• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:26
CET 15:26
KST 23:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC20[BSL23] RO16 Group Stage14Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
No more SC2 streamers on team liquid? Dark completes military service, returns to SC2 Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30
Tourneys
soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
Starcraft player cRuZa Passed away. List of top players active on ShieldBattery BW General Discussion [BSL23] RO16 Group Stage screpdb: new Starcraft reporting tool
Tourneys
KCM Race Survival 2026 Season 4 BWCL Season 65 Announcement [Megathread] Daily Proleagues [BSL23] Ro16 Group C - Sunday 21:00 CET
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Dating: How's your luck? US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 15627 users

Balance Status Update 4/29/14 - Page 9

Forum Index > SC2 General
697 CommentsPost a Reply
Prev 1 7 8 9 10 11 35 Next All
Squat
Profile Joined September 2013
Sweden7978 Posts
April 30 2014 08:18 GMT
#161
Cheaper upgrades will just make it even easier to beat zerg to 3/3, which terrans does comfortably already. The hellbat change is good.

I think giving mines back a little of their oomph(not all of it) would be a better idea than making upgrades even easier to get.
"Digital. They have digital. What is digital?" - Donald J Trump
FeyFey
Profile Joined September 2010
Germany10114 Posts
April 30 2014 08:18 GMT
#162
Poor Zergies, their ling only tech race never worked when Hellions could go into Hellbat mode right in front of their base and the wallin they made against the Hellions was their demise once the Hellbats ran over that part. But people wanted changes, it is a really sweet way to go Mech. But with the last tank buff, I kinda doubt this will go live. But they might make the Servos 25/25 or so.
But Korean Terrans will take the cheaper upgrades and kill Zergs for a while with 3/3, before Zergs manage to solidify their Hive tech again, which is currently the point of can't win for a Terran.
gobbledydook
Profile Joined October 2012
Australia2605 Posts
April 30 2014 08:22 GMT
#163
They should just leave it as it is...
it's been barely two months (?) and now they want to change it again.
Meanwhile the meta keeps evolving...
I am a dirty Protoss bullshit abuser
ACrow
Profile Joined October 2011
Germany6583 Posts
April 30 2014 08:27 GMT
#164
I'd say wait some more time, the meta seems to be in a state without gross imbalances at least and the remaining issues might go away once the pros had more time to adapt to the new map pool.
On April 30 2014 16:39 Circumstance wrote:
Every hyperbole has a nugget of truth behind it, and if Korean Protosses like Rain and Alicia are struggling against Terran late-game, then it would be a VERY bad idea to make bio upgrades cheaper. I think the Transformation Servos thing is minor, but a minor buff might be just enough with this current map pool.

I'm actually not as surprised as I thought I'd be that there's no PvZ change in mind for Blizz. Swarm Host usage against Protoss seems a lot more offensively-oriented lately, which means that win or lose, it's over quick.

Not every hyperbole does necessarily have a grain of truth behind it.
This one specifically seems to be a case of blaming a personal slump on balance and some 2nd tier pros jumping at the opportunity to whine along. Which is why the community found the bl/infestor comment so hillarious and is still using it whenever possble
Get off my lawn, young punks
Big J
Profile Joined March 2011
Austria16289 Posts
April 30 2014 08:28 GMT
#165
On April 30 2014 17:22 gobbledydook wrote:
They should just leave it as it is...
it's been barely two months (?) and now they want to change it again.
Meanwhile the meta keeps evolving...


2months... I wish they would give us updates on the balance & metagame every two weeks and release a patch every month if the same concerns were in two consecutive updates.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 30 2014 08:30 GMT
#166
People making a big fuss out of the upgrade buff, it's really not that huge. It saves you about 1 medivac at the 15 minute mark! boohoo! The timing doesn't hit faster since it is all continuous after 1/1, which isn't sped up by this.
On April 30 2014 17:22 gobbledydook wrote:
They should just leave it as it is...
it's been barely two months (?) and now they want to change it again.
Meanwhile the meta keeps evolving...

