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Xel'Naga Metropolis Cloud Kingdom
these get my Veto. I just dont want to play against blink all in all day all night.
Shakuras would get it too, but got only 3 vetos.
Ohana seems to be the best map of this compilation of crap.
How could you all not vote for Habitation???
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I wish they had only taken the votes of the KR region into account
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They did, just less Koreans voted than Americans or Europeans.
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On October 29 2014 07:02 [UoN]Sentinel wrote: They did, just less Koreans voted than Americans or Europeans. I think the keyword is "only".
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On October 29 2014 06:53 Clonester wrote: How could you all not vote for Habitation??? gold base all-ins and oracles and forcefields dont make a map strategically interesting imo
also the majority of the map never actually got used for anything but proxy dark shrines. like it was one of those maps where so much of it is useless that proxy dark shrines became not only a recurring strategy but a running joke. oh hey! grubby is proxying a dark shrine behind the sight blockers!! SO INTERESTING META MAP PLAY
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Xel'Naga. PvZ is actually not playable here...
I'll play zerg this season.
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On October 29 2014 06:53 Clonester wrote:
How could you all not vote for Habitation???
because it's nostalgia trip and habitation was in ladder last season 
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On October 29 2014 07:38 Gwavajuice wrote:Show nested quote +On October 29 2014 06:53 Clonester wrote:
How could you all not vote for Habitation??? because it's nostalgia trip and habitation was in ladder last season 
You can be nostalgic to something that has occured 3 month ago! Like the wonderfull habitation station. Or in german called "das Habitat"
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On October 29 2014 05:48 Boucot wrote:Show nested quote +On October 29 2014 05:39 Tresher wrote:On October 29 2014 05:26 The_Templar wrote:On October 29 2014 05:22 OtherWorld wrote:On October 29 2014 05:13 Big J wrote:On October 29 2014 05:06 OtherWorld wrote:On October 29 2014 04:59 Tresher wrote:On October 29 2014 04:17 ivancype wrote:http://us.battle.net/sc2/en/forum/topic/15006381320why so serious, Koreans?  On October 29 2014 03:37 Tresher wrote: I think Blizz is planning something big. Why would they bring in these Maps when they tried for months/years to bring somewhat balanced maps? Just to satisfy the community that they can vote? No. Im sure they are preparing for something massive. Maybe it will be revealed at Blizzcon.
LotV for WCS 2015! I did not even meant LotV. I was thinking about a massive overhaul of the game or a huge balance update or something else before LotV comes out.  I don't want to sound negative but I honestly don't think they are preparing something big apart from LotV. Making something big before LotV would be strange, unless LotV never happens, which is also very unlikely. I think this so-called dreampool is just a way for them to try... something. I don't even know what they are trying with this dreampool. Get attention from their former playerbase before LotV. It's basically like: "Hey guys, play some Starcraft. We have all the maps you guys knew when you were playing. Oh and btw, Legacy of the Void is around the corner. Watch out for content and get hooked again!" Yeah but we will most likely have one or two seasons of HotS before LotV kicks in, which is as much time for the returning playerbase to go away again. At least that's how I see it Maybe we'll have open beta But this time they need to take their time with it. HotS Beta was way too short and rushed. Some Units were not even reworked (Warhond anyone) while other got exactly that (MSC and Oracle were the most reworked I think. Oh and the Widow Mine too.). But I still think they want to make something before LotV. A lot of the playerbase jumped off cause they expected more from HotS that was not really fulfilled. And they need to get some of the players back or get even new ones. HotS Beta lasted more than 6 months though. Doesnt change the fact that it was still rushed and not thought out well regarding some units.
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On October 29 2014 06:53 Clonester wrote: Xel'Naga Metropolis Cloud Kingdom
these get my Veto. I just dont want to play against blink all in all day all night.
Shakuras would get it too, but got only 3 vetos.
Ohana seems to be the best map of this compilation of crap.
How could you all not vote for Habitation???
Probably have to veto these as well, but then I can't veto Akilon Wastes. Guess I'll just leave ZvZs on Akilon or something.
Terran players: Will you veto Cloud Kingdom? If all terrans veto it then I can maybe keep it... Playing vs reapers on that map seems pointless.
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They could have actually had an almost tournament worthy map pool. Too bad xel naga is unplayable in a lot of matchups.
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On October 29 2014 10:34 Entropy137 wrote: They could have actually had an almost tournament worthy map pool. Too bad xel naga is unplayable in a lot of matchups. you're kidding right? every single map in this pool is a balance disaster.
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This is the perfect time for me to try out protoss for a season!! :D
or maybe some random...
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On October 29 2014 16:48 Meavis wrote:Show nested quote +On October 29 2014 10:34 Entropy137 wrote: They could have actually had an almost tournament worthy map pool. Too bad xel naga is unplayable in a lot of matchups. you're kidding right? every single map in this pool is a balance disaster.
Yea, well thats what you get from letting everyone vote.
Most ppl here tend to forget that like 70-80% playerbase aren't even registered on TL.net, so you have ton of ppl voting on this that like to do very "basic" all ins all day every day, sure they are in silver or gold mostly, but that doesnt change the fact that their vote counts equally.
I mean...3 years ago when i was terran and used to do 1-1-1 all in all day every day vs protoss i would have voted for metalopolis. :D
Well, we will see how things turn out, i expect next seasson with a lot of cheese and mustard.
