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New WCS 2015 Season 1 maps - Page 15

Forum Index > SC2 General
374 CommentsPost a Reply
Prev 1 13 14 15 16 17 19 Next All
PharaphobiaSC2
Profile Joined November 2014
Czech Republic85 Posts
Last Edited: 2015-01-12 13:44:35
January 12 2015 13:44 GMT
#281
I will just ask right here, whats to point to be StarCraft 2 community mapmaker?
IeZaeL
Profile Joined July 2012
Italy991 Posts
January 12 2015 13:49 GMT
#282
shit maps. thats all i can say. i feel disgusted that they still keep someone to do maps when he/she was clearly hired because he knew someone there and not because he/she is good at the work.
Author of Coda and Eastwatch.
NetterMizuno
Profile Joined November 2010
Finland17 Posts
Last Edited: 2015-01-12 14:05:30
January 12 2015 13:57 GMT
#283
C'mon Vaani is Newkirk just fliped 90decrees. Now let the SH flow on that map.

Only map i liked on the new maps i expedition lost, the rocks kind of make it intence if you forget to watch them. but yea, community maps all the way *nods*
It's better to love, and not to be loved in return, than never feel love at all ~ Netter Mizuno 2006
MorDka
Profile Joined October 2012
Poland543 Posts
January 12 2015 14:18 GMT
#284
Secret Spiring is the only good map. I love the rock towers <3
GreenMash
Profile Joined August 2012
Norway1746 Posts
January 12 2015 14:21 GMT
#285
Trying hard to find a reason not to veto Inferno pools as terran. Seems like a very annoying map to play
I love hellbats
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
January 12 2015 14:49 GMT
#286
On January 12 2015 21:32 algue wrote:
Show nested quote +
On January 12 2015 21:06 Za7oX wrote:
Blizzard don't give a fuck about SC.

We have been saying since 2010 let the pro's test the maps before you put them on ladder and let other people make the maps because 90% of blizzard maps are terrible.


Blizzard maps are so terrible than every tournament use them and pros never really bothered complaining about them (except when the map was terribly broken like Daedalus point). You are just hating on blizzard because it's cool.

I feel like a lot of people overestimate how the maps impact the game. Sure some are aweful/imbalanced, some are correct and some are good but a map won't make the game suddenly awesome and save #esports.



Can't do much about the maps of you want to give wcs points
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
January 12 2015 15:07 GMT
#287
From my limited experience with Secret Spring, I can't imagine that this map won't be veto'd by almost everyone.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
algue
Profile Joined July 2011
France1436 Posts
Last Edited: 2015-01-12 15:51:08
January 12 2015 15:32 GMT
#288
On January 12 2015 23:49 GTPGlitch wrote:
Show nested quote +
On January 12 2015 21:32 algue wrote:
On January 12 2015 21:06 Za7oX wrote:
Blizzard don't give a fuck about SC.

We have been saying since 2010 let the pro's test the maps before you put them on ladder and let other people make the maps because 90% of blizzard maps are terrible.


Blizzard maps are so terrible than every tournament use them and pros never really bothered complaining about them (except when the map was terribly broken like Daedalus point). You are just hating on blizzard because it's cool.

I feel like a lot of people overestimate how the maps impact the game. Sure some are aweful/imbalanced, some are correct and some are good but a map won't make the game suddenly awesome and save #esports.


Can't do much about the maps of you want to give wcs points


They didn't care before WCS points were a thing. Also, the GSL uses Iron Fortress which isn't a ladder map but they still give WCS points so it seems that WCS points aren't an excuse to use ladder maps only.

On January 12 2015 22:44 PharaphobiaSC2 wrote:
I will just ask right here, whats to point to be StarCraft 2 community mapmaker?

It's like drawing but instead you are making maps.

--
Imo the main problem with these maps (including mine obviously) is that if there's an obvious imbalance, Blizzard won't move a finger to try to fix it or at least reduce it (remember how long it took to decrease the size of Daedalus Point ramp in front of the natural). Lowering or increasing the HP of a rock, Increasing or lowering the size of a ramp, changing a gold base into a blue base ou vice versa, placing a destructible plate on a base (especially golds) to nerf the gangnam terran strat etc. can totally change the way a map is played but Blizzard never does that (Valve does on CS:GO and it's awesome).
rly ?
InfCereal
Profile Joined December 2011
Canada1759 Posts
January 12 2015 15:38 GMT
#289
So, what maps are you Zergs vetoing?

