New WCS 2015 Season 1 maps - Page 9
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Radiag
Germany28 Posts
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algue
France1436 Posts
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Tresher
Germany404 Posts
I won´t play on Secret Spring until they fix the walling and the other bug. How can they not playtest these maps? And Expedition Lost? Instaveto. Backdoor rocks in main= No thank you. I remember Blistering Sands being hell for me back when I started playing SC II. | ||
sashkata
Bulgaria3241 Posts
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Ragnarork
France9034 Posts
The others... not so. Also this: Boooom! | ||
Charoisaur
Germany15878 Posts
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Ragnarork
France9034 Posts
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-NegativeZero-
United States2141 Posts
On December 19 2014 18:56 Charoisaur wrote: why the fuck are they keeping deadwing??? that is the most boring map ever created Not only most boring but probably also ugliest. There's tons of aesthetic flaws/mistakes everywhere. Edit: Did Blizz rig these polls or something? I can't believe how many people like the new Blizzard maps... | ||
Phaenoman
568 Posts
On December 19 2014 18:53 Tresher wrote: Did they failed to upload the right maps? Or are the "removal" maps actually the ones that stay? I saw HTOMario play on Overgrowth and he also had Merry go round in the Map Choices. Don´t know about the others he closed it too quick. Also don´t know which server he played on. Think it was NA cause the maps changed during his matches to the new pool. I won´t play on Secret Spring until they fix the walling and the other bug. How can they not playtest these maps? And Expedition Lost? Instaveto. Backdoor rocks in main= No thank you. I remember Blistering Sands being hell for me back when I started playing SC II. Hm? I hope I got ur confusion right: The current season gets the maps for Season 3 back. The presented maps are for the next WCS Season 1 in 2015. | ||
FrostedMiniWheats
United States30730 Posts
On December 19 2014 18:54 Ragnarork wrote: Expedition Lost is cool. The others... not so. Also this: https://twitter.com/Millgoswser/status/545672178818355200 Boooom! ha! I guess this is like getting socks for Christmas | ||
Charoisaur
Germany15878 Posts
if you look at them first they seem to be quite weird but maybe they will play out very well. when i first saw KSS or merry go round i also thought they would be terrible but now everybody is sad they are gone. also i agree with blizzards decision to remove overgrowth, KSS and merry go round. Sure they are one of the best maps ever created but they are just to old. Better keep the map pool fresh instead of keeping the good maps forever. | ||
Tresher
Germany404 Posts
On December 19 2014 19:07 Phaenoman wrote: Hm? I hope I got ur confusion right: The current season gets the maps for Season 3 back. The presented maps are for the next WCS Season 1 in 2015. Im even more confused now. I just checked and all season 3 maps are back. The Official Post wasn´t very clear about this. So we get the new maps later or what? Or are they only for WCS? It says they are for ladder. | ||
Phaenoman
568 Posts
On December 19 2014 19:15 Tresher wrote: Im even more confused now. I just checked and all season 3 maps are back. The Official Post wasn´t very clear about this. So we get the new maps later or what? Or are they only for WCS? It says they are for ladder. Yes, Blizzard announced they would be changing the current map pool back to the 2014 Season 3 map pool. And the next Season in 2015 will include the maps u see here in this thread. Ladder map pool = WCS map pool. It has been like this for a long time now. | ||
Qwyn
United States2779 Posts
Something like this (previously suggested): King Sejong Station Expedition Lost KTV Miami Out Boxer Nimbus Sputnik Emerald Plaza Is easily possible. All these maps are out there. They're all easily accessible. They've been made by talented people who love this game and spend hours crafting maps which yield interesting matches. Maps like these will satisfy both professional players and casuals. And as an added bonus, most of them have been battle-tested. And...they'll get you that ZvX bump up the balance team so desires. So please push this. | ||
SatedSC2
England3012 Posts
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-Celestial-
United Kingdom3867 Posts
Not even going to comment on the design/balance situation though. Plenty of people already got that covered. X-D | ||
Tobblish
Sweden6404 Posts
Well have fun playing on bad maps again. Most of these maps are just terrible designed, the community has created multiple maps better than this before. | ||
KatatoniK
United Kingdom978 Posts
Feeling a little eurgh over this pool but will at least give the new maps a chance before I grab my pitchfork. | ||
Edowyth
United States183 Posts
Yeah, I totally thought: omg, it's the flying shark of this map pool! Cool! Now, all I can see is the mandible. *sigh* On December 19 2014 11:33 SetGuitarsToKill wrote: I think he knows that... he was just pointing it out lol Actually I had no idea what he was talking about till I read the quote about "recolored black" (having very little knowledge of the assets for map-making), but I did know what he meant before I pointed out the "velociraptor" ling. :D | ||
Supersamu
Germany296 Posts
A: Destructible rocks: The path is 2x wide and there is a x wide destructible rock, the other x is undestructible terrain you cannot pass. If the destructible rocks get destroyed, the path gets transformed into B B: Collapsible tower: The path is 2x wide and there is a x wide open terrain and a x wide collapsible tower right next to it. If the collapsible tower gets destroyed, the path gets transformed into A. Obviously it doesn't make thematic sense with the collapsible tower, but I think it would be funny if Player Y constantly closes the path and Player Z constantly wants to open the path. I don't know if that makes sense balance-wise, but I think David Kim would like that idea from what I heard so far. | ||
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