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The future of RTS games - Page 66

Forum Index > SC2 General
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Keep "my game is better than yours"-slapfights out of this. If the discussion devolves into simple bashing, this thread will be closed.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
August 08 2014 11:58 GMT
#1301
I never played WC3 or BW. My entire RTS background is the "age of" series, mainly AoM and AoE3 and i vastly preferred those to SC2, i played them for alot longer and with a lot more passion despite having no knowledge of "esports" a "proscene" etc.

I'm not sure what it was that made the games so enjoyable for me, they just felt more "open". They were 10000x better for team-games too.

I hope something like the "age of" series are the future of RTS games, WC3 looked amazing too. I hope they can release something to resemble these two games in its ideas and execution. SC2 just feels like a poor attempt at an RTS in comparison.
Useless wet fish.
FeyFey
Profile Joined September 2010
Germany10114 Posts
August 08 2014 12:29 GMT
#1302
Sounds to me you like units that live longer and a more easy to understand rock paper scissor system. AoE really threw hardcounters at each other. Atleast thats the only thing I can remember about AoE :p. Oh and building fortress walls x3
Sc2 hits exactly my taste, I liked BW but fighting the game itself was annoying. The biggest selling point for me has always been the editor though, thats why AoE fell short for me.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
August 08 2014 13:36 GMT
#1303
On July 28 2014 03:53 Morbidius wrote:
Show nested quote +
On July 28 2014 01:07 FT.aCt)Sony wrote:
On July 27 2014 17:41 chrisolo wrote:
On July 27 2014 12:13 FT.aCt)Sony wrote:
On July 27 2014 10:19 StarStruck wrote:
I'm more interested in what Blizzard decide to do with their next RTS title entirely.


SC Brood War HD remake.

Why wouldn't they? They know it'll be successful and they know people will buy it. Just money in their pocket (which is the only thing they care about).


Because all the remaining BW fans would go to Irvine and riot down the HQ of Blizzard. Since it would completely destroy the remembrance of Broodwar, as they would include shiny totally unneccasary effects, which destroy the visibility of the game and other stupid stuff. It would be basically a SC2 in even worse conditions.

Lets just keep it at SC2.

Leave Broodwar alone!


I played Brood War from 98-08 so I understand how you feel. From a business perspective, it's the smarter thing to do because it would generate money and it wouldn't cost much to remake in an HD format because the game is already there. It's not a fresh title.

The engine is mostly already there as well. BW remake would be better than LotV, would be wildly more sucessful in korea, don't know about the rest of the world.

I doubt blizzard wants to release a game that would be succesful in only a small market (BW afficionados and South Korea). SC2 might not be the succes BW was in that region, but it far surpassed the succes BW had in the rest of the world. For an RTS, SC2 has been an incredible succes in terms of both sales and player retention.
Grumbels
Profile Blog Joined May 2009
Netherlands7028 Posts
August 08 2014 13:52 GMT
#1304
On August 08 2014 22:36 maartendq wrote:
Show nested quote +
On July 28 2014 03:53 Morbidius wrote:
On July 28 2014 01:07 FT.aCt)Sony wrote:
On July 27 2014 17:41 chrisolo wrote:
On July 27 2014 12:13 FT.aCt)Sony wrote:
On July 27 2014 10:19 StarStruck wrote:
I'm more interested in what Blizzard decide to do with their next RTS title entirely.


SC Brood War HD remake.

Why wouldn't they? They know it'll be successful and they know people will buy it. Just money in their pocket (which is the only thing they care about).


Because all the remaining BW fans would go to Irvine and riot down the HQ of Blizzard. Since it would completely destroy the remembrance of Broodwar, as they would include shiny totally unneccasary effects, which destroy the visibility of the game and other stupid stuff. It would be basically a SC2 in even worse conditions.

Lets just keep it at SC2.

Leave Broodwar alone!


I played Brood War from 98-08 so I understand how you feel. From a business perspective, it's the smarter thing to do because it would generate money and it wouldn't cost much to remake in an HD format because the game is already there. It's not a fresh title.

The engine is mostly already there as well. BW remake would be better than LotV, would be wildly more sucessful in korea, don't know about the rest of the world.

