• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:11
CET 09:11
KST 17:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!5$5,000+ WardiTV 2025 Championship4[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Starcraft, SC2, HoTS, WC3, returning to Blizzcon! Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting
Tourneys
Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread YouTube Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2004 users

May 23 Balance Update: Hellions, Hellbats and Brood Lords…

Forum Index > SC2 General
168 CommentsPost a Reply
Prev 1 2 3 4 5 7 8 9 Next All
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 23 2014 20:47 GMT
#21

Just Abduct, that is the only spell so far.

Broodlords can't be stunned with fungal also
phil.ipp
Profile Joined May 2010
Austria1067 Posts
May 23 2014 20:48 GMT
#22
you are making no sense GinDo
superpanda27
Profile Blog Joined October 2012
111 Posts
May 23 2014 20:48 GMT
#23
On May 24 2014 05:43 GinDo wrote:
Show nested quote +
On May 24 2014 05:39 Swisslink wrote:
On May 24 2014 05:38 GinDo wrote:
IMO it makes more sense to make the traits of Frenzy applied to all Massive units, and then eliminate the Massive tag from units like Collosi/etc.

Seems like a cleaner fix IMO


That would make lots of Protoss immune to Fungal Growth which shouldn't be immune to it, imo.
The Protoss death ball would basically just keep on running, even with GOOD FUNGAL GROWTH!


No I'm saying that you make Massive = Frenzy

And then remove Massive tags from collosi and other units.

Chillax


If all massive units were frenzied then Vipers would be almost useless.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
May 23 2014 20:49 GMT
#24
On May 24 2014 05:36 Swisslink wrote:
Show nested quote +
On May 24 2014 05:34 Saechiis wrote:
On May 24 2014 05:31 LeimoC wrote:
what is the "Frenzied ability"??


It's a "this unit doesn't give a fuck" ability that basically makes Broodlords and Ultra's ignore movement altering spells. (concussive, abduct, fungal, forecefield). Don't get why they can't give the mothership this, probably because an angry mothership doesn't make sense lorewise rofl.


Why doesn't this abilty affect Time Warp btw? Never got that one :-?


It does pretty sure.
I think esports is pretty nice.
AKAvg
Profile Joined April 2014
Brazil298 Posts
May 23 2014 20:49 GMT
#25
On May 24 2014 05:34 Saechiis wrote:
Show nested quote +
On May 24 2014 05:31 LeimoC wrote:
what is the "Frenzied ability"??


It's a "this unit doesn't give a fuck" ability that means Broodlords and Ultra's ignore movement altering spells. (concussive, abduct, fungal, forecefield, timewarp). Don't get why they can't give the mothership this, probably because an angry mothership doesn't make Sense lorewise rofl.


Yes, IMO it always felt silly that the "full" Mothership doesn't have this kind of ability.

Broodlords immune to abducts sounds big although I don't recall the last time I've seen a Broodlord in a ZvZ.
Truth be told, I usually fall asleep during the inevitable Roach V Roach wars
superpanda27
Profile Blog Joined October 2012
111 Posts
May 23 2014 20:49 GMT
#26
On May 24 2014 05:47 Existor wrote:
Show nested quote +

Just Abduct, that is the only spell so far.

Broodlords can't be stunned with fungal also


Time warp, fungal, concussive shell, forcefield, and abducts are all movement altering spells.
Swisslink
Profile Joined March 2011
2954 Posts
Last Edited: 2014-05-23 21:06:26
May 23 2014 20:51 GMT
#27
/edit: Ok, Liquipedia is just wrong on that one. Sorry 'bout that.
cmdspinner1
Profile Joined February 2014
140 Posts
Last Edited: 2014-05-23 20:54:50
May 23 2014 20:54 GMT
#28
The Servo upgrade remove will help defend roach pressure/allins, as you can defend with your hellbats now, especially if you go mech.
Ramiz1989
Profile Joined July 2012
12124 Posts
May 23 2014 20:59 GMT
#29
On May 24 2014 05:49 superpanda27 wrote:
Show nested quote +
On May 24 2014 05:47 Existor wrote:

Just Abduct, that is the only spell so far.

