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Starbow - Page 273

Forum Index > SC2 General
Post a Reply
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Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
March 19 2014 14:25 GMT
#5441
On March 19 2014 23:17 Laertes wrote:
http://www.teamliquid.net/forum/sc2-strategy/446601-starbow-strategy-commission-thread I made a thread to discuss writing strategy guides and what it entails. If you have an idea for a thread regarding Starbow discuss it here and help us write more guides for starbow!

EDIT: By the way, do you think we might get our own strategy section if we post more relevant Starbow strategy threads(Not one-off questions which are best fit for the Starbow forum) such as guides and other stuff with lots of work put into it?

I don't think it's necessary, the one specific thread is good enough.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
March 19 2014 16:04 GMT
#5442
On March 19 2014 18:38 Xiphias wrote:
You can still micro against scourge as long as you have more than one corsair / viking. It's tricky though. Try to see which air unit the scourge is targeting. Keep that moving while you fire with the others. If you are far enough away when you start this "dance" then you should be able to kill the scourge before they hit..

This example is 2-3 corsairs / vikings vs 2 scourge. If you have tons of scourge then....


That's not where the issue lies. The issue is that you can't scout with your first corsair vs 3 hatch spire properly because theres a very good chance they'll die when you're running across the map back to your base.

It's important to the balance of the mu that corsairs can outrun scourge.
My. Copy. Is. Here.
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
March 19 2014 16:33 GMT
#5443
On March 19 2014 23:17 Laertes wrote:
http://www.teamliquid.net/forum/sc2-strategy/446601-starbow-strategy-commission-thread I made a thread to discuss writing strategy guides and what it entails. If you have an idea for a thread regarding Starbow discuss it here and help us write more guides for starbow!

EDIT: By the way, do you think we might get our own strategy section if we post more relevant Starbow strategy threads(Not one-off questions which are best fit for the Starbow forum) such as guides and other stuff with lots of work put into it?


The Starbow Strategy Thread only has 6 pages, I severely doubt we'll need our own section soon. hell, we don't even need that thread you just posted. You're better off just posting in the main one here: http://www.teamliquid.net/forum/sc2-strategy/441610-starbow-strategy-thread
aka ChillyGonzalo / GnozL
edahl
Profile Joined February 2008
Norway483 Posts
March 19 2014 20:59 GMT
#5444
I must say I'm impressed with this mod. In my mind it fixes a lot of what I've been seeing as problems in SC2, like 'triangles' of strong units across the races (where each race needs an exceptionally strong unit because every other race has something exceptionally strong, like the Immortal is just a different power level from the Gateway units altogether). I also like the fact that Ultralisks are smaller, so Zerg gets higher power concentration late game. Well, there are many things I could say I like, but in short I think the modders have made a lot of really good decisions, and I wish SC2 was more like it.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
March 19 2014 21:38 GMT
#5445
HideR Vs Franscar:



And a 2v2v2v2 on BGH! :D

aka KanBan85. Working on Starbow.
S2Glow
Profile Blog Joined July 2010
Singapore1042 Posts
March 20 2014 03:34 GMT
#5446
http://www.twitch.tv/kliveaw , after long hiatus. 3000+++ zerg
<3 Katelyn , C Zerg. Dying wish is to watch proleague live and see my girlfriend which gonna be soon! <33
zerK
Profile Joined September 2010
Canada176 Posts
March 20 2014 04:02 GMT
#5447
Just wanted to say a big tankyou to Starbow, An awesome mod if anyone wondering if they should play it! Def give it a try even if you never played BW
zerK the Zerg !
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2014-03-20 11:48:27
March 20 2014 11:40 GMT
#5448
Devs, is it possible you could contact different journalists and give them a press release or something? Or try to ask some of them to write articles about Starbow.
Focus on how it is free to play and all that. What this game lacks the most at the moment is enough newbie players that will play the game with other newbie players that want to try it. (well and top level players to play with other top level players but that is fixed in other ways - through getting sponsors to pay for tournament prizes)

Getting word about it in gaming news will get it to larger groups of newbie players.
Tuczniak
Profile Joined September 2010
1561 Posts
March 20 2014 12:03 GMT
#5449
Watching that 2v2v2v2, I think it would be nice to have option to give opponent a vision of your units. It could be useful even in 1v1 just to show at the end what you have.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 20 2014 12:52 GMT
#5450
On March 20 2014 21:03 Tuczniak wrote:
Watching that 2v2v2v2, I think it would be nice to have option to give opponent a vision of your units. It could be useful even in 1v1 just to show at the end what you have.

There is such a option. It is called watching the replay.
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
March 20 2014 13:31 GMT
#5451
On March 20 2014 21:52 -Archangel- wrote:
Show nested quote +
On March 20 2014 21:03 Tuczniak wrote:
Watching that 2v2v2v2, I think it would be nice to have option to give opponent a vision of your units. It could be useful even in 1v1 just to show at the end what you have.

There is such a option. It is called watching the replay.


The replay is here.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
Hider
Profile Blog Joined May 2010
Denmark9408 Posts
Last Edited: 2014-03-20 15:25:56
March 20 2014 14:23 GMT
#5452
Test map

I decided to put up a test map with some potential changes that I am intereted in seeing how they play out in the game. They aren't added to the real map in the first place as many of them could have large effects on balance.

