• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:34
CEST 19:34
KST 02:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon255.0.16 Hotfix (June 30) - Balance + Bug Fixes28Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon HomeStory Cup In Early July 5.0.16 Hotfix (June 30) - Balance + Bug Fixes 5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken?
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9>
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
Starcraft vs Retro Category on Twitch ASL 22 Proposed Map Pool First season(s) of tastosis gomtv gsl vods? Best thing happen to StarCraft since Remastered? BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Men's Fashion Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7215 users

Starbow - Page 65

Forum Index > SC2 General
Post a Reply
Prev 1 63 64 65 66 67 346 Next
starithm
Profile Blog Joined July 2013
United States118 Posts
January 17 2014 04:08 GMT
#1281
I played a game on Fighting Spirit, and lurker's burrow (R) hotkey is still not the same as unburrow (E). Please fix this issue. Thank you.

Burrow (R):

[image loading]

Unburrow (E):

[image loading]
http://www.twitch.tv/starithm
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
January 17 2014 04:11 GMT
#1282
man it's so nice seeing balance changes being made so quickly and bugs being fixed. I understand it shouldn't change dramatically all the damn time, but the devs here are responsive enough to change things back and fix blatant errors.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
January 17 2014 04:11 GMT
#1283
On January 17 2014 13:08 starithm wrote:
I played a game on Fighting Spirit, and lurker's burrow (R) hotkey is still not the same as unburrow (E). Please fix this issue. Thank you.

Burrow (R):

[image loading]

Unburrow (E):

[image loading]


cant u just hotkey change that yourself? also, that is actually a preference for some people to have it be different hotkeys.
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
January 17 2014 04:15 GMT
#1284
played a handful of games for the first time tonight and it was definitely really fun. great job developers, hope to see tournaments and more stuff pop up for this!
PineapplePizza
Profile Joined June 2010
United States749 Posts
January 17 2014 04:45 GMT
#1285
These macro-mechanics really need to be reconsidered. Stuff like this really warped sc2 gameplay (especially tvz) and it feels terrible having to slam a box on every reactor barracks every 10 seconds to build properly.

What zerg can do with nurturing swarm is kind of ridiculous O_o you can tech nearly instantly, and you're largely safe because you have ghettoseers, instabuilding spines, and megaqueens with half-price transfuses.
"There should be no tying a sharp, hard object to your cock like it has a mechanical arm and hitting it with the object or using your cockring to crack the egg. No cyborg penises allowed. 100% flesh only." - semioldguy
SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2014-01-17 04:56:14
January 17 2014 04:51 GMT
#1286
On January 17 2014 13:45 PineapplePizza wrote:
These macro-mechanics really need to be reconsidered. Stuff like this really warped sc2 gameplay (especially tvz) and it feels terrible having to slam a box on every reactor barracks every 10 seconds to build properly.

What zerg can do with nurturing swarm is kind of ridiculous O_o you can tech nearly instantly, and you're largely safe because you have ghettoseers, instabuilding spines, and megaqueens with half-price transfuses.


I think the whole point is to have some elements of Starcraft 2 still in the game. If you take away stuff like that it it's going to revert closer to Broodwar. We saw how the Broodwar SC2 mod has been received and it hasn't been good. I'd say let's just see how the meta develops, watch what happens at Razer Starbow and go from there. The mod's only gone public for like a week, no need to blow our load too fast here.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
starithm
Profile Blog Joined July 2013
United States118 Posts
January 17 2014 04:57 GMT
#1287
On January 17 2014 13:11 Golgotha wrote:
Show nested quote +
On January 17 2014 13:08 starithm wrote:
I played a game on Fighting Spirit, and lurker's burrow (R) hotkey is still not the same as unburrow (E). Please fix this issue. Thank you.

Burrow (R):

[image loading]

Unburrow (E):

[image loading]


cant u just hotkey change that yourself? also, that is actually a preference for some people to have it be different hotkeys.


