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Diabolique
Czech Republic5118 Posts
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B-royal
Belgium1330 Posts
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Wrath
3174 Posts
On September 05 2016 02:33 Diabolique wrote: Well, when we forget all this BW bullshit, even if the worst case was true and Proleague was over, I am pretty sure, Blizzard would not kill SC2 and would not exclude it from BlizzCon in the coming few years (and I can't imagine any scenario, in which they would introduce BW to BlizzCon). So, SC2 would not be dead anyway and we could look forward at least for BlizzCon every year. And I still hope, they will never ban Koreans from BlizzCon and there will be always a few good old Koreans with the proper skill to "show good games to their fans"!!! What I see is the following: - KeSPA returns to BW with its teams (PL and individual leagues by Afreeca and OGN sponsored by Blizzard). - SC2 WCS becomes international and no region lock at all. | ||
purakushi
United States3300 Posts
On September 05 2016 03:05 Wrath wrote: What I see is the following: - KeSPA returns to BW with its teams (PL and individual leagues by Afreeca and OGN sponsored by Blizzard). - SC2 WCS becomes international and no region lock at all. And the Korean SC2 pros who don't want to switch to BW continue to dominate. Korea fighting! With that said, can't wait for BW PL. | ||
Diabolique
Czech Republic5118 Posts
On September 05 2016 03:05 Wrath wrote: What I see is the following: - KeSPA returns to BW with its teams (PL and individual leagues by Afreeca and OGN sponsored by Blizzard). - SC2 WCS becomes international and no region lock at all. That would not be that bad. Let us hope, at least Afreeca will keep it. | ||
Lexender
Mexico2623 Posts
Not to mention that even if BW is a thing korea, its scene is way smaller than SC2 because of SC2s global scene. | ||
swissman777
1106 Posts
On September 05 2016 02:48 B-royal wrote: I'm not going to hope for the death of Sc2 as there's plenty of people that love the game, but I do hope the future of brood war, the game I love, gets even brighter. If this is at the expense of Sc2 (in Korea) then so be it. And as a sc2 fan, I also wish the best for BW, but if sc2 will get more popular as BW declines, then so be it. | ||
207aicila
1237 Posts
On September 05 2016 03:37 Lexender wrote: People believing in BW PL, its a pipe dream at best, without Blizzard PL won't be a thing at all and I can't see Blizzard putting money on BW because BW doesn't nets money like SC2 does. Unless... they release an HD version. ![]() ![]() ![]() On September 05 2016 03:37 Lexender wrote: Not to mention that even if BW is a thing korea, its scene is way smaller than SC2 because of SC2s global scene. lol | ||
KeksX
Germany3634 Posts
On September 05 2016 04:04 207aicila wrote: Unless... they release an HD version. ![]() ![]() ![]() lol You guys act as if everyone out there is just waiting for BW:HD to happen and that next to texture/graphics updates and compatibility for modern OS, Blizzard will also add ladders/matchmaking, anti-cheat and all that stuff. The reality is that BW:HD will be a nice overhaul to play the game on modern computers. BW:HD is because Blizzard treats their products well, not because they want to push its eSports scene. Just think about it: Why would Blizzard invest significant amount of engineering into BW when they already have all that in SC2? I think it's pretty clear that without Blizzard, any StarCraft would be lost. And Blizzard has more financial incentives to push SC2 compared to BW. Yes, BW was and probably is more popular than SC2 in Korea. But Blizzard is thinking globally. Projects like the shield battery are far, far more promising ways to make BW eSports more active again. | ||
Wrath
3174 Posts
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KeksX
Germany3634 Posts
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RealityIsKing
613 Posts
On September 05 2016 04:15 KeksX wrote: Blizzard is not making money off of korea's BW scene. Why would they invest into that? Why wouldn't they. | ||
KeksX
Germany3634 Posts
Blizzard is a company. As a company, what they try to make ... Or to be more clear: They can't afford to just throw money into a bottomless pit. Something has to come out of it. And the chance to get something out of SC2 is much higher. User was warned for this post | ||
palexhur
Colombia730 Posts
On September 05 2016 04:19 KeksX wrote: Blizzard is a company. Or to be more clear: They can't afford to just throw money into a bottomless pit. Something has to come out of it. And the chance to get something out of SC2 is much higher. How is the chance higher in Korea to throw money in SC2, a game that has barely any fans and viewers there? what you say makes not sense at all, It wasnt and wont be never close in numbers to the fans and viewers that BW can bring , and one more thing: BW HD. | ||
