• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:28
CEST 11:28
KST 18:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview6[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Ro8 Day 3 Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Daigo vs Menard Best of 10 OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1365 users

Study: Players start slowing down at age 24

Forum Index > SC2 General
192 CommentsPost a Reply
1 2 3 4 5 8 9 10 Next All
CrushDog5
Profile Joined March 2010
Canada207 Posts
April 10 2014 22:55 GMT
#1
We've published a new paper based on the SkillCraft data from a couple years ago.

Download here

Here is the abstract:

Typically studies of the effects of aging on cognitive-motor performance emphasize changes in elderly populations. Although some research is directly concerned with when age-related decline actually begins, studies are often based on relatively simple reaction time tasks, making it impossible to gauge the impact of experience in compensating for this decline in a real world task. The present study investigates age-related changes in cognitive motor performance through adolescence and adulthood in a complex real world task, the real-time strategy video game StarCraft 2. In this paper we analyze the influence of age on performance using a dataset of 3,305 players, aged 16-44, collected by Thompson, Blair, Chen & Henrey [1]. Using a piecewise regression analysis, we find that age-related slowing of within-game, self-initiated response times begins at 24 years of age. We find no evidence for the common belief expertise should attenuate domain-specific cognitive decline. Domain-specific response time declines appear to persist regardless of skill level. A second analysis of dual-task performance finds no evidence of a corresponding age-related decline. Finally, an exploratory analyses of other age-related differences suggests that older participants may have been compensating for a loss in response speed through the use of game mechanics that reduce cognitive load.


The SkillCraft project is ongoing, and we have several interesting things in the works.

I'll answer questions if people have them.

Thanks to all the players who contributed games to the project.
Facebook Twitter Reddit
SkillCraft.com - StarCraft + Science
loft
Profile Joined July 2009
United States344 Posts
April 10 2014 23:06 GMT
#2
but... I have 200 APM.
SirPinky
Profile Joined February 2011
United States525 Posts
Last Edited: 2014-04-10 23:10:40
April 10 2014 23:07 GMT
#3
On April 11 2014 07:55 CrushDog5 wrote:
We've published a new paper based on the SkillCraft data from a couple years ago.

Download here

Here is the abstract:

Typically studies of the effects of aging on cognitive-motor performance emphasize changes in elderly populations. Although some research is directly concerned with when age-related decline actually begins, studies are often based on relatively simple reaction time tasks, making it impossible to gauge the impact of experience in compensating for this decline in a real world task. The present study investigates age-related changes in cognitive motor performance through adolescence and adulthood in a complex real world task, the real-time strategy video game StarCraft 2. In this paper we analyze the influence of age on performance using a dataset of 3,305 players, aged 16-44, collected by Thompson, Blair, Chen & Henrey [1]. Using a piecewise regression analysis, we find that age-related slowing of within-game, self-initiated response times begins at 24 years of age. We find no evidence for the common belief expertise should attenuate domain-specific cognitive decline. Domain-specific response time declines appear to persist regardless of skill level. A second analysis of dual-task performance finds no evidence of a corresponding age-related decline. Finally, an exploratory analyses of other age-related differences suggests that older participants may have been compensating for a loss in response speed through the use of game mechanics that reduce cognitive load.


The SkillCraft project is ongoing, and we have several interesting things in the works.

I'll answer questions if people have them.

Thanks to all the players who contributed games to the project.



Interesting study. But don't you find it coincidental that 22-24 years of age is typically when people enter the workforce fulltime and reduce the amount of time they play games like Sc2. Furthermore, being less rigorous in their playstyle, they might decide to take a more relaxed approach to the game. The benchmark for me was around 23. I appreciate the time invested in the study, but don't you think it would be more beneficial to track the same group of individuals 18-30 years of age over, perhaps, a 3-5 year period to demonstrate a true cognitive motor decline? I know you might not have that luxury. But I think the psychological maturity and stage of life is really at the crux of this observation. I have no empiracal data to prove it, just a hunch. Thanks for the contribution.

PS. I know I'm only one person but I started playing BW at 20 and now I'm 31. Even with very minor carpal tunnel in 1-hand I still have the same APM. Again, I think psychology is more involved in the study results, but that is my opinion.
How much better to get wisdom than gold; to get insight rather than silver!
Zocat
Profile Joined April 2010
Germany2229 Posts
April 10 2014 23:25 GMT
#4
Only skimmed the article (too late, too drunk!); will read tomorrow.