Cereal
Psychobabas
Profile Blog Joined March 2006
2531 Posts
January 12 2015 15:41 GMT
#290
Expedition Lost:

Why the fuck did they add the backdoor rocks?

Vetoed immediately lol
helius788
Profile Joined July 2012
New Zealand74 Posts
January 12 2015 15:44 GMT
#291
Secret Spring and Inferno pools are such troll maps xD
Secret Spring could be playable in a TvZ, but TvP? no way
And Inferno pools depends so much on the spawning position, it's crazy! Horizontal it's great for Terran. The other spawns are good for Zergs.

Vaani and Expedition are good/okay so far, I think.
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
January 12 2015 15:46 GMT
#292
As I expected, I'm enjoying Expedition Lost and Vaani a lot. Especially Vaani. I'm not particularly enjoying Inferno Pools, but I guess it's alright for a bland macro map. I'd probably be absolutely hating Secret Spring if I had ever tried anything other than SH turtle on it, but so far, I've won every game on it, so I guess I'm alright with it until I stop winning.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
January 12 2015 15:55 GMT
#293
Playing against terran is going to make me feel even sicker than now. awesome.
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
January 12 2015 16:24 GMT
#294
On January 13 2015 00:41 Psychobabas wrote:
Expedition Lost:

Why the fuck did they add the backdoor rocks?

Vetoed immediately lol

Ask the mapmaker, he was the one who put the rocks in the original version.
ModeratorI am still alive, somehow
TL+ Member
mCon.Hephaistas
Profile Joined May 2014
Netherlands891 Posts
January 12 2015 16:32 GMT
#295
Gonna be another season of awful zerg maps...
Thanks for that help David Kim
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 12 2015 16:37 GMT
#296
On January 13 2015 01:32 mCon.Hephaistas wrote:
Gonna be another season of awful zerg maps...
Thanks for that help David Kim

Awful as in imba against Z?

I see some pretty redeeming factors!




So many people are always so quick to jump to conclusions. How can you determine in one day of play that a map is shit and sucks and fucked up and Zerg so underpowered never gonna win etc blalalal?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Phaenoman
Profile Joined February 2013
568 Posts
Last Edited: 2015-01-12 16:55:52
January 12 2015 16:55 GMT
#297
On January 13 2015 01:37 SC2Toastie wrote:
How can you determine in one day of play that a map is shit and sucks and fucked up [...]?

It's much easier than u think: Some maps are so bad that u just have to look at them. I call these "honest maps". At least they don't try to hide how "fucked up" they are. They just say: "Hey, look! I am just horrible! I don't recommend playing on me."
Random is hard work dude...
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
January 12 2015 16:56 GMT
#298
On January 13 2015 01:55 Phaenoman wrote:
Show nested quote +
On January 13 2015 01:37 SC2Toastie wrote:
How can you determine in one day of play that a map is shit and sucks and fucked up [...]?

It's much easier than u think: Some maps are so bad that u just have to look at them. I call these "honest maps". At least they don't try to hide how "fucked up" they are. They just say: "Hey, look! I am just horrible! I don't recommend playing on me."

Just like Entombed Valley and Antiga Shipyard were?
ModeratorI am still alive, somehow
TL+ Member
plgElwood
Profile Joined October 2010
Germany518 Posts
January 12 2015 16:57 GMT
#299
I think those maps are cool. We kept the old ones for tooo long.

I always prefer smaller main bases as terran, although my buildingplacement sucks.

+ Show Spoiler +
1. Drops in the mineral line are better ! Protoss will struggle to reach their own mineral line, because they block with own buildings, army will block itself !
2. DoubleD" Doom Drops" getting worse, some of the catallena drops could not even unload on the new maps, also they get spotted easily and early.
3. Less Turrets to build
4. Less room for the Blinkball to run around !


Also the maps feature "I will Blink in here" ledges which is quite comfortable
+ Ultras have a nice day without so much interfering ramps and sh*t
The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.
mCon.Hephaistas
Profile Joined May 2014
Netherlands891 Posts
January 12 2015 17:04 GMT
#300
On January 13 2015 01:37 SC2Toastie wrote:
Show nested quote +
On January 13 2015 01:32 mCon.Hephaistas wrote:
Gonna be another season of awful zerg maps...
Thanks for that help David Kim

Awful as in imba against Z?

I see some pretty redeeming factors!




So many people are always so quick to jump to conclusions. How can you determine in one day of play that a map is shit and sucks and fucked up and Zerg so underpowered never gonna win etc blalalal?


Inbase expo's? plz...
Inferno and secret springs are just horrid, you dont even have to play on them to see that.
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