• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:53
CEST 04:53
KST 11:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism4Official StarCraft website teases new content ahead of BlizzCon?117Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
ASL22 General Discussion Official StarCraft website teases new content ahead of BlizzCon? Pros React To: Calm's Big Brain Play Vs Mini New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group B [Megathread] Daily Proleagues 2v2v2v2 Tournament [ASL22] Ro16 Group A
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6915 users

Study: Players start slowing down at age 24 - Page 9

Forum Index > SC2 General
192 CommentsPost a Reply
Prev 1 7 8 9 10 Next All
CutTheEnemy
Profile Joined November 2013
Canada373 Posts
April 14 2014 07:54 GMT
#161
Sorry, hard to read because of a head injury: can you summarize what the older successful players do in order to compensate for their slower reflexes? I'm in that group, I wonder what they do that I could try out. My hands are way slower these days than 5 years ago (29yrs).
Can we help spread the word and create pressure to get Rob Pardo to replace Browder as head of Sc2? Pardo led the team for broodwar, frozen throne, and wow/BC. We need to make this a thing before LotV development starts. Think about it.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
April 14 2014 07:56 GMT
#162
On April 11 2014 08:07 SirPinky wrote:
Show nested quote +
On April 11 2014 07:55 CrushDog5 wrote:
We've published a new paper based on the SkillCraft data from a couple years ago.

Download here

Here is the abstract:

Typically studies of the effects of aging on cognitive-motor performance emphasize changes in elderly populations. Although some research is directly concerned with when age-related decline actually begins, studies are often based on relatively simple reaction time tasks, making it impossible to gauge the impact of experience in compensating for this decline in a real world task. The present study investigates age-related changes in cognitive motor performance through adolescence and adulthood in a complex real world task, the real-time strategy video game StarCraft 2. In this paper we analyze the influence of age on performance using a dataset of 3,305 players, aged 16-44, collected by Thompson, Blair, Chen & Henrey [1]. Using a piecewise regression analysis, we find that age-related slowing of within-game, self-initiated response times begins at 24 years of age. We find no evidence for the common belief expertise should attenuate domain-specific cognitive decline. Domain-specific response time declines appear to persist regardless of skill level. A second analysis of dual-task performance finds no evidence of a corresponding age-related decline. Finally, an exploratory analyses of other age-related differences suggests that older participants may have been compensating for a loss in response speed through the use of game mechanics that reduce cognitive load.


The SkillCraft project is ongoing, and we have several interesting things in the works.

I'll answer questions if people have them.

Thanks to all the players who contributed games to the project.



Interesting study. But don't you find it coincidental that 22-24 years of age is typically when people enter the workforce fulltime and reduce the amount of time they play games like Sc2. Furthermore, being less rigorous in their playstyle, they might decide to take a more relaxed approach to the game. The benchmark for me was around 23. I appreciate the time invested in the study, but don't you think it would be more beneficial to track the same group of individuals 18-30 years of age over, perhaps, a 3-5 year period to demonstrate a true cognitive motor decline? I know you might not have that luxury. But I think the psychological maturity and stage of life is really at the crux of this observation. I have no empiracal data to prove it, just a hunch. Thanks for the contribution.

PS. I know I'm only one person but I started playing BW at 20 and now I'm 31. Even with very minor carpal tunnel in 1-hand I still have the same APM. Again, I think psychology is more involved in the study results, but that is my opinion.


Pretty much what happened to me. Entered the work force, extremely more relaxed approach to the game. Losing has an absolute minimal affect on me in 1's, it used to tick me off.
Laserist
Profile Joined September 2011
Turkey4269 Posts
April 14 2014 08:17 GMT
#163
It is hilarious to see at least half of the posters are defending themselves with the argument of "I am better then before, blah blah" and completely miss the point of the research.

Your are improving f'ing slower than you should when you get older. You are probably getting better because you are trying to improve. Any near 30's or 30's people can agree that after mid 20's you are missing the old days of being fast and ambitious
“Are you with the Cartel? Because you’re definitely an Angel.”
Wuster
Profile Joined May 2011
1974 Posts
April 14 2014 15:22 GMT
#164
On April 11 2014 08:07 SirPinky wrote:

Interesting study. But don't you find it coincidental that 22-24 years of age is typically when people enter the workforce fulltime and reduce the amount of time they play games like Sc2. Furthermore, being less rigorous in their playstyle, they might decide to take a more relaxed approach to the game. The benchmark for me was around 23. I appreciate the time invested in the study, but don't you think it would be more beneficial to track the same group of individuals 18-30 years of age over, perhaps, a 3-5 year period to demonstrate a true cognitive motor decline? I know you might not have that luxury. But I think the psychological maturity and stage of life is really at the crux of this observation. I have no empiracal data to prove it, just a hunch. Thanks for the contribution.


