• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:25
CEST 16:25
KST 23:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call0[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away SC4ALL II: SC2 Player Announcement 6/8 - Maru GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion [ASL22] Ro24 Preview: Siren's Call Replay Review Process - What do you do? Pros React To: First 'Fastest' Map in ASL History
Tourneys
Brood War in Budapest ! WORTEX 2026 BW Finals [ASL22] Ro24 Group C Small VOD Thread 2.0 Toronto invitational lan 22 august
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5718 users

Starbow - Page 67

Forum Index > SC2 General
Post a Reply
Prev 1 65 66 67 68 69 346 Next
AmericanUmlaut
Profile Blog Joined November 2010
Germany2597 Posts
January 17 2014 10:28 GMT
#1321
I've been really enjoying this, it's gotten me playing SC2 and enjoying it again after half a year or more of no interest. I'd love to see a ranking system, but please don't implement a matchmaker - I have had so much fun finding people to play games with and chatting with them that the few times I've gone back to try HotS ladder I've just felt depressed by the anonymity of it.
The frumious Bandersnatch
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
January 17 2014 10:29 GMT
#1322
On January 17 2014 12:41 IdrA wrote:
i did try to manually activate mines a couple times, does it work oddly if you have multiple mines selected when you do it? or does only one trigger then?
i never tried it in small enough situations to trigger them one by one.


Just tested it in the unit tester to make sure. Apparently it has smartcast attached to it. So if you select 5 Spider Mines. Press "E" and left click on opponents units (unlike Widow Mines, you need to "press" before you right click), then only 1 will go off instantly, the remaining will go off after 1.8 seconds.
I guess this is probably a situation where smartcast makes the game alot harder, and its probably not a good thing. I will talk to Kabel about removing smartcast for it.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
January 17 2014 10:33 GMT
#1323
On January 17 2014 19:13 Parcelleus wrote:
This mod has nothing to do with SC2. It is a BW mod using the SC2 engine. This mod is all about BW.

If you want a different SC2 experience, try SC2 mod "One Goal".

Don't be obnoxious, there are plenty of sc2 experiences in this mod.
Parcelleus
Profile Joined January 2011
Australia1662 Posts
Last Edited: 2014-01-17 10:48:53
January 17 2014 10:48 GMT
#1324
On January 17 2014 19:33 bo1b wrote:
Show nested quote +
On January 17 2014 19:13 Parcelleus wrote:
This mod has nothing to do with SC2. It is a BW mod using the SC2 engine. This mod is all about BW.

If you want a different SC2 experience, try SC2 mod "One Goal".

Don't be obnoxious, there are plenty of sc2 experiences in this mod.


So Starbow is closer to SC2 experience than "One Goal" ? It isnt, so stop trying to make out like this mod is SC2 2.0, it isnt. It is closer to BW 2.0.
*burp*
fLyiNgDroNe
Profile Joined September 2005
Belgium4113 Posts
January 17 2014 10:50 GMT
#1325
On January 17 2014 19:48 Parcelleus wrote:
Show nested quote +
On January 17 2014 19:33 bo1b wrote:
On January 17 2014 19:13 Parcelleus wrote:
This mod has nothing to do with SC2. It is a BW mod using the SC2 engine. This mod is all about BW.

If you want a different SC2 experience, try SC2 mod "One Goal".

Don't be obnoxious, there are plenty of sc2 experiences in this mod.


So Starbow is closer to SC2 experience than "One Goal" ? It isnt, so stop trying to make out like this mod is SC2 2.0, it isnt. It is closer to BW 2.0.


So um ... why again are you talking about SC2 and One Goal in a thread named "StarBow"?
Drone is a way of living
SeventhPride
Profile Joined February 2012
712 Posts
January 17 2014 10:53 GMT
#1326
Tried this game and I got to say its really really fun. That is something that I have not experience in sc2 recently. Plus add on the fact that its a arcade game which means no "patches" are coming in the form of expansion packs, I got to say this is starting to look good. at least it serves as a wake up call to blizzard if this game is so popular that legacy of the void doesnt warrent a purchase anymore.
Parcelleus
Profile Joined January 2011
Australia1662 Posts
Last Edited: 2014-01-17 10:54:01
January 17 2014 10:53 GMT
#1327
On January 17 2014 19:50 fLyiNgDroNe wrote:
Show nested quote +
On January 17 2014 19:48 Parcelleus wrote:
On January 17 2014 19:33 bo1b wrote:
On January 17 2014 19:13 Parcelleus wrote:
This mod has nothing to do with SC2. It is a BW mod using the SC2 engine. This mod is all about BW.

If you want a different SC2 experience, try SC2 mod "One Goal".

Don't be obnoxious, there are plenty of sc2 experiences in this mod.


So Starbow is closer to SC2 experience than "One Goal" ? It isnt, so stop trying to make out like this mod is SC2 2.0, it isnt. It is closer to BW 2.0.


So um ... why again are you talking about SC2 and One Goal in a thread named "StarBow"?


