• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:57
CET 20:57
KST 04:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC23[BSL23] RO16 Group Stage17Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
Recommended BW Settings for Mouse and Video List of top players active on ShieldBattery BW General Discussion [BSL23] RO16 Group Stage Starcraft player cRuZa Passed away.
Tourneys
KCM Race Survival 2026 Season 4 BWCL Season 65 Announcement [Megathread] Daily Proleagues [BSL23] Ro16 Group C - Sunday 21:00 CET
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Nintendo Switch Thread List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Path of Exile
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Dating: How's your luck? US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13498 users

Balance Status Update 4/29/14 - Page 25

Forum Index > SC2 General
697 CommentsPost a Reply
Prev 1 23 24 25 26 27 35 Next All
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
May 01 2014 04:42 GMT
#481
Blizzard's First Aid profession must be at Zen Master proficiency, because they've been throwing band aids at this game since WOL Beta.

The Hellbat change is pretty interesting, but you know it's not going to have any huge effect because Zerg and Protoss aren't up in arms about it. Meanwhile MSC still has the two worst spells in the game both on the same unit, mech is still useless in TvP, Swarm Hosts still exist, and four Terrans made it into Code S this season by the skin of their teeth.

But by all means, keep removing upgrades from this game, because if nothing else, pros abusing timing windows like their careers depend on it makes the game look balanced.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
BronzeKnee
Profile Joined March 2011
United States5226 Posts
Last Edited: 2014-05-01 05:26:53
May 01 2014 05:23 GMT
#482
On April 30 2014 21:21 SC2Toastie wrote:
Show nested quote +
On April 30 2014 21:20 shivver wrote:
haha I was "temporarily suspended" on the bnet forums for 4,166 days for "harassment" for stating that the best balance update that can happen to sc2 is the removal of david kim from the balance team just as diablo 3 did for jay wilson.

truth hurts and I guess I hit a sweet spot

nofuksgiven/

It just makes you a respectless pos, wouldn't be too proud of that.


I'll never understand why some people don't think respect is earned.
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
May 01 2014 05:32 GMT
#483
On May 01 2014 14:23 BronzeKnee wrote:
Show nested quote +
On April 30 2014 21:21 SC2Toastie wrote:
On April 30 2014 21:20 shivver wrote:
haha I was "temporarily suspended" on the bnet forums for 4,166 days for "harassment" for stating that the best balance update that can happen to sc2 is the removal of david kim from the balance team just as diablo 3 did for jay wilson.

truth hurts and I guess I hit a sweet spot

nofuksgiven/

It just makes you a respectless pos, wouldn't be too proud of that.


I'll never understand why some people don't think respect is earned.


It's a two way road.
CutTheEnemy
Profile Joined November 2013
Canada373 Posts
May 01 2014 05:56 GMT
#484
I haven't watched every game in korea, but I watch a lot, and I haven't watched a lategame TvP in months that ended in a terran victory. MMA beat Zest in a macro game, but it was a slight snowball from earlier good play where the toss was at a disadvantage.

Honestly, I think that this is the problem: Terran has no tier 3 bio, and terran is super weak pre-10 minutes.

Terran reaches max strength at the midgame as shields, stim, medivacs and 2/2 hit. Widow mines and hellbats are available at this time too, but that's about it. 3/3 is a boost, but they have no lategame army composition except the addition of a few ghosts/vikings to counter specific threats. They don't have anything of their own to transition into.

By comparison, protoss has tempests, storms, colossus, archons, carriers (sos vs jjakji), immortals, and massive massive warpins become available over time. Zerg has broodlords and ultralisks, infestors, vipers, swarmhosts, muta switches and baneling mines.

Terran can transition into what, ravens? Lategame mech transition? They max out around 12-16 minutes in strength except for a second answer to a second toss AOE source, and then they either win in that window or die after it.

TLDR: terrans need an early game buff that kicks in before 10 minutes and a lategame tier 3 unit that's viable to add in. And lets not encourage mass ravens- Avilo has shown us what that looks like.
Can we help spread the word and create pressure to get Rob Pardo to replace Browder as head of Sc2? Pardo led the team for broodwar, frozen throne, and wow/BC. We need to make this a thing before LotV development starts. Think about it.
scypio
Profile Joined December 2011
Poland2127 Posts
May 01 2014 06:28 GMT
#485
Terran needs a whining buff. The amount of nerfs they get and how badly they perform clearly points out to the real problem: very poor whining skills.