Race?
Terran is in a less good spot, see pro results. Nothing changed in TvZ since the 'anti-stale' patch that nerfed T for no apparant reason other than to just nerf something for the sake of it.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-04-30 08:31:47
April 30 2014 08:31 GMT
#167
On April 30 2014 17:28 Big J wrote:
Show nested quote +
On April 30 2014 17:22 gobbledydook wrote:
They should just leave it as it is...
it's been barely two months (?) and now they want to change it again.
Meanwhile the meta keeps evolving...


2months... I wish they would give us updates on the balance & metagame every two weeks and release a patch every month if the same concerns were in two consecutive updates.

Errr. No. Strategy Games require some time to let the metagame catch up. If you patch that furiously, nobody will ever determine builds and the winning race is determined by luck of the draw only. More reports, sure, more communication is better. More patches, no thanks.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
p14c
Profile Joined May 2010
Vatican City State431 Posts
April 30 2014 08:32 GMT
#168
David Kim: ZvT is becoming stale. I have a great idea: Let's nerf Terran and see what happens...
I have even a greater idea let's make hydralisks cost almost no gas...Or even better let's make dark templars move at the same speed as a stimmed marine...
Game Over, Man! Game Over!
TW
Profile Joined March 2012
Poland255 Posts
April 30 2014 08:37 GMT
#169
Because of Hellion change Z will have to play more defensively, make more army at early stage, what means less economy, what means less army and mutas in the midgame and so on..

Don't forget that hellbats drops will be available a lot earlier with the free transformation.

I hope that with this patch things will get even again
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
April 30 2014 08:38 GMT
#170
On April 30 2014 17:15 Gamegene wrote:
sorry i meant TvP MECH!!! (promise) i would never want our zerg friends to be unhappy


Well it would cost the same why playing bio
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Gianttt
Profile Blog Joined November 2011
Netherlands194 Posts
April 30 2014 08:38 GMT
#171
I like the Terran changes. I do think they should be able to pressure Protoss a bit more.
Winners: It is difficult, but it's possible.
Destructicon
Profile Blog Joined September 2011
4713 Posts
April 30 2014 08:39 GMT
#172
I don't see the upgrade cost changing much in TvZ. Terrans going bio could already afford them easily without sacrificing units and could get a upgrade lead over zergs anyway. The issues is that bio vs zerg doesn't seem to be able to compete any more given that WM where nerfed and siege tanks just aren't an appropriate alternative.

And despite a really strong 2 months or so of testing and trying mech by a lot of pro gamers, it seems a lot of them have come to the inevitable conclusion that, mech still has massive flaws in its gameplay that are easily exploited, so they gave up on it.

The change might actually help TvP where gas is a issue when building an army with bio + vikings + ghosts while trying to not fall behind toss in terms of upgrades. However it doesn't really address the real issue of terrans still having a really hard time hitting any early timings because of how strong defense is, or not having any stronger transition in the late game, or having a hard time closing out the game.

The removal of transformation servos is a good idea and is possibly the most impactful of the new changes. The reason being that terrans could possibly hit some new timings in all MUs. Weather it be for drops or just pushes, and particularly in TvZ, if said timings are strong enough to force a more defensive reaction from the zerg, then it could mean they can't drone as hard and terran could enter the mid game with more of an advantage, maybe enough to be on even footing. However it, again, won't address the mid and late game problems where bio just doesn't trade well any more against ling, bling muta.

Overall I give a big yes to the transformation servos upgrade, a big no to the upgrade change, and a really big sigh to the entire patch idea. I dunno, it feels like Blizzard doesn't know how to actually fix the real issues here.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-04-30 08:49:20
April 30 2014 08:39 GMT
#173
On April 30 2014 17:31 SC2Toastie wrote:
Show nested quote +
On April 30 2014 17:28 Big J wrote:
On April 30 2014 17:22 gobbledydook wrote:
They should just leave it as it is...
it's been barely two months (?) and now they want to change it again.
Meanwhile the meta keeps evolving...


