I only have LOTV Beta installed but it still says Version 2.5.5...
WHY
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Do I have to install hots again? EU Player here
Want to finally play Whispers of Oblivion
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Rollora
2450 Posts
I only have LOTV Beta installed but it still says Version 2.5.5... WHY ![]() Do I have to install hots again? EU Player here Want to finally play Whispers of Oblivion | ||
Ansibled
United Kingdom9872 Posts
On October 08 2015 09:12 Rollora wrote: Is the patch live already? I only have LOTV Beta installed but it still says Version 2.5.5... WHY ![]() Do I have to install hots again? EU Player here Want to finally play Whispers of Oblivion The patch wasn't for the beta, which is probably good considering how broken it is. | ||
Rollora
2450 Posts
On October 08 2015 09:28 Ansibled wrote: Show nested quote + On October 08 2015 09:12 Rollora wrote: Is the patch live already? I only have LOTV Beta installed but it still says Version 2.5.5... WHY ![]() Do I have to install hots again? EU Player here Want to finally play Whispers of Oblivion The patch wasn't for the beta, which is probably good considering how broken it is. but... the reason you do a beta is to test and fix broken things. So this patch SHOULD have been for the beta I guess. I don't understand why I have a beta account for testing and then I don't get the latest changes... hmm but ok then, I will uninstall the beta and reinstall hots... | ||
dbm
Poland25 Posts
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Togekiss
Canada154 Posts
First, there is the annoying mini-map ping every time I am trying to create a new camera hotkey location, so I go to try and fix that. Then, in so doing, it somehow makes it so that I can't even click on the mini-map at all. Next thing I know, I can't even put the same units or structures into more than one hotkey group........ And to think that's as bad as it gets, I'm actually not even able to select or command my units half the time because trying to fix one simple hotkey issue leads to many other hotkey issues. Is anyone else having all these issues with their hotkeys since the last update? I don't even know where to start because when I try to start over from scratch, the basic setup is even completely messed up and unusable... | ||
johnbongham
451 Posts
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outscar
2828 Posts
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insitelol
845 Posts
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SeXyBaCk
Switzerland174 Posts
*Another bug or "improvement" is the removal of the globe from the options menu in game which could be used to change server regions. Logging out and changing it is time consuming. Clantags look horrible with the <Clan>Name instead of [Clan] Name was it was before. There was absolutely no need for this. It looks amateurish and temporary. | ||
riotjune
United States3392 Posts
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TRaFFiC
Canada1448 Posts
On October 08 2015 09:34 dbm wrote: ![]() Fucking brilliant. I lol'd. After playing 30 games today and using the new chat and social features I'm inclined to agree with Protech. I can't see 1 good thing about this patch. Starting from thousands of ppl's replays never to be seen again, moving to you need to press TAB to switch from all chat to ally chat in team games, and then of course, the chat system where all messages are in the same box and you need to tab like 20 different times if having multiple conversations. All this time I been pushing for micro transactions and cool new bnet features. Never knew blizz were incapable. | ||
fenix404
United States305 Posts
i'm supposed to believe they know what's best? the old replay thing is utter nonsense and the worst thing they could have done with a patch. the removal of FFA ladder without ever touching things like its map pool and the screwed up 2v2 and 3v3 maps are another example of the dismal state that this entire thing known as starcraft 2 is in. on top of all of this, the patch was never even publicly tested in LotV beta beforehand, as if that kind of preparation was deemed unnecessary... the only thing i like is that now, after 5 long years, we have an open games list for both custom maps and within the arcade. this feature would be even better with an actual player counter in the title display... who are these people and what did they do with the blizzard employees they are impersonating? | ||
Azhrak
Finland1192 Posts
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Azhrak
Finland1192 Posts
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Bloody
Sweden194 Posts
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Dingodile
4132 Posts
On October 08 2015 18:15 Bloody wrote: how do you access 64 bit starcraft 2? by default. If you want 32bit, you can change that at bnet launcher. 32bit is still better than 64bit. | ||
Bloody
Sweden194 Posts
On October 08 2015 18:18 Dingodile wrote: by default. If you want 32bit, you can change that at bnet launcher. 32bit is still better than 64bit. Yeah I noticed my starcraft 2 was not running as good. Thank you. | ||
deacon.frost
Czech Republic12128 Posts
what I would expect: A question about what kind of version I want to use(32bit vs 64bit) at the 1st start of the game. A question about deletion of my old useless replays at the 1st start of the game. Saved video settings from previous version. What actually happened - I have old replays still in the folder, they show the information, I haven't tried them to load but I guess they should fail(I clicked on the replay button during testing the client before playing any game on v.3). My graphic settings were reseted, I don't remember what I set up there previously!!! Am I supposed to save a screen shot or what? Seriously?? Also why the heck it started with LotV intro?! WHY? If I won't see the intro again after I install the LotV I will be seriously disappointed. These are all small annoying things which can happen when you are a small beginning company, not Blizzard, company in the business for decades. I like to end positively - I like the overall redesign. | ||
redviper
Pakistan2333 Posts
On October 08 2015 18:18 Dingodile wrote: by default. If you want 32bit, you can change that at bnet launcher. 32bit is still better than 64bit. On windows 10, 10547, 64 bit is super smooth, no lag at all. I didnt try 32bit, but performance with 64 is significantly better now compared to a week ago. | ||
Darkened2
Germany20 Posts
Concerning the replays: Why didn't they just develop a converter from old to new format? There are well-working replay analysis tools made by externals in their free time. Blizzard knows its replay format(s) and could have done this pretty easily I think ![]() | ||
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