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Patch 3.0 Notes Released. - Page 4

Forum Index > SC2 General
222 CommentsPost a Reply
Prev 1 2 3 4 5 6 10 11 12 Next All
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2015-10-06 10:08:39
October 06 2015 10:04 GMT
#61
On October 06 2015 19:00 digmouse wrote:
The framepacing issue has been there since WoL beta and no improvements were made on that front I believe.


They use an engine which sits around and does nothing for about 50 milliseconds (so the CPU doesn't have much to do, you get a super high framerate) and then does everything for the game simulation in a single tick - which apparantly stops any new frames from being rendered while that's happening so we get a pronounced stutter in the animation.

All the engine improvements are put towards multithread optimization, better shading efficiency and maybe something minor I didn't notice.


With all of the simulation being done on 1 thread, there's basically nothing AFAIK in terms of multithreaded optimization that will actually make any real difference. I'm still seeing one core maxed and another at ~15-40% load. I actually have a funny picture from HOTS-era showing hardware usage.

[image loading]

Competitive settings - 8% load on a gtx770 that's not GPU boosted (so it's at stock reference clock speeds). One CPU core maxed, minor load on a second core (4770k@4.6ghz)

The game hasn't changed much (:
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
digmouse
Profile Blog Joined November 2010
China6330 Posts
October 06 2015 10:21 GMT
#62
On October 06 2015 19:01 Firkraag8 wrote:
What happened to the ladder revamp that we were supposed to be getting? I was sure it would come in the UI update?

I think we might see them talking about it at Blizzcon, if it is coming. And my bet is on a Heroes/Hearthstone style ranking system.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
CursOr
Profile Blog Joined January 2009
United States6335 Posts
October 06 2015 10:32 GMT
#63
literally just put my code in to play whispers prequel from purchasing the collectors edition ... huehuehue
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
brickrd
Profile Blog Joined March 2014
United States4894 Posts
October 06 2015 10:33 GMT
#64
alt deselect is the best thing in this by far
TL+ Member
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
October 06 2015 10:38 GMT
#65
On October 06 2015 19:33 brickrd wrote:
alt deselect is the best thing in this by far

What's the thing behind that ALT+number hotkey?
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
digmouse
Profile Blog Joined November 2010
China6330 Posts
October 06 2015 10:51 GMT
#66
On October 06 2015 19:38 Jenia6109 wrote:
Show nested quote +
On October 06 2015 19:33 brickrd wrote:
alt deselect is the best thing in this by far

What's the thing behind that ALT+number hotkey?

Yeah if you use Alt+number to bind a group, the units in that group will automatically be removed from all other groups.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
varsovie
Profile Joined December 2013
Canada326 Posts
October 06 2015 10:55 GMT
#67
"mining vespene gas from geyser of different orientations and locations should now be more consitant"


FINALLY!!!!
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
October 06 2015 10:56 GMT
#68
On October 06 2015 19:55 varsovie wrote:
"mining vespene gas from geyser of different orientations and locations should now be more consitant"


FINALLY!!!!


Should have hit 5 and a half years ago
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
ETisME
Profile Blog Joined April 2011
12680 Posts
October 06 2015 11:18 GMT
#69
guess i can't get it until the launcher allows log in?
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
October 06 2015 11:42 GMT
#70
On October 06 2015 19:56 Cyro wrote:
Show nested quote +
On October 06 2015 19:55 varsovie wrote:
"mining vespene gas from geyser of different orientations and locations should now be more consitant"


FINALLY!!!!


Should have hit 5 and a half years ago

The technology is finally here.
Too weird to live, too rare to die.
Magnifico
Profile Joined March 2013
1958 Posts
October 06 2015 12:20 GMT
#71
The patch fixed Windows 10 bug that makes sc2.exe use 100% cpu?
JimmyJRaynor
Profile Blog Joined April 2010
Canada17242 Posts
October 06 2015 13:05 GMT
#72
On October 06 2015 19:21 digmouse wrote:
Show nested quote +
On October 06 2015 19:01 Firkraag8 wrote:
What happened to the ladder revamp that we were supposed to be getting? I was sure it would come in the UI update?

