It would be nice to see more new talent playing, and I'm sure it'd be fun for them to play in front of a crowd
2015 StarCraft II Proleague Feedback - Page 3
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munch
Mute City2363 Posts
It would be nice to see more new talent playing, and I'm sure it'd be fun for them to play in front of a crowd | ||
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therabit
795 Posts
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stevorino
957 Posts
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Varest
Austria44 Posts
Also the missing timer of course. I don't understand how someone can deem it acceptable to remove an integral feature for everyone to put up a minor obstacle for a small group of people. | ||
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Taf the Ghost
United States11751 Posts
Obviously, the current format is Fixed Picks for the main round then Winner Stays for Playoffs. Maybe do something like Round 1 is Fixed Picks through the round & playoffs, then Round 2 is Winner Stays for the entire round & playoffs. Then, if we're on 4 Rounds again, go back to the "normal" settings for Round 3 & 4. I feel the Winner Stays format allows for better one-day storylines and lesser known players getting a chance to really make a name for themselves. Though with the GSTL days, running it constantly really does get a little stale after a while, especially if a few players are super dominant in the metagame. | ||
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bObA
France300 Posts
I would love to see bo7 for all proleagues games, that's way more interesting to watch because more players and more strategies for the coaches. Maybe the possibilty to play more all kill format, that's really nice to see a player who can kill all the opponents ! | ||
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CometNine
New Zealand87 Posts
Really pleased with the structure and production. I think BO5 is fine for the regular season, however I think a BO7 (All-Kill for two rounds and Regular format for two rounds) for the post round playoffs would be a nice touch. In addition to that, do you think it's possible to have a mid season special like you did in the 12-13 season? See the guys play with other team's players and coaches was really cool. Lastly, please relax the penalty points with typing GG in Hangul as opposed to English. It's a bit harsh to be penalised for that. P.s. Promote more ceremonies please! Cheers. | ||
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rotta
5596 Posts
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Elentos
55560 Posts
On October 12 2015 18:25 Pandemona wrote: It will mean more pro gamers "available" in the market? If SKT had to chop 2 of their players, 2 players become available for Prime to take etc? Pretty sure likes of Impact are not going to be paid any differently to the likes of Creator etc so i can't see a money issue anywhere. Prime aren't the most funded team in the league i know but im sure they can afford to pay for a team of 8 players if they had the opportunity too. See when they got Myungsik etc, but he left for Sbenu later on due to issues i don't know the guy is strange xD If you have 8 teams of 8 players each, that's a maximum amount of 64 players in Proleague. This year, 76 players were eligible to play at the start of Round 4. Even if you take out partners or players who left since then, there were still over 64. In that case a bunch of players would end up teamless (since there are always really good players that aren't on a Proleague team, like Creator). Worst case capping Proleague teams to 8 forcefully retires some players. That seems somewhat excessive. Pretty much agree with what others said, return to Bo7 would be great as would be more map diversity. An all-kill round in round 2 or round 3 would be a nice touch aswell. | ||
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bartus88
Netherlands491 Posts
- The format was basically perfect, in my opinion it needs no change. It was both all-kill format and the standard proleague format, but the proleague format gets featured a bit more, which it should. - It's great having a free 1080p stream on azubu. - Keep showing the recent worker kill count. Some tournaments don't display this and it really bugs me. - The casting was mediocre. Wolf constantly says things that are not correct, he should really work on his game knowledge or switch to being a pure play-by-play caster. He should really stop predicting fights/situations because he does it all the time and is often wrong. On the other hand he can be a good hype-caster. Valdes is okay, he's not bad but he's not great either. The same goes for Moonglade, he has good knowledge of the game, but his general casting skills are meh. Anyway none of them are turning me off from watching, which is the most important part. I watch for the games and the players, not for the casters. | ||
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yoshi245
United States2972 Posts
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Nezgar
Germany535 Posts
That said, there are a couple of things I would love to see improved: -Bring back the game time. It is so incredibly important for me to understand and appreciate all the little ways in which a players gets ahead in the game or hits a very specific timing. Starcraft 2 is all about those small things and not being able to appreciate them due to a lack of information is just not great. I have elaborated in a different thread why removing the game time will not get rid of any gambling and will just punish the viewer instead, which is something that you really should not do. It is sad that you value the minimal chance to stop a tiny amount of gambling higher than the entertainment of the viewer. -Introduce exciting new maps. You don't have to go Arkanoid-level crazy with them, only 2-3 experimental maps per round would be more than enough to shake things up. We already see the same maps over and over and over again in every foreign tournament, in every league, in every cup. Proleague does not have to follow the rules of a WCS tournament so use that to distinguish yourself and offer something special to the viewer. -Include one 2v2 or Archon mode game in your Proleague matches. Not only is it great for people to see something radical