• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:45
CEST 19:45
KST 02:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?125Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8 Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game
Tourneys
KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Broodwar Prediction Market Terran or Protoss [D] Brainstorming a balance patch for Brood war Official StarCraft website teases new content ahead of BlizzCon? [ASL22] Ro16 Preview: Rough Waters
Tourneys
[ASL22] Ro16 Group A Small VOD Thread 2.0 [ASL22] Ro16 Group B Escore Tournament - Season 3
Strategy
Simple Questions, Simple Answers Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10059 users

Welcome to ZParcraft II - Page 36

Forum Index > SC2 General
1376 CommentsPost a Reply
Prev 1 34 35 36 37 38 69 Next
LingBlingBling
Profile Joined December 2012
United States353 Posts
June 30 2014 09:44 GMT
#701
On June 30 2014 16:59 EpidemicSC wrote:
This looks like it took an enormous amount of time to create but how is this featured?

I've been lurking this site for years and can't recall a time when some race whine was put on the front page.
Where was the novel when 20 something of the 32 places in GSL were Terran?


Because it's not a whine post derp. The op of this thread has been writing and doing stuff on TL before it became mainstream. A well deserved spotlight on this site.
Remember our motto: We ain't got it.
Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
June 30 2014 09:51 GMT
#702
On June 30 2014 17:26 MrTortoise wrote:
It would be ok if terran was stronger vs protoss late game but weak vs zerg. Then it would be a racial weakness thing.
You could then give protoss the nexus cannon and zergs hitting 3-3 would be offset

Lemme just say that Ghost Viking heavy army vs Protoss in the lategame is fucking strong. Lategame IS quite challenging and unforgiving for Terran, but it has a lot of potential to unlock... perhaps more than Protoss.

I've played quite a few 25-60 minute games vs Terran recently where Terrans are splitting the map with PFs, sensor towers and turrets and it's incredibly hard to deal with. I played my GM teammate a lot in the last month and for the first few games I was able to hide Templars in clever spots around the map and get feedbacks/storms off by surprise and use that to cripple him, but now I CANNOT get a single feedback or storm off as he constantly scans, snipes and EMPs everything. I've actually stopped adding HTs to my Colossus ball because they're actually useless. It's really eye opening. Without transitioning to Tempest/Carrier or committing gigantic amounts of resources to deny his final expansions and going up to like 24+ gateways I feel like it's impossible to win a fight. Some Terrans have even transitioned to BC/Raven/Viking/Ghost and it's very capable of fighting off my air/HT army.


Pino
Profile Joined June 2013
1032 Posts
June 30 2014 09:54 GMT
#703
On June 30 2014 17:55 RaiKageRyu wrote:
This was very well researched and most of his points are backed with data that can't be ignored. But make no mistake, there is definitely a healthy dose of bias and salt ridden with this post as well.


You see data where i see most of the time games that do not represent the meta of their times. The game has it's flaws, but picking up one game to prove a point is not right.
What if Kr terran players are just simply not as good as their Z and P counterparts?? Add that to the fact that most of the top terrans have left the GSL. Ofc you'll have trouble to fill this tournament with terrans if Taeja, Polt, Jjakji, Bomber, MMA, Ryung, Heart, Mvp etc. aren't there to compete.

I'm not denying protoss was strong early in the year. And i'm not denying that game design is not as good as it could be. But i seriously think Terran, at least at GM level, is not UP.
404AlphaSquad
Profile Joined October 2011
839 Posts
June 30 2014 10:01 GMT
#704
On June 30 2014 18:54 Pino wrote:
Show nested quote +
On June 30 2014 17:55 RaiKageRyu wrote:
This was very well researched and most of his points are backed with data that can't be ignored. But make no mistake, there is definitely a healthy dose of bias and salt ridden with this post as well.


You see data where i see most of the time games that do not represent the meta of their times. The game has it's flaws, but picking up one game to prove a point is not right.
What if Kr terran players are just simply not as good as their Z and P counterparts?? Add that to the fact that most of the top terrans have left the GSL. Ofc you'll have trouble to fill this tournament with terrans if Taeja, Polt, Jjakji, Bomber, MMA, Ryung, Heart, Mvp etc. aren't there to compete.

