Starbow - Page 17
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tribulator
774 Posts
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ClueClueClue
Sweden1203 Posts
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NoMicroWin
United States688 Posts
Anyway, definitely not sc2 enough for me. I wish you luck, however! | ||
purakushi
United States3300 Posts
On January 13 2014 17:13 NoMicroWin wrote: made a robo in a match expecting to be able to counter roaches with immortals... no immortals... Anyway, definitely not sc2 enough for me. I wish you luck, however! Sorry, I could not help but read that, read your name, then chuckle. >_<; | ||
thezanursic
5478 Posts
On January 13 2014 17:07 Zackeva wrote: I do prefer hellions over vultures (because lining them up-micro), medivacs over medics (because scarier drops) and anything else over reavers (because silly unit), but disregarding these nostalgia novelties, this is a great mod. Really hope to see TB cast more of it. : D Hahaha you are probably the only person on thia forum who holds that belief. | ||
ArTiFaKs
United States1229 Posts
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corpsepose
1678 Posts
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ClueClueClue
Sweden1203 Posts
On January 13 2014 17:20 thezanursic wrote: Hahaha you are probably the only person on thia forum who holds that belief. I think not, but the most passionate posters seem to disagree all right! | ||
ETisME
12275 Posts
On January 13 2014 18:02 Zackeva wrote: I think not, but the most passionate posters seem to disagree all right! I am with you. Vultures are great in TvP, they are more interesting for early game etc. but hellions are just much better than vultures in TvZ and the potential of BBQ roast is always exciting. I feel terran overall is just less fun to play, less multi prone drops potential but more vulture runbys and dropping mines. TvZ especially is just lacking the HOTS cut throat mechanics engagement and more reliance on spells from science vessel etc. that's not the say the race is worse to play, i love the new BCs and vultures are great, banshee is awesome, TvP is great. But TvT and TvZ? I won't really call it better. Maybe it's also due to speedlings are much much slower and making lings runby not as deadly as they should be. | ||
saddaromma
1129 Posts
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algue
France1436 Posts
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CutTheEnemy
Canada373 Posts
Losing in starbow is fun, wheras winning in sc2 is still stressful and not that fun. Good mod! Finally a playerbase too. | ||
Kabel
Sweden1746 Posts
On January 13 2014 18:47 algue wrote: Does the creator of the mode have any plans for the futur ? Is he just gonna wait or is there a next step in the starbow project ? Right now a large patch with bug fixes is being worked on. The game is still in beta. The balance needs to be more explored before any further changes. | ||
Hider
Denmark9341 Posts
On January 13 2014 18:38 ETisME wrote: I am with you. Vultures are great in TvP, they are more interesting for early game etc. but hellions are just much better than vultures in TvZ and the potential of BBQ roast is always exciting. I feel terran overall is just less fun to play, less multi prone drops potential but more vulture runbys and dropping mines. TvZ especially is just lacking the HOTS cut throat mechanics engagement and more reliance on spells from science vessel etc. that's not the say the race is worse to play, i love the new BCs and vultures are great, banshee is awesome, TvP is great. But TvT and TvZ? I won't really call it better. Maybe it's also due to speedlings are much much slower and making lings runby not as deadly as they should be. No doubt TvZ is incredible in HOTS at what it does, but I think it may lack some variety (diferent types of unit compositions). So I see the Sbow selling point as: - More entertaining vs TvP, ZvP. - More variety in TvZ. I feel terran overall is just less fun to play, less multi prone drops potential but more vulture runbys and dropping mines. Hmm, I in terms of multipronged harass, you don't really drop in HOTS TvZ untill the later stages of the game. In that regard, Sbow isn't really different in TvZ. TvP bio works a bit differently bio as you (probably) don't want to rush for medivacs in that mathcup. But post 13/14th minute mark dropships have the potential to be more effective than in HOTS due to weaker warptech/mothercore. Mech mathcups are actually very dropable both vs protoss and zerg. But you need to get rid of the Muta-threat before you start dropping. | ||
Nekovivie
United Kingdom2599 Posts
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imre
France9263 Posts
On January 13 2014 19:33 Nekovivie wrote: I hope this mod skyrockets in popularity and Blizzard incorporate the ideas into LotV at least the eco system, that'd be wonderful. Anything to change sc2 eco that doesn't incentive expanding. | ||
Kergy
Peru2011 Posts
Dark Swarm is too dim and can be pretty hard to see. The scourge model can be quite confusing to differentiate from banelings on creep. The creep spread mechanic is a very good element from sc2 imo, could there be other ways to encourage it? maybe a smaller speed boost? | ||
shin_toss
Philippines2589 Posts
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shivver
United States232 Posts
Please bring the phoenix back, corsairs are like a poor mans phoenix | ||
ANLProbe
667 Posts
And as someone else stated, dark swarm doesn't stand out enough and even plague is a bit too light. | ||
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