting existing items. SC2 changes pale in comparison to that.


Never said that they were the same genre.

Was stating the fact that because of the space created from Blizzard's argument with Kespa, LoL took advantage of that.
RoomOfMush
Profile Joined March 2015
1296 Posts
November 21 2016 22:49 GMT
#77
On November 22 2016 07:24 horrypotter wrote:
in this thread, we can see the biggest reason why SC2 has declined: community's insane negativity.

Negativity comes from somewhere. It has to grow over time. In this case its disappointment.
The negativity is not the source, its a symptom.
Shana
Profile Blog Joined July 2009
Indonesia1814 Posts
November 21 2016 23:54 GMT
#78
Basically wc3 all over again. BW still alive despite the newer game comes out and the Korean players playing on foreign team, competing on foreign tournaments and it still popular in region not named Korea.

History repeat itself.
Believing in what lies ahead. | That which we call a rose, by any other name would smell as sweet.
Carminedust
Profile Joined October 2014
487 Posts
November 22 2016 00:08 GMT
#79
MVP will be the only sc2 team left i bet because they are the team to always function in unpopular environments and still somehow stay afloat and not disbanding (KNOCKING ON WOOD)
Maybe was Zoun only Fan before he retired idk
aQuaSC
Profile Joined August 2011
717 Posts
November 22 2016 00:21 GMT
#80
On November 22 2016 07:49 RoomOfMush wrote:
Show nested quote +
On November 22 2016 07:24 horrypotter wrote:
in this thread, we can see the biggest reason why SC2 has declined: community's insane negativity.

Negativity comes from somewhere. It has to grow over time. In this case its disappointment.
The negativity is not the source, its a symptom.

Oh I would argue with that actually
TL+ Member
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