I doubt blizzard wants to release a game that would be succesful in only a small market (BW afficionados and South Korea). SC2 might not be the succes BW was in that region, but it far surpassed the succes BW had in the rest of the world. For an RTS, SC2 has been an incredible succes in terms of both sales and player retention.

Does anyone here have the numbers for melee games played for both starcraft 2 and warcraft 3 for 1, 2, 3 & 4 years after release? I would honestly guess sc2 is doing relatively worse, but I'd like to see numbers.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
August 08 2014 14:02 GMT
#1305
There is nothing wrong with RTS games in general, I feel that something like Warcraft 4 can be massively successful.

The problem with SC2 wasn't that it was an RTS, it was that it was very poorly handled by Blizzard from the start and suffered from their lack of vision. Beginning with Battle.net issues, obsolete network model (e.g. not being able to jump in and observe the games of your friends in-client), lack of social features, outdated financial model (it is still not free to play), and heavy-handed attempts to impose it on Korea by hurting SC:BW. Their stubbornness in fixing long-standing design issues did not help either.

I am sure that if Valve tried to make a modern RTS with their talent at making people send them truckloads of money for essentially nothing it would be extremely popular.
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
August 08 2014 14:02 GMT
#1306
On August 08 2014 20:45 Tzyx wrote:
I'll be waiting for WC4 until i die i fear

I think I'll be waiting for AoE4 until i die i fear
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
August 08 2014 14:49 GMT
#1307
On August 08 2014 22:36 maartendq wrote:
Show nested quote +
On July 28 2014 03:53 Morbidius wrote:
On July 28 2014 01:07 FT.aCt)Sony wrote:
On July 27 2014 17:41 chrisolo wrote:
On July 27 2014 12:13 FT.aCt)Sony wrote:
On July 27 2014 10:19 StarStruck wrote:
I'm more interested in what Blizzard decide to do with their next RTS title entirely.


SC Brood War HD remake.

Why wouldn't they? They know it'll be successful and they know people will buy it. Just money in their pocket (which is the only thing they care about).


Because all the remaining BW fans would go to Irvine and riot down the HQ of Blizzard. Since it would completely destroy the remembrance of Broodwar, as they would include shiny totally unneccasary effects, which destroy the visibility of the game and other stupid stuff. It would be basically a SC2 in even worse conditions.

Lets just keep it at SC2.

Leave Broodwar alone!


I played Brood War from 98-08 so I understand how you feel. From a business perspective, it's the smarter thing to do because it would generate money and it wouldn't cost much to remake in an HD format because the game is already there. It's not a fresh title.

The engine is mostly already there as well. BW remake would be better than LotV, would be wildly more sucessful in korea, don't know about the rest of the world.

I doubt blizzard wants to release a game that would be succesful in only a small market (BW afficionados and South Korea). SC2 might not be the succes BW was in that region, but it far surpassed the succes BW had in the rest of the world. For an RTS, SC2 has been an incredible succes in terms of both sales and player retention.

I dont think a BW remake would be the kind of success in Korea that you envision, unless they also changed their business model.

BW is essentially free to play.... you go to a PC bang, game is installed, you can make a new account for free or login with your own account, make as many new ones as you want etc.

And even if you wanted to play from home, game cost practically nothing for the past many years, and if you didn't want to play even that paltry sum, it was a very piratable game.

So yeah, unless blizzard does SOMETHING free-to-play:ish, no RTS is going to see BW level success in Asia.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
August 08 2014 14:58 GMT
#1308
I feel like the free-to-play model is pretty ideal for RTS games too.

Sadly, compared to other buy-to-play or pay-to-play games, RTS don't have that much to offer. The only "content" is the campaign (for Blizzard games), then it's multiplayer.

Take a Dota 2-like model, add a ton of cosmetic stuff that has no effect on the balance/gameplay, and you've got a solid RTS model.

