• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:22
CET 11:22
KST 19:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
Soma Explains: JD's Unrelenting Aggro vs FlaSh Recent recommended BW games TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
BWCL Season 64 Announcement The Casual Games of the Week Thread [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Online Quake Live Config Editor Tool Diablo 2 thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Just Watchers: Why Some Only…
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2381 users

i51 gives Miniraser loss for playing for stalemate - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 22 Next All
MangoMountain
Profile Joined June 2011
Norway2044 Posts
April 19 2014 15:39 GMT
#101
On April 20 2014 00:36 DarkPlasmaBall wrote:
Show nested quote +
On April 20 2014 00:31 sixfour wrote:
On April 20 2014 00:14 darkscream wrote:
Garbage tournament,admins, rulings, disappointed to see ESL even remotely involved


hilariously misguided

play the game as it is or don't run it


this, however, is more pertinent - what do you think they'll do if you had your way and games just descended into 2 hour snooze fests?


I don't think this game- or Mana vs. Firecake, or any other 2+ hour game- represents the standard game of SC2. Those are outliers, and there are always going to be situations that could force a stalemate, even without swarm hosts.

On more than one occasion in BW, there were TvT stalemates because both players had taken half the map, set up their siege tank/ goliath/ turret/ etc. lines as close as possible, and neither player was willing to move forwards (because they'd lose). So they'd draw and re-game.

Imagine if BW banned siege tanks because of the .0000000001 chance that they'd force a stalemate. lol.

They didn't ban swarmhosts...
Bagration
Profile Blog Joined October 2011
United States18282 Posts
Last Edited: 2014-04-19 15:46:34
April 19 2014 15:41 GMT
#102
It's fucked up, but pretty cathartic that a player was given a loss for playing to stale
Team Slayers, Axiom-Acer and Vile forever
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
April 19 2014 15:41 GMT
#103
--- Nuked ---
Luolis
Profile Blog Joined May 2012
Finland7160 Posts
April 19 2014 15:41 GMT
#104
On April 20 2014 00:41 Bagration wrote:
It's fucked up, but pretty hilarious that they actually banned Swarmhosts haha

They didnt ban them though, you should read the thread more carefully.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
DarkPlasmaBall
Profile Blog Joined March 2010
United States45320 Posts
Last Edited: 2014-04-19 15:42:18
April 19 2014 15:41 GMT
#105
On April 20 2014 00:39 MangoMountain wrote:
Show nested quote +
On April 20 2014 00:36 DarkPlasmaBall wrote:
On April 20 2014 00:31 sixfour wrote:
On April 20 2014 00:14 darkscream wrote:
Garbage tournament,admins, rulings, disappointed to see ESL even remotely involved


hilariously misguided

play the game as it is or don't run it


this, however, is more pertinent - what do you think they'll do if you had your way and games just descended into 2 hour snooze fests?


I don't think this game- or Mana vs. Firecake, or any other 2+ hour game- represents the standard game of SC2. Those are outliers, and there are always going to be situations that could force a stalemate, even without swarm hosts.

On more than one occasion in BW, there were TvT stalemates because both players had taken half the map, set up their siege tank/ goliath/ turret/ etc. lines as close as possible, and neither player was willing to move forwards (because they'd lose). So they'd draw and re-game.

Imagine if BW banned siege tanks because of the .0000000001 chance that they'd force a stalemate. lol.

They didn't ban swarmhosts...


Yeah, I just read the update ^^ Would be really shitty if they did. I think people weren't too surprised at such a thing coming from ESL.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
April 19 2014 15:42 GMT
#106
On April 20 2014 00:41 SatedSC2 wrote:
They did not ban Swarmhosts. Seriously, can a mod edit the OP or something..?


there is a red text with an update and a correction, not sure what more you can ask for
ESPORTS ILLUMINATI
Deranging
Profile Joined September 2010
United Kingdom96 Posts
April 19 2014 15:42 GMT
#107
On April 20 2014 00:41 Bagration wrote:
It's fucked up, but pretty hilarious that they actually banned Swarmhosts haha


?? You sound a bit silly here as swarmhosts were not banned from the tournament.
Destructicon
Profile Blog Joined September 2011
4713 Posts
Last Edited: 2014-04-19 15:44:56
April 19 2014 15:42 GMT
#108
On April 20 2014 00:29 Waxangel wrote:
even with all corrections made and misunderstandings cleared up, you can still argue it's a bad rule to have in the first place


I can also argue that if a certain unit was more "interactive" then there wouldn't be a need for such a rule in the first place.
I could also argue for the merit of the rule, like in the case of Reality vs SK, even though the game lasted an absurdly long time, both players where actually trying to win, when Reality returned to his main and lifted all his buildings he stopped trying to win and started to try and force a draw. At least in that case and this one it doesn't seem like such a blurry line to draw.