Alternatively they could build more ravens.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
Vasoline73
Profile Blog Joined February 2008
United States8203 Posts
May 01 2014 07:54 GMT
#486
Siege tanks moving while sieged. Only solution 8)
PanzerElite
Profile Joined May 2012
540 Posts
May 01 2014 08:03 GMT
#487
On May 01 2014 16:54 Vasoline73 wrote:
Siege tanks moving while sieged. Only solution 8)


would make mech viable :D
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
May 01 2014 08:08 GMT
#488
On May 01 2014 15:28 scypio wrote:
Terran needs a whining buff. The amount of nerfs they get and how badly they perform clearly points out to the real problem: very poor whining skills.

Alternatively they could build more ravens.

Maybe you could write Mr. Chae, he shall then spread the word of the forgotten terran unit, the raven. The metagame will change for sure!
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
Frex
Profile Joined March 2012
Finland888 Posts
May 01 2014 08:49 GMT
#489
On May 01 2014 15:28 scypio wrote:
Terran needs a whining buff. The amount of nerfs they get and how badly they perform clearly points out to the real problem: very poor whining skills.

Alternatively they could build more ravens.


I am sure raven is the answer versus muta/ling/bane and high templars.
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
May 01 2014 08:52 GMT
#490
If only Ravens didn't require a whole Tech-Lab Starport and take a whole minute to produce at 200 gas each so you could actually get a few of them at the same time.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
ElvenAshwin
Profile Joined October 2013
169 Posts
May 01 2014 08:53 GMT
#491
I thought zergs were whiny when they were complaining about the widow mine after the overseer buff, but jesus people are all up in arms about terran being UP.
In Jaedong we trust
juvenal
Profile Joined July 2013
2448 Posts
May 01 2014 08:53 GMT
#492
On May 01 2014 17:49 Frex wrote:
Show nested quote +
On May 01 2014 15:28 scypio wrote:
Terran needs a whining buff. The amount of nerfs they get and how badly they perform clearly points out to the real problem: very poor whining skills.

Alternatively they could build more ravens.


I am sure raven is the answer versus muta/ling/bane and high templars.

raven 10 times the caster high templar can ever be! Takes great effort to split your 10 templars so they don't all die to one HSM (or two?).
Michael Probu
Frex
Profile Joined March 2012
Finland888 Posts
May 01 2014 08:57 GMT
#493
On May 01 2014 17:53 juvenal wrote:
Show nested quote +
On May 01 2014 17:49 Frex wrote:
On May 01 2014 15:28 scypio wrote:
Terran needs a whining buff. The amount of nerfs they get and how badly they perform clearly points out to the real problem: very poor whining skills.

Alternatively they could build more ravens.


I am sure raven is the answer versus muta/ling/bane and high templars.

raven 10 times the caster high templar can ever be! Takes great effort to split your 10 templars so they don't all die to one HSM (or two?).


What, you just feedback them so they can not HSM.
desertfrog817
Profile Joined June 2013
United States16 Posts
May 01 2014 09:07 GMT
#494
Just give us a level 4 infantry for late game we do good fine in early and mid for terran, its the late game that been a hassle with zerg and protoss doing tech switch
Frex
Profile Joined March 2012
Finland888 Posts
Last Edited: 2014-05-01 09:18:04
May 01 2014 09:17 GMT
#495
On May 01 2014 18:07 desertfrog817 wrote:
Just give us a level 4 infantry for late game we do good fine in early and mid for terran, its the late game that been a hassle with zerg and protoss doing tech switch


They would never do it in balance patch, too dramatic change. I can imagine them doing something like this in expansion.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
May 01 2014 09:32 GMT
#496
On May 01 2014 18:07 desertfrog817 wrote:
Just give us a level 4 infantry for late game we do good fine in early and mid for terran, its the late game that been a hassle with zerg and protoss doing tech switch

That might just be a little bit too much for Zerg to handle. 3/3 already shreds through muta/ling/baneling if microes correctly, 4/4 would just make a joke out of it, especially with the way the damage output of a ball of marines scales.

