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Life: I could have kept a clean sheet v. Maru - Page 2

Forum Index > SC2 General
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Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
February 02 2015 15:22 GMT
#21
this makes me not like life, lol
pichoo
Profile Joined May 2014
Australia123 Posts
February 02 2015 15:22 GMT
#22
Game 3 and 4 definitely harder to defend drop attacks, Life made mistakes of selecting all armies?
So did Maru for not walling properly and watching counter attacks. 1 mine planted in blind-spot areas is enough to at least warn an incoming ling run-by. Maru was too confident to let lings come in, even in games he won. He's used to defending ling run-by, other zerg would have been okay, but these are Life's lings, they are more deadly.

In all the games, they are all very fast paced, and almost no pause at all. Both of them surely made a lot of mistakes.
Tuczniak
Profile Joined September 2010
1561 Posts
February 02 2015 15:23 GMT
#23
On February 03 2015 00:00 Soularion wrote:
Show nested quote +
On February 02 2015 23:41 Blargh wrote:
I think we all know that the inferno map sucks massive balls. Tournaments should feel so ashamed for having it in the map pool.
I've always thought tournaments would just be so much better if they asked pros which maps they wanted and picked the ones that all races were okay with...

Maru absolutely had the final game won just from map spawns, so I don't feel too bad about Life winning it in the way he did. Either way it was sort of like a coinflip, heh.


They do. The problem is there's at least a hundred pros and they all carry styles that apply to different maps as a result. There is no map that is universally liked by every single pro or universally disliked, and it's not just a matter of races. It's just an inherit problem with maps, really. You'll never have a map pool where everyone likes every map, both in competitive play and casual play.
We could have 7x reskinned and rotated Overgrowth. As silly as it sounds that would be actually much better than anything we had last year.
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
February 02 2015 15:31 GMT
#24
--- Nuked ---
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 02 2015 15:31 GMT
#25
On February 03 2015 00:23 Tuczniak wrote:
Show nested quote +
On February 03 2015 00:00 Soularion wrote:
On February 02 2015 23:41 Blargh wrote:
I think we all know that the inferno map sucks massive balls. Tournaments should feel so ashamed for having it in the map pool.
I've always thought tournaments would just be so much better if they asked pros which maps they wanted and picked the ones that all races were okay with...

Maru absolutely had the final game won just from map spawns, so I don't feel too bad about Life winning it in the way he did. Either way it was sort of like a coinflip, heh.


They do. The problem is there's at least a hundred pros and they all carry styles that apply to different maps as a result. There is no map that is universally liked by every single pro or universally disliked, and it's not just a matter of races. It's just an inherit problem with maps, really. You'll never have a map pool where everyone likes every map, both in competitive play and casual play.
We could have 7x reskinned and rotated Overgrowth. As silly as it sounds that would be actually much better than anything we had last year.

Thanks to the awesome Map Editor Blizzard provided us you could only rotate Overgrowth 4 times though
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Blargh
Profile Joined September 2010
United States2104 Posts
Last Edited: 2015-02-02 15:43:26
February 02 2015 15:43 GMT
#26
On February 03 2015 00:00 Soularion wrote:
Show nested quote +
On February 02 2015 23:41 Blargh wrote:
I think we all know that the inferno map sucks massive balls. Tournaments should feel so ashamed for having it in the map pool.
I've always thought tournaments would just be so much better if they asked pros which maps they wanted and picked the ones that all races were okay with...

Maru absolutely had the final game won just from map spawns, so I don't feel too bad about Life winning it in the way he did. Either way it was sort of like a coinflip, heh.


They do. The problem is there's at least a hundred pros and they all carry styles that apply to different maps as a result. There is no map that is universally liked by every single pro or universally disliked, and it's not just a matter of races. It's just an inherit problem with maps, really. You'll never have a map pool where everyone likes every map, both in competitive play and casual play.

True, but it'd at least filter out shit-tier maps like Inferno Pool. And of course, since it went to the final game, they were required to play on this map which should just have never been made. The very least IEM could do is eliminate close spawns on it... Expedition Lost isn't really that good of a map either, but it's still better than Inferno Poo.

And while there may not be universal like or dislike towards a map, it can be safely removed from the map pool if it completely favors any one race over another. Unlike Proleague maps, where it's actually okay to have racial imbalance against one race (usually not two), a set map pool like IEM's should never have that kind of map in there.