I'm not denying protoss was strong early in the year. And i'm not denying that game design is not as good as it could be. But i seriously think Terran, at least at GM level, is not UP.

Thats what Terran Players said to Zerg players, just the other way around.
aka Kalevi
AdriftSC
Profile Joined August 2011
Sweden66 Posts
June 30 2014 10:10 GMT
#705
Awsome article, learned so much.
BurningRanger
Profile Joined January 2012
Germany303 Posts
June 30 2014 10:19 GMT
#706
On June 30 2014 18:54 Pino wrote:
What if Kr terran players are just simply not as good as their Z and P counterparts?? Add that to the fact that most of the top terrans have left the GSL. Ofc you'll have trouble to fill this tournament with terrans if Taeja, Polt, Jjakji, Bomber, MMA, Ryung, Heart, Mvp etc. aren't there to compete.

You didn't read the part about Code S right?
TheDWF clearly stated that just 2 out of 11 Code S Terrans left at the time, when suddenly only 3 Terrans made it to the next season's Code S.
You want to argue that the remaining 6 were suddenly a whole class worse than their Z and P counterparts? All at the same time? Yeah sure, that's a lot more probable than a WM nerf having anything to do with this.
My Livestream: http://www.twitch.tv/burningranger | My youtube channel: https://www.youtube.com/user/BurningR4nger
saddaromma
Profile Joined April 2013
1129 Posts
June 30 2014 10:22 GMT
#707
Good read, but it feels a bit biased, I guess its for the drama.

Some minor observation. I can't help but wonder why people so reluctant to dismiss minor patch changes (which hugely affect the game) and replace it with "players figured it out". For instance, zergs started fighting on even foot against bio/mine right after overseer buff and people were like, oh "they(zergs) figured it out, see?! no need to balance whine".
TeeTS
Profile Joined June 2011
Germany2762 Posts
June 30 2014 10:36 GMT
#708
On June 30 2014 19:22 saddaromma wrote:
Good read, but it feels a bit biased, I guess its for the drama.

Some minor observation. I can't help but wonder why people so reluctant to dismiss minor patch changes (which hugely affect the game) and replace it with "players figured it out". For instance, zergs started fighting on even foot against bio/mine right after overseer buff and people were like, oh "they(zergs) figured it out, see?! no need to balance whine".


yes the overseer buff was a good change and noone ever denied that. Yes it helped zergs dealing with biomine. But that just means even more, that the conclusion to then still nerf widow mines massively was just terrible by Blizzard.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
June 30 2014 10:45 GMT
#709
The problem with how people perceive Blizzard's balancing paradigm in SC2 is that they only see the problem when it happens to their own race.

When Blizzard inevitably releases a patch to help Terran out in the future, most Terran players will hail the patch as a long due salvation of their race, and the rest will say how not even that is going to be enough and more was needed - but ultimately everything will be alright in the world of the Terran again.

This limited perspective, stemming from a natural rivalry between players of three different asymmetric factions, covers up the fundamental flaw in how Blizzard handles patching. For most of its lifetime, Starcraft 2 never really improved in balance, no patch ever released made it a more balanced game than it previously was. Blizzard doesn't patch to improve balance, they patch to change it. They repeatedly shift advantages from one race to the other and correct the win rates and participation rates of a race.

They could be doing things this way because it is the easiest way to do things; or because balance patches are actually content that keeps people involved and shifts the metagame from becoming too stale due to previous imbalances; or because they just don't know a better way of doing it; or it is the only way to conceal the weaknesses of a poorly designed game. It is worth noting that this is what they've been doing in World of Warcraft, and recently Hearthstone as well.

In a good game, players should be innovators and problem solvers, and this constant one-upping of players between themselves is what propels the metagame. The ability to do this and emerge on top - more so than just the act of winning a lot of tournaments - is what elevated certain players to legendary or godlike status in other games such as Smash or Brood War.

In Starcraft 2, it's the developer that has to solve problems, balance patches propel the metagame, and the player agency is reduced to merely piloting whatever the developer chooses to give them for any period of time.
pichoo
Profile Joined May 2014
Australia123 Posts
June 30 2014 10:51 GMT
#710
What if Kr terran players are just simply not as good as their Z and P counterparts?? Add that to the fact that most of the top terrans have left the GSL. Ofc you'll have trouble to fill this tournament with terrans if Taeja, Polt, Jjakji, Bomber, MMA, Ryung, Heart, Mvp etc. aren't there to compete.