Why not ?
*burp*
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
January 17 2014 10:55 GMT
#1328
On January 17 2014 19:48 Parcelleus wrote:
Show nested quote +
On January 17 2014 19:33 bo1b wrote:
On January 17 2014 19:13 Parcelleus wrote:
This mod has nothing to do with SC2. It is a BW mod using the SC2 engine. This mod is all about BW.

If you want a different SC2 experience, try SC2 mod "One Goal".

Don't be obnoxious, there are plenty of sc2 experiences in this mod.


So Starbow is closer to SC2 experience than "One Goal" ? It isnt, so stop trying to make out like this mod is SC2 2.0, it isnt. It is closer to BW 2.0.
That actually is a compliment.
fmod
Profile Blog Joined November 2013
Cayman Islands330 Posts
Last Edited: 2014-01-17 11:00:52
January 17 2014 11:00 GMT
#1329
So after playing with the spider mine target firing a bit in the unit tester, i think it's actually quite cool. When they hit it's even stronger than bw. It might take some serious micro to use them effectively though.
I don't particularly like you.
GoldforGolden
Profile Joined September 2012
China102 Posts
January 17 2014 11:06 GMT
#1330
all these features of starbow (or most) will not be implemented because starbow plays too similar to BW.
and as we know, Blizzard isn't interested in making SC2 more BW style.

So my recommendation to the dev is that instead of using this mod to influence blizzard decision, you should focus on making starbow more unique and not just a game that tries to imitate BW economy and units too much.
We think too much, feel too little
Dragonei
Profile Joined March 2012
Spain28 Posts
January 17 2014 11:09 GMT
#1331
On January 17 2014 20:06 GoldforGolden wrote:
all these features of starbow (or most) will not be implemented because starbow plays too similar to BW.
and as we know, Blizzard isn't interested in making SC2 more BW style.

So my recommendation to the dev is that instead of using this mod to influence blizzard decision, you should focus on making starbow more unique and not just a game that tries to imitate BW economy and units too much.

to make a game far from Bw is Blizz there..
fLyiNgDroNe
Profile Joined September 2005
Belgium4113 Posts
January 17 2014 11:12 GMT
#1332
On January 17 2014 20:06 GoldforGolden wrote:
all these features of starbow (or most) will not be implemented because starbow plays too similar to BW.
and as we know, Blizzard isn't interested in making SC2 more BW style.

So my recommendation to the dev is that instead of using this mod to influence blizzard decision, you should focus on making starbow more unique and not just a game that tries to imitate BW economy and units too much.


That might be a valid point indeed, but i personally feel that the goal of SB should not be to influence blizzard, but rather to make a gaming environment which is more suited for competitive scene. Whether this can be achieved by new, unique units and abilities or by inviting back some best cases from BW or WoL/HotS - this should be irrelevant.
Drone is a way of living
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
January 17 2014 11:19 GMT
#1333
On January 17 2014 20:06 GoldforGolden wrote:
all these features of starbow (or most) will not be implemented because starbow plays too similar to BW.
and as we know, Blizzard isn't interested in making SC2 more BW style.

So my recommendation to the dev is that instead of using this mod to influence blizzard decision, you should focus on making starbow more unique and not just a game that tries to imitate BW economy and units too much.


We used BW as a reference point for balance and design. Trying to make it exactly like BW is a huge mistake due to the changes the SC2 engine has, and we are well aware of that. Instead we aim to use the lessons learned from both BW and SC2 to make this mod as good as possible.
Half a year ago the mod was a mess balance wise - then Kabel decied to redo balance with BW values. The goal was to start from BW and design new things from there instead of starting from SC2 and pulling in things from BW.

The result is a pretty good base balance for the level of play we are seeing right now, but don't be surpriced if future changes will pull the mod further from BW and SC2 than it is currently.
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
Dragonei
Profile Joined March 2012
Spain28 Posts
January 17 2014 11:23 GMT
#1334
On January 17 2014 20:19 Zaphod Beeblebrox wrote:
Show nested quote +
On January 17 2014 20:06 GoldforGolden wrote:
all these features of starbow (or most) will not be implemented because starbow plays too similar to BW.
and as we know, Blizzard isn't interested in making SC2 more BW style.

So my recommendation to the dev is that instead of using this mod to influence blizzard decision, you should focus on making starbow more unique and not just a game that tries to imitate BW economy and units too much.


We used BW as a reference point for balance and design. Trying to make it exactly like BW is a huge mistake due to the changes the SC2 engine has, and we are well aware of that. Instead we aim to use the lessons learned from both BW and SC2 to make this mod as good as possible.
Half a year ago the mod was a mess balance wise - then Kabel decied to redo balance with BW values. The goal was to start from BW and design new things from there instead of starting from SC2 and pulling in things from BW.

The result is a pretty good base balance for the level of play we are seeing right now, but don't be surpriced if future changes will pull the mod further from BW and SC2 than it is currently.


