• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:09
CEST 19:09
KST 02:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding2Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Gypsy to Korea ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage
Tourneys
[Megathread] Daily Proleagues [BSL22] RO32 Group B - Sunday 21:00 CEST [BSL22] RO32 Group A - Saturday 21:00 CEST 🌍 Weekly Foreign Showmatches
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1469 users

Community Feedback Update - July 1 - Page 4

Forum Index > SC2 General
152 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Scarlett`
Profile Joined April 2011
Canada2393 Posts
July 02 2016 09:44 GMT
#61
On July 02 2016 17:57 KatatoniK wrote:
This buff is kind of absurd. I maintain my stance that if the Liberator is the issue then adjust that, not buff a unit that will then impact match-ups outside the troublesome one.

This is really going to hurt PvZ too. Increased queen range is going to affect Phoenix harass which is pretty much still the only viable opening for Toss.

Queens were fine in their pre-buff state. Liberators are problematic across the board. Adept shades are problematic (I'm Protoss and agree the mobility on shades is ridiculous)

In my eyes:

Liberator ground damage needs lowering and the removal of the range upgrade.

Adept shades, there's a few things I think could be better. Longer cooldown on ability. Decrease the movement speed on the shade itself because right now the speed of a moving shade is insanely fast. Stop the shade being able to move through units, this coupled with a longer cooldown on the ability itself should stop games ending when a group of adepts get into a mineral line and help promote better positioning to maximise damage rather than just being able to ignore an army and workers and then just disintegrating the enemy economy.

phoenix is much less common than twilight opening right now in pvz
Progamer
[PkF] Wire
Profile Joined March 2013
France24238 Posts
July 02 2016 10:06 GMT
#62
On July 02 2016 18:44 Scarlett` wrote:
Show nested quote +
On July 02 2016 17:57 KatatoniK wrote:
This buff is kind of absurd. I maintain my stance that if the Liberator is the issue then adjust that, not buff a unit that will then impact match-ups outside the troublesome one.

This is really going to hurt PvZ too. Increased queen range is going to affect Phoenix harass which is pretty much still the only viable opening for Toss.

Queens were fine in their pre-buff state. Liberators are problematic across the board. Adept shades are problematic (I'm Protoss and agree the mobility on shades is ridiculous)

In my eyes:

Liberator ground damage needs lowering and the removal of the range upgrade.

Adept shades, there's a few things I think could be better. Longer cooldown on ability. Decrease the movement speed on the shade itself because right now the speed of a moving shade is insanely fast. Stop the shade being able to move through units, this coupled with a longer cooldown on the ability itself should stop games ending when a group of adepts get into a mineral line and help promote better positioning to maximise damage rather than just being able to ignore an army and workers and then just disintegrating the enemy economy.

phoenix is much less common than twilight opening right now in pvz

indeed

which is why I think an adept shade nerf would be a good idea
KT_Elwood
Profile Joined July 2015
Germany1140 Posts
July 02 2016 10:48 GMT
#63
Liberator harass puts Terran back on everything. Now it is even less likely to do any damage. Same to banshee.
Spores are already the perfect answer. They are a moving unit, which costs no supply at all and they can not be attacked by the Liberator, but in fact can kill the liberator pretty fast. Now it will burrow at the same speed as a liberator changes to ground attack mode.

--> Ultra got buffed -> Terran needs Liberator -> Liberator got nerfed -> Zergs still complain -> Zerg gets 2 Buffs wich aid the "get ultras" gameplay even more, because Queens now become even more decent on killing medevacs and "everything air".

So instead of "Multitask" you better practise your "end the game inb4 Hive game as Terran now.
RIP interesting gameplay. Welcome 2 base All-In..and get the Bois ready, its CHOO CHOOO time yet again.
"First he eats our dogs, and then he taxes the penguins... Donald Trump truly is the Donald Trump of our generation. " -DPB
B-royal
Profile Joined May 2015
Belgium1330 Posts
July 02 2016 11:16 GMT
#64
On July 02 2016 06:47 JackONeill wrote:
The massive drop in playerbase means blizz isn't designing the game well, it's not about wether the balance team knows how to play the game. Ravager spamming ability, adept shade meaning they can threaten two mineral lines at once, disruptor being hit or miss BS, liberator doing the tank's job and therefore provoking design issues because it flies, viper's PB, etc...
It's about how easy it is to perform something against how hard it is to react to it. It's easy to siege liberators. It's easy to spamm bile. It's easy to warp adepts, and shade in another mineral line. But it's so much harder to react to it. And because it has a lot to do with worker harass, it's even more frustrating because you can loose so many workers and have no option to come back into the game.

