• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:08
CEST 19:08
KST 02:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
ZeroSpace Early Access is Now Live!8Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)73Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!18
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard" [D] Wireframe Casting Removed
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
HORROR STARCRAFT MOVIE BGH Auto Balance -> http://bghmmr.eu/ How Famous was FlaSh before his Debut? BW General Discussion screpdb: new Starcraft reporting tool
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
Path of Exile ZeroSpace Early Access is Now Live! ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Hello guys!
LIN1s
Role of Gaming on Mental Hea…
TrAiDoS
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4616 users

SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband - Pag…

Forum Index > SC2 General
1386 CommentsPost a Reply
Prev 1 53 54 55 56 57 70 Next
Regardless of the situation, we will still action upon "dead game" comments. As this is a sensitive issue for SC2 fans, please do not come into this thread and talk about SC2 players switching over to BW. This thread is also not about bashing Blizzard, David Kim, or the WCS system.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17698 Posts
Last Edited: 2016-10-19 20:07:34
October 19 2016 20:06 GMT
#1081
On October 20 2016 03:00 Charoisaur wrote:
Show nested quote +
On October 20 2016 02:37 parkufarku wrote:
Not surprised. With how "balanced" Terran is, and other races hold no chance, SC2 was bound to die. This combined with the fact that SC2 lacked 'explosive gameplay / units' like Scourge, strong Psi Storms, Reavers.
User was temp banned for this post.

this post is why it's stupid to blame DK for this. One guy says sc2 has to much explosive gameplay the other one says it has to little. he can't make everyone happy.

good point.
i wonder if this development will motivate Blizzard to put SC2 esports in the hands of the new ATVI subsidiary that specializes in esports.
i think Blizzard is the best game maker in the world but they are really mediocre at managing eSports and competitive leagues.

i've said this before... Is James Naismith qualified to replace Adam Silver as NBA commissioner? no.
Does Adam Silver have the aptitude to invent a sport? no.
its really 2 completely different specialties and should be treated that way.

Blizzard has huge balls. They cancel 5 year old games with 10s of millions of dollars invested. I wish Blizz had the balls to "cut a cheque" and then step aside and let some eSports specialists run their competitive leagues.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Crocolisk Dundee
Profile Blog Joined October 2015
870 Posts
October 19 2016 20:28 GMT
#1082
I have tried to collect all the possible reasons you posted for the decline of SC2. Any missing?
  • SC2 is not fun to play.
  • SC2 is too hard.
  • SC2 is not fun to watch.
  • SC2 isolates people from social interactions.
  • Too few people are interested in RTS games at the moment.
  • Matchfixing made sponsors leave.
  • Matchfixing made viewers leave.
  • Matchfixing made players leave.
  • Region-locking caused a decline in viewership in Korea.
  • Region-locking caused a decline in viewership in the rest of the word.
  • Region-locking cut off income sources of Korean players.
  • Region-locking was morale blow to Korean players who wanted to play in front of international audiences.
Stopped watching ESL content in 2022 when the company was acquired by Savvy Gaming Group. Also object to sponsorships by the U.S. Air Force. Thanks for the lively discussions about sportswashing. StarCraft II is not for me anymore.
Wrath
Profile Blog Joined July 2014
3174 Posts
Last Edited: 2016-10-19 20:29:53
October 19 2016 20:29 GMT
#1083
On October 20 2016 05:28 Crocolisk Dundee wrote:
I have tried to collect all the possible reasons you posted for the decline of SC2. Any missing?
  • SC2 is not fun to play.
  • SC2 is too hard.
  • SC2 is not fun to watch.
  • SC2 isolates people from social interactions.
  • Too few people are interested in RTS games at the moment.
  • Matchfixing made sponsors leave.
  • Matchfixing made viewers leave.
  • Matchfixing made players leave.
  • Region-locking caused a decline in viewership in Korea.
  • Region-locking caused a decline in viewership in the rest of the word.
  • Region-locking cut off income sources of Korean players.
  • Region-locking was morale blow to Korean players who wanted to play in front of international audiences.