different on a more regular basis, it also gives lesser known players and rookies a better chance to perform on stage instead of sitting on the bench of the team house all the time. Aside from that, 2v2 is a personal favorite of mine, I just love high level 2v2 and it was what I was mostly focused on when I played more regularly in the past. -Tied to that, of course, is the extension of the matches to a Bo7 format. Less volatile matches, less focus on ace players, more play time for rookies and, most importantly, more space to experiment with things like new maps, 2v2 or archon mode. -Either proper subtitles for the short shows between the games or good filler content. Are there no Koreans that speak english good enough to make a tour through a team house while commentating and interacting with the players/coaches/staff? Maybe let the english casters do it, their Korean should probably be good enough to get by. In any case, more stuff about the players that shows how they are behind the scenes when not performing on stage. That was one of the things I liked about the 2013 season... -Oh, and please don't change the format to All-Kill... The way it is now is perfect, I love the Proleague format. | ||
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Blind Io
United Kingdom56 Posts
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sagi
Finland346 Posts
Like someone said earlier I too would hope more exposure to the amateur leagues. This would start building players careers at an earlier stage and give us an opportunity to spot rising talent. Are there yearly KeSPA drafts still going on? I might be wrong, but I don't think I've seen results of such drafts since 2013. In the start of the year there were problems with the ingame sound for the English stream. They lasted for over a month and it felt like nobody paid attention to the English broadcast or took notice of people trying to make the problem known. A clear line of communication might have sped up fixing the problem a little. As a current example, the English set4 of for the finals is accidentally set to private and cant be viewed. Someone said about this in the ESportsTV YouTube page's discussion with no answer and at the time of posting the video is still not viewable. Would a tweet have better luck to actually reach someone with power to address problems? A small thing, but I'm bit of a perfectionist: The team logos have often been badly scaled with jagged edges. Makes the UI look rushed. ![]() Special thanks for the first person views during the season. Please continue those! | ||
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bypLy
757 Posts
Personally I like to see some more firstperson views during fighting scenes | ||
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Averse
United States40 Posts
Broadcast quality seemed fine, and it was nice that it was streamed to both azubu and twitch in the case that one or the other had problems. Casting could use a little more in the way of color commentary / entertainment but it obviously is not a priority. I did like having moonglade added (mostly)fulltime this season. | ||
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gdarky
Latvia78 Posts
On October 12 2015 18:30 thecrazymunchkin wrote: A minor suggestion - people keep mentioning the KeSPA Amateur leagues that are running, but they're never streamed / televised. How about taking the winners and putting them in a showmatch just before PL starts maybe once a month? It would be nice to see more new talent playing, and I'm sure it'd be fun for them to play in front of a crowd Thats good. Take a amateur player, give him chance to shine and play TV game vs PRO. It can be fun, because everyone have a chance for glory. | ||
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Pandemona
Charlie Sheens House51493 Posts
On October 12 2015 19:06 Elentos wrote: If you have 8 teams of 8 players each, that's a maximum amount of 64 players in Proleague. This year, 76 players were eligible to play at the start of Round 4. Even if you take out partners or players who left since then, there were still over 64. In that case a bunch of players would end up teamless (since there are always really good players that aren't on a Proleague team, like Creator). Worst case capping Proleague teams to 8 forcefully retires some players. That seems somewhat excessive. Pretty much agree with what others said, return to Bo7 would be great as would be more map diversity. An all-kill round in round 2 or round 3 would be a nice touch aswell. Yes 76 eligible to play but how many played...Having a squad that doesn't get used is pointless and unfair when some teams are screaming out for players; CJ Entus - 9 player squad As you can see 9 players, 4 of these players played less than 5 games. You trim that down to 8 players Trust can go play more games for Prime every week as an example. Or you make an A and a B team and then have two divisions of pro league every season. But all my point was getting at is that it should be more competitive from top to bottom, this year it was more competitive in the midfield. Jin Air through to Samsung/MVP could beat each other. However difference between SKT and Prime is astronomical which isn't right. Well not isn't right more of to be even better league that distance could close and they could be capable of beating the top team. It is fine the way it is, i just think it could be even better with this change. | ||
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RewardedFool
17 Posts
Some of my favourite proleague moments were all-kills back in Brood War, Guemchi reverse all-killing CJ and Skyhigh reverse all-killing that WL final against Hwaseung spring to mind. They were moments that dreams are made of. More consistent interviews with the players would be good too, it's a good way for foreign fans to get to know the players more, especially those that don't play very often. | ||
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Ansibled
United Kingdom9872 Posts
On October 12 2015 16:46 Chuddinater wrote: Unfortunately we removed the game timer to stop some types of e-Sports gambling. Do you think this prevents it? It seems like it would be easy to use a different timer or something. Anyway having an Archon mode match would be pretty exciting. | ||
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