![[image loading]](http://i.imgur.com/yDnmQzD.png)
![[image loading]](http://i.imgur.com/XhBMg9l.png)
This is how you wall your main ramp. It's completely tight but looks stupid.
![[image loading]](http://i.imgur.com/rsX9SCX.png)
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The_Templar
your Country52797 Posts
![]() ![]() This is how you wall your main ramp. It's completely tight but looks stupid. ![]() | ||
Xenotolerance
United States464 Posts
On December 19 2014 11:06 The_Templar wrote: Update: As terran in the top right of Secret Spring, you can't wall properly at all -_- ![]() ![]() This is how you wall your main ramp. It's completely tight but looks stupid. ![]() And you probably have the tank problem, i.e. can large units fit through the opening? | ||
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The_Templar
your Country52797 Posts
On December 19 2014 11:08 Xenotolerance wrote: ...can large units fit through the opening? Didn't check, but I don't think so. | ||
Shuffleblade
Sweden1903 Posts
I would like to radically different maps but most of all I just want this bloody dreampool to end xD | ||
fruity.
England1711 Posts
That bug on secret spring...wow.. QA right there. | ||
NewSunshine
United States5938 Posts
On December 19 2014 10:32 Meavis wrote: Show nested quote + On December 19 2014 10:27 NewSunshine wrote: On December 19 2014 10:17 SetGuitarsToKill wrote: So turns out Secret Spring is broken lol Also its textures look like awful. They added height maps to Mar Sara's textures which broke them, and didn't bother removing them, or even try to work around it and blur them or something. Looks like garbage, to speak nothing of the layout. Found the best way to work around the height maps to be painting the area with a normal texture first, and then replacing it with the mar sara texture A better one still is to make a copy of the Mar Sara textures, just without the Height Maps. The problem is there's no easy way to just get rid of them, and that's an annoying thing to have to do each time I want to use Mar Sara. Using another texture set is easier, but won't work quite so well, since you're blending different textures. Either way, I'm baffled that Blizzard put something in a tileset that makes it look like ass, and failed to do anything about it. Mar Sara is one of the good tilesets too. | ||
Edowyth
United States183 Posts
Well, crap. That's totally the mandible and not a neck. /hype | ||
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The_Templar
your Country52797 Posts
On December 19 2014 11:11 fruity. wrote: I can't even find these on EU, am I blind? Doesn't matter which 'show' option I try. That bug on secret spring...wow.. QA right there. Not uploaded yet, try NA | ||
Xenotolerance
United States464 Posts
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FeyFey
Germany10114 Posts
On December 19 2014 11:06 Arceus wrote: is 12+ bases map the norm these days? And wheres the like of Emeral Plaza or Bridgehead? I thought Proleague would cure our soul with a few awesome maps but it looks like they are on the same boat with Blizzard too. how sad! Hehehe Proleague awards WCS points now ! One rule for tournaments that award those points is that they have to use the Ladder map pool. I still hope because the WCS points are awarded differently, that they are allowed to use different maps. But the 2015 WCS changes, would probably make games on non Ladder maps a mess anyway. So Standardmaps everywhere now T.T . | ||
fruity.
England1711 Posts
On December 19 2014 11:15 The_Templar wrote: Not uploaded yet, try NA oki do | ||
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The_Templar
your Country52797 Posts
On December 19 2014 10:54 Edowyth wrote: I'm pretty sure that's a velociraptor... ![]() Or ... at least some *raptor ... So far, that's the only thing about this pool that's exciting. I meant the black stripes. | ||
SetGuitarsToKill
Canada28396 Posts
On December 19 2014 11:31 The_Templar wrote: Show nested quote + On December 19 2014 10:54 Edowyth wrote: On December 19 2014 10:38 The_Templar wrote: Vaani Research Station seems to have these weird textures on the ramp. I play on high textures by the way. ![]() SGTK apparently couldn't see them (playing on low) so I dunno what's going on there. I'm pretty sure that's a velociraptor... ![]() Or ... at least some *raptor ... So far, that's the only thing about this pool that's exciting. I meant the black stripes. I think he knows that... he was just pointing it out lol | ||
Superbanana
2369 Posts
But why keep Catallena and Foxtrot? Pros are vetoing those maps, and not that it matters but i vetoed those maps. KSS and Ovrgrowth are great! Produced great games, are balanced and fun to play, so why remove them? | ||
SackOfWetMice
United States288 Posts
On December 19 2014 11:06 The_Templar wrote: Update: As terran in the top right of Secret Spring, you can't wall properly at all -_- ![]() ![]() This is how you wall your main ramp. It's completely tight but looks stupid. ![]() ...Wow I don't even know what to say. To think that somebody is actually getting paid to produce this steaming pile of manure... | ||
-NegativeZero-
United States2141 Posts
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rotta
5581 Posts
On December 19 2014 11:15 Edowyth wrote: Well, crap. That's totally the mandible and not a neck. /hype Cannot unsee a raptor now. :O | ||
danbel1005
United States1319 Posts
i like Secret Spring tho | ||
Musicus
Germany23576 Posts
On December 19 2014 11:38 SackOfWetMice wrote: ...Wow I don't even know what to say. To think that somebody is actually getting paid to produce this steaming pile of manure... Well that's the exact reason why those maps are not in the ladderr yet, they said they are not ready and are still bugged. They just wanted people to be able have a look at them before the season starts and will fix the bugs until next season starts. | ||
-NegativeZero-
United States2141 Posts
On December 19 2014 10:30 mrRoflpwn wrote: I love how Secret Spring is the only map that is actually different and will require players to have a different strategy but everyone in the poll hates it. This is why every single game in SC2 looks so similar, Because people dont want to learn new maps, they just want the same old crap regurgitated over and over. 3 Easy bases and a choice between 2 bases for the fourth. I wish Blizzard was willing to change the map pool radically and stick with it to force players to learn and adapt. Sure it might be different/unique but it's just a horribly, god awfully made map that looks like crap and is already bugged. Also it has the most bases of any 2p map to date, which is just about the worst trend that could happen to maps for this game. On December 19 2014 16:23 Musicus wrote: Show nested quote + On December 19 2014 11:38 SackOfWetMice wrote: On December 19 2014 11:06 The_Templar wrote: Update: As terran in the top right of Secret Spring, you can't wall properly at all -_- ![]() ![]() This is how you wall your main ramp. It's completely tight but looks stupid. ![]() ...Wow I don't even know what to say. To think that somebody is actually getting paid to produce this steaming pile of manure... Well that's the exact reason why those maps are not in the ladderr yet, they said they are not ready and are still bugged. They just wanted people to be able have a look at them before the season starts and will fix the bugs until next season starts. With the exception of Expedition Lost, "bug fixing" these maps would involve completely redesigning them. | ||
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