I still believe. RTS will make it back somehow! And I believe the next big RTS will be much closer to WC3, albeit with a reduced focus on macro. Some sort of hybrid between RTS and MOBA.
I like words.
LeeJohnDong
Profile Joined May 2014
Ireland58 Posts
August 08 2014 15:12 GMT
#1309
I cant understand why Rome Total war or any of the Total War franchise is not mentioned at all here - Is it not classified as an RTS because of its strategic map elements? - It features alot of the ideas already implemented that are mentioned on improving the genre..
#1 JaeDong Fan || ►http://www.twitch.tv/LeeJohnDong || follow! Say Hi!
Grumbels
Profile Blog Joined May 2009
Netherlands7028 Posts
August 08 2014 15:17 GMT
#1310
On August 08 2014 23:58 Spaylz wrote:
I feel like the free-to-play model is pretty ideal for RTS games too.

Sadly, compared to other buy-to-play or pay-to-play games, RTS don't have that much to offer. The only "content" is the campaign (for Blizzard games), then it's multiplayer.

Take a Dota 2-like model, add a ton of cosmetic stuff that has no effect on the balance/gameplay, and you've got a solid RTS model.

I still believe. RTS will make it back somehow! And I believe the next big RTS will be much closer to WC3, albeit with a reduced focus on macro. Some sort of hybrid between RTS and MOBA.

It's amazing that dota, which is just one map, can be used as a similar example to sc2 which has arcade, campaign and ladder.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
TMG26
Profile Joined July 2012
Portugal2017 Posts
Last Edited: 2014-08-08 17:32:30
August 08 2014 17:30 GMT
#1311
On August 09 2014 00:17 Grumbels wrote:
Show nested quote +
On August 08 2014 23:58 Spaylz wrote:
I feel like the free-to-play model is pretty ideal for RTS games too.

Sadly, compared to other buy-to-play or pay-to-play games, RTS don't have that much to offer. The only "content" is the campaign (for Blizzard games), then it's multiplayer.

Take a Dota 2-like model, add a ton of cosmetic stuff that has no effect on the balance/gameplay, and you've got a solid RTS model.

I still believe. RTS will make it back somehow! And I believe the next big RTS will be much closer to WC3, albeit with a reduced focus on macro. Some sort of hybrid between RTS and MOBA.

It's amazing that dota, which is just one map, can be used as a similar example to sc2 which has arcade, campaign and ladder.


Football only has a map as well.

The great thing about Dota2 (besides the game itself) is the great client around it.

The workshop is a great idea, most of the cosmetics added to the game aren't even made by Valve anymore. A Designer can live by making Dota2 cosmetics.

Also, you can win cosmetics just by playing the game. At first you might not care about cosmetics, but after you have a few heroes pimped out, you start to want to trade something, then you start to want to buy. And then those cool chest appear and there goes your money.

Also, community market. You can sell the cosmetics you got for steam money.

DotaTV is another great thing. The player perspective, the in-game commentators, rewind, and the whole thing with tournament tickets and item drops by watching.

And now, modding tools were released with the new Hammer and Source2, and it appears to be easy to create an RTS on those.

It is just amazing what Valve has done with Dota2 and Steam Workshop. I wish Valve would do an RTS with all these features around it.

and btw: even tough there isn't an oficial way to play mods on the client, there is already some fan made platforms to do so, like http://d2modd.in/mods <- and as you can see, it even has mods like Hero Line Wars.
Supporter of the situational Blink Dagger on Storm.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
August 08 2014 17:44 GMT
#1312
On August 09 2014 00:12 LeeJohnDong wrote:
I cant understand why Rome Total war or any of the Total War franchise is not mentioned at all here - Is it not classified as an RTS because of its strategic map elements? - It features alot of the ideas already implemented that are mentioned on improving the genre..

I think it's because Creative Assembly botched Rome 2. They have a lot of ambition, but not the budget and time (and talent?) needed to really make a product of which the Real Time battles are as good as the best RTS games out there, and the turn based gameplay matches Civilisation.
Ravomat
Profile Joined September 2010
Germany422 Posts
August 08 2014 18:22 GMT
#1313
I'm hoping for a good Dawn of War 3.
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
August 08 2014 18:45 GMT
#1314
On August 09 2014 02:30 TMG26 wrote:
Show nested quote +
On August 09 2014 00:17 Grumbels wrote:
On August 08 2014 23:58 Spaylz wrote:
I feel like the free-to-play model is pretty ideal for RTS games too.