You are right. Done! :D
http://www.twitch.tv/starithm
rebuffering
Profile Joined December 2010
Canada2436 Posts
January 17 2014 05:03 GMT
#1288
I just played for 5 hours straight lol. The last time i played that much SC was in 2012, when i was really into the game, took all of 2013 off, and now, im back and it feels great!
http://www.twitch.tv/rebufferingg
Bagi
Profile Joined August 2010
Germany6799 Posts
January 17 2014 05:03 GMT
#1289
On January 17 2014 13:51 SCST wrote:
Show nested quote +
On January 17 2014 13:45 PineapplePizza wrote:
These macro-mechanics really need to be reconsidered. Stuff like this really warped sc2 gameplay (especially tvz) and it feels terrible having to slam a box on every reactor barracks every 10 seconds to build properly.

What zerg can do with nurturing swarm is kind of ridiculous O_o you can tech nearly instantly, and you're largely safe because you have ghettoseers, instabuilding spines, and megaqueens with half-price transfuses.


I think the whole point is to have some elements of Starcraft 2 still in the game. If you take away stuff like that it it's going to revert closer to Broodwar. We saw how the Broodwar SC2 mod has been received and it hasn't been good. I'd say let's just see how the meta develops, watch what happens at Razer Starbow and go from there. The mod's only gone public for like a week, no need to blow our load too fast here.

I'd say the macro mechanics are more of a callback to BW where you had to actually look at your base and cycle through the production manually.

Its not as awkward as having no MBS but you can clearly see that its a compromise between the BW and SC2 models of macro.
castleeMg
Profile Blog Joined January 2013
Canada786 Posts
Last Edited: 2014-01-17 05:08:08
January 17 2014 05:06 GMT
#1290
played a few games, i feel like the spider mine and arbiter statis/recall need to be fixed but other than that, its lots of fun. it feels like an expansion pack of broodwar. id love to see ladder rankings and tournaments soon
AKA: castle[eMg]@USEast/ iCCup
elmerpogs
Profile Joined August 2011
Philippines441 Posts
January 17 2014 05:07 GMT
#1291
First we have DOTA1 on the WC Engine, then there's DOTA2 standalone on Valves hand. Will Starbow be heading that direction. And if that happens, I guess you know where most of us are heading to.
SKT [img]http://i.imgur.com/1NuGXvx.png[/img] is still the best [img]http://i.imgur.com/MsxcOXX.png[/img]
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
January 17 2014 05:20 GMT
#1292
On January 17 2014 14:07 elmerpogs wrote:
First we have DOTA1 on the WC Engine, then there's DOTA2 standalone on Valves hand. Will Starbow be heading that direction. And if that happens, I guess you know where most of us are heading to.


Pretty sure Starbow doesn't have enough original content for that, it would clearly infringe on copyrights, if someone made an entirely unique RTS (i.e. different races and units) it might be possible.
In Somnis Veritas
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
January 17 2014 05:39 GMT
#1293
The spider mine will probably see some change in the next patch. We are aware of them being a bit easier to defuse than in BW. Next patch perhaps.

Also, I would consider the Arbiter death + recall a bug so that should also get fixed in the near future.

aka KanBan85. Working on Starbow.
Survivor61316
Profile Joined July 2012
United States470 Posts
January 17 2014 05:41 GMT
#1294
^ Yeah exactly what he said. Comparing SB to DotA is apples and oranges really. Plus, after the DotA disaster I would assume blizzard has put some sort of catch in their terms of use that say they either own all material created for the arcade, or that they at least get first crack at licensing it.
Liquid Fighting
Survivor61316
Profile Joined July 2012
United States470 Posts
January 17 2014 05:44 GMT
#1295
Spider mines just need to be used differently than in bw. The developers have already stated that they went in a completely different direction with it because recreating the bw mine was virtually impossible. Using them as a buffer between the tank line as the toss army for example though is really nice. Just make sure to siege your tanks where they will be able to hit the dragoons if the goons get in range to fire on the mines.
Liquid Fighting
Doominator10
Profile Joined August 2012
United States515 Posts
January 17 2014 05:56 GMT
#1296
On January 17 2014 12:41 IdrA wrote:
i did try to manually activate mines a couple times, does it work oddly if you have multiple mines selected when you do it? or does only one trigger then?
i never tried it in small enough situations to trigger them one by one.


