• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:06
CEST 00:06
KST 07:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
RSL Revival: Season 5 - Qualifiers and Main Event8Code S Season 1 (2026) - RO12 Results02026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Why there arent any 256x256 pro maps? ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Pros React To: Leta vs Tulbo (ASL S21, Ro.8)
Tourneys
[ASL21] Ro8 Day 2 [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] RO16 Group Stage - 02 - 10 May
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1819 users

Welcome to ZParcraft II - Page 53

Forum Index > SC2 General
1376 CommentsPost a Reply
Prev 1 51 52 53 54 55 69 Next
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
July 01 2014 12:35 GMT
#1041
On July 01 2014 21:33 Wombat_NI wrote:
With the exception of MC, MMA, Polt and jjakji many of these guys are still based in Korea for the most time as well, HerO is in the IM house iirc, so they're still getting a close to optimal training environment. Impressive to me is that Taeja practices from home and still maintains his level.

It's a damn shame that Korea doesn't have more tournaments for people to earn their keep, given that the country provides such a massive proportion of the top tier SC2 players

It's also a shame how the WCS Global tournament will consist of mostly the guys who travel and get invites to foreign tournaments for free WCS points while the top in korea will probably secure about 3-4 spots.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
July 01 2014 12:35 GMT
#1042
On July 01 2014 21:32 404AlphaSquad wrote:
Salient: complains about an article for beeing misleading because it doesnt use up to date data. Posts games which were over a year ago to prove his points.

Must be some applicable meme here :D
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Salient
Profile Joined August 2011
United States876 Posts
July 01 2014 12:43 GMT
#1043
Homestory Cup and MLG were premier events won by Terran last month.
MtlGuitarist97
Profile Blog Joined July 2011
United States1539 Posts
July 01 2014 12:45 GMT
#1044
On July 01 2014 21:43 Salient wrote:
Homestory Cup and MLG were premier events won by Terran last month.

won by TaeJa*

Seriously, when's the last time a Terran OTHER than TaeJa won a premier event? September?
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2014-07-01 12:46:24
July 01 2014 12:45 GMT
#1045
On July 01 2014 21:43 Salient wrote:
Homestory Cup and MLG were premier events won by Terran last month.

Tell me more about Trap being a terran plz. (Trap who 6-0 one of the best TvP player in the world btw).
_Epi_
Profile Joined February 2014
Germany158 Posts
July 01 2014 12:50 GMT
#1046
On July 01 2014 21:43 Salient wrote:
Homestory Cup and MLG were premier events won by Terran last month.

If you read the article carefully then you'd recognize that those were taken into consideration when OP said that Terran won 4 major Tournaments by one person -> TaeJa
In contrast to many many other wins by the other two races.

From what I think tournament wins are not really the thing which should be taken into consideration. The facts of gameplay stated by OP are already speaking by themselves.
Salient
Profile Joined August 2011
United States876 Posts
July 01 2014 12:50 GMT
#1047
On July 01 2014 21:45 Faust852 wrote:
Show nested quote +
On July 01 2014 21:43 Salient wrote:
Homestory Cup and MLG were premier events won by Terran last month.

Tell me more about Trap being a terran plz. (Trap who 6-0 one of the best TvP player in the world btw).


Pardon me. I meant Homestory Cup and Dreamhack.

WombaT
Profile Blog Joined May 2010
Northern Ireland26762 Posts
July 01 2014 13:04 GMT
#1048
As much as Avilo gets flak, Protoss players who deny that there might be a problematic state of affairs mystify me
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
July 01 2014 13:11 GMT
#1049
On July 01 2014 22:04 Wombat_NI wrote:
Protoss players who deny that there might be a problematic state of affairs mystify me



Does it? I'm not surprised at all, if you are winning a lot and have clear-cut answers to Terran composition, would you complain?
TL+ Member
Razbu
Profile Joined November 2011
Croatia10 Posts
July 01 2014 13:12 GMT
#1050
Best editorial ever - The dwarf 1 : 0 Blizzard
STAND DOWN CAPTAIN !!!!!!!!!!
klup
Profile Joined May 2013
France612 Posts
July 01 2014 13:17 GMT
#1051
Also as it stands for now in the best 32 players in Korea, only 4 are terran atm.

I really hope qualifier will bring more terrans to the table of GSL but I really have my doubt. Can you guys imagine a 4 terran only GSL code A +code S. If that happens it could be the most historical under representation ever in a sc2 premier tournament.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
July 01 2014 13:31 GMT
#1052
I have no idea about balance, and not sure if the current under representation is statistically significant or not, but it'd be nice to have a bit fewer zvz and PvP in tournaments. :/ zvt such a fun matchup to watch IMO, but always funnier to watch your own race I guess.

