|
Keep "my game is better than yours"-slapfights out of this. If the discussion devolves into simple bashing, this thread will be closed. |
On July 27 2014 05:10 Xiphos wrote: Except that both EA + Bethesda have replacement product for MF2 and Skyrim so naturally they are going to promote those games instead while Blizz doesn't.
Bethesda isn't advertising a replacement...EA isn't advertising a replacement. Different genres yes, direct category replacement no.
|
"Bethesda had Skyrim come out in 2011...Bethesda's front page no longer includes any links to Skyrim but instead advertises their MMO Elder Scrolls online. Clearly Bethesda has given up on the single player open world RPG."
Don't get yourself b/w a rock and a hard place dawg.
|
On July 27 2014 05:22 Spaylz wrote: LotV is also very clearly in development. They stated they wanted to release it in 2015 I believe? Or that it was to be released 2 years after HotS.. It's in that area.
Back to reality now...
yes back to reality.
there is zero probability LotV is released in 2015.. just like there is zero probability WC4 is out in 2018. That'll be more obvious when nothing is talked about LotV at Blizzcon 2014. It should be obvious now that Blizzard has announced the RTS team is working on a MOBA and Browder has deftly labelled them the "Strategy Team".
LotV development will not really ramp up until the MOBA is out. LotV will come out at least 1 year after the MOBA is done.
"pacing their releases".... LOL ... 2.5 years to make a 25 mission campaign expansion with <10 new units. .. ya .. pacing... and in the following 1.5 years.. ZERO about LotV..... all the while the # of GSL seasons gets lower and lower.
so lets see since 2004 we've had 1 full release and 1 expansion.. ya.. pacing. .. and the 2nd expansion is no where in sight.
Frank Pearce labelled SC2 a "10 year esports experiment". WC4 arrived in 2020 at the absolute earliest, if ever.
|
there is zero probability LotV is released in 2015
Wanna give me 100:1 odds on that?
|
The future of RTS games: Starcraft Broodwar :D
|
I would call Broodwar the beginning of the end of all RTS games as it destroyed the competition so completely . When Warcraft 3 started a new competitive rts gold rush, it cost many studios their lives and the genre was avoided. I am glad we get a bit more space genre and rts influx lately.
I wouldn't count on LotV to be out in 2015 though. Heroes was supposed to be something like the Rexxar campaign, but grew bigger. And when passion and the opportunity to make profit combine plans can change. I really don't mind when devs are payed to have fun though, because those games are usually great (or buggy as hell if the publisher wants it out asap and are only great after dedicated fans fixed the bugs)
To bad they scrapped their Nova game again though. T.T
|
On July 27 2014 09:24 Hider wrote:Wanna give me 100:1 odds on that?
I'd increase that to 1000:1 odds. It'll be released in 2015 (even if it's Beta, LOTV is still released under Beta terms). Beta for it should be open or popping up around November/December of this year and run up to 6 months give or take.
|
I'm more interested in what Blizzard decide to do with their next RTS title entirely.
|
On July 27 2014 10:19 StarStruck wrote: I'm more interested in what Blizzard decide to do with their next RTS title entirely.
SC Brood War HD remake.
Why wouldn't they? They know it'll be successful and they know people will buy it. Just money in their pocket (which is the only thing they care about).
|
On July 27 2014 10:08 FT.aCt)Sony wrote: Beta for it should be open or popping up around November/December of this year and run up to 6 months give or take.
thanks for the laugh.
when there is nothing at all about LotV at Blizzcon 2014 i'll revive this thread.
LotV development won't be truly underway until HotS is complete.
http://www.theepochtimes.com/n3/810955-heroes-of-the-storm-release-date-rumors-blizzards-new-moba-not-entering-beta-soon-because-it-could-crash-wow/
Blizzard's RTS team has bigger fish to fry.
if you have any info on new LotV units and/or campaign teaser videos.... just link them up. but, really there is nothing going on with LotV... no info .. nothing.
and its not like Blizzard sneaks up on people with new releases. you always have a very good idea what is coming next. and there is a huge lead time... just look at how Heart of the Swarm and WoL were released... and D3 and the D3 expansion... and all the D3 console stuff.
so far anything SC2 related has always had lots of Blizzcon content long before it ever has either a BETA test or a release date. this trend is not changing now.
|
Lotv single player is basically done other than the usual "we want the protoss missions feel more protoss" Also I believe they are trying to focus on heroes is because the engines are related and the features they develop for heroes can be used in sc2
|
On July 27 2014 13:06 ETisME wrote: Lotv single player is basically done source?