Stop mentioning APM. The article is about LDL.
KDot2
Profile Blog Joined March 2011
United States1213 Posts
April 10 2014 23:26 GMT
#5
I tend to agree with sir pinky

I just find it hard to believe because in the NFL a players prime age is about 30 it does drop off fairy soon after that

I think we can all agree the NFL takes as much quick thinking and athleticism as starcraft
ETisME
Profile Blog Joined April 2011
12714 Posts
April 10 2014 23:28 GMT
#6
Interesting, I forgot how the other stats test are done but for econometric, what about other potential major variables that you might be ignoring?
Like SirPinky's comment has mentioned, job makes perfect rational explanation.

I am not sure how a normal stats would test it (been too long) but if I were to plot a model to predict a player's performance against his age, that formula will have at least several many other possibly important variables like job and then running analysis to test which are significant.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
CrushDog5
Profile Joined March 2010
Canada207 Posts
April 10 2014 23:44 GMT
#7
On April 11 2014 08:07 SirPinky wrote:

...being less rigorous in their playstyle, they might decide to take a more relaxed approach to the game. The benchmark for me was around 23.

...don't you think it would be more beneficial to track the same group of individuals 18-30 years of age over, perhaps, a 3-5 year period to demonstrate a true cognitive motor decline?

... I know I'm only one person but I started playing BW at 20 and now I'm 31. Even with very minor carpal tunnel in 1-hand I still have the same APM. Again, I think psychology is more involved in the study results, but that is my opinion.



Let me take these in turn.

1. You might expect people to take a more relaxed approach, but speed decreases with age. I guess I find it strange that 30 is more relaxed than 25, and 35 is more relaxed that 30 and so on. We have no way to rule it out, but it doesn't seem like to me.

2. I don't think it's MORE beneficial (it can be difficult to parcel out the practice from the aging), but I do think it would be a useful complement to this study. We have some data that does basically that now, but it will take some time to sort through.

3. As you note, it is a sample of one. The findings we describe in the paper are measured in thousands of players. Nevertheless, APM changes with age AND with experience. As you get better, you get faster; as you get older, you get slower. They offset each other, so it doesn't surprise me that some people's APMs do not shift much and it looks like nothing is changing. The bad news is that older is slower, the good news is that you are probably getting better!
SkillCraft.com - StarCraft + Science
dazzled
Profile Joined May 2010
United States22 Posts
April 10 2014 23:45 GMT
#8
I think the factor SirPinky brought up is too big to overlook. It's a skill that's trained. I mean, there are baseball players into their 40s and even 50s that can hit 100+ mph pitches whereas the general population could probably never even see the ball before it hits the catcher's glove. For a gaming example, there are a lot of CS players into their 30s which is probably the game that requires the fastest reaction of any of them.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19348 Posts
April 10 2014 23:46 GMT
#9
I have actually improved a ton recently. At 26 my typing dexterity and apm has greatly increased, but I'm also someone who matured late mentally too.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Liman
Profile Joined July 2012
Serbia681 Posts
April 10 2014 23:49 GMT
#10
I started playing starcraft at 31 lol i should be in bronze
Freelancer veteran
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
April 10 2014 23:50 GMT
#11
Turning 24 this year.. Guess I should go pro tonight
Jaedong.
CrushDog5
Profile Joined March 2010
Canada207 Posts
April 10 2014 23:50 GMT
#12
On April 11 2014 08:46 BisuDagger wrote:
I have actually improved a ton recently. At 26 my typing dexterity and apm has greatly increased, but I'm also someone who matured late mentally too.


I would expect that everyone ages in exactly the same way as everyone else. Remember, though, that aging and experience are independent factors. You can get better with practice, even as you get slower with age.
SkillCraft.com - StarCraft + Science
CrushDog5
Profile Joined March 2010
Canada207 Posts
April 10 2014 23:53 GMT
#13
On April 11 2014 08:45 dazzled wrote:
I think the factor SirPinky brought up is too big to overlook. It's a skill that's trained. I mean, there are baseball players into their 40s and even 50s that can hit 100+ mph pitches whereas the general population could probably never even see the ball before it hits the catcher's glove. For a gaming example, there are a lot of CS players into their 30s which is probably the game that requires the fastest reaction of any of them.


It the study we use both age and expertise in our analysis. Diamond level players are faster than Bronze as you would expect, but young Diamonds are faster than old Diamonds. Expertise does not remove the effect, they are independent factors.
SkillCraft.com - StarCraft + Science
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2014-04-10 23:59:11
April 10 2014 23:58 GMT
#14
Interesting, wonder why my APM isn't down.

