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Patch 3.0 Notes Released. - Page 2

Forum Index > SC2 General
222 CommentsPost a Reply
Prev 1 2 3 4 5 10 11 12 Next All
JimmyJRaynor
Profile Blog Joined April 2010
Canada16973 Posts
Last Edited: 2015-10-06 04:40:35
October 06 2015 04:39 GMT
#21
On October 06 2015 13:08 geokilla wrote:
I wonder what changes 64 bit will bring.

Did anyone play FFA on SC2? Anything outside of 1v1 felt so weird to me.


i play 2v2s with RL friends in either WoL or HotS.
its a lot of fun and both WoL and HotS have fast matchmaking.

some of my friends think HotS is too complex so we stick to WoL if they think that.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
dNa
Profile Blog Joined December 2010
Germany591 Posts
Last Edited: 2015-10-06 05:14:11
October 06 2015 04:47 GMT
#22
Why does ist say in the pic that it's live, sadly it's not T.T checked on NA and EU too.

Edit: Apparently it's already live on SEA.
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
LennX
Profile Joined October 2010
4560 Posts
October 06 2015 04:50 GMT
#23
On October 06 2015 13:34 DarkPlasmaBall wrote:
Why no FFA anymore? I didn't play it much but I wonder why it would be worth it for them to remove it.


Most of the time you will meet 3 friends "playing solo" and u will play a 1V3 game basically.
Mute user function on TL; http://www.liquiddota.com/blogs/491245-mute-annoying-users-in-lr-threads
Psyonic_Reaver
Profile Blog Joined June 2007
United States4337 Posts
Last Edited: 2015-10-06 05:06:47
October 06 2015 05:06 GMT
#24
On October 06 2015 12:09 SetGuitarsToKill wrote:
[image loading]

The massively extensive patch notes for the coming Patch 3.0 are now available in the Starcraft 2/Battle.net launcher. They are also available to view on imgur.

CLICK HERE TO VIEW NOTE


Some major parts of the patch include:
  • Whipers of Oblivion now available to all players
  • New, completely revamped user interface
  • 64-bit version of SC2 now an option
  • Chat system upgrades
  • Archon Mode becoming available in HotS and WoL
  • Purchase of campaigns in game
  • Many changes to the SC2 editor
  • Removal of FFA matchmaking
  • The addition of the new "alt+number" control group option


Oh yes. I love me some Whipers.
So wait? I'm bad? =(
Grusalugg
Profile Joined November 2010
20 Posts
Last Edited: 2015-10-06 05:16:43
October 06 2015 05:07 GMT
#25
It's live on SEA server. You can go and check the new interface guys

Says 2,000,000 players on the b.net server

-Lines and colors feels better.
-Mouse Pointer Size option is awesome for me as a player who loses the cursor a lot :D
Incognoto
Profile Blog Joined May 2010
France10239 Posts
October 06 2015 05:16 GMT
#26
I shall wait for Cyro to come to this thread and give us a good knowledge bomb on what we can expect from a 64 bit game of SC2.
maru lover forever
jubil
Profile Blog Joined March 2011
United States2602 Posts
October 06 2015 05:16 GMT
#27
On October 06 2015 13:17 BigRedDog wrote:
Show nested quote +
On October 06 2015 13:08 geokilla wrote:
Did anyone play FFA on SC2? Anything outside of 1v1 felt so weird to me.


I played FFA a few times. It isn't too bad. But with time constraint, i spend all my time on 1v1 (or some 4v4 just for fun).


Same here. FFA can be fun, but considering how long the queue was, it's a lot easier to just muck around in team games instead.
Marineking-Polt-Maru-Fantasy-Solar-Xenocider-Suppy fighting!
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
October 06 2015 05:22 GMT
#28
On October 06 2015 14:06 Psyonic_Reaver wrote:
Show nested quote +
On October 06 2015 12:09 SetGuitarsToKill wrote:
[image loading]

The massively extensive patch notes for the coming Patch 3.0 are now available in the Starcraft 2/Battle.net launcher. They are also available to view on imgur.

CLICK HERE TO VIEW NOTE


Some major parts of the patch include:
  • Whipers of Oblivion now available to all players
  • New, completely revamped user interface
  • 64-bit version of SC2 now an option
  • Chat system upgrades
  • Archon Mode becoming available in HotS and WoL
  • Purchase of campaigns in game
  • Many changes to the SC2 editor
  • Removal of FFA matchmaking
  • The addition of the new "alt+number" control group option


Oh yes. I love me some Whipers.