So gogo Korean terrans!! Live up to your legacy!!
Constasius
Profile Joined July 2014
Canada4 Posts
Last Edited: 2014-07-01 13:53:27
July 01 2014 13:49 GMT
#1053
Hello !

Thank's to OP for this article.


Some kind of Blizzard response here (in a thread about this article) :

http://www.teamliquid.net/forum/starcraft-2/460550-welcome-to-zparcraft-ii

Let's see if you still do nothing.


Posted by Psione
(...) We've been reading the feedback on Terran balance and on our thoughts regarding balance test maps. We'll be discussing these topics further on our end and hope to have additional details soon.


I am
magnaflow
Profile Joined August 2011
Canada1521 Posts
July 01 2014 14:01 GMT
#1054
I am only in platinum so I don't really know if this is the same in the higher leagues, but it sems lately all zerg or protoss have to do when playing against terran is sit back, defend any harass (which is quite easy as drops and stuff are basically unit donations now) and roll over the terran with there superior army
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
July 01 2014 14:09 GMT
#1055
On July 01 2014 23:01 magnaflow wrote:
I am only in platinum so I don't really know if this is the same in the higher leagues, but it sems lately all zerg or protoss have to do when playing against terran is sit back, defend any harass (which is quite easy as drops and stuff are basically unit donations now) and roll over the terran with there superior army



It's difficult to harass and macro at the same time, if I were you I would just try to get a big army as quick as possible and go attack with that instead of harassing off of a 1/1/1 expansion play that leaves you with little, to no infrastructure once the harass ends. Or just watch a replay and figure out when your minerals start to pile up, remember the game time and just make a mental note to add more production during the harass.

This article is focused more on top-level play, but I agree with you, it's very difficult to harass.
TL+ Member
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
Last Edited: 2014-07-01 14:21:01
July 01 2014 14:20 GMT
#1056
On July 01 2014 20:16 Wombat_NI wrote:
Just make Protoss harder to bloody play, seriously across the range of leagues terrible players can prosper with that race. I don't particularly care that my game has flaws, or that 'before GM your mechanics are bad'. I'm aware of my flaws, it's just not fun having to bust my ass to beat people who possess few if any of the skills you're expected to have at an RTS. Hell I ran a LAN lately and it was sad, active Masters Terrans losing to Protoss players we browbeated into signing up and who hadn't played in 6 months.

Now, at the highest level Protoss players have fantastic ability, I just wish they could show some of their skillset and differentiate themselves better.

I've said it since Beta, the MSC is garbage in it's current form because it is so brainless. You get it, there is no reason not to and it makes your timings and your defense better, blindly. The original form, tethered to the Nexus had potential, could pool energy for defense, could use it to bolster chrono and bolster your macro, or pool for recall and be offensive.

Why the hell did they not pursue that? It's maddening, the ostensible reason was 'we wanted it to feel like a unit'.

IMO Protoss production should also be much more reliant on good chronoboost usage. Let's good players benefit from distributing chrono well, be it for tech for timings or just bulk producing.


1) For everyone in this thread, his name is actually TheDwf or "The Downfall" lol. But that's okay, I always call him "The Dwarf" too .

2) Protoss IS hard to play against a good Terran. It drives me up the wall when people make these asinine statements that one race takes skill or another one doesn't because of some dumb reason. I AGREE that Protoss has a lot of power right now, but that power is mainly in options. It's not like playing Protoss just means that you don't have to have any mechanics to play properly. Making a statement like that is demeaning to 1/3 of the SC community, and it's not fair for the people who have worked really really hard to get into diamond or masters to call them #blinktoss and say they're actually garbage. That's just not fair.

3) MSC was designed to break PvP out of its 1-base vs 1-base stalemate by giving a defender's advantage while also simultaneously creating a way for Protoss to scout/move around on the map in the mid game against bio and Zerg. During all of WoL, Protoss was forced to turtle super hard and only got to move out at specific timings...the MSC makes non-committal pressure much easier and allows Protoss to do a lot of the things it couldn't do before. Is it a little too powerful? Maybe. But I don't think the idea of the MSC, even as a unit, is a bad idea at all.

PS Protosses who do not use their chronoboost well are terrible players, and it's reflected in their subsequent losses to decent players. Chronoboost is every bit as important as MULEs or injects.