That's the real issues the game faces. That's why TvZ is "either terran wins before late game or he dies". That's why TvP is about bio killing stalkers to prevent them from killing liberators that kill every single protoss unit but the stalker. That's why once protoss cuts the map in PvZ with tempest, canons and HTs, the game is over.

To fix this (even though i know it's pointless to point out the obvious) : rework units that induces very onesided scenarii. Tempest being able to hit from 15 range with revelation, while being extremely massable? It's an issue. Ultras being so cost efficient in TvZ terran has to stay in the air? It's an issue. Tankivac harass being overwhelming and breaking defender's advantage? It's an issue. Liberators sieging mineral lines so easily but the opponent has to spend a lot of APM to defend? It's an issue. Terran being pigeonholed into one comp per matchup? It's an issue.
Work on that. Work on the frustrating BS that make players leave the game. THAT'S THE ISSUES THE GAME FACE, NO ONE CARES ABOUT DK'S LEVEL ON THE LADDER.


Just quoting this so it has already at least one occurrence on each page of this thread. Sc2's designers are so caught up with numbers and small changes despite promising the opposite during beta ("we will continue to implement big changes to change the state of the game even long after beta has ended!").

new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
July 02 2016 11:54 GMT
#65
Wait, i am out of loop?

Blizzard buffs queens AGAIN? Damn, they never learn.
DeMoN pulls off a Miracle and Flies to the Moon
PolymakTri
Profile Joined December 2012
Russian Federation37 Posts
July 02 2016 12:24 GMT
#66
Last foreigner terran in the finals of a major tournament participated in April 2012 - more than 4 years ago. 1532 days ago.

Since then, in the finals was 19 foreigner Zergs and 13 Protosses.

Buff Zergs, Blizzard, please!
EatingBomber
Profile Joined August 2015
1017 Posts
July 02 2016 12:29 GMT
#67
On July 02 2016 21:24 PolymakTri wrote:
Last foreigner terran in the finals of a major tournament participated in April 2012 - more than 4 years ago. 1532 days ago.

Since then, in the finals was 19 foreigner Zergs and 13 Protosses.

Buff Zergs, Blizzard, please!

Well, the thing is foreign Terrans are few and far between
PolymakTri
Profile Joined December 2012
Russian Federation37 Posts
July 02 2016 12:36 GMT
#68
On July 02 2016 21:29 EatingBomber wrote:
Show nested quote +
On July 02 2016 21:24 PolymakTri wrote:
Last foreigner terran in the finals of a major tournament participated in April 2012 - more than 4 years ago. 1532 days ago.

Since then, in the finals was 19 foreigner Zergs and 13 Protosses.

Buff Zergs, Blizzard, please!

Well, the thing is foreign Terrans are few and far between


Yeah, like korean toss and zergs in GomTvT era...
Vanadiel
Profile Joined April 2012
France961 Posts
July 02 2016 12:47 GMT
#69
On July 02 2016 21:24 PolymakTri wrote:
Last foreigner terran in the finals of a major tournament participated in April 2012 - more than 4 years ago. 1532 days ago.

Since then, in the finals was 19 foreigner Zergs and 13 Protosses.

Buff Zergs, Blizzard, please!


Without looking at it, I already remember Bunny winning vs Byunn two years ago. Heromarine, Major and Kelazhur also won major events this year.
PolymakTri
Profile Joined December 2012
Russian Federation37 Posts
Last Edited: 2016-07-02 12:55:55
July 02 2016 12:54 GMT
#70
On July 02 2016 21:47 Vanadiel wrote:
Show nested quote +
On July 02 2016 21:24 PolymakTri wrote:
Last foreigner terran in the finals of a major tournament participated in April 2012 - more than 4 years ago. 1532 days ago.

Since then, in the finals was 19 foreigner Zergs and 13 Protosses.

Buff Zergs, Blizzard, please!


Without looking at it, I already remember Bunny winning vs Byunn two years ago. Heromarine, Major and Kelazhur also won major events this year.


