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Feb 10: Balance Test Map Coming - Page 10

Forum Index > SC2 General
992 CommentsPost a Reply
Prev 1 8 9 10 11 12 50 Next All
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
February 10 2014 20:55 GMT
#181
No way the blink nerf will go through, and every Protoss that played at least once with it knows it.
Tobblish
Profile Joined August 2011
Sweden6404 Posts
Last Edited: 2014-02-10 20:58:57
February 10 2014 20:55 GMT
#182
Blink cooldown to me looks like they are really taking into account the non pros opinion. (terrible idea)
Vision change is really needed and should even be implemented tomorrow.
Hydra change is easily justified that someone at blizzard is really stubborn and loves Zerg..
WM buff is just yet another buff into Terran mech to go up against the ultimate Protoss.


Would have liked to see some little change towards the Swarm Host for this change or yet ANOTHER season will go by.
The curse is real
architecture
Profile Blog Joined May 2008
United States643 Posts
February 10 2014 20:55 GMT
#183
I agree with nerfing the shit out of stalkers and indirectly reducing colossus play. Colossus as a unit really needs to be phased out. If the way to do it is to weaken the ability to support it, then I'm all for it.
tpfkan
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
February 10 2014 20:56 GMT
#184
I seriously doubt the blink thing will go through, I don't think people should worry about it. Remember this is a test map, they want to test out certain things just to see how they work in reality. It's about collection of data. Testing a change in blink cool down would give them data for the future.
Norz
Profile Joined May 2013
Switzerland7 Posts
February 10 2014 20:56 GMT
#185
Peoples are hardly talking about the Hydra change, is it because its non significant ?

I hope everyone here realize that this buff would be FAR from making Hydra compo good enough against toss deathballs. God I hate playing with SH, but I see no reason to stop. And if Blizz eventually nerfs SH without giving some zerg core unit a significant boost, zerg will be even more gimped. Yes, EVEN more.

Fixing TvP is well needed, but i'm expecting way more from blizz to help Z against P.
Melliflue
Profile Joined October 2012
United Kingdom1389 Posts
Last Edited: 2014-02-10 20:56:38
February 10 2014 20:56 GMT
#186
On February 11 2014 05:50 NovaMB wrote:
Show nested quote +
On February 11 2014 05:46 NovaMB wrote:
On February 11 2014 05:36 IntoTheheart wrote:
On February 11 2014 05:35 Melliflue wrote:
On February 11 2014 05:33 Teoita wrote:
LOL i read now about proxy tempest being op according to the feedback they receive.

That one is pure fucking genius

I like David Kim's response though, asking for any evidence at all that it is even a viable strategy. I suspect DK isn't convinced about it. I wonder who was saying proxy tempest is OP...


Has anyone ever seen a proxy Tempest rush? This is a serious question.


EES Semifinals mouz vs. MiA
Heromarine vs. Graywarden game 1.

+ Show Spoiler +


Found the vod.

Doesn't Graywarden lose that game? It's cool that it was used but it doesn't answer DK's question. Fun game though. Proxy tempest might work once in a blue moon because the opponent is totally not expecting it and doesn't have any idea how to react. Such as the Ruin offensive wall-off. I am amazed anyone considers proxy tempest OP.

But thanks for the VOD. It will be fun to watch someone try proxy tempest.
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
February 10 2014 20:56 GMT
#187
Finally some stronger changes being placed in a balnce test map!
I basically approve all of these changes and cant wait to try it out.
b0ub0u
Profile Joined September 2009
Canada445 Posts
February 10 2014 20:57 GMT
#188
On February 11 2014 05:48 Bagi wrote:
Show nested quote +
On February 11 2014 05:46 b0ub0u wrote:
Can someone explain to me the WM buff?

Why did he say we could now one shot probes? Wasn`t the central splash damage already 40? A probe has 40HP so it already died on the first hit no?

What am I missing here?

So this only affect the area where it does 40 splash damage?

The splash damage got nerfed, it now does less than 40 damage outside a certain AOE (can't remember the exact value), thus making widow mines really inefficient against probes. But I think this change is moreso for widow mines becoming helpful units against the main protoss army.

Good patch imo. The blink all in nerfs are absolutely necessary and widow mines being actually useful against protoss is a very interesting concept. The hydra buff is a lot more reasonable too.


Ok so basically it will do
40 (+40 shield)
20 (+40 shield)
10 (+40 shield)

Depending on the radius

Is that right?