xuanzue
Colombia1747 Posts
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KeksX
Germany3634 Posts
On September 05 2016 04:28 palexhur wrote: How is the chance higher in Korea to throw money in SC2, a game that has barely any fans and viewers there? what you say makes not sense at all, It wasnt and wont be never close in numbers to the fans and viewers that BW can bring , and one more thing: BW HD. For BW, Blizzard isn't getting any money out of that in Korea. Koreans don't pay money in BW and global fans definitely exist, but on custom servers and also in lower numbers. So the benefit of investing into korean BW is really just "catering to already existing fans" which I can definitely see Blizzard doing, but not to such an extent as to basically kill their game that actually makes them money. For SC2, Blizzard is seeing money from people being hooked both in Korea and globally. And when they do something in Korea, they also have a "global market" that consumes that, not only koreans. They're even setting up microtransactions so that they will benefit even more from those in the long run... On September 05 2016 04:35 xuanzue wrote: not like putting to work BW HD demands much money, I mean there are maps in the arcade years ago with that. The amount of work people expect Blizzard to put into the game definitely demands a lot of money. Starts with finding someone that can work with BW's legacy code, goes over to updating it to modern standards and ends with sealing it against hackers. | ||
RealityIsKing
613 Posts
On September 05 2016 04:51 KeksX wrote: For BW, Blizzard isn't getting any money out of that in Korea. Koreans don't pay money in BW and global fans definitely exist, but on custom servers and also in lower numbers. For SC2, Blizzard is seeing money from people being hooked. And when they do something in Korea, they also have a "global market" that consumes that, not only koreans. The amount of work people expect Blizzard to put into the game definitely demands a lot of money. Starts with finding someone that can work with BW's legacy code, goes over to updating it to modern standards and ends with sealing it against hackers. Don't pay money for BW contents? Bullshit! Have you seen how much those Koreans pay the streamers? Sharp got 10K USD just for advancing to the final. Shuttle gets 20K weekly. | ||
KeksX
Germany3634 Posts
On September 05 2016 04:54 RealityIsKing wrote: Don't pay money for BW contents? Bullshit! Have you seen how much those Koreans pay the streamers? Sharp got 10K USD just for advancing to the final. Shuttle gets 20K weekly. And how much does Blizzard see from that? | ||
palexhur
Colombia730 Posts
On September 05 2016 04:51 KeksX wrote: For BW, Blizzard isn't getting any money out of that in Korea. Koreans don't pay money in BW and global fans definitely exist, but on custom servers and also in lower numbers. So the benefit of investing into korean BW is really just "catering to already existing fans" which I can definitely see Blizzard doing, but not to such an extent as to basically kill their game that actually makes them money. For SC2, Blizzard is seeing money from people being hooked both in Korea and globally. And when they do something in Korea, they also have a "global market" that consumes that, not only koreans. They're even setting up microtransactions so that they will benefit even more from those in the long run... The amount of work people expect Blizzard to put into the game definitely demands a lot of money. Starts with finding someone that can work with BW's legacy code, goes over to updating it to modern standards and ends with sealing it against hackers. Microsoft to make the new xpac HD remake of Age of Empires even hired a group of community developers, so in fact it doesnt demand a lot of money, wrong again. | ||
fluidrone
France1478 Posts
On September 04 2016 04:31 LongShot27 wrote: No one's fault but our own. And a few shady sponsorships...and matchfixers, but mostly us Agreed. So much talk of loving sc2 and so few activity/supporting the scene/streamers etc, a game with enough people to sustain a community and a ladder is enough for people who want to play that game. All the rest was on top, and yes this is all a business to blizz and the $ faucet is about to run out. Once blizzard leaves sc2 to its community the game will be allowed to flourish, as bw did.. as to how big those communities have to be to sustain themselves (i would argue that they can be very small and can last forever). Rts such as sc (bw or 2) is not for everyone and indeed 10/20k viewership is not interesting for big moguls that like lol or other because they think it pays.. let them! And be part of a community that will take the game you like past its author's shortcomings. Honestly i'm betting on MavercK ![]() | ||
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