I was at a SSBM tournament where we had a reflex test for everyone(around 40 people) and I didn't really see any indication of this ;S
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
forsooth
Profile Joined February 2011
United States3648 Posts
April 11 2014 00:05 GMT
#15
If the 3305 players studied were just random ladder players as opposed to professionals, I would take the study with a large grain of salt. As SirPinky stated, a major factor to consider is that with age comes increased responsibilities that require more and more of a person's time, which in turn puts them out of practice and makes them slower when they do in fact play. It's basically the muscle memory factor at work. You do something over and over again frequently and you start to do it better and faster, but if you stop for a while or don't do it as much, you start to slow down because you have to consciously consider what you're doing again. For instance, the amount of SC I play has decreased drastically over the years, from a constant 2 hours a day in my mid-teens to maybe a few times a month now. The result? I'm fucking slow as shit compared to 10 years ago. Conversely, the amount of typing I do on a daily basis has remained more or less constant over that time span and I'm a much faster and more accurate typist now than I was at the same age.
unit
Profile Blog Joined March 2009
United States2621 Posts
April 11 2014 00:16 GMT
#16
On April 11 2014 08:07 SirPinky wrote:
Interesting study. But don't you find it coincidental that 22-24 years of age is typically when people enter the workforce fulltime and reduce the amount of time they play games like Sc2. Furthermore, being less rigorous in their playstyle, they might decide to take a more relaxed approach to the game. The benchmark for me was around 23. I appreciate the time invested in the study, but don't you think it would be more beneficial to track the same group of individuals 18-30 years of age over, perhaps, a 3-5 year period to demonstrate a true cognitive motor decline? I know you might not have that luxury. But I think the psychological maturity and stage of life is really at the crux of this observation. I have no empiracal data to prove it, just a hunch. Thanks for the contribution.

PS. I know I'm only one person but I started playing BW at 20 and now I'm 31. Even with very minor carpal tunnel in 1-hand I still have the same APM. Again, I think psychology is more involved in the study results, but that is my opinion.


I agree with this, I was a mid leveled BW player (bounced around the C ranks on iCCup) and then a solid sc2 player (peaked top masters playing vs GM occasionally (NA server)) Before I went to university and started working, losing the free time available to play sc I lost passion for it and my skill naturally declined because I was playing less and I was playing with less focus.
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
April 11 2014 00:38 GMT
#17
older participants may have been compensating for a loss in response speed through the use of game mechanics that reduce cognitive load.


yes, yes.

I'm happy to see this come along, A lot of people are impatient but proper number crunching takes time and they have unrealistic expectations about your academic approach. Then again, esports, broken promises, etc. Still, time to geek out!

I really agree with the quoted statement especially, because it ties in with a core value of starcraft or RTS in general:
You can do things with speed, and you give up efficiency and accuracy. It can apply to any unit or strategy or micro or whatever, the point is that someone with 500APM vs someone with 250APM doesn't necessarily represent a 50% handicap in overall skill. Setting aside race differences and assuming they're playing at the same "level" (Top of WCS, or whatever standard you choose), the guy with 250APM has ways to solve problems with fewer actions. Do those command patterns get the same value as the guy with twice as many commands? Maybe or maybe not, but if he wins it obviously worked.

Interesting to see that older players get slower, but seem to get, would you say, "wiser"?
SirPinky
Profile Joined February 2011
United States525 Posts
Last Edited: 2014-04-11 00:49:44
April 11 2014 00:48 GMT
#18
On April 11 2014 08:44 CrushDog5 wrote:
Show nested quote +
On April 11 2014 08:07 SirPinky wrote:

...being less rigorous in their playstyle, they might decide to take a more relaxed approach to the game. The benchmark for me was around 23.

...don't you think it would be more beneficial to track the same group of individuals 18-30 years of age over, perhaps, a 3-5 year period to demonstrate a true cognitive motor decline?

... I know I'm only one person but I started playing BW at 20 and now I'm 31. Even with very minor carpal tunnel in 1-hand I still have the same APM. Again, I think psychology is more involved in the study results, but that is my opinion.



Let me take these in turn.

1. You might expect people to take a more relaxed approach, but speed decreases with age. I guess I find it strange that 30 is more relaxed than 25, and 35 is more relaxed that 30 and so on. We have no way to rule it out, but it doesn't seem like to me.

2. I don't think it's MORE beneficial (it can be difficult to parcel out the practice from the aging), but I do think it would be a useful complement to this study. We have some data that does basically that now, but it will take some time to sort through.