You know this point has been repeated a lot and I was thinking about it the other day. In the US, less than half of all adults have a bachelors / 4-year degree. So speaking for America, the majority of people actually enter the workforce much earlier than 22 (and certainly before 24).

I have a hunch that online communities like TL tend to be more educated, but I have no proof. I certainly have no proof (or even a suspicion) that SC2 players in general are more likely to go to college either.
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
April 14 2014 19:20 GMT
#165
Haha, it made the DailyMail.

http://www.dailymail.co.uk/sciencetech/article-2604484/Are-hill-24-Study-finds-cognitive-decline-begins-far-earlier-thought.html
HOLY CHECK!
EiBmoZ
Profile Joined January 2011
Canada235 Posts
Last Edited: 2014-04-14 20:00:58
April 14 2014 20:00 GMT
#166
regardless of this study i don't buy it.. i played quake 2 online back in 1998-2001 an going to my 1st lan(Lanwar KY) one of the best players on my clan(team) was a 45 year old man. he was just as good as any kid at that lan, an he was easily one of the best players i played with online back then.
exog
Profile Joined April 2010
Norway279 Posts
April 14 2014 20:10 GMT
#167
On April 15 2014 05:00 EiBmoZ wrote:
regardless of this study i don't buy it.. i played quake 2 online back in 1998-2001 an going to my 1st lan(Lanwar KY) one of the best players on my clan(team) was a 45 year old man. he was just as good as any kid at that lan, an he was easily one of the best players i played with online back then.


FFS the study wasnt about YOU or your MAN... It studied the average of thousands... You will understand what a study is when you grow up.
johnbongham
Profile Joined April 2014
451 Posts
April 14 2014 20:13 GMT
#168
This study is so uninteresting and despite the fact it should be common knowledge that the older you get the slower you will be on average, tons of nerds are getting offended and claiming this isnt true.
SpunXtain20
Profile Joined January 2014
Australia554 Posts
April 14 2014 21:07 GMT
#169
So many poorly informed comments on page 1, havent read others.
*Hugs all* | I came here to drink milk and kick asses, and I've just finished my milk.
stapla05
Profile Joined July 2011
Australia67 Posts
April 14 2014 22:19 GMT
#170
On April 15 2014 05:00 EiBmoZ wrote:
regardless of this study i don't buy it.. i played quake 2 online back in 1998-2001 an going to my 1st lan(Lanwar KY) one of the best players on my clan(team) was a 45 year old man. he was just as good as any kid at that lan, an he was easily one of the best players i played with online back then.


The study was done for an RTS game not a FPS results will vary from person to person, game to game. Being old does not make you a bad player. Older players are just slightly slower then young players.
http://www.rts-sanctuary.com/Dawn-Of-War/showuser=96956
MethixR1
Profile Joined February 2011
United States12 Posts
April 14 2014 22:46 GMT
#171
On April 14 2014 16:54 CutTheEnemy wrote:
Sorry, hard to read because of a head injury: can you summarize what the older successful players do in order to compensate for their slower reflexes? I'm in that group, I wonder what they do that I could try out. My hands are way slower these days than 5 years ago (29yrs).


Personally, I use strategies that avoid really intense unit control. I'll be the first to admit I'm slower than I was in BW. For reference, I'm 34 and Diamond league (maybe I'll get back to Masters if I can ever fix my awful PvZ). It's not just that I'm slower (average ~115 APM, peak ~250), but my unit control is not nearly as good as it used to be. Even when I feel like I'm playing fast (for me), I have trouble being accurate.

The first thing I do to compensate is not playing styles that I know I won't do well at. I don't do things like proxy gate since that's invariably a Zealot micro battle. I avoid the Phoenix heavy openings that often require higher APM to get value out of them. I also haven't been exploiting the Blink builds that have been so heavily in use recently because I know I can't execute them as well as most people.

Another thing is to scout really diligently (especially early on). IMO, a safe style where you have as much info as possible is going to be better as you get older. A lot of contemporary builds have minimal early scouting and rely on really crisp mechanics to hold all-ins. Since I know I struggle with that, I'll send a Probe to check the obvious proxy locations. You'll invariably play from an economic disadvantage, but you're less likely to lose early games due to mechanics. In the mid-game, you just have to focus on strategic choices (tech switches, getting your opponent out of position) instead of winning battles through mechanics.