I've also seen base trade situations where the terran does lift buildings, but then hides them around and try to rebuild and eventually win, its a far cry from that kind of a situation to one where the clearly is just camping all his stuff int he corner of the map trying to force a draw.

Thankfully long stalemate situations like this are a rarity, because, to be frank they'd be really bad for the scene if they happened more often and I can see why some tournament organizers would prefer to take more precautions against that kind of stuff.

Edit: What I'm trying to say is, I do feel it kind of stupid that a rule like this exists that gives a player a win, but I can sort of see the merit in there being precautions taken against stalemates happening in the first place, and I do think this sort of thing needs to be consider more carefully in the future.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
sixfour
Profile Blog Joined December 2009
England11061 Posts
April 19 2014 15:42 GMT
#109
On April 20 2014 00:36 DarkPlasmaBall wrote:

On more than one occasion in BW, there were TvT stalemates because both players had taken half the map, set up their siege tank/ goliath/ turret/ etc. lines as close as possible, and neither player was willing to move forwards (because they'd lose). So they'd draw and re-game.


can't say i ever remember any of those but that's going off-topic
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Olli
Profile Blog Joined February 2012
Austria24422 Posts
April 19 2014 15:43 GMT
#110
Not sure if I should find this appalling or hilarious
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
DarkPlasmaBall
Profile Blog Joined March 2010
United States45320 Posts
April 19 2014 15:43 GMT
#111
On April 20 2014 00:42 sixfour wrote:
Show nested quote +
On April 20 2014 00:36 DarkPlasmaBall wrote:

On more than one occasion in BW, there were TvT stalemates because both players had taken half the map, set up their siege tank/ goliath/ turret/ etc. lines as close as possible, and neither player was willing to move forwards (because they'd lose). So they'd draw and re-game.


can't say i ever remember any of those but that's going off-topic


I think it's a fine analogy, but the update now says that the entire OP and point of this thread is incorrect, so we should probably just close this lol.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
April 19 2014 15:45 GMT
#112
On April 20 2014 00:43 DarkPlasmaBall wrote:
Show nested quote +
On April 20 2014 00:42 sixfour wrote:
On April 20 2014 00:36 DarkPlasmaBall wrote:

On more than one occasion in BW, there were TvT stalemates because both players had taken half the map, set up their siege tank/ goliath/ turret/ etc. lines as close as possible, and neither player was willing to move forwards (because they'd lose). So they'd draw and re-game.


can't say i ever remember any of those but that's going off-topic


I think it's a fine analogy, but the update now says that the entire OP and point of this thread is incorrect, so we should probably just close this lol.


I don't know, I find the implications of the update much more interesting than the original
ESPORTS ILLUMINATI
VTJRaen
Profile Blog Joined July 2011
United Kingdom238 Posts
April 19 2014 15:46 GMT
#113
I've seen a couple of people posting about ESL, Insomnia and this tournament has had no involvement with them.

We are using an administrator for Starcraft 2 that does work for ESL and therefore has their name in his Twitter account. Any problems you have with what occurred here are solely the responsibility of the Multiplay eSports department and our administrator Mez, ESL are an entirely separate organisation.

As for the future, I can't make any statement now, but rules are one of the things we look at after every tournament, and will do so again after this tournament. Any way we can clarify or improve our rules is always a good thing.
Multiplay eSports Co-Ordinator
Luolis
Profile Blog Joined May 2012
Finland7160 Posts
April 19 2014 15:46 GMT
#114
On April 20 2014 00:45 nkr wrote:
Show nested quote +
On April 20 2014 00:43 DarkPlasmaBall wrote:
On April 20 2014 00:42 sixfour wrote:
On April 20 2014 00:36 DarkPlasmaBall wrote:

On more than one occasion in BW, there were TvT stalemates because both players had taken half the map, set up their siege tank/ goliath/ turret/ etc. lines as close as possible, and neither player was willing to move forwards (because they'd lose). So they'd draw and re-game.


can't say i ever remember any of those but that's going off-topic


I think it's a fine analogy, but the update now says that the entire OP and point of this thread is incorrect, so we should probably just close this lol.


I don't know, I find the implications of the update much more interesting than the original

yea im interested in Minirasert playing for a draw.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
DarkPlasmaBall
Profile Blog Joined March 2010
United States45320 Posts
April 19 2014 15:46 GMT
#115
On April 20 2014 00:45 nkr wrote:
Show nested quote +
On April 20 2014 00:43 DarkPlasmaBall wrote:
On April 20 2014 00:42 sixfour wrote:
On April 20 2014 00:36 DarkPlasmaBall wrote:

On more than one occasion in BW, there were TvT stalemates because both players had taken half the map, set up their siege tank/ goliath/ turret/ etc. lines as close as possible, and neither player was willing to move forwards (because they'd lose). So they'd draw and re-game.


can't say i ever remember any of those but that's going off-topic


I think it's a fine analogy, but the update now says that the entire OP and point of this thread is incorrect, so we should probably just close this lol.