In the swarm we trust
purakushi
Profile Joined August 2012
United States3301 Posts
February 10 2014 20:58 GMT
#189
They need to live these changes before KT vs SKT.
help out the Terrans keke
T P Z sagi
NovaMB
Profile Joined February 2013
Germany9534 Posts
Last Edited: 2014-02-10 20:59:52
February 10 2014 20:59 GMT
#190
On February 11 2014 05:56 Melliflue wrote:
Show nested quote +
On February 11 2014 05:50 NovaMB wrote:
On February 11 2014 05:46 NovaMB wrote:
On February 11 2014 05:36 IntoTheheart wrote:
On February 11 2014 05:35 Melliflue wrote:
On February 11 2014 05:33 Teoita wrote:
LOL i read now about proxy tempest being op according to the feedback they receive.

That one is pure fucking genius

I like David Kim's response though, asking for any evidence at all that it is even a viable strategy. I suspect DK isn't convinced about it. I wonder who was saying proxy tempest is OP...


Has anyone ever seen a proxy Tempest rush? This is a serious question.


EES Semifinals mouz vs. MiA
Heromarine vs. Graywarden game 1.

+ Show Spoiler +
http://www.youtube.com/watch?v=Gg8GNbogfCo


Found the vod.

Doesn't Graywarden lose that game? It's cool that it was used but it doesn't answer DK's question. Fun game though. Proxy tempest might work once in a blue moon because the opponent is totally not expecting it and doesn't have any idea how to react. Such as the Ruin offensive wall-off. I am amazed anyone considers proxy tempest OP.

But thanks for the VOD. It will be fun to watch someone try proxy tempest.

I dont know if its OP, but imagine if Protoss gets the proxy stargate up unscouted and kills the spawning pool with 4 shots with his 3 Tempests lol.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
February 10 2014 20:59 GMT
#191
Wish the widow mine change was on tanks. Otherwise, sick city
Nebuchad
Profile Blog Joined December 2012
Switzerland12387 Posts
February 10 2014 20:59 GMT
#192
when we say 20 (+40 shield), do we mean it removes 40 shield, or it removes 40 "life" from units who have shield? That isn't the same thing at all.
No will to live, no wish to die
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2014-02-10 21:00:45
February 10 2014 20:59 GMT
#193
On February 11 2014 05:57 b0ub0u wrote:
Show nested quote +
On February 11 2014 05:48 Bagi wrote:
On February 11 2014 05:46 b0ub0u wrote:
Can someone explain to me the WM buff?

Why did he say we could now one shot probes? Wasn`t the central splash damage already 40? A probe has 40HP so it already died on the first hit no?

What am I missing here?

So this only affect the area where it does 40 splash damage?

The splash damage got nerfed, it now does less than 40 damage outside a certain AOE (can't remember the exact value), thus making widow mines really inefficient against probes. But I think this change is moreso for widow mines becoming helpful units against the main protoss army.

Good patch imo. The blink all in nerfs are absolutely necessary and widow mines being actually useful against protoss is a very interesting concept. The hydra buff is a lot more reasonable too.


Ok so basically it will do
40 (+40 shield)
20 (+40 shield)
10 (+40 shield)

Depending on the radius

Is that right?


My guess of what they have in mind is this:
40 (+40 shield)
20 (+20 shield)
10 (+10 shield)

Edit: Basically it doubles the spash damage, but only on shields (Not on health, even for P units).
Fuell
Profile Joined February 2011
Netherlands3111 Posts
February 10 2014 20:59 GMT
#194
seriously this blink nerf is way too extreme, swarm hosts will get out of control
fOu/Zenith/NEX/WeRRa/SlayerS
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
February 10 2014 21:00 GMT
#195
On February 11 2014 05:59 ZenithM wrote:
Show nested quote +
On February 11 2014 05:57 b0ub0u wrote:
On February 11 2014 05:48 Bagi wrote:
On February 11 2014 05:46 b0ub0u wrote:
Can someone explain to me the WM buff?

Why did he say we could now one shot probes? Wasn`t the central splash damage already 40? A probe has 40HP so it already died on the first hit no?

What am I missing here?

So this only affect the area where it does 40 splash damage?

The splash damage got nerfed, it now does less than 40 damage outside a certain AOE (can't remember the exact value), thus making widow mines really inefficient against probes. But I think this change is moreso for widow mines becoming helpful units against the main protoss army.

Good patch imo. The blink all in nerfs are absolutely necessary and widow mines being actually useful against protoss is a very interesting concept. The hydra buff is a lot more reasonable too.


Ok so basically it will do
40 (+40 shield)
20 (+40 shield)
10 (+40 shield)

Depending on the radius

Is that right?


My guess of what they have in mind is this:
40 (+40 shield)
20 (+20 shield)
10 (+10 shield)


Hopefully, or probes are fucked no matter what.
AdministratorBreak the chains
DaveSprite
Profile Joined February 2013
United States79 Posts
February 10 2014 21:00 GMT
#196
On February 11 2014 05:59 Nebuchad wrote:
when we say 20 (+40 shield), do we mean it removes 40 shield, or it removes 40 "life" from units who have shield? That isn't the same thing at all.