Sadly, compared to other buy-to-play or pay-to-play games, RTS don't have that much to offer. The only "content" is the campaign (for Blizzard games), then it's multiplayer.

Take a Dota 2-like model, add a ton of cosmetic stuff that has no effect on the balance/gameplay, and you've got a solid RTS model.

I still believe. RTS will make it back somehow! And I believe the next big RTS will be much closer to WC3, albeit with a reduced focus on macro. Some sort of hybrid between RTS and MOBA.

It's amazing that dota, which is just one map, can be used as a similar example to sc2 which has arcade, campaign and ladder.


Football only has a map as well.

The great thing about Dota2 (besides the game itself) is the great client around it.

The workshop is a great idea, most of the cosmetics added to the game aren't even made by Valve anymore. A Designer can live by making Dota2 cosmetics.

Also, you can win cosmetics just by playing the game. At first you might not care about cosmetics, but after you have a few heroes pimped out, you start to want to trade something, then you start to want to buy. And then those cool chest appear and there goes your money.

Also, community market. You can sell the cosmetics you got for steam money.

DotaTV is another great thing. The player perspective, the in-game commentators, rewind, and the whole thing with tournament tickets and item drops by watching.

And now, modding tools were released with the new Hammer and Source2, and it appears to be easy to create an RTS on those.

It is just amazing what Valve has done with Dota2 and Steam Workshop. I wish Valve would do an RTS with all these features around it.

and btw: even tough there isn't an oficial way to play mods on the client, there is already some fan made platforms to do so, like http://d2modd.in/mods <- and as you can see, it even has mods like Hero Line Wars.


I doubt Valve will do a RTS. It's direct competition to Dota 2. Makes little sense on a business perspective.
I like words.
Technique
Profile Joined March 2010
Netherlands1542 Posts
August 08 2014 18:49 GMT
#1315
Forget about esports, what about an actual fun/good rts game?
Sc2 is not that imo... and every other rts game is inactive and has been for years.

Only thing interesting about sc2 is the skilled players that play it.
If you think you're good, you suck. If you think you suck, you're getting better.
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
August 08 2014 19:33 GMT
#1316
Oh yes absolutely, screw esports. Such a fun-killer.

I want WC3's sense of community back, with the good old chatrooms and all! Something that has us playing just for the sake of playing, and of course to win and to have fun. But not for esports.

Nostalgia...
I like words.
anestetic
Profile Joined October 2013
13 Posts
August 08 2014 20:07 GMT
#1317
Year ago,or maybe half a year ago,I asked my friend,why doesn't blizzard make the sc2 multiplayer f2p??
The worst thing someone can make is get to bronze (because the game is utterly hard to play :jokes),then he responds to me:"Well you can't make sc2 partly f2p because it has a campaign."

Suddenly month ago more or less,blizzard announces that their Hearthstone game will feature a campaign,and that the first wing will be free,otherones you need to pay for it...but wait isn't heartstone a f2p game? Isn't that possible with sc2 also?

To stay on topic,I'll elaborate my statements,I have a ton of friends,that when they look sc2 they go like"this is nice,cool,blabla etc.." but when ask them to buy the game they just go:"nah brah,got my lol,and dota2 f2p". So in essence my personal opinion on RTS genre is not how to improve the genre,then how to make the RTS games more accesible to a casual,or to a group.
fleeze
Profile Joined March 2010
Germany895 Posts
Last Edited: 2014-08-08 20:24:16
August 08 2014 20:23 GMT
#1318
On August 09 2014 05:07 anestetic wrote:
Year ago,or maybe half a year ago,I asked my friend,why doesn't blizzard make the sc2 multiplayer f2p??
The worst thing someone can make is get to bronze (because the game is utterly hard to play :jokes),then he responds to me:"Well you can't make sc2 partly f2p because it has a campaign."

Suddenly month ago more or less,blizzard announces that their Hearthstone game will feature a campaign,and that the first wing will be free,otherones you need to pay for it...but wait isn't heartstone a f2p game? Isn't that possible with sc2 also?