I don't know, I find the implications of the update much more interesting than the original


Out of curiosity, why?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Dunmer
Profile Joined April 2012
United Kingdom568 Posts
April 19 2014 15:46 GMT
#116
Interesting. If it were the case that he wasn't mining and just sat in his main so he couldn't be broken but ultimately cannot break out then the second player Ourk would have the win if he could mine or has a clear advantage.

People using TvP is a bad example because Terran lift their buildings to prolong their chances. Zerg lift spores and spines and protoss don't really have that option. Alot of maps now have got ridden of dead space for Terran buildings. Plus base race is different than oh shit I lost and better sit in my base so he can't break me.

If Terran build 30 tanks and mass Vikings and turrets in their main but couldn't mind and the other player couldn't break but was still intact. I feel people would tell the turtle Terran in this base to fuck off and accept defeat instead of hoping for a draw or his opponent to give up and a move into his main
All Ireland Starcraft, check us out on Facebook
DarkPlasmaBall
Profile Blog Joined March 2010
United States45320 Posts
April 19 2014 15:47 GMT
#117
I think Miniraser should be told about this thread, and should leave a comment ^^
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
MtlGuitarist97
Profile Blog Joined July 2011
United States1539 Posts
April 19 2014 15:47 GMT
#118
On April 20 2014 00:45 nkr wrote:
Show nested quote +
On April 20 2014 00:43 DarkPlasmaBall wrote:
On April 20 2014 00:42 sixfour wrote:
On April 20 2014 00:36 DarkPlasmaBall wrote:

On more than one occasion in BW, there were TvT stalemates because both players had taken half the map, set up their siege tank/ goliath/ turret/ etc. lines as close as possible, and neither player was willing to move forwards (because they'd lose). So they'd draw and re-game.


can't say i ever remember any of those but that's going off-topic


I think it's a fine analogy, but the update now says that the entire OP and point of this thread is incorrect, so we should probably just close this lol.


I don't know, I find the implications of the update much more interesting than the original

Yeah but there are still a bunch of people who won't read the thread and just post comments based on what it said before.

I don't really see any reason why the admins would be "wrong." They have time constraints and if Miniraser is really just going to keep playing for a stalemate then they should have the right to just DQ him. Refund him the money to go to the tournament or whatever if he makes a big scene about it.
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
April 19 2014 15:47 GMT
#119
So they banned the SH? Hahah what the fuck. What a shitty tournament.
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
April 19 2014 15:47 GMT
#120
On April 20 2014 00:46 DarkPlasmaBall wrote:
Show nested quote +
On April 20 2014 00:45 nkr wrote:
On April 20 2014 00:43 DarkPlasmaBall wrote:
On April 20 2014 00:42 sixfour wrote:
On April 20 2014 00:36 DarkPlasmaBall wrote:

On more than one occasion in BW, there were TvT stalemates because both players had taken half the map, set up their siege tank/ goliath/ turret/ etc. lines as close as possible, and neither player was willing to move forwards (because they'd lose). So they'd draw and re-game.


can't say i ever remember any of those but that's going off-topic


I think it's a fine analogy, but the update now says that the entire OP and point of this thread is incorrect, so we should probably just close this lol.


I don't know, I find the implications of the update much more interesting than the original


Out of curiosity, why?


Because of how you make the distinction of playing the game and not playing the game
ESPORTS ILLUMINATI
Prev 1 4 5 6 7 8 22 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #73
CranKy Ducklings99
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko418
SortOf 161
StarCraft: Brood War
Sea 45367
Rain 3422
Flash 1579
GuemChi 1482
Jaedong 1303
actioN 417
firebathero 374
Stork 336
Light 317
Mini 300
[ Show more ]
Mong 274
PianO 206
Hyuk 185
Dewaltoss 148
Shuttle 124
ToSsGirL 122
Soma 118
Leta 89
Pusan 83
Soulkey 78
Rush 44
ZerO 41
GoRush 31
soO 27
Backho 26
Free 15
910 14
zelot 13
ajuk12(nOOB) 11
Sacsri 3
Britney 0
Dota 2
XaKoH 541
NeuroSwarm86
League of Legends
JimRising 514
Counter-Strike
olofmeister1430
Stewie2K1042
shoxiejesuss771
m0e_tv639
allub167
Super Smash Bros
Westballz39
Other Games
summit1g8684
ceh9664
crisheroes163
Mew2King40
ZerO(Twitch)6
Organizations
Other Games
gamesdonequick687
Counter-Strike
PGL236
StarCraft: Brood War
lovetv 18
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• LUISG 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Wardi Open
1h 38m
Monday Night Weeklies
6h 38m
Replay Cast
13h 38m
Replay Cast
1d 22h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
Ultimate Battle
4 days
Light vs ZerO
Replay Cast
4 days
[ Show More ]
CranKy Ducklings
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS5
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.