I think the biggest thing to take away from this thread is that Terran gets nerfed in kind of kneejerk reaction ways, as seen historically throughout SC2 (and not just HotS), which creates an environment where Terran is weaker versus opponent's that have finally adjusted to the old threat. In the end, I go back to my assertion that Blizzard should really take a look at buffing lategame Terran (my suggestion is buffing snipe) in order to prevent a subsequent nerf when they feel that the Terran mid game becomes too strong. Buffing the late game changes only one part of the game while buffing the early and mid game changes the game entirely (see: queen range buff).
StrategyAllyssa Grey <3<3
einduden
Profile Joined May 2014
Germany13 Posts
Last Edited: 2014-07-01 15:58:42
July 01 2014 14:37 GMT
#1057
1st: Great Article. That was a lot of work to put that together with all that examples.
2nd: I agree with this for the most part, but i disagree in some points.
I pic some examples to explain what i mean:
The Wm Nerf: The WM was OP, but not especially because of the dmg
It was the effiziency for the cost. 2 Supply is ok BUT 75/25 is way too cheap. reducing Splashradius is
fine, but maybe to raise the cost would have been the better desicion.

Toss: I think most ppl will agree that Toss would deserve a complete redesighn. The Warpin mechanic and the MSC
with
Recall and Timewarp are way to forgiving in therms of Armypositioning and Mobility.


Zerg: I agree that ZvT Lategame favors Z, because with the 5th or 6th Base the reinforcementability is stronger than
that of any other Race, especially T (Toss with 10+ Gates can also Reinforce too fast)
A-Klick Race --> yes it is, but what Unit do u want to Micro to be way more efficient? Lings? Roaches? Ultras?
The swarm relies on cheap replaceable Units.

Terra: I think one way to make it easier for the Terrans could be if u make their Macro a little bit easier to handle
(but don´t ask me how, i have no idea), so they can focus more on Micro, because no Unit in the entire Game
can be more costeffective than the Marine, if handled properly.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
July 01 2014 14:41 GMT
#1058
On July 01 2014 23:09 Ctone23 wrote:
Show nested quote +
On July 01 2014 23:01 magnaflow wrote:
I am only in platinum so I don't really know if this is the same in the higher leagues, but it sems lately all zerg or protoss have to do when playing against terran is sit back, defend any harass (which is quite easy as drops and stuff are basically unit donations now) and roll over the terran with there superior army



It's difficult to harass and macro at the same time, if I were you I would just try to get a big army as quick as possible and go attack with that instead of harassing off of a 1/1/1 expansion play that leaves you with little, to no infrastructure once the harass ends. Or just watch a replay and figure out when your minerals start to pile up, remember the game time and just make a mental note to add more production during the harass.

This article is focused more on top-level play, but I agree with you, it's very difficult to harass.


How is it difficult to do those things?

BW players have been doing those since forever with even bigger restrictions.

This doesn't compute at all.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
ETisME
Profile Blog Joined April 2011
12711 Posts
July 01 2014 14:47 GMT
#1059
On July 01 2014 23:41 Xiphos wrote:
Show nested quote +
On July 01 2014 23:09 Ctone23 wrote:
On July 01 2014 23:01 magnaflow wrote:
I am only in platinum so I don't really know if this is the same in the higher leagues, but it sems lately all zerg or protoss have to do when playing against terran is sit back, defend any harass (which is quite easy as drops and stuff are basically unit donations now) and roll over the terran with there superior army



It's difficult to harass and macro at the same time, if I were you I would just try to get a big army as quick as possible and go attack with that instead of harassing off of a 1/1/1 expansion play that leaves you with little, to no infrastructure once the harass ends. Or just watch a replay and figure out when your minerals start to pile up, remember the game time and just make a mental note to add more production during the harass.

This article is focused more on top-level play, but I agree with you, it's very difficult to harass.


How is it difficult to do those things?

BW players have been doing those since forever with even bigger restrictions.

This doesn't compute at all.

lol
just because BW players did all those with bigger restrictions, doesn't mean it is not difficult in sc2.

and he is right, in plat level, you can play macro based style instead of doing harass and not macroing well enough.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
klup
Profile Joined May 2013
France612 Posts
Last Edited: 2014-07-01 14:55:25
July 01 2014 14:54 GMT
#1060
On July 01 2014 23:20 SC2John wrote:
Show nested quote +
On July 01 2014 20:16 Wombat_NI wrote:
Just make Protoss harder to bloody play, seriously across the range of leagues terrible players can prosper with that race. I don't particularly care that my game has flaws, or that 'before GM your mechanics are bad'. I'm aware of my flaws, it's just not fun having to bust my ass to beat people who possess few if any of the skills you're expected to have at an RTS. Hell I ran a LAN lately and it was sad, active Masters Terrans losing to Protoss players we browbeated into signing up and who hadn't played in 6 months.

Now, at the highest level Protoss players have fantastic ability, I just wish they could show some of their skillset and differentiate themselves better.

I've said it since Beta, the MSC is garbage in it's current form because it is so brainless. You get it, there is no reason not to and it makes your timings and your defense better, blindly. The original form, tethered to the Nexus had potential, could pool energy for defense, could use it to bolster chrono and bolster your macro, or pool for recall and be offensive.

