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Call to Action: June 28 Balance Testing - Page 2

Forum Index > SC2 General
118 CommentsPost a Reply
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Adelull
Profile Joined May 2016
39 Posts
Last Edited: 2016-06-28 22:58:00
June 28 2016 22:57 GMT
#21
On June 29 2016 07:44 xTJx wrote:
Someone please make a competitive RTS...

I got you, should be done with most of my changes on my mod within a week and then I'll try to make the gameplay good and somewhat balanced so I can release to the world.
Cricketer12
Profile Blog Joined May 2012
United States14000 Posts
June 28 2016 23:21 GMT
#22
Not sure how I feel about the queen buff, but the root buff is pretty great.
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
June 28 2016 23:24 GMT
#23
Fascinating ideas from blizzard
http://www.twitch.tv/pinokotsbeer
Loccstana
Profile Blog Joined November 2012
United States833 Posts
June 28 2016 23:28 GMT
#24
Where are the protoss and zerg nerfs and Terran buffs Blizzard ?
[url]http://i.imgur.com/lw2yN.jpg[/url]
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
June 28 2016 23:44 GMT
#25
I want the queen range buff so that tankivacs are easier to deal with.

That or remove tankivac from the game since it's terrible design but if we're stuck with it at least make it somewhat killable.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
June 28 2016 23:45 GMT
#26
was hoping -1 ultra armor would be in the same patch.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
CruiseR
Profile Joined November 2004
Poland4014 Posts
June 28 2016 23:47 GMT
#27
On June 29 2016 08:44 SetGuitarsToKill wrote:
I want the queen range buff so that tankivacs are easier to deal with.

That or remove tankivac from the game since it's terrible design but if we're stuck with it at least make it somewhat killable.

Yeah, didn't Blizzard plan to implement a change that you can pick up a sieged tank but then it automatically unsieges?
Diabolique
Profile Joined June 2015
Czech Republic5118 Posts
June 29 2016 00:06 GMT
#28
On June 29 2016 08:45 Pokebunny wrote:
was hoping -1 ultra armor would be in the same patch.

Nice, the changes are pretty in line with what Snute suggested. I was saying, Blizzard's balance team should hire him! I guess, the -1 ultra armor will happen at the same time, when it goes live.
sOs | Rogue | Maru | Trap | Scarlett | Snute | MC
[PkF] Wire
Profile Joined March 2013
France24239 Posts
June 29 2016 00:14 GMT
#29
On June 29 2016 08:45 Pokebunny wrote:
was hoping -1 ultra armor would be in the same patch.

if they could include this and some adept shade nerf we would reach a pretty perfect state of the game as far as competitiveness goes.
1 2 1 2
Profile Joined June 2016
39 Posts
June 29 2016 00:38 GMT
#30
Now Queens just need smaller collision size and they will be legit army units :D
Lexender
Profile Joined September 2013
Mexico2660 Posts
June 29 2016 01:20 GMT
#31
On June 29 2016 07:44 xTJx wrote:
Someone please make a competitive RTS...


Have faith in Day9 my child
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
June 29 2016 01:23 GMT
#32
Not sure queens need the buff, but the spore buff seems okay. One or the other would be better imo.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
Solstice245
Profile Joined September 2015
United States145 Posts
June 29 2016 01:34 GMT
#33
When Grey Goo is taking more of your time in the RTS genre than SC2, you know something is wrong.
xTJx
Profile Joined May 2014
Brazil419 Posts
June 29 2016 01:37 GMT
#34
I was expecting a fix to ZvT, not this crap.

Blizzard is like: "yeah the matchup is suposed to be just like this; zerg going full defense until ultra and terran trying to kill them."
No prejudices, i hate everyone equally.
geokilla
Profile Joined May 2011
Canada8252 Posts
June 29 2016 01:38 GMT
#35
On June 29 2016 10:20 Lexender wrote:
Show nested quote +
On June 29 2016 07:44 xTJx wrote:
Someone please make a competitive RTS...


Have faith in Day9 my child

I miss his Daily's. He would know how to solve the problems we have in SC2.
TheWinks
Profile Joined July 2011
United States572 Posts
June 29 2016 01:41 GMT
#36
On June 29 2016 08:47 CruiseR wrote:
Show nested quote +
On June 29 2016 08:44 SetGuitarsToKill wrote:
I want the queen range buff so that tankivacs are easier to deal with.

That or remove tankivac from the game since it's terrible design but if we're stuck with it at least make it somewhat killable.

Yeah, didn't Blizzard plan to implement a change that you can pick up a sieged tank but then it automatically unsieges?

That makes unsieging by medivac pickup standard play. That's weird and wrong. It would also have to be accompanied by a siege tank buff.
shenlong
Profile Blog Joined June 2006
219 Posts
June 29 2016 01:51 GMT
#37
The solution to early game anti air is very simple......Tier 1 Hydras....brood war did it..it was fine...also.. bring back scrouges... The game has a lot more problems than queen range attack, it needs to revamp...
JackONeill
Profile Joined September 2013
861 Posts
June 29 2016 03:19 GMT
#38
Buffing the queen this way will only increase the turtling => ultras which is the only viable play for zergs nowadays.

The matchup is more retarded than it is unbalanced.
geokilla
Profile Joined May 2011
Canada8252 Posts
June 29 2016 03:48 GMT
#39
On June 29 2016 12:19 JackONeill wrote:
Buffing the queen this way will only increase the turtling => ultras which is the only viable play for zergs nowadays.

The matchup is more retarded than it is unbalanced.

How would buffing Queen anti-air lead to that? The unit composition for all three races is mainly on the ground.
dr3am_b3ing
Profile Joined May 2015
Canada188 Posts
June 29 2016 04:03 GMT
#40
Stop trying to make liberator defence a thing, it's not a thing
Potassium Gang
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