You seriously forgot the most important one

+ Show Spoiler +
FUCKING DAVID KIM!!!
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
October 19 2016 20:31 GMT
#1084
terrible terrible damage
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2016-10-19 20:36:29
October 19 2016 20:35 GMT
#1085
You forgot my two favourites:
  • Blizzard did not listen to the community
  • Blizzard listened to the community too much
Charoisaur
Profile Joined August 2014
Germany16085 Posts
October 19 2016 20:40 GMT
#1086
On October 20 2016 05:28 Crocolisk Dundee wrote:
I have tried to collect all the possible reasons you posted for the decline of SC2. Any missing?
  • SC2 is not fun to play.
  • SC2 is too hard.
  • SC2 is not fun to watch.
  • SC2 isolates people from social interactions.
  • Too few people are interested in RTS games at the moment.
  • Matchfixing made sponsors leave.
  • Matchfixing made viewers leave.
  • Matchfixing made players leave.
  • Region-locking caused a decline in viewership in Korea.
  • Region-locking caused a decline in viewership in the rest of the word.
  • Region-locking cut off income sources of Korean players.
  • Region-locking was morale blow to Korean players who wanted to play in front of international audiences.

you forgot:
-David Kim
-Dustin Browder
-Kim Phan
-Mike Morhaime
-Neeb
-Byun
-LoL and Overwatch
-no LAN
-Flash and Jaedong retiring
Many of the coolest moments in sc2 happen due to worker harassment
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2016-10-19 20:55:38
October 19 2016 20:50 GMT
#1087
On October 20 2016 05:28 Crocolisk Dundee wrote:
I have tried to collect all the possible reasons you posted for the decline of SC2. Any missing?
  • SC2 is not fun to play.
  • SC2 is too hard.
  • SC2 is not fun to watch.
  • SC2 isolates people from social interactions.
  • Too few people are interested in RTS games at the moment.
  • Matchfixing made sponsors leave.
  • Matchfixing made viewers leave.
  • Matchfixing made players leave.
  • Region-locking caused a decline in viewership in Korea.
  • Region-locking caused a decline in viewership in the rest of the word.
  • Region-locking cut off income sources of Korean players.
  • Region-locking was morale blow to Korean players who wanted to play in front of international audiences.

money?

sc2 is a $40 (used to be $100 for everything) game whose competitors are all free or extremely cheap.

combined with the fact that its competitors are also team games, here's what happens: you've got a group of 5 friends. everyone's willing to try dota because it's free, let's say only 2 are willing to shell out the money for starcraft. so they do, and let's say they enjoy playing the game, but they also like playing dota. so what happens? they keep playing dota, so they can play with their friends, and then they stop playing starcraft because either they've got no more time for it or they don't want to keep up with 2 competitive games.
vibeo gane,
Durnuu
Profile Joined September 2013
13324 Posts
October 19 2016 20:50 GMT
#1088
On October 20 2016 05:40 Charoisaur wrote:
Show nested quote +
On October 20 2016 05:28 Crocolisk Dundee wrote:
I have tried to collect all the possible reasons you posted for the decline of SC2. Any missing?
  • SC2 is not fun to play.
  • SC2 is too hard.
  • SC2 is not fun to watch.
  • SC2 isolates people from social interactions.
  • Too few people are interested in RTS games at the moment.
  • Matchfixing made sponsors leave.
  • Matchfixing made viewers leave.
  • Matchfixing made players leave.
  • Region-locking caused a decline in viewership in Korea.
  • Region-locking caused a decline in viewership in the rest of the word.
  • Region-locking cut off income sources of Korean players.
  • Region-locking was morale blow to Korean players who wanted to play in front of international audiences.

you forgot:
-David Kim
-Dustin Browder
-Kim Phan
-Mike Morhaime
-Neeb
-Byun
-LoL and Overwatch
-no LAN
-Flash and Jaedong retiring

- Apollo
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
Ve5pa
Profile Joined December 2014
United Kingdom252 Posts
October 19 2016 20:52 GMT
#1089
On October 20 2016 05:50 Durnuu wrote:
Show nested quote +
On October 20 2016 05:40 Charoisaur wrote:
On October 20 2016 05:28 Crocolisk Dundee wrote:
I have tried to collect all the possible reasons you posted for the decline of SC2. Any missing?
  • SC2 is not fun to play.
  • SC2 is too hard.
  • SC2 is not fun to watch.
  • SC2 isolates people from social interactions.
  • Too few people are interested in RTS games at the moment.
  • Matchfixing made sponsors leave.
  • Matchfixing made viewers leave.
  • Matchfixing made players leave.
  • Region-locking caused a decline in viewership in Korea.
  • Region-locking caused a decline in viewership in the rest of the word.
  • Region-locking cut off income sources of Korean players.
  • Region-locking was morale blow to Korean players who wanted to play in front of international audiences.