Name on EU: Sbow FS test 2

Changes

Terran
- Ghost Shock only works vs biological. AOE and energy cost increased. (this one is bugged atm - doesn't work)
- Medic healing nerfed but more efficient energywise.
- Seeker Drone range energy cost reduced to 50
- Nuke casting range increased from 12 to 13
- Vulture HP increased to 80
- Spider Mine AOE increased (to match BW value more)
- Speed Vultures movement speed reduced to 4.45
- Tanks in tankmode have reeived slightly higher attackspeed as a compensation for the more microable Dragoons.

Zerg
- New Hydra vs Zealot micro
- Zergling movement speed reduced from 2.9 to 2.7 (probe move at 2.61)
- Speedlings have lower DPS, but movement speed increased from 4.35 to 4.75
- Scourges HP increased to 35
- Scourges turn and accelerate slower (so you can turn-micro against them with Corsairs/Muta/Viking etc.)


Protoss

- Dragoon damage point set to 0 (means they can move just after shotting --> more microable)
- Chrono Boost on Photo Cannon adds +50 Shield
- Lower BT on Twilight, Templar tech, Robo and Robo Bay (20 second extra BT on legspeed research though)
- Corsairs can now kite enemy air units

Information behind the changes can be found on this forum:

http://starbowmod.com/forum/showthread.php?tid=262
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
March 20 2014 16:06 GMT
#5453
VOD's from the first Starbow ladder cup event is up!

https://www.youtube.com/playlist?list=PLat5D601bZK5-A6hCTOFehMmt936oFxXS

Thanks to Rifkin for uploading / casting these! <3
aka KanBan85. Working on Starbow.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
Last Edited: 2014-03-20 17:00:39
March 20 2014 16:59 GMT
#5454
On March 20 2014 23:23 Hider wrote:
Test map

I decided to put up a test map with some potential changes that I am intereted in seeing how they play out in the game. They aren't added to the real map in the first place as many of them could have large effects on balance.

Name on EU: Sbow FS test 2

Changes

+ Show Spoiler [Terran and Protoss changes] +
Terran
- Ghost Shock only works vs biological. AOE and energy cost increased. (this one is bugged atm - doesn't work)
- Medic healing nerfed but more efficient energywise.
- Seeker Drone range energy cost reduced to 50
- Nuke casting range increased from 12 to 13
- Vulture HP increased to 80
- Spider Mine AOE increased (to match BW value more)
- Speed Vultures movement speed reduced to 4.45
- Tanks in tankmode have reeived slightly higher attackspeed as a compensation for the more microable Dragoons.

Protoss
- Dragoon damage point set to 0 (means they can move just after shotting --> more microable)
- Chrono Boost on Photo Cannon adds +50 Shield
- Lower BT on Twilight, Templar tech, Robo and Robo Bay (20 second extra BT on legspeed research though)
- Corsairs can now kite enemy air units


Zerg
- New Hydra vs Zealot micro
- Zergling movement speed reduced from 2.9 to 2.7 (probe move at 2.61)
- Speedlings have lower DPS, but movement speed increased from 4.35 to 4.75
- Scourges HP increased to 35
- Scourges turn and accelerate slower (so you can turn-micro against them with Corsairs/Muta/Viking etc.)


Information behind the changes can be found on this forum:

http://starbowmod.com/forum/showthread.php?tid=262

I hope people will try out those specific changes by the way. I did testing on that before, and I honestly thought that it was quite fun, but I never had the chance to see how it worked from the zerg's perspective, so I don't know how it feels to control scourge like this. It might be true that you can try to flank a little bit and do some micro tricks with the new values, so please try it out.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
March 20 2014 17:04 GMT
#5455
--- Nuked ---
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
March 20 2014 22:54 GMT
#5456
Mini starbow tournament starting in 5 mins.

http://www.twitch.tv/sirfatalx
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
Hider
Profile Blog Joined May 2010
Denmark9408 Posts
March 20 2014 23:20 GMT
#5457
All people with 3k points or more within 27th March can participate in Starbow ladder tournament 2

https://docs.google.com/forms/d/17qRkqkQyiephZm69VD3fUpheaayfOzVRCnGjx7eImqc/viewform
Koz
Profile Joined October 2010
Brazil13 Posts
March 21 2014 01:06 GMT
#5458
Only 2500 points =[
I´ll try to reach 3k this weekend!
RDaneelOlivaw
Profile Joined April 2011
Vatican City State733 Posts
March 21 2014 01:15 GMT
#5459
Been alternating BW and Starbow lately. I've gotta say, as much as I like starbow and some of its nicer UI features, its still missing that brutal difficulty of BW. Maybe that's a good thing, but it still doesn't feel as rewarding to win in SB as it does in BW, at least for me
S2Glow
Profile Blog Joined July 2010
Singapore1042 Posts
March 21 2014 05:04 GMT
#5460
http://www.twitch.tv/kliveaw , 3700+ Zerg , Club Music
<3 Katelyn , C Zerg. Dying wish is to watch proleague live and see my girlfriend which gonna be soon! <33
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