On July 27 2014 13:06 ETisME wrote: I believe they are trying to focus on heroes is because the engines are related and the features they develop for heroes can be used in sc2
they are working on Heroes of the Storm because the MOBA market is 23874298734 times bigger than the RTS market. follow the money... they are not working on a MOBA to help their RTS game.
they are focusing on Heroes of the Storm because it is a way to make more money than they could ever dream of making on an RTS game.
|
On July 27 2014 13:46 JimmyJRaynor wrote:source? Show nested quote +On July 27 2014 13:06 ETisME wrote: I believe they are trying to focus on heroes is because the engines are related and the features they develop for heroes can be used in sc2 they are working on Heroes of the Storm because the MOBA market is 23874298734 times bigger than the RTS market. follow the money... they are not working on a MOBA to help their RTS game. they are focusing on Heroes of the Storm because it is a way to make more money than they could ever dream of making on an RTS game.
A cursory Google search gives you as much.
http://en.wikipedia.org/wiki/StarCraft_II:_Legacy_of_the_Void
"By August 2013, the story for Legacy of the Void was written, much of the cinematics were done, and voice actors were in the studio recording dialogue for the game.[16]" (link here)
LotV will likely be out in the next two years. Blizzard won't give up on SC2 mid-way just to focus on HotS.
|
On July 27 2014 13:46 JimmyJRaynor wrote: they are working on Heroes of the Storm because the MOBA market is 23874298734 times bigger than the RTS market. follow the money... they are not working on a MOBA to help their RTS game.
they are focusing on Heroes of the Storm because it is a way to make more money than they could ever dream of making on an RTS game. Entertainment is not a mutually exclusive expense, games often don't compete directly. Just because someone buys one game doesn't mean they can't buy another later. Most of the customer base switches games multiple times a year (most often Christmas and summer sales). Steam has a library of thousands of games and people keep buying them, even if they never play them. MOBA's are just the big fad right now so they wasn't to take advantage of that. Connecting all their games increases their total market potential and marketing audience. Blizzard will keep making RTS games as long as people buy them.
|
On May 14 2014 05:21 Cheren wrote: It's a little strange that Dota's learning curve has lead multiple companies to make easier-to-learn versions (I'm not sure LoL is "easier" at a high level with how far Koreans have pushed the skill cap) like LoL, Smite, Dawngate, Heroes of the Storm, Infinite Crisis, etc., but no one's tried to make a Starcraft clone with an easier learning curve.
I'm not sure how you'd make an RTS with an easier learning curve, I'm just surprised it hasn't been attempted. It has, there are roughly five million easier RTS games, they just aren't suitable for competitive play for the most part. Starcraft is hard, that's what makes it great.
Even DOTA and it's clones are easier* versions of RTS with more RPG elements mixed in.
* Easier is a relative term, there's no games as hard as Starcraft.
|
On May 14 2014 05:28 plogamer wrote: I usually watch Starcraft 2. But this one time I was watching Dota 2, someone in my family noted that the casting had improved. So sad.
Starcraft 2 casting is often times like listening to a golf game or test cricket match. Ugh. I'm not a fan of golf (although I'd rather watch golf than basketball), but cricket commentary is some of the best commentary on anything out there. It's informative, entertaining and educational. I wish more sports (I'm thinking football in particular, which mostly has awful commentary) had as high a quality of commentary as cricket.
|
On July 27 2014 12:13 FT.aCt)Sony wrote:Show nested quote +On July 27 2014 10:19 StarStruck wrote: I'm more interested in what Blizzard decide to do with their next RTS title entirely. SC Brood War HD remake. Why wouldn't they? They know it'll be successful and they know people will buy it. Just money in their pocket (which is the only thing they care about).
The War/Starcraft Universes need a break and they should explore something different. The card game, Heroes, LotV and the feature film should keep those Worlds tied up for the next 4-6 years at least. It's time to change the wheels again.
|
On July 27 2014 12:13 FT.aCt)Sony wrote:Show nested quote +On July 27 2014 10:19 StarStruck wrote: I'm more interested in what Blizzard decide to do with their next RTS title entirely. SC Brood War HD remake. Why wouldn't they? They know it'll be successful and they know people will buy it. Just money in their pocket (which is the only thing they care about).
Because all the remaining BW fans would go to Irvine and riot down the HQ of Blizzard. Since it would completely destroy the remembrance of Broodwar, as they would include shiny totally unneccasary effects, which destroy the visibility of the game and other stupid stuff. It would be basically a SC2 in even worse conditions.
Lets just keep it at SC2.
Leave Broodwar alone!
|
On July 27 2014 05:22 Spaylz wrote: On day 1 of Naxxramas, Hearthstone had 135k viewers (did SC2 ever get above the 100k viewers mark at any point?). Compare that to the ~400k of Dota 2 during TI, and I would say that, with a game that isn't as "serious", has a MUCH smaller budget, and hasn't been out a year... It's pretty damn good. Big SC2 events definitely broke the 100k viewer mark during the game's height in 2011 and 2012. Dreamhack, MLG, and maybe Blizzcon broke 150k at some points. Other tournaments like IPL and NASL did well too. I believe Dreamhack still was able to break the 100k mark during the few months after the HotS release.
|
|
|
|
|