you forgot:
-David Kim
-Dustin Browder
-Kim Phan
-Mike Morhaime
-Neeb
-Byun
-LoL and Overwatch
-no LAN
-Flash and Jaedong retiring

- Apollo


- Team Liquid forums, oh wait that's us....


User was temp banned for this post.
Striker.superfreunde
Profile Joined May 2010
Germany1120 Posts
October 19 2016 20:53 GMT
#1090
On October 20 2016 05:28 Crocolisk Dundee wrote:
I have tried to collect all the possible reasons you posted for the decline of SC2. Any missing?
+ Show Spoiler +
  • SC2 is not fun to play.
  • SC2 is too hard.
  • SC2 is not fun to watch.
  • SC2 isolates people from social interactions.
  • Too few people are interested in RTS games at the moment.
  • Matchfixing made sponsors leave.
  • Matchfixing made viewers leave.
  • Matchfixing made players leave.
  • Region-locking caused a decline in viewership in Korea.
  • Region-locking caused a decline in viewership in the rest of the word.
  • Region-locking cut off income sources of Korean players.
  • Region-locking was morale blow to Korean players who wanted to play in front of international audiences.


  • demographical change
'Your ak is pretty... uhm... dank!'
JimmyJRaynor
Profile Blog Joined April 2010
Canada17698 Posts
October 19 2016 20:54 GMT
#1091
On October 20 2016 05:28 Crocolisk Dundee wrote:
I have tried to collect all the possible reasons you posted for the decline of SC2. Any missing?
  • SC2 is not fun to play.
  • SC2 is too hard.
  • SC2 is not fun to watch.
  • SC2 isolates people from social interactions.
  • Too few people are interested in RTS games at the moment.
  • Matchfixing made sponsors leave.
  • Matchfixing made viewers leave.
  • Matchfixing made players leave.
  • Region-locking caused a decline in viewership in Korea.
  • Region-locking caused a decline in viewership in the rest of the word.
  • Region-locking cut off income sources of Korean players.
  • Region-locking was morale blow to Korean players who wanted to play in front of international audiences.


they never released that kinect version of SC2 on XBOX1 or XBOX360 or whatever the current console was at the time.

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Ve5pa
Profile Joined December 2014
United Kingdom252 Posts
October 19 2016 20:54 GMT
#1092
On October 20 2016 05:53 Striker.superfreunde wrote:
Show nested quote +
On October 20 2016 05:28 Crocolisk Dundee wrote:
I have tried to collect all the possible reasons you posted for the decline of SC2. Any missing?
+ Show Spoiler +
  • SC2 is not fun to play.
  • SC2 is too hard.
  • SC2 is not fun to watch.
  • SC2 isolates people from social interactions.
  • Too few people are interested in RTS games at the moment.
  • Matchfixing made sponsors leave.
  • Matchfixing made viewers leave.
  • Matchfixing made players leave.
  • Region-locking caused a decline in viewership in Korea.
  • Region-locking caused a decline in viewership in the rest of the word.
  • Region-locking cut off income sources of Korean players.
  • Region-locking was morale blow to Korean players who wanted to play in front of international audiences.


  • demographical change


Hmm people getting older, let's all go to Neverland, FIXED!
Laurens
Profile Joined September 2010
Belgium4557 Posts
October 19 2016 20:55 GMT
#1093
On October 20 2016 05:40 Charoisaur wrote:
Show nested quote +
On October 20 2016 05:28 Crocolisk Dundee wrote:
I have tried to collect all the possible reasons you posted for the decline of SC2. Any missing?
  • SC2 is not fun to play.
  • SC2 is too hard.
  • SC2 is not fun to watch.
  • SC2 isolates people from social interactions.
  • Too few people are interested in RTS games at the moment.
  • Matchfixing made sponsors leave.
  • Matchfixing made viewers leave.
  • Matchfixing made players leave.
  • Region-locking caused a decline in viewership in Korea.
  • Region-locking caused a decline in viewership in the rest of the word.
  • Region-locking cut off income sources of Korean players.
  • Region-locking was morale blow to Korean players who wanted to play in front of international audiences.

you forgot:
-David Kim
-Dustin Browder
-Kim Phan
-Mike Morhaime
-Neeb
-Byun
-LoL and Overwatch
-no LAN
-Flash and Jaedong retiring


One of the important ones imo.