It seems they were just sticking with ladder maps probably due to some BS agreement with Blizzard, but it's just sort of sad that a DECIDING map was played on Inferno Pools, and there were close spawns with a Zerg playing...
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
Last Edited: 2015-02-02 15:47:28
February 02 2015 15:47 GMT
#27
On February 03 2015 00:43 Blargh wrote:
Show nested quote +
On February 03 2015 00:00 Soularion wrote:
On February 02 2015 23:41 Blargh wrote:
I think we all know that the inferno map sucks massive balls. Tournaments should feel so ashamed for having it in the map pool.
I've always thought tournaments would just be so much better if they asked pros which maps they wanted and picked the ones that all races were okay with...

Maru absolutely had the final game won just from map spawns, so I don't feel too bad about Life winning it in the way he did. Either way it was sort of like a coinflip, heh.


They do. The problem is there's at least a hundred pros and they all carry styles that apply to different maps as a result. There is no map that is universally liked by every single pro or universally disliked, and it's not just a matter of races. It's just an inherit problem with maps, really. You'll never have a map pool where everyone likes every map, both in competitive play and casual play.

True, but it'd at least filter out shit-tier maps like Inferno Pool. And of course, since it went to the final game, they were required to play on this map which should just have never been made. The very least IEM could do is eliminate close spawns on it... Expedition Lost isn't really that good of a map either, but it's still better than Inferno Poo.

And while there may not be universal like or dislike towards a map, it can be safely removed from the map pool if it completely favors any one race over another. Unlike Proleague maps, where it's actually okay to have racial imbalance against one race (usually not two), a set map pool like IEM's should never have that kind of map in there.

It seems they were just sticking with ladder maps probably due to some BS agreement with Blizzard, but it's just sort of sad that a DECIDING map was played on Inferno Pools, and there were close spawns with a Zerg playing...


Why eliminate close spawns only? You realize that crosspawns is literally just as broken in zergs favor as the close spawns are in terrans. And if you take out both those spawns, you might as well just remove the map.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Blargh
Profile Joined September 2010
United States2104 Posts
February 02 2015 16:17 GMT
#28
On February 03 2015 00:47 gillon wrote:
Show nested quote +
On February 03 2015 00:43 Blargh wrote:
On February 03 2015 00:00 Soularion wrote:
On February 02 2015 23:41 Blargh wrote:
I think we all know that the inferno map sucks massive balls. Tournaments should feel so ashamed for having it in the map pool.
I've always thought tournaments would just be so much better if they asked pros which maps they wanted and picked the ones that all races were okay with...

Maru absolutely had the final game won just from map spawns, so I don't feel too bad about Life winning it in the way he did. Either way it was sort of like a coinflip, heh.


They do. The problem is there's at least a hundred pros and they all carry styles that apply to different maps as a result. There is no map that is universally liked by every single pro or universally disliked, and it's not just a matter of races. It's just an inherit problem with maps, really. You'll never have a map pool where everyone likes every map, both in competitive play and casual play.

True, but it'd at least filter out shit-tier maps like Inferno Pool. And of course, since it went to the final game, they were required to play on this map which should just have never been made. The very least IEM could do is eliminate close spawns on it... Expedition Lost isn't really that good of a map either, but it's still better than Inferno Poo.

And while there may not be universal like or dislike towards a map, it can be safely removed from the map pool if it completely favors any one race over another. Unlike Proleague maps, where it's actually okay to have racial imbalance against one race (usually not two), a set map pool like IEM's should never have that kind of map in there.

It seems they were just sticking with ladder maps probably due to some BS agreement with Blizzard, but it's just sort of sad that a DECIDING map was played on Inferno Pools, and there were close spawns with a Zerg playing...


Why eliminate close spawns only? You realize that crosspawns is literally just as broken in zergs favor as the close spawns are in terrans. And if you take out both those spawns, you might as well just remove the map.

I would never argue that cross spawns were that favored for Zerg. I'd even say that the cross spawns are often the most balanced ones, really. But close spawns pretty much force the Zerg to do an all-in of some sort. Which is exactly what happened, but it turned out to work infinitely better for Life than he had planned. It was actually a pretty humorous loss, and no doubt one of the shittiest deciding games for a big tournament.

And I WOULD like for the map to just be removed. I think it's awful regardless of position... Hell, Maru could have just floated his natural CC to the island and probably won the game even after taking so much damage from first lings. Why are there island bases on maps?? Ever?
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
February 02 2015 16:22 GMT
#29
Maru should've ended it in game 5 instead of messing around
Community News
TL+ Member
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4540 Posts
February 02 2015 17:07 GMT
#30
On February 03 2015 00:00 Soularion wrote:
Show nested quote +
On February 02 2015 23:41 Blargh wrote:
I think we all know that the inferno map sucks massive balls. Tournaments should feel so ashamed for having it in the map pool.
I've always thought tournaments would just be so much better if they asked pros which maps they wanted and picked the ones that all races were okay with...