2months... I wish they would give us updates on the balance & metagame every two weeks and release a patch every month if the same concerns were in two consecutive updates.

Errr. No. Strategy Games require some time to let the metagame catch up. If you patch that furiously, nobody will ever determine builds and the winning race is determined by luck of the draw only. More reports, sure, more communication is better. More patches, no thanks.


What games are you talking about?
The never-patched late Broodwar, so we can't know?
The early WoL, which was developing its metagame regardless of the many patches?

Which other highly competitive Strategy Games are out there that I don't know about and from which you draw that fundamental knowledge to conclude things about CnC, SupCom, CoH, BfME...?
Frex
Profile Joined March 2012
Finland888 Posts
April 30 2014 08:40 GMT
#174
They changed the upgrade costs for protoss, so I don´t see how the upgrade change would be so dramatic for terran as some people feel. However, I just don´t see the point and it feels just another band-aid fix.

Removing transformation servos could be interesting. We could see stronger early-mid game pushes especially if you keep your first hellions alive, however, needing armory would still slow down such a push.

Anyway, both changes are again upgrade changes. It seems that whenever Blizzard sees terran struggling they come in and meddle with the upgrades and that approach is just dubious to me.
Gamlet
Profile Joined December 2012
Ukraine336 Posts
April 30 2014 08:40 GMT
#175
In 2016 all terrans upgrades remove
Kiev
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
April 30 2014 08:42 GMT
#176
On April 30 2014 17:28 Big J wrote:
Show nested quote +
On April 30 2014 17:22 gobbledydook wrote:
They should just leave it as it is...
it's been barely two months (?) and now they want to change it again.
Meanwhile the meta keeps evolving...


2months... I wish they would give us updates on the balance & metagame every two weeks and release a patch every month if the same concerns were in two consecutive updates.


Are you serious? A fortnightly update would be like dropping a load of shit over and over again for the community flies.

As to monthly patches, this is meant to be Starcraft not DOTA.
KT best KT ~ 2014
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
April 30 2014 08:42 GMT
#177
On April 30 2014 17:32 p14c wrote:
David Kim: ZvT is becoming stale. I have a great idea: Let's nerf Terran and see what happens...
I have even a greater idea let's make hydralisks cost almost no gas...Or even better let's make dark templars move at the same speed as a stimmed marine...


These buffs never made it
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
April 30 2014 08:44 GMT
#178
Yeah, but what about the bunker?
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
Last Edited: 2014-04-30 08:50:55
April 30 2014 08:46 GMT
#179
On April 30 2014 17:39 Destructicon wrote:
I don't see the upgrade cost changing much in TvZ. Terrans going bio could already afford them easily without sacrificing units and could get a upgrade lead over zergs anyway. The issues is that bio vs zerg doesn't seem to be able to compete any more given that WM where nerfed and siege tanks just aren't an appropriate alternative.

And despite a really strong 2 months or so of testing and trying mech by a lot of pro gamers, it seems a lot of them have come to the inevitable conclusion that, mech still has massive flaws in its gameplay that are easily exploited, so they gave up on it.

The change might actually help TvP where gas is a issue when building an army with bio + vikings + ghosts while trying to not fall behind toss in terms of upgrades. However it doesn't really address the real issue of terrans still having a really hard time hitting any early timings because of how strong defense is, or not having any stronger transition in the late game, or having a hard time closing out the game.

The removal of transformation servos is a good idea and is possibly the most impactful of the new changes. The reason being that terrans could possibly hit some new timings in all MUs. Weather it be for drops or just pushes, and particularly in TvZ, if said timings are strong enough to force a more defensive reaction from the zerg, then it could mean they can't drone as hard and terran could enter the mid game with more of an advantage, maybe enough to be on even footing. However it, again, won't address the mid and late game problems where bio just doesn't trade well any more against ling, bling muta.

Overall I give a big yes to the transformation servos upgrade, a big no to the upgrade change, and a really big sigh to the entire patch idea. I dunno, it feels like Blizzard doesn't know how to actually fix the real issues here.