Well ... Trap 6-0 Polt in recent MLG match says it all.

Trap who constantly drop to Code A player againts 2x WCS America champ. No doubt Trap is still a good korean Protoss, but a struggling code S contender at best. Mind you Polt best matchup is TvP.

Would Taeja win Dreamhack summer if there's a solid Code S/A Protoss player? I doubt it.

With introduction of recent hellbat buff, TvZ is balance enough, but it doesn't affect TvP at all.
helius788
Profile Joined July 2012
New Zealand74 Posts
June 30 2014 10:58 GMT
#711
On June 30 2014 19:45 Talin wrote:
The problem with how people perceive Blizzard's balancing paradigm in SC2 is that they only see the problem when it happens to their own race.

When Blizzard inevitably releases a patch to help Terran out in the future, most Terran players will hail the patch as a long due salvation of their race, and the rest will say how not even that is going to be enough and more was needed - but ultimately everything will be alright in the world of the Terran again.

This limited perspective, stemming from a natural rivalry between players of three different asymmetric factions, covers up the fundamental flaw in how Blizzard handles patching. For most of its lifetime, Starcraft 2 never really improved in balance, no patch ever released made it a more balanced game than it previously was. Blizzard doesn't patch to improve balance, they patch to change it. They repeatedly shift advantages from one race to the other and correct the win rates and participation rates of a race.

They could be doing things this way because it is the easiest way to do things; or because balance patches are actually content that keeps people involved and shifts the metagame from becoming too stale due to previous imbalances; or because they just don't know a better way of doing it; or it is the only way to conceal the weaknesses of a poorly designed game. It is worth noting that this is what they've been doing in World of Warcraft, and recently Hearthstone as well.

In a good game, players should be innovators and problem solvers, and this constant one-upping of players between themselves is what propels the metagame. The ability to do this and emerge on top - more so than just the act of winning a lot of tournaments - is what elevated certain players to legendary or godlike status in other games such as Smash or Brood War.

In Starcraft 2, it's the developer that has to solve problems, balance patches propel the metagame, and the player agency is reduced to merely piloting whatever the developer chooses to give them for any period of time.



I disagree. People are more passionate if a change effects their race, but are able to distinguish between useful and useless.

Calling all players unable to attribute changes to the game only shows your skill / understanding level of the game. You can't just say everyone (incl. pro's) are simply too stupid to figure out an allin in TvP that actually works for example...

FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
Last Edited: 2014-06-30 11:03:41
June 30 2014 10:58 GMT
#712
I read half of it and i just can't read more. The tone imployed is like a common balance whinner on those forums than a writer perspective.

Sure there is a lot of research behind this but the way it is written is just non enjoyable to read. Maybe because as a low Z player i'm just baffled by the old mine and HBD that could vanish 50supply instantanously. Maybe that's way.

Gratz on your article though. But i just can't read through it cause of the cynical tone

Of course that is my opinion.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
Last Edited: 2014-06-30 11:02:28
June 30 2014 10:59 GMT
#713
On June 30 2014 18:51 Shebuha wrote:
Show nested quote +
On June 30 2014 17:26 MrTortoise wrote:
It would be ok if terran was stronger vs protoss late game but weak vs zerg. Then it would be a racial weakness thing.
You could then give protoss the nexus cannon and zergs hitting 3-3 would be offset

Lemme just say that Ghost Viking heavy army vs Protoss in the lategame is fucking strong. Lategame IS quite challenging and unforgiving for Terran, but it has a lot of potential to unlock... perhaps more than Protoss.

I've played quite a few 25-60 minute games vs Terran recently where Terrans are splitting the map with PFs, sensor towers and turrets and it's incredibly hard to deal with. I played my GM teammate a lot in the last month and for the first few games I was able to hide Templars in clever spots around the map and get feedbacks/storms off by surprise and use that to cripple him, but now I CANNOT get a single feedback or storm off as he constantly scans, snipes and EMPs everything. I've actually stopped adding HTs to my Colossus ball because they're actually useless. It's really eye opening. Without transitioning to Tempest/Carrier or committing gigantic amounts of resources to deny his final expansions and going up to like 24+ gateways I feel like it's impossible to win a fight. Some Terrans have even transitioned to BC/Raven/Viking/Ghost and it's very capable of fighting off my air/HT army.