Broodlords can't be stunned with fungal also


Time warp, fungal, concussive shell, forcefield, and abducts are all movement altering spells.

They aren't, because it is said that Frenzy now also affects movement altering spells, and Ultras were immune to Fungal, Concussive Shell and Time Warps, but weren't immune to Abduct. They are now immune to Abduct too.

@Existor, I was talking only about movement altering spells, Fungal isn't one of them.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
TecaNina
Profile Joined December 2013
41 Posts
May 23 2014 21:00 GMT
#30
Now only Swarmhosts need "Frenzied" and we have 2011 ^^

Seriously interested how this will change the game. Hope we will not see even more long Zerg games now (Swarmhosts + Broodlords :/ )
Hellion change seems to be good, guesse it will change TvZ earlygame...(and maybe TvT)?
Naniwa, Parting, SoS, HomestoryCup fuck yeahhh <3
Bashnek
Profile Joined May 2011
Australia895 Posts
May 23 2014 21:00 GMT
#31
On May 24 2014 05:31 LeimoC wrote:
what is the "Frenzied ability"??


Its the ultralisk passive,

http://wiki.teamliquid.net/starcraft2/Frenzied

So pretty much Brood lords &Ultras cant be pulled in by Vipers.

/人 ◕ ‿‿ ◕人\
NihilisticGod
Profile Joined March 2011
Northern Ireland174 Posts
May 23 2014 21:08 GMT
#32
mmmm 4 helbat drop with 1 medivac is gonna be nice :D go go ino!
Too weird to live... too rare to die.
The_Frozen_Inferno
Profile Joined September 2012
Canada98 Posts
May 23 2014 21:09 GMT
#33
Forcefield isn't destroyed or affected by Frenzied.

Forcefield (the unit that's placed when you cast the spell) has an auto-cast self-destruct that triggers whenever a ground unit with the 'massive' tag gets within melee range of it. So if you gave Frenzied to a baneling, it could not blow through forcefields no matter how cool that might be.
In Bizarro World, I ladder more than I make custom maps
A.Alm
Profile Joined September 2012
Sweden531 Posts
May 23 2014 21:16 GMT
#34
Blizzard said earlier that they didn't want to give units special abilities that make no sense to balance the game... broodlords not being abducted but the mothership can be? logic
GinDo
Profile Blog Joined September 2010
3327 Posts
May 23 2014 21:16 GMT
#35
On May 24 2014 05:48 superpanda27 wrote:
Show nested quote +
On May 24 2014 05:43 GinDo wrote:
On May 24 2014 05:39 Swisslink wrote:
On May 24 2014 05:38 GinDo wrote:
IMO it makes more sense to make the traits of Frenzy applied to all Massive units, and then eliminate the Massive tag from units like Collosi/etc.

Seems like a cleaner fix IMO


That would make lots of Protoss immune to Fungal Growth which shouldn't be immune to it, imo.
The Protoss death ball would basically just keep on running, even with GOOD FUNGAL GROWTH!


No I'm saying that you make Massive = Frenzy

And then remove Massive tags from collosi and other units.

Chillax


If all massive units were frenzied then Vipers would be almost useless.


Man nobody is reading past line 2 -_-

Massive tags = Frenzy abilities -----> Remove Massive Tag from Collosi

That way you can fix the issue with MS being abducted. But, maybe I'm just high off of Sharpies from white board writing all day. -____-
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 23 2014 21:19 GMT
#36
What about banner?

