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New WCS 2015 Season 1 maps - Page 13

Forum Index > SC2 General
374 CommentsPost a Reply
Prev 1 11 12 13 14 15 19 Next All
StasisField
Profile Joined August 2013
United States1086 Posts
December 29 2014 23:18 GMT
#241
On December 30 2014 07:23 The_Templar wrote:
Show nested quote +
On December 30 2014 07:15 StasisField wrote:
Is it possible to blink from the third into the main on Inferno Pools? If so, I think the map is probably going to be vetoed by most.

Blizzard added a little path to make sure it was easy to do so, actually. -_-
well isn't that just great... you'd think they'd never allow another map in the map pool that was so blinkable after those several months of blink-allin's.
What do you mean Immortals can't shoot up?
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2014-12-29 23:21:03
December 29 2014 23:20 GMT
#242
On December 30 2014 08:18 StasisField wrote:
Show nested quote +
On December 30 2014 07:23 The_Templar wrote:
On December 30 2014 07:15 StasisField wrote:
Is it possible to blink from the third into the main on Inferno Pools? If so, I think the map is probably going to be vetoed by most.

Blizzard added a little path to make sure it was easy to do so, actually. -_-
well isn't that just great... you'd think they'd never allow another map in the map pool that was so blinkable after those several months of blink-allin's.

who would've thought having maps solve blink was a bad idea
"Not you."
[PkF] Wire
Profile Joined March 2013
France24237 Posts
Last Edited: 2014-12-29 23:51:03
December 29 2014 23:50 GMT
#243
On December 24 2014 21:10 TheDwf wrote:
Show nested quote +
On December 24 2014 21:07 FrZnPlox wrote:
Secret Spring

I haven't played on this map yet, so my opinion could be screwed a bunch. This map seems to favor, by a massive amount, for Swarmhost + Mech + Turtle-y Protoss styles

You can't be serious?... Open that map. Really.


Yeah, once you actually play the map and realize how the layout is done, you just leave the game and think "OK, one veto gone".
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
December 30 2014 00:46 GMT
#244
On December 30 2014 08:20 Meavis wrote:
Show nested quote +
On December 30 2014 08:18 StasisField wrote:
On December 30 2014 07:23 The_Templar wrote:
On December 30 2014 07:15 StasisField wrote:
Is it possible to blink from the third into the main on Inferno Pools? If so, I think the map is probably going to be vetoed by most.

Blizzard added a little path to make sure it was easy to do so, actually. -_-
well isn't that just great... you'd think they'd never allow another map in the map pool that was so blinkable after those several months of blink-allin's.

who would've thought having maps solve blink was a bad idea


Actually it's just that the meta that changed. Which is the reason why you don't see blink all in anymore even in maps like catallena where it's really good.
GoStu
Profile Joined January 2012
Canada60 Posts
Last Edited: 2014-12-30 00:51:14
December 30 2014 00:49 GMT
#245
Man, not looking forward to these. I really don't like Deadwing, and haven't played much of Foxtrot Labs. I'm sort of okay with Catalena as at least I know where I can take a third at, and have some clue as to a fourth.

Expedition Lost looks like a mighty fine map for a 2-base all-in, especially a Soultrain. Might be playable; I'll have to get out there and try it out. Not certain where I'll put my third.

Secret Spring looks dreadful. I'm a Protoss player, and I can already taste the thousands of frustrated tears of people trying to handle Blink play there. I'm normally okay with a glass or two of my enemy's tears (refreshing!) but this will be a tidal wave. Also, I don't think anyone look at this yet, but would it be possible for a tank to go on that long, thin land behind the natural and bombard workers?

Vaani Research Station looks playable. At least I know where I'll go for a third, and the backdoor natural is a twist. There's a lot of air space for drops there.

Inferno Pools looks like a dull macro map I'll have to play. Maybe walling off the far side of the Gold for third base? The third 'normal' base looks like hell with that gigantic ramp you could never choke off. EDIT: Remembered the island. That'll be either base 3 or 4, then try for the gold.

So my Vetos: Deadwing (zzz); Secret Spring, and Foxtrot Labs.
Playing: Inferno Pools, Vaani Research Station, Catalena, Expedition Lost

Upsetting that I have to veto two of the same maps from last standard season.
"Honi Soit Qui Mal Y Pense"
Lexender
Profile Joined September 2013
Mexico2655 Posts
December 30 2014 01:34 GMT
#246
On December 30 2014 09:46 KingAlphard wrote:
Show nested quote +
On December 30 2014 08:20 Meavis wrote:
On December 30 2014 08:18 StasisField wrote:
On December 30 2014 07:23 The_Templar wrote:
On December 30 2014 07:15 StasisField wrote:
Is it possible to blink from the third into the main on Inferno Pools? If so, I think the map is probably going to be vetoed by most.

Blizzard added a little path to make sure it was easy to do so, actually. -_-
well isn't that just great... you'd think they'd never allow another map in the map pool that was so blinkable after those several months of blink-allin's.

who would've thought having maps solve blink was a bad idea


Actually it's just that the meta that changed. Which is the reason why you don't see blink all in anymore even in maps like catallena where it's really good.