To stay on topic,I'll elaborate my statements,I have a ton of friends,that when they look sc2 they go like"this is nice,cool,blabla etc.." but when ask them to buy the game they just go:"nah brah,got my lol,and dota2 f2p". So in essence my personal opinion on RTS genre is not how to improve the genre,then how to make the RTS games more accesible to a casual,or to a group.

you can already play sc2 multiplayer for free, especially with friends.... wtf are you talking about.

On August 09 2014 04:33 Spaylz wrote:
Oh yes absolutely, screw esports. Such a fun-killer.

I want WC3's sense of community back, with the good old chatrooms and all! Something that has us playing just for the sake of playing, and of course to win and to have fun. But not for esports.

Nostalgia...

wc3 was a pretty good esport as well. i'm surprised TL always forgets about it.
TMG26
Profile Joined July 2012
Portugal2017 Posts
Last Edited: 2014-08-08 20:29:46
August 08 2014 20:28 GMT
#1319
On August 09 2014 05:23 fleeze wrote:
Show nested quote +
On August 09 2014 05:07 anestetic wrote:
Year ago,or maybe half a year ago,I asked my friend,why doesn't blizzard make the sc2 multiplayer f2p??
The worst thing someone can make is get to bronze (because the game is utterly hard to play :jokes),then he responds to me:"Well you can't make sc2 partly f2p because it has a campaign."

Suddenly month ago more or less,blizzard announces that their Hearthstone game will feature a campaign,and that the first wing will be free,otherones you need to pay for it...but wait isn't heartstone a f2p game? Isn't that possible with sc2 also?

To stay on topic,I'll elaborate my statements,I have a ton of friends,that when they look sc2 they go like"this is nice,cool,blabla etc.." but when ask them to buy the game they just go:"nah brah,got my lol,and dota2 f2p". So in essence my personal opinion on RTS genre is not how to improve the genre,then how to make the RTS games more accesible to a casual,or to a group.

you can already play sc2 multiplayer for free, especially with friends.... wtf are you talking about.

Show nested quote +
On August 09 2014 04:33 Spaylz wrote:
Oh yes absolutely, screw esports. Such a fun-killer.

I want WC3's sense of community back, with the good old chatrooms and all! Something that has us playing just for the sake of playing, and of course to win and to have fun. But not for esports.

Nostalgia...

wc3 was a pretty good esport as well. i'm surprised TL always forgets about it.


Sky is still the Chinese poster-man for esports.


@sc2: You can't ladder with free sc2, you can't create a game and play vs medium bots.

And why can't you do that?
Supporter of the situational Blink Dagger on Storm.
anestetic
Profile Joined October 2013
13 Posts
Last Edited: 2014-08-08 22:18:28
August 08 2014 22:15 GMT
#1320
[QUOTE]On August 09 2014 05:23 fleeze wrote:
[QUOTE]On August 09 2014 05:07 anestetic wrote:
Year ago,or maybe half a year ago,I asked my friend,why doesn't blizzard make the sc2 multiplayer f2p??
The worst thing someone can make is get to bronze (because the game is utterly hard to play :jokes),then he responds to me:"Well you can't make sc2 partly f2p because it has a campaign."

Suddenly month ago more or less,blizzard announces that their Hearthstone game will feature a campaign,and that the first wing will be free,otherones you need to pay for it...but wait isn't heartstone a f2p game? Isn't that possible with sc2 also?

To stay on topic,I'll elaborate my statements,I have a ton of friends,that when they look sc2 they go like"this is nice,cool,blabla etc.." but when ask them to buy the game they just go:"nah brah,got my lol,and dota2 f2p". So in essence my personal opinion on RTS genre is not how to improve the genre,then how to make the RTS games more accesible to a casual,or to a group.[/QUOTE]
you can already play sc2 multiplayer for free, especially with friends.... wtf are you talking about.



With the starter edition you can't ladder,and imo as a begginer in a RTS is do unranked/ranked matches wich btw if you didn't know are not available with the starter pack,to have them you need to buy the game. And my reference to friends was in a way that they like the game,but they don't want to buy it,they don't want to spend money cause they have mobas that are free and give them almost near the same experience as sc2(laddering,leagues,competitive mode etc...)



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