I am still convinced that a lot of Terran woes can be solved by just giving the siege tank its original damage back.
Luolis
Profile Blog Joined May 2012
Finland7202 Posts
May 01 2014 09:35 GMT
#497
On April 30 2014 10:39 aZealot wrote:
Good god, leave the game alone for a few months. The last patch was just over a month ago.

Fucking QQ always gets its way.

Yea its not like toss has dominated for 7 months...
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
submarine
Profile Joined March 2012
Germany290 Posts
Last Edited: 2014-05-01 09:52:22
May 01 2014 09:36 GMT
#498
On May 01 2014 14:56 CutTheEnemy wrote:
I haven't watched every game in korea, but I watch a lot, and I haven't watched a lategame TvP in months that ended in a terran victory. MMA beat Zest in a macro game, but it was a slight snowball from earlier good play where the toss was at a disadvantage.

Honestly, I think that this is the problem: Terran has no tier 3 bio, and terran is super weak pre-10 minutes.

Terran reaches max strength at the midgame as shields, stim, medivacs and 2/2 hit. Widow mines and hellbats are available at this time too, but that's about it. 3/3 is a boost, but they have no lategame army composition except the addition of a few ghosts/vikings to counter specific threats. They don't have anything of their own to transition into.

By comparison, protoss has tempests, storms, colossus, archons, carriers (sos vs jjakji), immortals, and massive massive warpins become available over time. Zerg has broodlords and ultralisks, infestors, vipers, swarmhosts, muta switches and baneling mines.

Terran can transition into what, ravens? Lategame mech transition? They max out around 12-16 minutes in strength except for a second answer to a second toss AOE source, and then they either win in that window or die after it.

TLDR: terrans need an early game buff that kicks in before 10 minutes and a lategame tier 3 unit that's viable to add in. And lets not encourage mass ravens- Avilo has shown us what that looks like.


What about a Techreactor for 50/50/25 as soon fusion core finishes? Both techlabs and reactors could be upgraded. This would help a lot with tech transitions and remaxing in late game situations.

This would basically remove the infrastructure bottleneck from terran once they are in place. Transitions to high tech units and battlecruiser in particular would be a lot smoother.

Maybe in LotV :D
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
May 01 2014 09:40 GMT
#499
That might help the lategame production a bit and provide a bit more compositional flexibility.
A Fusion Core would be late enough not to affect the midgame.
It would be best if you could upgrade existing Tech-Labs and Reactors as well otherwise it wouldn't affect much.
Each Tech Lab could for instance be upgraded for 25/25/15 and Reactors for 50/0/15.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
May 01 2014 09:42 GMT
#500
--- Nuked ---
Prev 1 23 24 25 26 27 35 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzStarbuck 77
MindelVK 29
EnDerr 18
EmSc Tv 8
StarCraft: Brood War
Britney 14549
Shuttle 311
Dewaltoss 126
Barracks 47
Aegong 22
Dota 2
Gorgc8017
monkeys_forever319
canceldota50
Counter-Strike
zeus432
gobbtv195
Heroes of the Storm
Liquid`Hasu419
Trikslyr57
Other Games
Grubby4408
tarik_tv3921
Liquid`RaSZi1640
singsing1547
Beastyqt697
ToD125
QueenE98
C9.Mang090
ArmadaUGS85
Mew2King63
Chillindude20
Railgan19
Organizations
StarCraft 2
angryscii 37
EmSc Tv 8
EmSc2Tv 8
[ Show 13 non-featured ]
StarCraft 2
• Reevou 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 38
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade901
Other Games
• imaqtpie1129
• Shiphtur517
Upcoming Events
OSC
3h 3m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
16h 3m
OSC
18h 3m
OSC
1d 3h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
1d 14h
WardiTV Invitational
1d 16h
IPSL
1d 21h
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
2 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
[ Show More ]
IPSL
2 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
3 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
3 days
PiGosaur Cup
5 days
The PondCast
5 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-11-11
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.