No, if see Catallena and KSS (specially KSS) theres a lot of blink play, on KSS is pretty damn undefendable, I know a more protoss friendly map pool was the point but having such good blink map is just a bad idea
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
December 30 2014 08:52 GMT
#247
So Nathanias brought Kappa Starleague back and did a bo7 between Ryung and Hyun and HyuN just showed how a 7rr will just kill a terran on horizontal spawns on Inferno Pools... I fear if they keep those spawns enabled.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
algue
Profile Joined July 2011
France1436 Posts
December 30 2014 11:40 GMT
#248
On December 30 2014 17:52 KingofdaHipHop wrote:
So Nathanias brought Kappa Starleague back and did a bo7 between Ryung and Hyun and HyuN just showed how a 7rr will just kill a terran on horizontal spawns on Inferno Pools... I fear if they keep those spawns enabled.

Could you post a link to the VoDs?
rly ?
Boucot
Profile Blog Joined October 2011
France15997 Posts
December 30 2014 12:14 GMT
#249
So, what about that ?

Former SC2 writer for Millenium - twitter.com/Boucot
algue
Profile Joined July 2011
France1436 Posts
December 30 2014 12:18 GMT
#250
On December 30 2014 21:14 Boucot wrote:
So, what about that ?

https://twitter.com/kenzi131/status/549875699771650048


GSL map pool only, it's being discussed here : http://www.teamliquid.net/forum/sc2-maps/474280-4-impregnable-fortress-철옹성-15v
rly ?
DARKING
Profile Blog Joined September 2011
Mexico674 Posts
December 30 2014 12:30 GMT
#251
On December 30 2014 21:18 algue wrote:
Show nested quote +
On December 30 2014 21:14 Boucot wrote:
So, what about that ?

https://twitter.com/kenzi131/status/549875699771650048


GSL map pool only, it's being discussed here : http://www.teamliquid.net/forum/sc2-maps/474280-4-impregnable-fortress-철옹성-15v

I find it weird that the GSL will use it, but not the other WCS tournaments or the ladder. Is Blizzard maybe adding a new 5th map, or replacing one of the previosuly announced ones?
LiquipediaMexican Liquipedia staff and Terran player. I tweet things @DARKING665.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
December 30 2014 13:49 GMT
#252
On December 30 2014 21:30 DARKING wrote:
Show nested quote +
On December 30 2014 21:18 algue wrote:
On December 30 2014 21:14 Boucot wrote:
So, what about that ?

https://twitter.com/kenzi131/status/549875699771650048


GSL map pool only, it's being discussed here : http://www.teamliquid.net/forum/sc2-maps/474280-4-impregnable-fortress-철옹성-15v

I find it weird that the GSL will use it, but not the other WCS tournaments or the ladder. Is Blizzard maybe adding a new 5th map, or replacing one of the previosuly announced ones?


Blizzard won't change their stance, GSL is simply using a different map pool which is apparently okay, if only foreign tournaments would adopt this.
"Not you."
StasisField
Profile Joined August 2013
United States1086 Posts
December 30 2014 18:28 GMT
#253
On December 30 2014 09:46 KingAlphard wrote:
Show nested quote +
On December 30 2014 08:20 Meavis wrote:
On December 30 2014 08:18 StasisField wrote:
On December 30 2014 07:23 The_Templar wrote:
On December 30 2014 07:15 StasisField wrote:
Is it possible to blink from the third into the main on Inferno Pools? If so, I think the map is probably going to be vetoed by most.

Blizzard added a little path to make sure it was easy to do so, actually. -_-
well isn't that just great... you'd think they'd never allow another map in the map pool that was so blinkable after those several months of blink-allin's.

who would've thought having maps solve blink was a bad idea


Actually it's just that the meta that changed. Which is the reason why you don't see blink all in anymore even in maps like catallena where it's really good.
I actually do blink builds all the time on catallena, as does parting and a few others out there. People are just terrified of widow mines, so they don't risk it, but as parting showed vs flash on that map, you can execute a blink all-in vs widow mines and still win
What do you mean Immortals can't shoot up?
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
December 30 2014 18:33 GMT
#254
fuck me why does blizzard keep trying to make maps.
Zerg for Life
TheDwf
Profile Joined November 2011
France19747 Posts
December 30 2014 19:26 GMT
#255
Still no updates? They can't seriously keep those horrors, not a single one of those additions is playable
GoStu
Profile Joined January 2012
Canada60 Posts
December 30 2014 20:23 GMT
#256
On December 30 2014 21:14 Boucot wrote:
So, what about that ?

https://twitter.com/kenzi131/status/549875699771650048


That's much better looking than anything else. Looks like it could favor some macro play (bases look a bit defensible), but the rush distance is close enough to let aggression happen.

I'm assuming the name is Impregnable, and that cross positions are forced.
"Honi Soit Qui Mal Y Pense"
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
December 30 2014 20:40 GMT
#257
--- Nuked ---
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
December 30 2014 20:43 GMT
#258
Watched a PvT on Secret Spring and its disgusting how bad it is for toss
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
rotta
Profile Joined December 2011
5598 Posts
January 12 2015 00:16 GMT
#259
New maps are live in EU!
don't wall off against random
starslayer
Profile Joined August 2011
United States696 Posts
January 12 2015 00:22 GMT
#260
On December 30 2014 21:14 Boucot wrote:
So, what about that ?

https://twitter.com/kenzi131/status/549875699771650048


so is gsl going to stick with the last season map pool and this map or new season maps with this added, havent subbed to gsl so cant really watch so idk.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
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