[image loading]
Swisslink
Profile Joined March 2011
2954 Posts
Last Edited: 2014-05-23 21:20:10
May 23 2014 21:19 GMT
#37
On May 24 2014 06:16 A.Alm wrote:
Blizzard said earlier that they didn't want to give units special abilities that make no sense to balance the game... broodlords not being abducted but the mothership can be? logic


Well, a Brood Lord can be frenzied. A Mothership can't

On May 24 2014 06:16 GinDo wrote:
Man nobody is reading past line 2 -_-

Massive tags = Frenzy abilities -----> Remove Massive Tag from Collosi

That way you can fix the issue with MS being abducted. But, maybe I'm just high off of Sharpies from white board writing all day. -____-


So Force Fields won't be destroyed by Colossi and Archons?
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
May 23 2014 21:32 GMT
#38
On May 24 2014 05:49 superpanda27 wrote:
Show nested quote +
On May 24 2014 05:47 Existor wrote:

Just Abduct, that is the only spell so far.

Broodlords can't be stunned with fungal also


Time warp, fungal, concussive shell, forcefield, and abducts are all movement altering spells.


well none of those beside fungal and abduct really matter when it comes to a broodlord no?
"Right on" - Morrow
Ramiz1989
Profile Joined July 2012
12124 Posts
May 23 2014 21:35 GMT
#39
On May 24 2014 06:16 GinDo wrote:
Show nested quote +
On May 24 2014 05:48 superpanda27 wrote:
On May 24 2014 05:43 GinDo wrote:
On May 24 2014 05:39 Swisslink wrote:
On May 24 2014 05:38 GinDo wrote:
IMO it makes more sense to make the traits of Frenzy applied to all Massive units, and then eliminate the Massive tag from units like Collosi/etc.

Seems like a cleaner fix IMO


That would make lots of Protoss immune to Fungal Growth which shouldn't be immune to it, imo.
The Protoss death ball would basically just keep on running, even with GOOD FUNGAL GROWTH!


No I'm saying that you make Massive = Frenzy

And then remove Massive tags from collosi and other units.

Chillax


If all massive units were frenzied then Vipers would be almost useless.


Man nobody is reading past line 2 -_-

Massive tags = Frenzy abilities -----> Remove Massive Tag from Collosi

That way you can fix the issue with MS being abducted. But, maybe I'm just high off of Sharpies from white board writing all day. -____-

And then just also change bonus damage from Corruptors to just affect specific units, same as Tempest's bonus damage, same as how Concussive Shells work... Things will only get more complicated.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
GinDo
Profile Blog Joined September 2010
3327 Posts
May 23 2014 21:35 GMT
#40
On May 24 2014 06:19 Swisslink wrote:
Show nested quote +
On May 24 2014 06:16 A.Alm wrote:
Blizzard said earlier that they didn't want to give units special abilities that make no sense to balance the game... broodlords not being abducted but the mothership can be? logic


Well, a Brood Lord can be frenzied. A Mothership can't

Show nested quote +
On May 24 2014 06:16 GinDo wrote:
Man nobody is reading past line 2 -_-

Massive tags = Frenzy abilities -----> Remove Massive Tag from Collosi

That way you can fix the issue with MS being abducted. But, maybe I'm just high off of Sharpies from white board writing all day. -____-


So Force Fields won't be destroyed by Colossi and Archons?


Thanks for actually reading

Umm... didn't think about that. How about we just remove FF
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Prev 1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 143
StarCraft: Brood War
Flash 2494
Sea 664
Soma 259
Leta 68
ToSsGirL 40
Sharp 37
zelot 29
NotJumperer 16
Dota 2
NeuroSwarm59
League of Legends
JimRising 617
Reynor94
Other Games
summit1g11765
Livibee514
C9.Mang0119
Mew2King62
Organizations
Other Games
gamesdonequick561
Counter-Strike
PGL214
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota231
League of Legends
• Stunt764
Other Games
• Shiphtur216
Upcoming Events
The PondCast
1h 49m
LAN Event
6h 49m
OSC
13h 49m
Replay Cast
14h 49m
OSC
1d 3h
LAN Event
1d 6h
Korean StarCraft League
1d 18h
CranKy Ducklings
2 days
WardiTV Korean Royale
2 days
LAN Event
2 days
[ Show More ]
IPSL
2 days
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
2 days
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
2 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
3 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
4 days
Wardi Open
4 days
WardiTV Korean Royale
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.