Why the hell did they not pursue that? It's maddening, the ostensible reason was 'we wanted it to feel like a unit'.

IMO Protoss production should also be much more reliant on good chronoboost usage. Let's good players benefit from distributing chrono well, be it for tech for timings or just bulk producing.


1) For everyone in this thread, his name is actually TheDwf or "The Downfall" lol. But that's okay, I always call him "The Dwarf" too .

2) Protoss IS hard to play against a good Terran. It drives me up the wall when people make these asinine statements that one race takes skill or another one doesn't because of some dumb reason. I AGREE that Protoss has a lot of power right now, but that power is mainly in options. It's not like playing Protoss just means that you don't have to have any mechanics to play properly. Making a statement like that is demeaning to 1/3 of the SC community, and it's not fair for the people who have worked really really hard to get into diamond or masters to call them #blinktoss and say they're actually garbage. That's just not fair.

3) MSC was designed to break PvP out of its 1-base vs 1-base stalemate by giving a defender's advantage while also simultaneously creating a way for Protoss to scout/move around on the map in the mid game against bio and Zerg. During all of WoL, Protoss was forced to turtle super hard and only got to move out at specific timings...the MSC makes non-committal pressure much easier and allows Protoss to do a lot of the things it couldn't do before. Is it a little too powerful? Maybe. But I don't think the idea of the MSC, even as a unit, is a bad idea at all.

PS Protosses who do not use their chronoboost well are terrible players, and it's reflected in their subsequent losses to decent players. Chronoboost is every bit as important as MULEs or injects.






I think the biggest thing to take away from this thread is that Terran gets nerfed in kind of kneejerk reaction ways, as seen historically throughout SC2 (and not just HotS), which creates an environment where Terran is weaker versus opponent's that have finally adjusted to the old threat. In the end, I go back to my assertion that Blizzard should really take a look at buffing lategame Terran (my suggestion is buffing snipe) in order to prevent a subsequent nerf when they feel that the Terran mid game becomes too strong. Buffing the late game changes only one part of the game while buffing the early and mid game changes the game entirely (see: queen range buff).



I agree protoss is difficult to play vs terran actually the matchup is equally demanding on scouting positioning decision making ( maybe not micro though) at the highest level . What I experience as an unranked player at top diamond level (former master) is that nowadays I encounter mainly really good Zergs that have really good macro and mechanics that are difficult to beat and I have a 85% winrate in TvP because I use a super safe build because I know that even with delaying my macro I will win endgame vs protoss because protoss at diamond level have become mechanic/macrowise total crap. Everytime I look at worker prod graph I see a huge gap between my prod and the protoss prod. The gap between my protoss and zerg opponent macrowise is miles away. I remember though that at the begining of hots protoss had some solid macro mechanics. I think the dumbed down early/mid gameplay of protosses have hurt a lot the skill of the players. why learn to do fancy things when you just need to have a group on your MSC and f+click everytime you see a threat?

Prev 1 51 52 53 54 55 69 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 Group A
eOnzErG vs OyAjiLIVE!
Doodle vs cavapoo
ZZZero.O280
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft410
JuggernautJason108
Ketroc 69
StarCraft: Brood War
ZZZero.O 280
Hyuk 181
Dota 2
monkeys_forever468
League of Legends
Doublelift3548
JimRising 351
Counter-Strike
fl0m7469
Heroes of the Storm
Khaldor247
Other Games
tarik_tv11355
gofns5707
summit1g4217
Grubby3861
FrodaN999
ArmadaUGS112
elazer92
Organizations
Other Games
gamesdonequick1381
BasetradeTV230
StarCraft 2
angryscii 73
Dota 2
PGL Dota 2 - Main Stream58
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• StrangeGG 73
• Hupsaiya 58
• musti20045 30
• davetesta5
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• HerbMon 23
• RayReign 10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1244
• Shiphtur165
• tFFMrPink 17
Upcoming Events
Replay Cast
1h 55m
RSL Revival
11h 55m
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
15h 55m
BSL
20h 55m
IPSL
20h 55m
eOnzErG vs TBD
G5 vs Nesh
Patches Events
1d 1h
Replay Cast
1d 10h
Wardi Open
1d 11h
Afreeca Starleague
1d 11h
Jaedong vs Light
Monday Night Weeklies
1d 17h
[ Show More ]
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Snow vs Flash
WardiTV Invitational
2 days
GSL
3 days
Classic vs Cure
Maru vs Rogue
GSL
4 days
SHIN vs Zoun
ByuN vs herO
OSC
4 days
Replay Cast
5 days
Escore
5 days
The PondCast
5 days
WardiTV Invitational
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
RSL Revival
6 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W5
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.