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Pro Opinions: Changes to the Swarmhost and Raven - Page 2

Forum Index > SC2 General
73 CommentsPost a Reply
Prev 1 2 3 4 Next All
Noonius
Profile Joined April 2012
Estonia17413 Posts
January 30 2015 07:54 GMT
#21
pdd nerf is way over the top. If they wanted to nerf it to 20 seconds only, make it more powerful during its life span. Right now pdd's are pretty much garbage. flying locusts? free units are still free units
Terran forever | Maru hater forever
Emerson_H
Profile Joined March 2014
United States460 Posts
January 30 2015 08:00 GMT
#22
Get Naniwa!
ManiacUA
Profile Joined August 2013
Ukraine29 Posts
January 30 2015 09:33 GMT
#23
with the change of PDDs they are killing mech in TvP. thanks blizz
sertas
Profile Joined April 2012
Sweden882 Posts
January 30 2015 09:39 GMT
#24
imagine the day blizzard will realise swarmhost is a terribly designed unit and remove it and evreone will go, "finaly that was such a terrible idea of a unit"
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
January 30 2015 09:51 GMT
#25
On January 30 2015 18:39 sertas wrote:
imagine the day blizzard will realise swarmhost is a terribly designed unit and remove it and evreone will go, "finaly that was such a terrible idea of a unit"

imo new swarmhost is so different from the original one that this change effectively "removes" the swarmhost and replaces it with something different
vibeo gane,
iloveav
Profile Joined November 2008
Poland1478 Posts
January 30 2015 09:55 GMT
#26
I dont know what is Blizard smoking, but Id like some of it.
aka LRM)Cats_Paw.
klup
Profile Joined May 2013
France612 Posts
January 30 2015 09:55 GMT
#27
When people says that Flying Locust will break TvZ mech, I'm not sure quiet yet. An important fact to take into consideration is that now WM is a somewhat viable response to SH . It can hit both ground and air and with the HP of locust you can pretty much deny a clump of locust with a handfull of mines. The main change is that now the time between two locust wave is superior than the mine cooldown. SO every single wave will have some charged mines as a response.

The mine tank turtle dream might be a thing now. We will need a lot of testing to see how SH synergize with other mech counter such as mutas and ultralisk. Charge with ultralisk in mines field to allow locust to hit tanks might be a good way to break siege lines.

I remember when HTOmario showed us some sexy style with mass mines that I'm still using from time to time. This style might become very potent now.

This change is really exciting because it opens tons of possibility for openings and aggressive styles in both TvP and TvZ. I am just worried that in one matchup Z got the long stick and in the other the short stick. I hope this will balance out by its own !

The raven nerf might indicate that balance team identified that the SH redesign is leading to an advantage of mech terran vs zerg.
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2015-01-30 10:09:34
January 30 2015 10:09 GMT
#28
I guess the pdd nerf is way too much. It isnt just vs SH, but also very important vs marauders and vikings and in TvP as well. Will try the balance map to see how it actual works out
http://www.twitch.tv/pinokotsbeer
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
January 30 2015 10:14 GMT
#29
SC2's design flaws are becoming more visible as each new patch comes out.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Rollora
Profile Joined February 2012
2450 Posts
January 30 2015 10:51 GMT
#30
I love how almost every argument HUK has, its something that also can be said about him.
He likes how a unit now needs more control... while he has the race that likes to deathball-amove in lategame.
Or how he complains about a unit (WM) that can almost win games on its own (while doing lots of Blink allins and DT rushes)
and so on and so on...
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
January 30 2015 11:04 GMT
#31
really nice thoughts from all of them.

but moosegils? sorry, ladder heroes with less than average success are not pros to me.
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
rotta
Profile Joined December 2011
5585 Posts
January 30 2015 11:07 GMT
#32
On January 30 2015 18:55 iloveav wrote:
I dont know what is Blizard smoking, but Id like some of it.

You and me both!

don't wall off against random
CamoPillbox
Profile Joined April 2012
Czech Republic229 Posts
January 30 2015 11:08 GMT
#33
Crank hit the point! hackers are main problem no balance....
Czech Terran(Hots) player
Kuchikikun
Profile Joined March 2013
Italy560 Posts
January 30 2015 11:14 GMT
#34
CMStorm_Polt: I think the attempt itself is good, and we need continuous change going forward. Right now besides ZvP, all of the match-ups tend to play out in the same way, and it's something that's criticized by the fans. I hope they can look into this.


This!Give us back templar openings in PvT
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
January 30 2015 12:01 GMT
#35
I wish some foreign pros would lower their arrogance and increase their relevancy.
sc2chronic
Profile Joined May 2012
United States777 Posts
January 30 2015 12:03 GMT
#36
Do you want to see these changes go soon or after a long period of testing?

Axiom_Crank: First off, please do something about maphacking. From our point of view, we can't understand how there's no response at all, no matter how many reports we send or how many messages we send through social media. Even if something is done, it happens very late.


lmaooo
terrible, terrible, damage
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
Last Edited: 2015-01-30 12:52:02
January 30 2015 12:51 GMT
#37
On January 30 2015 20:07 rotta wrote:
Show nested quote +
On January 30 2015 18:55 iloveav wrote:
I dont know what is Blizard smoking, but Id like some of it.

You and me both!

https://www.youtube.com/watch?x-yt-ts=1422503916&v=TcczdrwMJnk&x-yt-cl=85027636

ahahaha, well that bug will have to be fixed before that goes live!
good find.
Lexender
Profile Joined September 2013
Mexico2627 Posts
January 30 2015 13:12 GMT
#38
On January 30 2015 20:14 Kuchikikun wrote:
Show nested quote +
CMStorm_Polt: I think the attempt itself is good, and we need continuous change going forward. Right now besides ZvP, all of the match-ups tend to play out in the same way, and it's something that's criticized by the fans. I hope they can look into this.


This!Give us back templar openings in PvT


Kinda funny because this patch makes TvP mech even more dead than what it was already.
Destructicon
Profile Blog Joined September 2011
4713 Posts
January 30 2015 13:13 GMT
#39
On January 30 2015 18:33 ManiacUA wrote:
with the change of PDDs they are killing mech in TvP. thanks blizz


Mech TvP wasn't even a thing unless you're diamond or something (basically inconsequential).
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
Last Edited: 2015-01-30 13:16:53
January 30 2015 13:16 GMT
#40
Wow, look at the dichotomy.
Korean players want slower changes (some even opting for none) while foreign players want these changes implemented as soon as possible.
Must be a big headache for the development team.
Celebrating Starcraft since... a long time ago.
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