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On October 29 2014 07:34 brickrd wrote:Show nested quote +On October 29 2014 06:53 Clonester wrote: How could you all not vote for Habitation??? gold base all-ins and oracles and forcefields dont make a map strategically interesting imo also the majority of the map never actually got used for anything but proxy dark shrines. like it was one of those maps where so much of it is useless that proxy dark shrines became not only a recurring strategy but a running joke. oh hey! grubby is proxying a dark shrine behind the sight blockers!! SO INTERESTING META MAP PLAY Habitation was an awesome map because you could either play very standard games or totally crazy games on it, without one or the other being broken/OP (well with the possible exception of gold-base soultrain, I don't think I have seen a Protoss lose with that one). And the rest of the map was actually used in games that got past the 3-bases stage, just like with any other map.
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On October 29 2014 17:00 Svizcy wrote:Show nested quote +On October 29 2014 16:48 Meavis wrote:On October 29 2014 10:34 Entropy137 wrote: They could have actually had an almost tournament worthy map pool. Too bad xel naga is unplayable in a lot of matchups. you're kidding right? every single map in this pool is a balance disaster. Yea, well thats what you get from letting everyone vote. Most ppl here tend to forget that like 70-80% playerbase aren't even registered on TL.net, so you have ton of ppl voting on this that like to do very "basic" all ins all day every day, sure they are in silver or gold mostly, but that doesnt change the fact that their vote counts equally. I mean...3 years ago when i was terran and used to do 1-1-1 all in all day every day vs protoss i would have voted for metalopolis. :D Well, we will see how things turn out, i expect next seasson with a lot of cheese and mustard.
Yep. All kinds of players are voting from serial cheesers to brainless Protoss 3 base doomball players. Those players are mostly not really interested in a dynamic, interesting and balanced map pool, they just want to do their thing and have it as easy as possible to get to MMR levels that their skill doesn't necessarily deserve.
Have to say it will be interesting to see some pro level play on these old maps. I dare say there will be some big balance issues however and the novelty will wear off quite fast.
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On October 30 2014 01:39 SatedSC2 wrote:Show nested quote +On October 29 2014 07:34 brickrd wrote:On October 29 2014 06:53 Clonester wrote: How could you all not vote for Habitation??? gold base all-ins and oracles and forcefields dont make a map strategically interesting imo also the majority of the map never actually got used for anything but proxy dark shrines. like it was one of those maps where so much of it is useless that proxy dark shrines became not only a recurring strategy but a running joke. oh hey! grubby is proxying a dark shrine behind the sight blockers!! SO INTERESTING META MAP PLAY I beat SeleCT with a Dark Templar rush on that map. Good times :3 Show nested quote +On October 29 2014 16:48 Meavis wrote:On October 29 2014 10:34 Entropy137 wrote: They could have actually had an almost tournament worthy map pool. Too bad xel naga is unplayable in a lot of matchups. you're kidding right? every single map in this pool is a balance disaster. Kinda like the current map-pool. Except the current map-pool has stats and evidence for imbalance whereas you're just speculating/going against existing stats for the maps that have been played during HotS. But whatever... ^_^
I actually agree with Sated and Entropy here, remove XNC which is plain stupid (Metalopolis is kinda borderline, I guess it can end up being acceptable since you can wall from Nexus in PvZ) and we have a playable pool. Sure some problems may arise on some maps (blink on CK, SH on Akilon...) but in the current map pool Catallena, Nimbus and Deadwing are already really bad maps with sometimes blatant balance issues (ah, PvT on Nimbus...) so I don't think we're losing much in the trade here.
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Canada11355 Posts
Videogames are for fun, even if the definition of fun is so hotly debated.
Serial cheesers and turtle deathball players are just as important as every other player. Sorry they don't play the game the way you think it's supposed to be played. Blizzard doesn't have to cater to the top 2%, 5% or even 10% of players. The people saying 'only korea should have had votes' are hilarious if they think the proper business decision would be to cater to the hardcore minority.
Some people are making it sound like having to make a sentry or 2 on xnc instead of going fast nexus is going to ruin their entire season.
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On October 30 2014 02:53 Fecalfeast wrote: Videogames are for fun, even if the definition of fun is so hotly debated.
Serial cheesers and turtle deathball players are just as important as every other player. Sorry they don't play the game the way you think it's supposed to be played. Blizzard doesn't have to cater to the top 2%, 5% or even 10% of players. The people saying 'only korea should have had votes' are hilarious if they think the proper business decision would be to cater to the hardcore minority.
Some people are making it sound like having to make a sentry or 2 on xnc instead of going fast nexus is going to ruin their entire season. I see what you are saying and it is true to some extent, but it is also ignoring part of blizzards interest. Thing is that blizzard, apart from making a game that is fun to play for the vast majority of casual players, also tries to have a competitive scene going (to sell more copies I guess), which needs a bit more than a fun-for-casuals game. The competitive scene adds requirements on balance at highest level, and fun-to-watch top level games.
So while a short season with a few maps where cheese X beats everything can be hilarious for the casual 95% of the player base, it would be kindof a disaster in, say, GSL where 100% of the games in matchup Y on map Z1, Z2 or Z3 would be autowin through cheese X. And well, the snobbish elitist TL community ( ) tend to focus more on the competitive side of SC2, so that is why your post may catch some arguments.
edit: I should add that I do not feel confident to say whether these maps indeed have any cheese X that beats all.
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