It removes 40 shield. The latter would be freaking retarded. Shield is a resource, like hp or energy, that can be decremented individually than either of the above.
Caw Caw Motherfucker
NovaMB
Profile Joined February 2013
Germany9534 Posts
Last Edited: 2014-02-10 21:01:43
February 10 2014 21:00 GMT
#197
On February 11 2014 06:00 Zealously wrote:
Show nested quote +
On February 11 2014 05:59 ZenithM wrote:
On February 11 2014 05:57 b0ub0u wrote:
On February 11 2014 05:48 Bagi wrote:
On February 11 2014 05:46 b0ub0u wrote:
Can someone explain to me the WM buff?

Why did he say we could now one shot probes? Wasn`t the central splash damage already 40? A probe has 40HP so it already died on the first hit no?

What am I missing here?

So this only affect the area where it does 40 splash damage?

The splash damage got nerfed, it now does less than 40 damage outside a certain AOE (can't remember the exact value), thus making widow mines really inefficient against probes. But I think this change is moreso for widow mines becoming helpful units against the main protoss army.

Good patch imo. The blink all in nerfs are absolutely necessary and widow mines being actually useful against protoss is a very interesting concept. The hydra buff is a lot more reasonable too.


Ok so basically it will do
40 (+40 shield)
20 (+40 shield)
10 (+40 shield)

Depending on the radius

Is that right?


My guess of what they have in mind is this:
40 (+40 shield)
20 (+20 shield)
10 (+10 shield)


Hopefully, or probes are fucked no matter what.

Doesnt this change only revert it to before the AoE nerf against Probes? So just back to early Hots? Ofc it changes Mines in normal army compositions
Pazuzu
Profile Joined July 2011
United States632 Posts
February 10 2014 21:01 GMT
#198
With this widow mine change they're committed to making mech viable in the near future. I'm such a fan of this
"It is because intuition is sometimes right, that we don't know what to do with it"
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 10 2014 21:01 GMT
#199
On February 11 2014 06:00 Zealously wrote:
Show nested quote +
On February 11 2014 05:59 ZenithM wrote:
On February 11 2014 05:57 b0ub0u wrote:
On February 11 2014 05:48 Bagi wrote:
On February 11 2014 05:46 b0ub0u wrote:
Can someone explain to me the WM buff?

Why did he say we could now one shot probes? Wasn`t the central splash damage already 40? A probe has 40HP so it already died on the first hit no?

What am I missing here?

So this only affect the area where it does 40 splash damage?

The splash damage got nerfed, it now does less than 40 damage outside a certain AOE (can't remember the exact value), thus making widow mines really inefficient against probes. But I think this change is moreso for widow mines becoming helpful units against the main protoss army.

Good patch imo. The blink all in nerfs are absolutely necessary and widow mines being actually useful against protoss is a very interesting concept. The hydra buff is a lot more reasonable too.


Ok so basically it will do
40 (+40 shield)
20 (+40 shield)
10 (+40 shield)

Depending on the radius

Is that right?


My guess of what they have in mind is this:
40 (+40 shield)
20 (+20 shield)
10 (+10 shield)


Hopefully, or probes are fucked no matter what.

They are soulless monsters anyway, so don't feel bad for them.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2014-02-10 21:05:27
February 10 2014 21:01 GMT
#200
On February 11 2014 06:00 Zealously wrote:
Show nested quote +
On February 11 2014 05:59 ZenithM wrote:
On February 11 2014 05:57 b0ub0u wrote:
On February 11 2014 05:48 Bagi wrote:
On February 11 2014 05:46 b0ub0u wrote:
Can someone explain to me the WM buff?

Why did he say we could now one shot probes? Wasn`t the central splash damage already 40? A probe has 40HP so it already died on the first hit no?

What am I missing here?

So this only affect the area where it does 40 splash damage?

The splash damage got nerfed, it now does less than 40 damage outside a certain AOE (can't remember the exact value), thus making widow mines really inefficient against probes. But I think this change is moreso for widow mines becoming helpful units against the main protoss army.

Good patch imo. The blink all in nerfs are absolutely necessary and widow mines being actually useful against protoss is a very interesting concept. The hydra buff is a lot more reasonable too.


Ok so basically it will do
40 (+40 shield)
20 (+40 shield)
10 (+40 shield)

Depending on the radius

Is that right?


My guess of what they have in mind is this:
40 (+40 shield)
20 (+20 shield)
10 (+10 shield)


Hopefully, or probes are fucked no matter what.

Not more fucked than before the WM nerf though, right?
I don't think mines were nerfed because mine drops were too strong vs Protoss.

Edit: In fact, less fucked, some spashed Probes would have 10 hp left.
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