No. No one premier tournament.
Charoisaur
Profile Joined August 2014
Germany16062 Posts
July 02 2016 12:56 GMT
#71
On July 02 2016 21:47 Vanadiel wrote:
Show nested quote +
On July 02 2016 21:24 PolymakTri wrote:
Last foreigner terran in the finals of a major tournament participated in April 2012 - more than 4 years ago. 1532 days ago.

Since then, in the finals was 19 foreigner Zergs and 13 Protosses.

Buff Zergs, Blizzard, please!


Without looking at it, I already remember Bunny winning vs Byunn two years ago. Heromarine, Major and Kelazhur also won major events this year.

Probably meant premier events
Many of the coolest moments in sc2 happen due to worker harassment
Charoisaur
Profile Joined August 2014
Germany16062 Posts
July 02 2016 12:57 GMT
#72
On July 02 2016 21:29 EatingBomber wrote:
Show nested quote +
On July 02 2016 21:24 PolymakTri wrote:
Last foreigner terran in the finals of a major tournament participated in April 2012 - more than 4 years ago. 1532 days ago.

Since then, in the finals was 19 foreigner Zergs and 13 Protosses.

Buff Zergs, Blizzard, please!

Well, the thing is foreign Terrans are few and far between

Foreign zergs and protoss just happen to be better.
Many of the coolest moments in sc2 happen due to worker harassment
coolmiyo
Profile Joined February 2016
51 Posts
July 02 2016 13:10 GMT
#73
well, atleast he is taking action.

i think it is better to change the game constantly than stay 6 months with the game untouched, even if the changes are not that good.

new stuff makes players to use their brain, new playstyles and diferent strategies.
Charoisaur
Profile Joined August 2014
Germany16062 Posts
July 02 2016 13:19 GMT
#74
On July 02 2016 22:10 coolmiyo wrote:
well, atleast he is taking action.

i think it is better to change the game constantly than stay 6 months with the game untouched, even if the changes are not that good.

new stuff makes players to use their brain, new playstyles and diferent strategies.

If the changes favor turtle play i'm not sure it's a good idea
Many of the coolest moments in sc2 happen due to worker harassment
coolmiyo
Profile Joined February 2016
51 Posts
July 02 2016 14:04 GMT
#75
On July 02 2016 22:19 Charoisaur wrote:
Show nested quote +
On July 02 2016 22:10 coolmiyo wrote:
well, atleast he is taking action.

i think it is better to change the game constantly than stay 6 months with the game untouched, even if the changes are not that good.

new stuff makes players to use their brain, new playstyles and diferent strategies.

If the changes favor turtle play i'm not sure it's a good idea

ikr, but this is the price we have to pay when korean zergs are worse than foreigner zergs.
mCon.Hephaistas
Profile Joined May 2014
Netherlands891 Posts
July 02 2016 14:25 GMT
#76
On July 02 2016 23:04 coolmiyo wrote:
Show nested quote +
On July 02 2016 22:19 Charoisaur wrote:
On July 02 2016 22:10 coolmiyo wrote:
well, atleast he is taking action.

i think it is better to change the game constantly than stay 6 months with the game untouched, even if the changes are not that good.

new stuff makes players to use their brain, new playstyles and diferent strategies.

If the changes favor turtle play i'm not sure it's a good idea

ikr, but this is the price we have to pay when korean zergs are worse than foreigner zergs.


Yeah Scarlett would easily be able to get into Code S and SSL and show the korean Zergs how to play right? Oh wait she couldn't even qualify for Code A and the SSL challenge.
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
July 02 2016 15:06 GMT
#77
On July 02 2016 21:24 PolymakTri wrote:
Last foreigner terran in the finals of a major tournament participated in April 2012 - more than 4 years ago. 1532 days ago.

Since then, in the finals was 19 foreigner Zergs and 13 Protosses.

Buff Zergs, Blizzard, please!

Yeah, I am confused aswell.
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
Thouhastmail
Profile Joined March 2015
Korea (North)876 Posts
July 02 2016 16:25 GMT
#78
On July 02 2016 04:18 Vedeynevin wrote:
http://us.battle.net/forums/en/sc2/topic/20745685920

the important thing for game designers working on SC2 is the ability to analyze game mechanics well. This is clearly a higher priority than playing the game at a pro level.


The problem is, it seems that those 'game designers' are terrible at analysing game mechanics; I do not think Tempests, SH or Cyclones are well-designed units.