Hope this helps and try to keep perspective. I'm sure there's plenty of players that are older than me, but I feel like I do pretty well for my age and I'm happy with that. I know I'll never make GM, so I just focus on goals that are at my level and smile when I can beat these young whippersnappers. I should start yelling at my opponents to get off my lawn whenever I activate Photon Overcharge.
cheekymonkey
Profile Joined January 2014
France1387 Posts
Last Edited: 2014-04-14 22:59:34
April 14 2014 22:56 GMT
#172
Have you statistically accounted for time spent practicing? I wouldn't know for certain, but I suspect the younger the players are the more time they have on their hands to actually practice. I wouldn't be surprised if the cognitive-motor performance of a pro-player was directly correlated to the time spent practicing, as well as age.
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
April 14 2014 23:50 GMT
#173
Am 31. Can confirm that I am terrible at Starcraft

xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
April 15 2014 00:29 GMT
#174
On April 15 2014 05:10 exog wrote:
Show nested quote +
On April 15 2014 05:00 EiBmoZ wrote:
regardless of this study i don't buy it.. i played quake 2 online back in 1998-2001 an going to my 1st lan(Lanwar KY) one of the best players on my clan(team) was a 45 year old man. he was just as good as any kid at that lan, an he was easily one of the best players i played with online back then.


FFS the study wasnt about YOU or your MAN... It studied the average of thousands... You will understand what a study is when you grow up.

so a lan is nto good enough to be a sample of "pro" gamers ? man those studies are totaly bs i tell you .You improve slower when you practice less . end of story . no matter what age you are
1/4 \pi \epsilon_0
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
April 15 2014 01:45 GMT
#175
Seems like a decent study.
As with observational research of this kind you can make A LOT of remarks which may effect the results greatly. Maybe some age related variable was not corrected for (like older players playing less serious or having less time). Possibly there is some selection effect with self reporting etc. It's just the nature of this kind of research, making the conclusion very difficult if not possible to make so harsh.
The statistics itself seem fine though I wouldn't be surprised if there are some other choices you can make which might have a decent impact on the value of K which basically leads to the conclusion of saying 24 is the tipping point. Interesting methodology though, don't have the time unfortunately to look too deep into it.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
April 15 2014 02:50 GMT
#176
On April 15 2014 09:29 xsnac wrote:
Show nested quote +
On April 15 2014 05:10 exog wrote:
On April 15 2014 05:00 EiBmoZ wrote:
regardless of this study i don't buy it.. i played quake 2 online back in 1998-2001 an going to my 1st lan(Lanwar KY) one of the best players on my clan(team) was a 45 year old man. he was just as good as any kid at that lan, an he was easily one of the best players i played with online back then.


FFS the study wasnt about YOU or your MAN... It studied the average of thousands... You will understand what a study is when you grow up.

so a lan is nto good enough to be a sample of "pro" gamers ? man those studies are totaly bs i tell you .You improve slower when you practice less . end of story . no matter what age you are


Although if you actually knew what the study was about you would realise it has nothing to do with improvement.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
April 15 2014 02:58 GMT
#177
On April 15 2014 00:22 Wuster wrote:
Show nested quote +
On April 11 2014 08:07 SirPinky wrote:

Interesting study. But don't you find it coincidental that 22-24 years of age is typically when people enter the workforce fulltime and reduce the amount of time they play games like Sc2. Furthermore, being less rigorous in their playstyle, they might decide to take a more relaxed approach to the game. The benchmark for me was around 23. I appreciate the time invested in the study, but don't you think it would be more beneficial to track the same group of individuals 18-30 years of age over, perhaps, a 3-5 year period to demonstrate a true cognitive motor decline? I know you might not have that luxury. But I think the psychological maturity and stage of life is really at the crux of this observation. I have no empiracal data to prove it, just a hunch. Thanks for the contribution.


You know this point has been repeated a lot and I was thinking about it the other day. In the US, less than half of all adults have a bachelors / 4-year degree. So speaking for America, the majority of people actually enter the workforce much earlier than 22 (and certainly before 24).

I have a hunch that online communities like TL tend to be more educated, but I have no proof. I certainly have no proof (or even a suspicion) that SC2 players in general are more likely to go to college either.


People that have a computer capable of playing SC2 are far more likely to come from a well educated family. That's quite simple.