I think we might see them talking about it at Blizzcon, if it is coming. And my bet is on a Heroes/Hearthstone style ranking system.

hmmmmm interesting insight.

i'd say 1/8 at worst and 1/20 at best of my wins are 15 second victories. people just quit.

are players intentionally taking 2 or 3 twenty second losses in a row to keep their rank down? if so the ladder supplies them a steady stream of "sparring partners".

if this is going on i don't think Blizz will solve it.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Lumi
Profile Blog Joined August 2009
United States1616 Posts
October 06 2015 13:31 GMT
#73
Why are they taking away FFA? WTF I love that format. I have 550/800 wins for the achievement with it and that's a really hard fought number to get to =\ Even as a high masters player who plays tons of FFA. This is a huge bummer and I hope that they will reconsider..
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
digmouse
Profile Blog Joined November 2010
China6330 Posts
October 06 2015 13:35 GMT
#74
On October 06 2015 22:31 Lumi wrote:
Why are they taking away FFA? WTF I love that format. I have 550/800 wins for the achievement with it and that's a really hard fought number to get to =\ Even as a high masters player who plays tons of FFA. This is a huge bummer and I hope that they will reconsider..

The reality is there aren't really a lot of people playing it.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
DERASTAT
Profile Joined May 2014
Germany99 Posts
October 06 2015 13:37 GMT
#75
Will this patch go into the lotv beta ?
Kajiu, Troll der Zerstörung
TheDwf
Profile Joined November 2011
France19747 Posts
October 06 2015 13:41 GMT
#76
On October 06 2015 22:35 digmouse wrote:
Show nested quote +
On October 06 2015 22:31 Lumi wrote:
Why are they taking away FFA? WTF I love that format. I have 550/800 wins for the achievement with it and that's a really hard fought number to get to =\ Even as a high masters player who plays tons of FFA. This is a huge bummer and I hope that they will reconsider..

The reality is there aren't really a lot of people playing it.

Still don't see the point in completely killing it. Search times for FFA in War3 were also super long past some point, it's not a reason to prevent the few players who still want to play it from trying to find a game. I mean, what does it cost to maintain FFA in the matchmaking system? By force of circumstance, people who wanted to play FFA were already fully aware of the search times anyway
AsAr
Profile Joined September 2012
Germany52 Posts
October 06 2015 13:46 GMT
#77
On October 06 2015 22:31 Lumi wrote:
Why are they taking away FFA? WTF I love that format. I have 550/800 wins for the achievement with it and that's a really hard fought number to get to =\ Even as a high masters player who plays tons of FFA. This is a huge bummer and I hope that they will reconsider..


I have 80+ wins and even that took a while. my guess is they will make your highest achievement reached in FFA a Feat of Strength, like they did in Diablo 3 with all achievements that you could no longer be getting. so in my case, feat of strength "50 FFA wins", in your case "400 FFA wins"
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
October 06 2015 13:48 GMT
#78
On October 06 2015 22:41 TheDwf wrote:
Show nested quote +
On October 06 2015 22:35 digmouse wrote:
On October 06 2015 22:31 Lumi wrote:
Why are they taking away FFA? WTF I love that format. I have 550/800 wins for the achievement with it and that's a really hard fought number to get to =\ Even as a high masters player who plays tons of FFA. This is a huge bummer and I hope that they will reconsider..

The reality is there aren't really a lot of people playing it.

Still don't see the point in completely killing it. Search times for FFA in War3 were also super long past some point, it's not a reason to prevent the few players who still want to play it from trying to find a game. I mean, what does it cost to maintain FFA in the matchmaking system? By force of circumstance, people who wanted to play FFA were already fully aware of the search times anyway


The mode is still available in custom games, there's just not official ladder matchmaking for it any more. I see their point - people who want to play can still find people with an open custom game and even chat channels, the ladder had so few people that there was no reasonable way to match players by skill.

It's a shame to lose the achievements
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
reapsen
Profile Blog Joined May 2010
Germany559 Posts
October 06 2015 14:05 GMT
#79
Is it live for europe already?
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
October 06 2015 14:24 GMT
#80
On October 06 2015 23:05 reapsen wrote:
Is it live for europe already?


don't think so... :s
maru G5L pls
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