Was totally intentional I swear
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
SiorasSC
Profile Blog Joined August 2015
23 Posts
October 06 2015 05:32 GMT
#29
"whipers" HEH
Mistakes
Profile Joined February 2011
United States1102 Posts
October 06 2015 05:35 GMT
#30
Is there a place to view this without being through imgur? I don't see it posted on Blizzard's website anywhere.
StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
October 06 2015 05:43 GMT
#31
On October 06 2015 14:35 Mistakes wrote:
Is there a place to view this without being through imgur? I don't see it posted on Blizzard's website anywhere.

Its in the battlenet launcher. Go to options and click patch notes.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Sogetsu
Profile Joined July 2011
514 Posts
October 06 2015 05:51 GMT
#32
FFA IS STILL THERE!! It says it got removed from the standard matchmaking but it is still on the "Custom Games"

BTW I can't believe they released the patch... like seriously... and suddenly all the games I don't play from Blizz in like a whole life are updating but still no signal of SC2 lol

Anyway I am glad with the new UI and I hope I can find people to play StarBow easier than before now... but still I am surprised on how they delivered it now so fast, like they put some effort there, maybe some faith could be restored... (specially on the subject of better SC2 features and design changes after LotV release)
Raptor: "Es hora de salvar a los E-Sports..." http://i3.minus.com/ibtne3liprtByB.png
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
Last Edited: 2015-10-06 05:54:56
October 06 2015 05:53 GMT
#33
Cannot wait to try out all this new neat stuff, thanks Blizzard~

EDIT : Although, was there really no further updates in the Clan / Tournament sections? Not sure how I feel about that.
AKA: TelecoM[WHITE] Protoss fighting
Thaniri
Profile Blog Joined March 2011
1264 Posts
October 06 2015 06:17 GMT
#34
I'd love for someone who is technologically competent to explain what the 64 bit change will mean.

Obviously now on our 64 bit processors the game should increase in performance, however with the engines well known problems with murdering CPUs could this increase of usage capability (wording??) make little to no difference?
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
October 06 2015 06:23 GMT
#35
On October 06 2015 15:17 Thaniri wrote:
I'd love for someone who is technologically competent to explain what the 64 bit change will mean.

Obviously now on our 64 bit processors the game should increase in performance, however with the engines well known problems with murdering CPUs could this increase of usage capability (wording??) make little to no difference?

It could perform better, it could perform worse, depends on their implementation. Probably will perform better.
fenix404
Profile Joined May 2011
United States305 Posts
October 06 2015 06:24 GMT
#36
THE CARRIER CHANGE IS IN THERE

interceptors now attack a new target without returning :D
"think for yourself, question authority"
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 06 2015 06:28 GMT
#37
I wonder if there will be any further UI updates and polish once LotV releases, other than the new modes and automated tournaments.
ㅇㅅㅌㅅ
Jj_82
Profile Joined December 2012
Swaziland419 Posts
October 06 2015 06:55 GMT
#38
On October 06 2015 14:07 Grusalugg wrote:
It's live on SEA server. You can go and check the new interface guys

Says 2,000,000 players on the b.net server

-Lines and colors feels better.
-Mouse Pointer Size option is awesome for me as a player who loses the cursor a lot :D
Thanks for the info. The 2 billion/million players are on any blizz-game though, right? Like with WoW, Hearth and Heroes.
Once rode a waterslide with PartinG and TaeJa ✌
gTank
Profile Joined January 2011
Austria2587 Posts
October 06 2015 06:58 GMT
#39
On October 06 2015 14:16 Incognoto wrote:
I shall wait for Cyro to come to this thread and give us a good knowledge bomb on what we can expect from a 64 bit game of SC2.



That's exactly what I thought as well :D
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
DifuntO
Profile Joined November 2011
Greece2376 Posts
October 06 2015 07:07 GMT
#40
On October 06 2015 15:17 Thaniri wrote:
I'd love for someone who is technologically competent to explain what the 64 bit change will mean.

Obviously now on our 64 bit processors the game should increase in performance, however with the engines well known problems with murdering CPUs could this increase of usage capability (wording??) make little to no difference?



Heroes of the Storm has a 64bit version and it's worse than the 32bit for a lot of people myself included(no idea why) so I wouldn't expect much.
All I do is Stim.
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