Yeah, at least in WoL PvT, terran was favored after 25 mins. At 30min(or 35min. Can't remember for sure) avarage terran winrate was already close to 60%. Longer the game went, higher win % terran got.
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
June 30 2014 11:01 GMT
#714
On June 30 2014 19:51 pichoo wrote:
Show nested quote +
What if Kr terran players are just simply not as good as their Z and P counterparts?? Add that to the fact that most of the top terrans have left the GSL. Ofc you'll have trouble to fill this tournament with terrans if Taeja, Polt, Jjakji, Bomber, MMA, Ryung, Heart, Mvp etc. aren't there to compete.


Well ... Trap 6-0 Polt in recent MLG match says it all.

Trap who constantly drop to Code A player againts 2x WCS America champ. No doubt Trap is still a good korean Protoss, but a struggling code S contender at best. Mind you Polt best matchup is TvP.

Would Taeja win Dreamhack summer if there's a solid Code S/A Protoss player? I doubt it.

With introduction of recent hellbat buff, TvZ is balance enough, but it doesn't affect TvP at all.


"Well ... Trap 6-0 Polt in recent MLG match says it all. "

Last time i checked Polt has been a part time player for almost 2 years, and i would fully expect him to get beat by a full time professional, no matter what race they played

The fact still Polt dominates outside of Korea is a testament to the fact that outside of Korea the standard is not good at all so i really wish people wouldn't use him as an example of balance tbh.

I cant think of any modern sport where a top pro would get beat by an amateur( no matter how talented he is),those days are long gone.
synd
Profile Joined July 2011
Bulgaria586 Posts
June 30 2014 11:03 GMT
#715
This balance whine belongs to reddit.

It may raise valid issues in the game, but also it neglects a lot of strong points.
Pretty much, it's all and all a whine post.

Definitely not TL material.
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
June 30 2014 11:03 GMT
#716
When TL starts featuring serious balance discussion angled towards a certain race a line has been crossed, and when such lines gets crossed maybe Blizzards take note and starts realizing the gravity of the situation. At least that is what I hope.
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
June 30 2014 11:06 GMT
#717
On June 30 2014 19:58 FFW_Rude wrote:
I read half of it and i just can't read more. The tone imployed is like a common balance whinner on those forums than a writer perspective.

Sure there is a lot of research behind this but the way it is written is just non enjoyable to read. Maybe because as a low Z player i'm just baffled by the old mine and HBD that could vanish 50supply instantanously. Maybe that's way.

Gratz on your article though. But i just can't read through it cause of the cynical tone


And Zergs can literally a move through mines. 2 banelings can destroy 50 supply worth of marines easily as well, if you don't split constantly, or take a bad engagement on creep especially, banelings will wreck your day. The WM change was never needed because balance should be decided by the BEST players, which is not your experience or my experience on ladder, but by what's happening at the highest levels of play. The best players had already adapted to it, and still the WM change comes and makes every Terran's life hell.


Last time i checked Polt has been a part time player for almost 2 years, and i would fully expect him to get beat by a full time professional, no matter what race they played

The fact still Polt dominates outside of Korea is a testament to the fact that outside of Korea the standard is not good at all so i really wish people wouldn't use him as an example of balance tbh.

I cant think of any modern sport where a top pro would get beat by an amateur( no matter how talented he is),those days are long gone.


You should check more recently. He's been a full time player for about or more than a year already.
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
June 30 2014 11:08 GMT
#718
On June 30 2014 20:03 synd wrote:
This balance whine belongs to reddit.

It may raise valid issues in the game, but also it neglects a lot of strong points.
Pretty much, it's all and all a whine post.

Definitely not TL material.