The less money you have, the less likely you're going to have a graphics card in a computer - definitely a luxury. I'd argue the less wealthy you are, also the more likely you'd be a console gamer, although I don't have anything to support that, just seems intuitive.
Wuster
Profile Joined May 2011
1974 Posts
Last Edited: 2014-04-15 04:14:52
April 15 2014 04:14 GMT
#178
On April 15 2014 11:58 FabledIntegral wrote:
Show nested quote +
On April 15 2014 00:22 Wuster wrote:
On April 11 2014 08:07 SirPinky wrote:

Interesting study. But don't you find it coincidental that 22-24 years of age is typically when people enter the workforce fulltime and reduce the amount of time they play games like Sc2. Furthermore, being less rigorous in their playstyle, they might decide to take a more relaxed approach to the game. The benchmark for me was around 23. I appreciate the time invested in the study, but don't you think it would be more beneficial to track the same group of individuals 18-30 years of age over, perhaps, a 3-5 year period to demonstrate a true cognitive motor decline? I know you might not have that luxury. But I think the psychological maturity and stage of life is really at the crux of this observation. I have no empiracal data to prove it, just a hunch. Thanks for the contribution.


You know this point has been repeated a lot and I was thinking about it the other day. In the US, less than half of all adults have a bachelors / 4-year degree. So speaking for America, the majority of people actually enter the workforce much earlier than 22 (and certainly before 24).

I have a hunch that online communities like TL tend to be more educated, but I have no proof. I certainly have no proof (or even a suspicion) that SC2 players in general are more likely to go to college either.


People that have a computer capable of playing SC2 are far more likely to come from a well educated family. That's quite simple.

The less money you have, the less likely you're going to have a graphics card in a computer - definitely a luxury. I'd argue the less wealthy you are, also the more likely you'd be a console gamer, although I don't have anything to support that, just seems intuitive.


Blizzard games are famous for being low-PC requirements. Look at WoW, as of MoP it still supports Windows XP, which came out in 2001(!).

I was even playing D3 on my old laptop that's still running Tiger, so I know for a fact that their games run on really old machines.

So it seems that you're making quite a lot of assumptions there.

Just look at the Korean scene, for a long time most people played games at PC Bangs, you don't need to come from a well educated / off family to play any game you want there.
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
Last Edited: 2014-04-15 04:27:09
April 15 2014 04:24 GMT
#179
On April 15 2014 07:46 MethixR1 wrote:
Show nested quote +
On April 14 2014 16:54 CutTheEnemy wrote:
Sorry, hard to read because of a head injury: can you summarize what the older successful players do in order to compensate for their slower reflexes? I'm in that group, I wonder what they do that I could try out. My hands are way slower these days than 5 years ago (29yrs).


Personally, I use strategies that avoid really intense unit control. I'll be the first to admit I'm slower than I was in BW. For reference, I'm 34 and Diamond league (maybe I'll get back to Masters if I can ever fix my awful PvZ). It's not just that I'm slower (average ~115 APM, peak ~250), but my unit control is not nearly as good as it used to be. Even when I feel like I'm playing fast (for me), I have trouble being accurate.

The first thing I do to compensate is not playing styles that I know I won't do well at. I don't do things like proxy gate since that's invariably a Zealot micro battle. I avoid the Phoenix heavy openings that often require higher APM to get value out of them. I also haven't been exploiting the Blink builds that have been so heavily in use recently because I know I can't execute them as well as most people.

Another thing is to scout really diligently (especially early on). IMO, a safe style where you have as much info as possible is going to be better as you get older. A lot of contemporary builds have minimal early scouting and rely on really crisp mechanics to hold all-ins. Since I know I struggle with that, I'll send a Probe to check the obvious proxy locations. You'll invariably play from an economic disadvantage, but you're less likely to lose early games due to mechanics. In the mid-game, you just have to focus on strategic choices (tech switches, getting your opponent out of position) instead of winning battles through mechanics.

Hope this helps and try to keep perspective. I'm sure there's plenty of players that are older than me, but I feel like I do pretty well for my age and I'm happy with that. I know I'll never make GM, so I just focus on goals that are at my level and smile when I can beat these young whippersnappers. I should start yelling at my opponents to get off my lawn whenever I activate Photon Overcharge.


Just a random question but what mouse DPI / screen resolution are you playing on? I thought I had a similar problem for awhile (being less accurate than I had been in WC3), and it annoyed me and made me think I had gotten worse / slower. But really I had been playing WC3 on a 400 DPI mouse on a 800x600p screen, while I was playing SC2 at 2000 DPI on a 1920x1080p screen.