That's a good question. Let us know when you find the answer
(There is a Starbow Unit tester if you just want to look at that specifically)
Your DOOM has arrived,,,, and is handing out cookies
Salient
Profile Joined August 2011
United States876 Posts
Last Edited: 2014-01-17 06:06:33
January 17 2014 06:04 GMT
#1297
Cute arcade game. But I really don't like some of the modifications. Changing out the Colossus for the Reaver is fine. It's also fine to get rid of the MSC thanks to Dragoons.

But I don't like how the map-makers cut out phoenixes. They are so much more interesting and useful than corsairs. I think they should also leave the sentry in the game, but make the force-fields destructible objects with hitpoints. Finally, there was no need to change out the Oracle for some castrated replacement unit (sentinel). It would be fine to nerf the damage or whatever, but there's no need to remove it from the game.
Dragnor
Profile Joined May 2013
10 Posts
Last Edited: 2014-01-17 06:11:26
January 17 2014 06:10 GMT
#1298
you cant change hotkeys for a lot of new units, buildings because you will not find them in options, and also lurker does not have options for burrowed state, therefore you can not give it different hotkey to unborrow as it is for swarm host, etc...
NapkinBox
Profile Blog Joined January 2012
United States314 Posts
January 17 2014 06:36 GMT
#1299
On January 17 2014 14:41 Survivor61316 wrote:
^ Yeah exactly what he said. Comparing SB to DotA is apples and oranges really. Plus, after the DotA disaster I would assume blizzard has put some sort of catch in their terms of use that say they either own all material created for the arcade, or that they at least get first crack at licensing it.


They talked about it on Unfiltered. Blizzard owns anything and everything in the Arcade.
"Who has the best durability feat in all of comic book superheroes?" "Aquaman surviving pop culture."
TheWorldToCome
Profile Joined January 2012
United States452 Posts
January 17 2014 06:43 GMT
#1300
Spiders mines seem almost worthless, they take too long to activate and are always killed before doing anything
Starcraft 2 was designed to have a best race. You play the worst one.
Prev 1 63 64 65 66 67 346 Next
Please log in or register to reply.
Live Events Refresh
CrankTV Team League
11:00
Crank Gathers S4: Qualifiers
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
trigger 576
RushiSC 42
Railgan 36
MindelVK 32
Vindicta 31
StarCraft: Brood War
Britney 21056
ggaemo 455
Soulkey 440
Jaedong 264
soO 45
sorry 43
hero 42
Free 35
Sharp 33
scan(afreeca) 32
[ Show more ]
Shine 30
Hm[arnc] 16
Rock 16
yabsab 16
Bale 14
IntoTheRainbow 12
Sacsri 11
Dota 2
Gorgc5540
qojqva2839
Counter-Strike
x6flipin1637
fl0m1280
edward446
byalli389
kRYSTAL_26
Super Smash Bros
Mew2King72
Other Games
gofns25752
Grubby2099
FrodaN1623
DeMusliM411
Sick191
C9.Mang0137
ArmadaUGS80
KnowMe78
UpATreeSC56
Trikslyr42
JuggernautJason8
Organizations
Other Games
BasetradeTV274
Dota 2
PGL Dota 2 - Main Stream184
StarCraft 2
angryscii 28
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• 80smullet 10
• FirePhoenix8
• Michael_bg 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV504
League of Legends
• TFBlade1044
Other Games
• imaqtpie447
• Shiphtur348
Upcoming Events
Bombastic Starleague
2h 27m
The PondCast
16h 27m
HomeStory Cup
17h 27m
Replay Cast
1d 6h
HomeStory Cup
1d 17h
Replay Cast
2 days
HomeStory Cup
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
4 days
[ Show More ]
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

Escore Tournament S3: W1
CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.