More blanket statements please. What strong points does it neglect? Posts that contribute absolutely nothing other than TL shouldn't have posted this is annoying. TheDwf posted a super long, researched editorial about the struggles that Terran players goes through, backs it up with research and people can focus only on the fact that he's calling out bad players for being bad.
SmileZerg
Profile Joined March 2012
United States543 Posts
June 30 2014 11:08 GMT
#719
Wait, wait, hold up, stop the vehicle... someone is complaining that the race which dominated the SC2 scene for the majority of its lifespan, has always had the most tools and builds at its disposal, and regularly filled 5-7 out of the top 8 slots in GSL seasons enough times that it codified the moniker GomTvTvTvT, is too hard to play now because a couple of the new units added in HotS got nerfed?
"Show me your teeth."
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
June 30 2014 11:10 GMT
#720
On June 30 2014 19:45 Talin wrote:
The problem with how people perceive Blizzard's balancing paradigm in SC2 is that they only see the problem when it happens to their own race.

When Blizzard inevitably releases a patch to help Terran out in the future, most Terran players will hail the patch as a long due salvation of their race, and the rest will say how not even that is going to be enough and more was needed - but ultimately everything will be alright in the world of the Terran again.

This limited perspective, stemming from a natural rivalry between players of three different asymmetric factions, covers up the fundamental flaw in how Blizzard handles patching. For most of its lifetime, Starcraft 2 never really improved in balance, no patch ever released made it a more balanced game than it previously was. Blizzard doesn't patch to improve balance, they patch to change it. They repeatedly shift advantages from one race to the other and correct the win rates and participation rates of a race.

They could be doing things this way because it is the easiest way to do things; or because balance patches are actually content that keeps people involved and shifts the metagame from becoming too stale due to previous imbalances; or because they just don't know a better way of doing it; or it is the only way to conceal the weaknesses of a poorly designed game. It is worth noting that this is what they've been doing in World of Warcraft, and recently Hearthstone as well.

In a good game, players should be innovators and problem solvers, and this constant one-upping of players between themselves is what propels the metagame. The ability to do this and emerge on top - more so than just the act of winning a lot of tournaments - is what elevated certain players to legendary or godlike status in other games such as Smash or Brood War.

In Starcraft 2, it's the developer that has to solve problems, balance patches propel the metagame, and the player agency is reduced to merely piloting whatever the developer chooses to give them for any period of time.



I disagree overall I think. Balance has been changed over and over, and to the better. But sc2 is so complex that it is hard to just compare one balance issue to another. Oracle proxies are another beast than 3/3 PvZ air, which are different to the balance of the Blink stalker timing attack, which is different to... I think you make this kind of point yourself, that it is assymetrical and impossible to truly compare 1:1 in balance. But there have been balance issues that have been resolved, even though new ones crop up. This is not a bad thing.

As for the BW argument of not patching.... I just don't think the first WoL was all that good. I think it's better if Blizzard intervenes and rebalances the game. I also disagree that it is developers who are leading the charge. Au contraire, I think it is players who innovate and create new metagames that risk breaking the game or making it stale, and thus forces developers to rebalance. The SH stalemate situation is one such example. Blizzard is a reactive, not active, force.
Prev 1 34 35 36 37 38 69 Next
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:15
Rotti's PatchesSC Open #3
RotterdaM719
TKL 196
IndyStarCraft 195
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 719
ByuN 299
TKL 202
IndyStarCraft 187
UpATreeSC 54
Trap 44
StarCraft: Brood War
Calm 4245
Dewaltoss 128
firebathero 116
Mong 80
Sea.KH 64
Pusan 56
soO 33
Rock 21
Free 16
yabsab 13
[ Show more ]
Shine 11
ajuk12(nOOB) 9
Dota 2
qojqva4368
Fuzer 105
Counter-Strike
fl0m1334
pashabiceps1301
edward108
Heroes of the Storm
Liquid`Hasu327
Other Games
summit1g5892
singsing1614
hiko737
Beastyqt654
Hui .182
XaKoH 134
ArmadaUGS111
Trikslyr45
QueenE40
KnowMe2
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 81
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 20
• FirePhoenix15
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4558
League of Legends
• Jankos1643
• TFBlade820
Other Games
• imaqtpie622
• Shiphtur184
Upcoming Events
The PiG Daily
5h 15m
CranKy Ducklings
16h 15m
WardiTV Invitational
17h 15m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
23h 15m
OSC
1d 2h
Sparkling Tuna Cup
1d 16h
WardiTV Invitational
1d 17h
Shopify Rebellion Sundays
1d 21h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 22h
Serral vs Rogue
BlizzCon
2 days
IdrA vs MC
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
6 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-09-10
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.