Personally I changed to Dota after 6 months of broodlord/infestor, came back for HotS/LotV campaigns but never got back into 1v1 or watching competitive. That's after 2,5 years of hardcore playing so maybe I was just burnt out, but BL/infestor certainly didn't help. I remember setting up a viewing event for some IEM/DH and the entire top 4 was Zerg, my god... That was the end of the oxford university starcraft society RIP.
xuanzue
Profile Joined October 2010
Colombia1747 Posts
October 19 2016 21:22 GMT
#1094
On October 20 2016 05:50 -NegativeZero- wrote:
money?

sc2 is a $40 (used to be $100 for everything) game whose competitors are all free or extremely cheap.

combined with the fact that its competitors are also team games, here's what happens: you've got a group of 5 friends. everyone's willing to try dota because it's free, let's say only 2 are willing to shell out the money for starcraft. so they do, and let's say they enjoy playing the game, but they also like playing dota. so what happens? they keep playing dota, so they can play with their friends, and then they stop playing starcraft because either they've got no more time for it or they don't want to keep up with 2 competitive games.


yeah, the price is too much for a mainstream esport.

I spent $90 in wol+hots, compared with the $15 needed in CSGO, or the $0 in dota2.

CSGO is easy to gift to friends, and dota2 doesn't even need any effort to be installed.

Now, if I wanna LotV need another $40, so the option to choose is pretty simple.
And don't forget the GSL was behind a paywall for a long time competing with all the dota2 tournaments for free in HD.
Dominions 4: "Thrones of Ascension".
Hughgrant
Profile Joined June 2015
32 Posts
October 19 2016 22:21 GMT
#1095
Why not switching sc2 to free to play ?
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
October 19 2016 22:22 GMT
#1096
On October 20 2016 05:00 cSc.Dav1oN wrote:
well, how much did an average playday of proleague had twitch viewers? 5000-7500, while foreigner events does better, much much better

so technicly we got a part of this sin by not watching i'd say


No, I don't have "this sin by not watching". I go to work like many people. Korean timezone isn't the most suitable one for Europeans who are active during the day.
jinjin5000
Profile Joined May 2010
United States1553 Posts
Last Edited: 2016-10-19 22:22:54
October 19 2016 22:22 GMT
#1097
On October 20 2016 05:28 Crocolisk Dundee wrote:
I have tried to collect all the possible reasons you posted for the decline of SC2. Any missing?
  • SC2 is not fun to play.
  • SC2 is too hard.
  • SC2 is not fun to watch.
  • SC2 isolates people from social interactions.
  • Too few people are interested in RTS games at the moment.
  • Matchfixing made sponsors leave.
  • Matchfixing made viewers leave.
  • Matchfixing made players leave.
  • Region-locking caused a decline in viewership in Korea.
  • Region-locking caused a decline in viewership in the rest of the word.
  • Region-locking cut off income sources of Korean players.
  • Region-locking was morale blow to Korean players who wanted to play in front of international audiences.


I dont see how you ever think this is true.
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2016-10-19 22:31:57
October 19 2016 22:31 GMT
#1098
On October 20 2016 06:22 xuanzue wrote:
Show nested quote +
On October 20 2016 05:50 -NegativeZero- wrote:
money?

sc2 is a $40 (used to be $100 for everything) game whose competitors are all free or extremely cheap.

combined with the fact that its competitors are also team games, here's what happens: you've got a group of 5 friends. everyone's willing to try dota because it's free, let's say only 2 are willing to shell out the money for starcraft. so they do, and let's say they enjoy playing the game, but they also like playing dota. so what happens? they keep playing dota, so they can play with their friends, and then they stop playing starcraft because either they've got no more time for it or they don't want to keep up with 2 competitive games.


yeah, the price is too much for a mainstream esport.

