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On November 08 2014 10:18 FeyFey wrote:Show nested quote +On November 08 2014 10:14 IntoTheheart wrote:On November 08 2014 10:12 SuperHofmann wrote: No reasons to think that this videos are serious.
I mean.
HotS beta: Waround, Carriers removed, widow mines had timer before explode, oracle had the spell to block minerals, thousands of changes for the Hellbats
What else?
Units are going to change tons of times before the real game, this videos are not very usefull I actually disagree with that, they're indicative on how Blizzard wants to see the game change, and they show us the direction they want to take the game currently. Obviously none of this is final, but it shows us the sort of game that LOTV will be - one which is much more cutthroat than before. I will agree that the actual CONTENT is not substantial, but everything's subject to change for the beta. well HotS started as more micro stuff and possibilities and went into more a-move stuff. With all those changes that increase the pace of the game, I would say we would have to play on faster to handle all of that properly. Otherwise LotV will put every players wrist to the grave.
I feel like with their planned economic differences, the game will be forced to be a lot faster than it is currently regardless.
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Well blink vs blink is interesting so herc vs herc? potentially forcing siege tanks to splash their own units.
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I might start playing SC2 again
Zerg seems fun
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On November 08 2014 10:20 Salteador Neo wrote: Fast as a stalker, more range AND shooting while moving? Can't balance that. Keep in mind that from what I can tell it doesn't attack automatically. Edit: Sorry, I mean it doesn't do a moving shot unless explicitly told so.
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By the way does "herc" mean something ? Never seen that word before.
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On November 08 2014 10:24 Startyr wrote: Well blink vs blink is interesting so herc vs herc? potentially forcing siege tanks to splash their own units. Yep. lotv seems to have added options to break siege lines. At least on paper.
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On November 08 2014 10:27 [PkF] Wire wrote: By the way does "herc" mean something ? Never seen that word before. For some reason I keep calling it merc in my head.
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On November 08 2014 10:27 [PkF] Wire wrote: By the way does "herc" mean something ? Never seen that word before.
Herc---ules maybe?
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On November 08 2014 10:27 [PkF] Wire wrote: By the way does "herc" mean something ? Never seen that word before.
Hercules?
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PROTOSS add on ? but only 1 protoss unit and all looks boring while the new units for terran and zerg looks so much fun and alot epic changes ? i am NOT talking about balance just about the FUN the stuff seems and thats sad for protoss
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Haven't played, but similar thoughts. Blizzard should really try and make each unit more microable through more technical changes than just abilities and movespeeds.
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WoL: destructible rocks HotS: collapsable rocks LotV: Destructible forcefields
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On November 08 2014 10:33 Cheren wrote: WoL: destructible rocks HotS: collapsable rocks LotV: Destructible forcefields hahahaha we've come a long way
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On November 08 2014 10:35 Kal_rA wrote:Show nested quote +On November 08 2014 10:33 Cheren wrote: WoL: destructible rocks HotS: collapsable rocks LotV: Destructible forcefields hahahaha we've come a long way I actually do really like the counterplay against FFs. I wonder how "lategame" would look in LOTV.
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On November 08 2014 05:02 Xrero wrote: Interesting stuff. Blizzard really revolutionizing. And making LotV a stand-alone game - Blizzard are really looking to revive Starcraft. I wonder if they learned from brood war... I mean, from now on, LotV will basically be starcraft 2. No one in 5 years is going to care that it was released as an expansion, nor will they want to play the expansions before it in isolation. It kinda makes sense to make the final version a standalone game.
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On November 08 2014 10:30 Drake wrote: PROTOSS add on ? but only 1 protoss unit and all looks boring while the new units for terran and zerg looks so much fun and alot epic changes ? i am NOT talking about balance just about the FUN the stuff seems and thats sad for protoss
Agree with you in some part, but, if the game is IMBA we will not have fun.
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On November 08 2014 10:37 IntoTheheart wrote:Show nested quote +On November 08 2014 10:35 Kal_rA wrote:On November 08 2014 10:33 Cheren wrote: WoL: destructible rocks HotS: collapsable rocks LotV: Destructible forcefields hahahaha we've come a long way I actually do really like the counterplay against FFs. I wonder how "lategame" would look in LOTV.
Assuming that those changes all get in, I think it could actually happen that we see way more composition changes in the lategame phases other than just getting the next highter tier unit.
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On November 08 2014 10:37 mikedebo wrote:Show nested quote +On November 08 2014 05:02 Xrero wrote: Interesting stuff. Blizzard really revolutionizing. And making LotV a stand-alone game - Blizzard are really looking to revive Starcraft. I wonder if they learned from brood war... I mean, from now on, LotV will basically be starcraft 2. No one in 5 years is going to care that it was released as an expansion, nor will they want to play the expansions before it in isolation. It kinda makes sense to make the final version a standalone game. Who knows? Maybe they'll build an expansion onto this last bit of the "trilogy," although I highly doubt it. It would be nice to see SC be around for a long time as a competitive video game at the very least, even if it wouldn't necessarily always be a competitive eSport.
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Is there anywhere on the internet with a write up of what happened in the LotV campaign panel that just finished?
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On November 08 2014 10:38 IntoTheheart wrote:Show nested quote +On November 08 2014 10:37 mikedebo wrote:On November 08 2014 05:02 Xrero wrote: Interesting stuff. Blizzard really revolutionizing. And making LotV a stand-alone game - Blizzard are really looking to revive Starcraft. I wonder if they learned from brood war... I mean, from now on, LotV will basically be starcraft 2. No one in 5 years is going to care that it was released as an expansion, nor will they want to play the expansions before it in isolation. It kinda makes sense to make the final version a standalone game. Who knows? Maybe they'll build an expansion onto this last bit of the "trilogy," although I highly doubt it. It would be nice to see SC be around for a long time as a competitive video game at the very least, even if it wouldn't necessarily always be a competitive eSport.
I hope they don't make us pay for another more iteration of the game...
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