Right now the mod is "balanced". Well, my point is that 1 week or 2 weeks is not enough time to establish a metagame. Lot of people and pros or high masters have to try new things.. Lot of them. You guys need to let the game and meta evolve and then see if you have to change something. But nobody knows anything for the meta by now so i would not touch anything by now. Great Mod hope it outs Hots.
SeventhPride
Profile Joined February 2012
712 Posts
January 17 2014 11:26 GMT
#1335
On January 17 2014 20:19 Zaphod Beeblebrox wrote:
Show nested quote +
On January 17 2014 20:06 GoldforGolden wrote:
all these features of starbow (or most) will not be implemented because starbow plays too similar to BW.
and as we know, Blizzard isn't interested in making SC2 more BW style.

So my recommendation to the dev is that instead of using this mod to influence blizzard decision, you should focus on making starbow more unique and not just a game that tries to imitate BW economy and units too much.


We used BW as a reference point for balance and design. Trying to make it exactly like BW is a huge mistake due to the changes the SC2 engine has, and we are well aware of that. Instead we aim to use the lessons learned from both BW and SC2 to make this mod as good as possible.
Half a year ago the mod was a mess balance wise - then Kabel decied to redo balance with BW values. The goal was to start from BW and design new things from there instead of starting from SC2 and pulling in things from BW.

The result is a pretty good base balance for the level of play we are seeing right now, but don't be surpriced if future changes will pull the mod further from BW and SC2 than it is currently.

Thank you for creating this awesome game. I got to say I am really really loving it. Please don't stop developing it
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
Last Edited: 2014-01-17 11:28:56
January 17 2014 11:27 GMT
#1336
Having played a few more games of this, it's fun but I don't see the hype lasting very long for it. Would much rather play Broodwar :3
@QxGDarkCell ._.
fmod
Profile Blog Joined November 2013
Cayman Islands330 Posts
January 17 2014 11:29 GMT
#1337
I feel like mine range needs to be reduced a little bit now. It's impossible to clear mines with hydras and an overseer if the terran is manually activating his mines. As protoss if you try to clear them you will still lose dragoons even with an obs and range.

Another option would be making them killable after they activated just like in bw.
I don't particularly like you.
NukeD
Profile Joined October 2010
Croatia1612 Posts
Last Edited: 2014-01-17 11:40:53
January 17 2014 11:40 GMT
#1338
^How about suiciding one unit into the minefield to detonate all the mines? How effective is that?
sorry for dem one liners
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
Last Edited: 2014-01-17 11:49:02
January 17 2014 11:48 GMT
#1339
As protoss if you try to clear them you will still lose dragoons even with an obs and range.


Range is 5.25 with manual activation. Dragoon have 6 range after upgrade.
Its possible though that manual activation (without smartcast) should be something like 4.9 (so ranged Hydras/bio can kill manually activated Mines). Kabel chose a value above 5 as it according to him didn't really work properly with a range below 5. However, 4.9 is probably still fine.
dani`
Profile Joined January 2011
Netherlands2402 Posts
January 17 2014 11:48 GMT
#1340
On January 17 2014 20:40 NukeD wrote:
^How about suiciding one unit into the minefield to detonate all the mines? How effective is that?

Very, from what I've seen you can trigger a pretty large amount of mines just running a unit through.
Prev 1 65 66 67 68 69 346 Next
Please log in or register to reply.
Live Events Refresh
PiG Sty Festival
12:00
PiGFest Finals Day
Serral vs MaruLIVE!
Solar vs Reynor
PiGStarcraft2389
IntoTheiNu 1408
ComeBackTV 818
TaKeTV 553
IndyStarCraft 347
Rex224
3DClanTV 145
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft2389
IndyStarCraft 347
Rex 224
StarCraft: Brood War
Calm 6267
Shuttle 3715
Horang2 985
EffOrt 977
Light 750
Mini 607
actioN 504
ZerO 331
firebathero 300
Stork 268
[ Show more ]
Last 147
Zeus 119
Bonyth 92
Sea.KH 73
Liquid`Ret 67
Sharp 58
Hm[arnc] 56
Mind 50
ToSsGirL 37
PianO 31
sorry 29
Bale 23
NaDa 16
Rock 15
zelot 15
Sacsri 12
SilentControl 12
IntoTheRainbow 10
ajuk12(nOOB) 10
Terrorterran 4
Dota 2
qojqva2823
XcaliburYe138
Fuzer 109
Counter-Strike
fl0m5698
olofmeister1467
shoxiejesuss1326
byalli949
Super Smash Bros
Mew2King115
Heroes of the Storm
Liquid`Hasu370
MindelVK3
Other Games
singsing2443
B2W.Neo875
Beastyqt580
Hui .233
ArmadaUGS70
KnowMe29
ZerO(Twitch)23
Organizations
Other Games
EGCTV438
StarCraft: Brood War
Kim Chul Min (afreeca) 9
[ Show 12 non-featured ]
StarCraft 2
• EnkiAlexander 34
• HeavenSC 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2035
• Jankos1984
Upcoming Events
OSC
1h 35m
Afreeca Starleague
19h 35m
hero vs ggaemo
Larva vs Mong
The Patches Monday
1d 1h
Afreeca Starleague
1d 19h
Soulkey vs PianO
JyJ vs sSak
GSL
1d 20h
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
GSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.