Maru absolutely had the final game won just from map spawns, so I don't feel too bad about Life winning it in the way he did. Either way it was sort of like a coinflip, heh.


They do. The problem is there's at least a hundred pros and they all carry styles that apply to different maps as a result. There is no map that is universally liked by every single pro or universally disliked, and it's not just a matter of races. It's just an inherit problem with maps, really. You'll never have a map pool where everyone likes every map, both in competitive play and casual play.


im pretty sure 99% of players dislike inferno pools & maybe secret springs. also foxtrot was universally disliked
Team Liquid
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
February 02 2015 17:09 GMT
#31
On February 03 2015 01:22 Lorning wrote:
Maru should've ended it in game 5 instead of messing around

didnt you read the thread title? Maru was lucky to even get to game 5 /s
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
February 02 2015 18:10 GMT
#32
On February 02 2015 23:39 DarkLordOlli wrote:
I could be a pro player if I played perfectly!


Nah, you have too much personality.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Ej_
Profile Blog Joined January 2013
47656 Posts
February 02 2015 18:14 GMT
#33
"Q: The 7th game was a proxy spawning, a big disadvantage to you.
A: I never play that map (Inferno Pools) on ladder because of the imbalance. I thought I was going to lose after knowing where he was. But he made mistakes and I won it."

Life dropping the truth bomb right there.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
tjtombo
Profile Blog Joined September 2011
United States295 Posts
February 02 2015 18:16 GMT
#34
On February 02 2015 20:33 A_Scarecrow wrote:
Show nested quote +
On February 02 2015 20:31 tjtombo wrote:
Life is good, but i doubt any zerg could 4-0 Maru right now

life is the only zerg that could 4-0 him

well he clearly didnt....
Hard work beats talent when talent doesn't work hard
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 02 2015 18:17 GMT
#35
On February 03 2015 02:07 Liquid`Ret wrote:
Show nested quote +
On February 03 2015 00:00 Soularion wrote:
On February 02 2015 23:41 Blargh wrote:
I think we all know that the inferno map sucks massive balls. Tournaments should feel so ashamed for having it in the map pool.
I've always thought tournaments would just be so much better if they asked pros which maps they wanted and picked the ones that all races were okay with...

Maru absolutely had the final game won just from map spawns, so I don't feel too bad about Life winning it in the way he did. Either way it was sort of like a coinflip, heh.


They do. The problem is there's at least a hundred pros and they all carry styles that apply to different maps as a result. There is no map that is universally liked by every single pro or universally disliked, and it's not just a matter of races. It's just an inherit problem with maps, really. You'll never have a map pool where everyone likes every map, both in competitive play and casual play.


im pretty sure 99% of players dislike inferno pools & maybe secret springs. also foxtrot was universally disliked

Yet Foxtrot didn't produce particularly boring games and had balanced stats.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
February 02 2015 18:21 GMT
#36
On February 03 2015 03:17 OtherWorld wrote:
Show nested quote +
On February 03 2015 02:07 Liquid`Ret wrote:
On February 03 2015 00:00 Soularion wrote:
On February 02 2015 23:41 Blargh wrote:
I think we all know that the inferno map sucks massive balls. Tournaments should feel so ashamed for having it in the map pool.
I've always thought tournaments would just be so much better if they asked pros which maps they wanted and picked the ones that all races were okay with...

Maru absolutely had the final game won just from map spawns, so I don't feel too bad about Life winning it in the way he did. Either way it was sort of like a coinflip, heh.


They do. The problem is there's at least a hundred pros and they all carry styles that apply to different maps as a result. There is no map that is universally liked by every single pro or universally disliked, and it's not just a matter of races. It's just an inherit problem with maps, really. You'll never have a map pool where everyone likes every map, both in competitive play and casual play.


im pretty sure 99% of players dislike inferno pools & maybe secret springs. also foxtrot was universally disliked

Yet Foxtrot didn't produce particularly boring games and had balanced stats.


Foxtrot was my favorite map from last season. I'm pretty sure I'm the only person who thinks this though.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
February 02 2015 18:36 GMT
#37
On February 03 2015 03:21 SetGuitarsToKill wrote:
Show nested quote +
On February 03 2015 03:17 OtherWorld wrote:
On February 03 2015 02:07 Liquid`Ret wrote:
On February 03 2015 00:00 Soularion wrote:
On February 02 2015 23:41 Blargh wrote:
I think we all know that the inferno map sucks massive balls. Tournaments should feel so ashamed for having it in the map pool.
I've always thought tournaments would just be so much better if they asked pros which maps they wanted and picked the ones that all races were okay with...