I spent $90 in wol+hots, compared with the $15 needed in CSGO, or the $0 in dota2.

CSGO is easy to gift to friends, and dota2 doesn't even need any effort to be installed.

Now, if I wanna LotV need another $40, so the option to choose is pretty simple.
And don't forget the GSL was behind a paywall for a long time competing with all the dota2 tournaments for free in HD.



My friends never payed for sc2 and play it with me . And seeing how many of my friends bought Overwatch to only play it a couple of times ... I don't think the too expensive argument works.

But in the games that are always mentioned ... the main attraction of those games is usually really close to the esport. In Sc2 ... its just a side attraction that is rather disconnected from the rest of the game, atleast post WoL. There is no reason to go to the ladder anymore. Different eco, different units. You could compare it to a special custom game mode that is really popular, but only 1/10 people that try the game will ever test this map.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
October 19 2016 22:51 GMT
#1099
The issue with eSports is that when people realized that 99% of the player base was shit and that they were part of that 99% then they stopped caring about playing the game because why be competitive in a sport where you are guaranteed to never do well and you don't get the prestige from trying.

I tried playing competitive soccer, it doesn't matter how bad I am people will think its cool that I'm playing something physical and will at lest ask me about my health, weight, etc...

With eSports, people that don't play call you a nerd and people who do play call you a noob. Essentially, unless you're Flash you're considered shit and the community shits on you.

its no wonder it died. The community is particularly awful.
Hark, what baseball through yonder window breaks?
jalstar
Profile Blog Joined September 2009
United States8198 Posts
October 19 2016 22:54 GMT
#1100
On October 20 2016 07:51 Thieving Magpie wrote:
The issue with eSports is that when people realized that 99% of the player base was shit and that they were part of that 99% then they stopped caring about playing the game because why be competitive in a sport where you are guaranteed to never do well and you don't get the prestige from trying.

I tried playing competitive soccer, it doesn't matter how bad I am people will think its cool that I'm playing something physical and will at lest ask me about my health, weight, etc...

With eSports, people that don't play call you a nerd and people who do play call you a noob. Essentially, unless you're Flash you're considered shit and the community shits on you.

its no wonder it died. The community is particularly awful.


but i feel like sc2 isn't as bad, or at least it wasn't when most low-level players tried to act like day9
Prev 1 53 54 55 56 57 70 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
16:00
Summer Cup Group B - Replays!
TaKeTV 373
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 586
ProTech111
RushiSC 37
MindelVK 17
StarCraft: Brood War
Calm 3893
Britney 1426
Shuttle 1250
Bisu 1159
firebathero 240
Larva 224
ggaemo 142
Soulkey 138
Dewaltoss 119
Hyun 73
[ Show more ]
Sexy 54
Sharp 46
Pusan 46
soO 44
JYJ 25
Rock 24
Bale 17
Sacsri 16
ajuk12(nOOB) 8
Dota 2
qojqva3568
XaKoH 458
League of Legends
Trikslyr70
Counter-Strike
fl0m3691
byalli367
Heroes of the Storm
Liquid`Hasu36
Other Games
hiko707
B2W.Neo573
Beastyqt450
Hui .198
TKL 177
ArmadaUGS156
Livibee118
JuggernautJason100
KnowMe48
SteadfastSC43
CosmosSc2 39
BRAT_OK 36
Rex14
Organizations
Other Games
BasetradeTV218
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 9
• Reevou 6
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 46
• HerbMon 15
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3597
Other Games
• Shiphtur327
• imaqtpie2
Upcoming Events
PiGosaur Cup
6h 53m
The PondCast
16h 53m
Kung Fu Cup
17h 53m
OSC
1d 6h
CrankTV Team League
1d 17h
Replay Cast
2 days
CrankTV Team League
2 days
Korean StarCraft League
3 days
Afreeca Starleague
3 days
RSL Revival
3 days
Serral vs SHIN
herO vs Solar
[ Show More ]
Online Event
3 days
Replay Cast
4 days
RSL Revival
4 days
Clem vs ByuN
Rogue vs Lambo
WardiTV Weekly
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.