This is a dumb remark from me but... Why do Terrans continues to try to early push when it's absolutly impossible to do damage. Maybe it's a bad analogy but when Oov revolutionized Terrans, the vultures he made where kept in his base rather than harassing. And because of that he always had more units on defense to take an earlier base.

So why don't completly give up on the early timings and solidify the laters ? I want to see what people say about that.

Also Destructicon, keep in mind that Balance is affecting every player on the planet, that it requires tests and whatnot. We don't know what they test internally. They may already have tried all of what was suggested and it didn't work. This game is great. balance is not really that broken (but yes it might need of few tweeks). They made great games, they'll made great patch.

Remember that in BW at some point Terrans had 90% WR on some maps, then SaviOr came and won convingcibly on those maps. SC2 is still young.

KEEP IN MIND. I AM NOT INSTIGATING A BW VS SC2 MATCH. NOR A SAVIOR DISCUSSION.

On April 30 2014 17:44 Daswollvieh wrote:
Yeah, but what about the bunker?


What the... If you want to talk about that, i want the planet cracker back, and the infinite time neural parasite.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
April 30 2014 08:51 GMT
#180
On April 30 2014 17:22 gobbledydook wrote:
They should just leave it as it is...
it's been barely two months (?) and now they want to change it again.
Meanwhile the meta keeps evolving...


The meta was now again changed by direct Blizzard interference. They intentionally weakened maps for blink but also for reaper scouts. Maps now favor zerg and are worse for blink play but also for reaper scouting so all of a sudden zerg is doing better.

So by that logic, they should also keep the map pool unchanged as well to let the meta to stabilize, otherwise they will never know if it is the right time to patch or not.

But while that is going on, we have a precedent in history of SC2.

There was never a time period in which a certain race was without a premier tournament win for 6 months until now. Terran is without a win since November 2013.

This didn't even happen during GomTvT or broodlord-infestor era. So I am sure Blizzard feels the pressure to do something about it.
Prev 1 7 8 9 10 11 35 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
21:00
WardiTV Not-Summer Championshi
Lambo vs Shameless
TBD vs GgMaChine
Rogue vs PercivalLIVE!
WardiTV718
ComeBackTV 453
Rex95
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 168
Rex 95
Classic 21
StarCraft: Brood War
Britney 36735
Calm 1949
Rain 1751
Jaedong 1390
Mini 744
Shuttle 729
EffOrt 725
Zeus 418
Light 380
Larva 313
[ Show more ]
Stork 238
Rush 236
firebathero 162
Snow 94
Killer 89
hero 84
PianO 71
Pusan 69
Hyun 61
Barracks 33
Movie 33
ToSsGirL 31
Aegong 27
sorry 23
Hm[arnc] 22
910 17
Sacsri 16
Noble 16
soO 16
Trap 16
Terrorterran 15
Free 10
scan(afreeca) 8
Dota 2
Gorgc5329
Dendi1764
monkeys_forever315
XcaliburYe181
420jenkins15
Counter-Strike
kRYSTAL_37
Other Games
singsing1780
olofmeister1779
B2W.Neo1077
Lowko354
Liquid`RaSZi301
hiko214
XaKoH 185
crisheroes162
Mew2King89
QueenE89
ArmadaUGS52
KnowMe37
FrodaN23
Railgan3
Organizations
StarCraft 2
angryscii 28
StarCraft: Brood War
lovetv 9
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1715
• WagamamaTV568
League of Legends
• Jankos2245
• TFBlade422
Upcoming Events
OSC
1h 34m
OSC
8h 34m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
21h 34m
OSC
23h 34m
OSC
1d 9h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
1d 19h
WardiTV Invitational
1d 21h
IPSL
2 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
2 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
2 days
[ Show More ]
WardiTV Invitational
2 days
IPSL
3 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
3 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
3 days
PiGosaur Cup
5 days
The PondCast
5 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-11-11
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.