Maru absolutely had the final game won just from map spawns, so I don't feel too bad about Life winning it in the way he did. Either way it was sort of like a coinflip, heh.


They do. The problem is there's at least a hundred pros and they all carry styles that apply to different maps as a result. There is no map that is universally liked by every single pro or universally disliked, and it's not just a matter of races. It's just an inherit problem with maps, really. You'll never have a map pool where everyone likes every map, both in competitive play and casual play.


im pretty sure 99% of players dislike inferno pools & maybe secret springs. also foxtrot was universally disliked

Yet Foxtrot didn't produce particularly boring games and had balanced stats.


Foxtrot was my favorite map from last season. I'm pretty sure I'm the only person who thinks this though.

I really liked foxtrot too, probably more than anything except King Sejong Station.
ModeratorI am still alive, somehow
TL+ Member
imre
Profile Blog Joined November 2011
France9263 Posts
February 02 2015 19:46 GMT
#38
On February 03 2015 03:21 SetGuitarsToKill wrote:
Show nested quote +
On February 03 2015 03:17 OtherWorld wrote:
On February 03 2015 02:07 Liquid`Ret wrote:
On February 03 2015 00:00 Soularion wrote:
On February 02 2015 23:41 Blargh wrote:
I think we all know that the inferno map sucks massive balls. Tournaments should feel so ashamed for having it in the map pool.
I've always thought tournaments would just be so much better if they asked pros which maps they wanted and picked the ones that all races were okay with...

Maru absolutely had the final game won just from map spawns, so I don't feel too bad about Life winning it in the way he did. Either way it was sort of like a coinflip, heh.


They do. The problem is there's at least a hundred pros and they all carry styles that apply to different maps as a result. There is no map that is universally liked by every single pro or universally disliked, and it's not just a matter of races. It's just an inherit problem with maps, really. You'll never have a map pool where everyone likes every map, both in competitive play and casual play.


im pretty sure 99% of players dislike inferno pools & maybe secret springs. also foxtrot was universally disliked

Yet Foxtrot didn't produce particularly boring games and had balanced stats.


Foxtrot was my favorite map from last season. I'm pretty sure I'm the only person who thinks this though.


it was creative, but instead we kept overgrowth...
Zest fanboy.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 02 2015 20:13 GMT
#39
On February 03 2015 04:46 sAsImre wrote:
Show nested quote +
On February 03 2015 03:21 SetGuitarsToKill wrote:
On February 03 2015 03:17 OtherWorld wrote:
On February 03 2015 02:07 Liquid`Ret wrote:
On February 03 2015 00:00 Soularion wrote:
On February 02 2015 23:41 Blargh wrote:
I think we all know that the inferno map sucks massive balls. Tournaments should feel so ashamed for having it in the map pool.
I've always thought tournaments would just be so much better if they asked pros which maps they wanted and picked the ones that all races were okay with...

Maru absolutely had the final game won just from map spawns, so I don't feel too bad about Life winning it in the way he did. Either way it was sort of like a coinflip, heh.


They do. The problem is there's at least a hundred pros and they all carry styles that apply to different maps as a result. There is no map that is universally liked by every single pro or universally disliked, and it's not just a matter of races. It's just an inherit problem with maps, really. You'll never have a map pool where everyone likes every map, both in competitive play and casual play.


im pretty sure 99% of players dislike inferno pools & maybe secret springs. also foxtrot was universally disliked

Yet Foxtrot didn't produce particularly boring games and had balanced stats.


Foxtrot was my favorite map from last season. I'm pretty sure I'm the only person who thinks this though.


it was creative, but instead we kept overgrowth...

And to fill the role of creative map we got Inferno. What a trade...
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
phodacbiet
Profile Joined August 2010
United States1740 Posts
February 02 2015 20:14 GMT
#40
On February 03 2015 00:31 SatedSC2 wrote:
Show nested quote +
Q: What kind of mistakes?
A: He didn't build the wall up, so my Zerglings could come in. Otherwise I wouldn't win it.

People forgetting to build walls or forgetting to put Zealots on hold position or leaving a depot down seems to be the reason Life wins most of his games, to be fair =P


Yet strangely no other Zerg can imitate this and when I try this on ladder I just die. I dont know how he does it. No matter what game he plays or the caliber of his opponents, his lings ALWAYS get in. If this was NA ladder he'd be in the GM hacker thread in no time. Life is just on another level versus everyone else. It's unreal.
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