"Morality is simply the attitude we adopt towards people we personally dislike"
RoKetha
Profile Joined July 2010
United States211 Posts
Last Edited: 2016-07-02 16:46:41
July 02 2016 16:44 GMT
#79
These changes are not going to affect ZvP at all aside from possibly bettering Zerg's ability to combat the mass endgame airball and do a queen nydus/drop all-in vs void rays. The time it takes for phoenixes and oracles to fly a distance equal to 1 range is not even enough time for queens to get in an extra shot. Maybe one additional shot if you include the time to leave as well. Phoenixes have never had to avoid queens; they completely ignore them as they go in, get drone kills and scouting info, and leave with only their shields damage. For oracles, there could be some change since they're a lot more fragile, but we're still talking maybe one drone kill less if it's making an effort to skirt around the queen's range. Likewise, moving spores around is not going to matter when fighting phoenixes, or even medivacs; that's strictly an anti-liberator and anti-banshee change (maybe a bit anti-muta too, though the spore will just die past a certain early point).

Queen range is going to affect ZvZ a bit, but probably not in an unhealthy way. It's just more of a defender's advantage if you have a lower muta count or are still building a hydra ball. It won't affect muta map control and it won't really affect the power of a queen all-in. The big place it does matter is vs early ovies, though there's not a big change here overall except in situations where the queen gets under the overlord before it starts shooting.

The big change is definitely just the ability to zone medivacs a little better with queens and kill cliff-libs without walking into their range. The current metagame effectively gives Terran afterburners on his medivacs plus tank drops while removing mutalisks from the game. That is the situation that has led to the necessity of this change, as those abilities for Terran were designed with super mutas in mind, not running around a base full of things that can't shoot up. The best alternative to this would probably be to alter how spire tech works in this matchup; the biggest problem is that its relative timing is just too late to matter with LotV's adjusted economy and timings. Then there's the extreme nature of lib vs muta; get 10 mutas and kill the starport reactor/pick off 1-2 libs before he has 4 liberators and you're in a great spot to win by just making more muta/ling/bane, but get 10 mutas when he started liberator production 30 seconds earlier and you likely lose the game.

I don't think the changes will be bad for game balance at all, but I do think that if the current game is destined to stagnate, these changes will only give it a little shove down that path.
Creager
Profile Joined February 2011
Germany1923 Posts
July 02 2016 16:47 GMT
#80
On July 02 2016 22:10 coolmiyo wrote:
well, atleast he is taking action.

i think it is better to change the game constantly than stay 6 months with the game untouched, even if the changes are not that good.

new stuff makes players to use their brain, new playstyles and diferent strategies.


Pretty bad approach for a game that is designed to be a competitive esport.
... einmal mit Profis spielen!
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 248
elazer 176
ProTech122
mouzHeroMarine 95
Codebar 20
StarCraft: Brood War
Calm 4143
Sea 2609
Mini 374
actioN 215
Soulkey 213
Shuttle 183
ggaemo 167
Hyuk 164
hero 127
Dewaltoss 103
[ Show more ]
Sharp 66
Shinee 51
sorry 48
Aegong 45
Hyun 37
scan(afreeca) 34
Backho 31
HiyA 27
Nal_rA 26
GoRush 12
Dota 2
Gorgc6307
qojqva2107
Counter-Strike
fl0m3075
byalli291
kRYSTAL_26
Heroes of the Storm
MindelVK12
Other Games
gofns14696
Grubby2141
Liquid`RaSZi1217
FrodaN1188
B2W.Neo726
Beastyqt511
Hui .172
KnowMe103
Livibee98
QueenE98
ArmadaUGS91
Mew2King47
RotterdaM44
Trikslyr28
Organizations
Counter-Strike
PGL31497
Other Games
BasetradeTV1481
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• intothetv
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• HerbMon 32
• Azhi_Dahaki14
• blackmanpl 10
• Michael_bg 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV518
• lizZardDota258
League of Legends
• Nemesis3296
• TFBlade1440
Other Games
• Shiphtur185
• imaqtpie28
Upcoming Events
CranKy Ducklings
6h 51m
WardiTV Team League
17h 51m
CranKy Ducklings
1d 16h
WardiTV Team League
1d 17h
uThermal 2v2 Circuit
1d 21h
BSL
2 days
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
2 days
WardiTV Team League
2 days
OSC
2 days
BSL
3 days
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
GSL
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.