3. As you note, it is a sample of one. The findings we describe in the paper are measured in thousands of players. Nevertheless, APM changes with age AND with experience. As you get better, you get faster; as you get older, you get slower. They offset each other, so it doesn't surprise me that some people's APMs do not shift much and it looks like nothing is changing. The bad news is that older is slower, the good news is that you are probably getting better!


As for #1 you have to look at what method you are using for the baseline of your study: An RTS game. With that you have to examine how long RTS games have really been mainstream. A majority of them emerged in the mid 90's with games like Warcraft and WC 2. At the time, most players were in their mid or early teens (including myself). This was the fundamental beginning for people understanding "mechanics". Also, as for the psychology of the time, people were playing them for fun - there was no such thing as E-Sports so naturally people typically used mouse clicks more frequently and 1-2 hotkey for making buildings; but the concept and speed of RTS became ingrained at a young age. So where am I going with this? As you get older in age the likelihood you had any exposure to RTS games dramatically shrinks. Making exposure to fundamental mechanics, at an early age, unlikely. I know people in their 50's that take 10 minutes compose two sentences on a keyboard. Does that mean they are slow? No, only that they were not exposed to computers at a young age. Same applies to RTS mechanics. This I believe, combined with pshychological maturity and stages of life speaks to the APM decline in age. It's not that I don't find the study valid and interesting, just my interpretation of the data is different; especially since you are using a video game (specifically RTS) which really only emerged around 15 years ago.
How much better to get wisdom than gold; to get insight rather than silver!
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
April 11 2014 00:56 GMT
#19
Not much of a surprise - there's a reason why "you can't teach an old dog new tricks" (not quite true), and why you don't see Nestea and White-Ra using greater wisdom to dominate younger players.

The study addresses the age and responsibility question SirPinky brought up - if both players are otherwise equal, the younger player has an edge. Anecdotally, look at the scene - can you name any competitive player that is consistently hitting the top 8 of the major tournaments and over 30? (Don't suggest MC; he's only 23.)

There may be some variance in the observations, but it all hangs together pretty well. Further study would be welcome, no doubt, but the results appear to be pretty solid.

Also, great use of SC2 as an investigative tool.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Cheren
Profile Blog Joined September 2013
United States2911 Posts
April 11 2014 01:03 GMT
#20
On April 11 2014 09:56 felisconcolori wrote:
Not much of a surprise - there's a reason why "you can't teach an old dog new tricks" (not quite true), and why you don't see Nestea and White-Ra using greater wisdom to dominate younger players.

The study addresses the age and responsibility question SirPinky brought up - if both players are otherwise equal, the younger player has an edge. Anecdotally, look at the scene - can you name any competitive player that is consistently hitting the top 8 of the major tournaments and over 30? (Don't suggest MC; he's only 23.)

There may be some variance in the observations, but it all hangs together pretty well. Further study would be welcome, no doubt, but the results appear to be pretty solid.

Also, great use of SC2 as an investigative tool.


Bomber had a great year last year at age 25, Polt is 25, Hyun is 26.

I think the reason there are so few pros in their late 20's is because SC2 came out in 2010, so someone who is 28 would have been 24 at release, not many people are going to pick up a new game and go pro at 24.
1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 32333
Hyuk 234
BeSt 170
ZerO 89
Mind 72
Shinee 67
Movie 65
JulyZerg 54
Nal_rA 49
Shine 37
[ Show more ]
zelot 36
sorry 36
910 22
yabsab 21
Backho 16
Bale 14
Dota 2
Gorgc732
monkeys_forever199
Counter-Strike
Stewie2K760
Other Games
gofns13501
singsing932
KnowMe91
ZerO(Twitch)8
Organizations
Counter-Strike
PGL32581
Other Games
gamesdonequick2359
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH263
• LUISG 27
• Adnapsc2 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2221
• Jankos1417
• TFBlade240
Upcoming Events
Sparkling Tuna Cup
32m
RSL Revival
32m
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
2h 32m
ByuN vs Rogue
Solar vs Ryung
Zoun vs Percival
Cure vs SHIN
BSL
9h 32m
Dewalt vs DragOn
Aether vs Jimin
GSL
22h 32m
Afreeca Starleague
1d
Soma vs Leta
Wardi Open
1d 2h
Monday Night Weeklies
1d 6h
OSC
1d 14h
CranKy Ducklings
2 days
[ Show More ]
Afreeca Starleague
2 days
Light vs Flash
Replay Cast
2 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
Korean StarCraft League
5 days
RSL Revival
6 days
BSL
6 days
GSL
6 days
Cure vs TBD
TBD vs Maru
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.