Going from 2000 DPI to 800 DPI on a 1080p screen increased my accuracy from 'can sometimes click on the zergling if I get lucky' to 'almost always hits the zergling spot on', and after I got used to the change if anything I'm playing faster despite having a lower DPI.

It's basically the equivalent of playing Tennis with a racket that's strung too tight or trying to dribble with a basketball that's over inflated. Makes it harder to be accurate. Worth checking out at any rate.
In Somnis Veritas
MethixR1
Profile Joined February 2011
United States12 Posts
April 15 2014 04:52 GMT
#180
On April 15 2014 13:24 Pursuit_ wrote:
Show nested quote +
On April 15 2014 07:46 MethixR1 wrote:
On April 14 2014 16:54 CutTheEnemy wrote:
Sorry, hard to read because of a head injury: can you summarize what the older successful players do in order to compensate for their slower reflexes? I'm in that group, I wonder what they do that I could try out. My hands are way slower these days than 5 years ago (29yrs).


Personally, I use strategies that avoid really intense unit control. I'll be the first to admit I'm slower than I was in BW. For reference, I'm 34 and Diamond league (maybe I'll get back to Masters if I can ever fix my awful PvZ). It's not just that I'm slower (average ~115 APM, peak ~250), but my unit control is not nearly as good as it used to be. Even when I feel like I'm playing fast (for me), I have trouble being accurate.

The first thing I do to compensate is not playing styles that I know I won't do well at. I don't do things like proxy gate since that's invariably a Zealot micro battle. I avoid the Phoenix heavy openings that often require higher APM to get value out of them. I also haven't been exploiting the Blink builds that have been so heavily in use recently because I know I can't execute them as well as most people.

Another thing is to scout really diligently (especially early on). IMO, a safe style where you have as much info as possible is going to be better as you get older. A lot of contemporary builds have minimal early scouting and rely on really crisp mechanics to hold all-ins. Since I know I struggle with that, I'll send a Probe to check the obvious proxy locations. You'll invariably play from an economic disadvantage, but you're less likely to lose early games due to mechanics. In the mid-game, you just have to focus on strategic choices (tech switches, getting your opponent out of position) instead of winning battles through mechanics.

Hope this helps and try to keep perspective. I'm sure there's plenty of players that are older than me, but I feel like I do pretty well for my age and I'm happy with that. I know I'll never make GM, so I just focus on goals that are at my level and smile when I can beat these young whippersnappers. I should start yelling at my opponents to get off my lawn whenever I activate Photon Overcharge.


Just a random question but what mouse DPI / screen resolution are you playing on? I thought I had a similar problem for awhile (being less accurate than I had been in WC3), and it annoyed me and made me think I had gotten worse / slower. But really I had been playing WC3 on a 400 DPI mouse on a 800x600p screen, while I was playing SC2 at 2000 DPI on a 1920x1080p screen.

Going from 2000 DPI to 800 DPI on a 1080p screen increased my accuracy from 'can sometimes click on the zergling if I get lucky' to 'almost always hits the zergling spot on', and after I got used to the change if anything I'm playing faster despite having a lower DPI.

It's basically the equivalent of playing Tennis with a racket that's strung too tight or trying to dribble with a basketball that's over inflated. Makes it harder to be accurate. Worth checking out at any rate.


I'm currently running 1600 DPI on a 1680x1050 screen (one of these days I'll break down and get a 1080p monitor...), and on the 4th speed tick in the Windows mouse control. I used to have it faster and found the same thing you did; it was too sensitive. This has felt like a good balance of speed and control, but it might be worth slowing it down a little more and see what happens...
Prev 1 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#98
PiGStarcraft522
davetesta26
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft522
RuFF_SC2 187
StarCraft: Brood War
Rain 2371
GuemChi 1635
910 55
sSak 29
Terrorterran 21
Yoon 5
Dota 2
monkeys_forever433
LuMiX0
League of Legends
JimRising 328
Counter-Strike
m0e_tv344
minikerr32
Other Games
summit1g10183
C9.Mang0394
WinterStarcraft298
hungrybox292
Maynarde83
ViBE71
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH302
• EnkiAlexander 57
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo733
Upcoming Events
Kung Fu Cup
8h 8m
Replay Cast
21h 8m
The PondCast
1d 7h
KCM Race Survival
1d 7h
Escore
2 days
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
Shopify Rebellion Sundays
4 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
4 days
[ Show More ]
BlizzCon
4 days
Replay Cast
4 days
Afreeca Starleague
5 days
WardiTV Weekly
5 days
Afreeca Starleague
6 days
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-09-08
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.