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Starbow - Page 15

Forum Index > SC2 General
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Prev 1 13 14 15 16 17 346 Next
Mortal
Profile Blog Joined November 2010
2943 Posts
January 13 2014 04:25 GMT
#281
shit looks awesome. can't wait to play it once my shoulder heals up ^^
The universe created an audience for itself.
rift
Profile Blog Joined September 2007
1819 Posts
Last Edited: 2014-01-13 04:32:07
January 13 2014 04:26 GMT
#282
I'm sure this has been asked before, but what does the "bow" mean?

brood "o" war?
thezanursic
Profile Blog Joined July 2011
5504 Posts
January 13 2014 04:26 GMT
#283
Something is wrong with the vulture, can't point to exactly what, but it's not as efficient at laying mines, maneuvering and harassing.

Am I the only one who has noticed this?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 13 2014 04:31 GMT
#284
On January 13 2014 13:26 thezanursic wrote:
Something is wrong with the vulture, can't point to exactly what, but it's not as efficient at laying mines, maneuvering and harassing.

Am I the only one who has noticed this?


I'm pretty sure its speed and acceleration are significantly lower than bw.
Mohdoo
Profile Joined August 2007
United States15743 Posts
January 13 2014 04:36 GMT
#285
On January 13 2014 13:31 Dodgin wrote:
Show nested quote +
On January 13 2014 13:26 thezanursic wrote:
Something is wrong with the vulture, can't point to exactly what, but it's not as efficient at laying mines, maneuvering and harassing.

Am I the only one who has noticed this?


I'm pretty sure its speed and acceleration are significantly lower than bw.


Salty protoss player here. This mod just keeps getting better and better, lol. The one thing I don't miss from BW is vultures...
JazzJackrabbit
Profile Joined March 2012
Canada1272 Posts
January 13 2014 04:37 GMT
#286
So basically what I'm gathering is that people just wanted a game that was mostly BW except with updated graphics. Yeah who gives a shit about trying to change things up with SC2. Blizzard totally should have just remade a game 1999 instead of coming up with new things.
hansonslee
Profile Blog Joined April 2011
United States2027 Posts
January 13 2014 04:38 GMT
#287
Saw Husky's cast on one of the games. It would be nice, if the number of upgrades were reduced. However, really fun game with so much going on, and the harassment feels less game-breaking than in HotS.
Seed's # 1 fan!!! #ForVengeance
Jarvs
Profile Joined December 2009
Australia639 Posts
January 13 2014 04:41 GMT
#288
On January 13 2014 13:37 JazzJackrabbit wrote:
So basically what I'm gathering is that people just wanted a game that was mostly BW except with updated graphics. Yeah who gives a shit about trying to change things up with SC2. Blizzard totally should have just remade a game 1999 instead of coming up with new things.


I disagree with this assumption. I think everyone was looking forward to something fresh. The reason why this seems better than SC2 to most (including myself, at least on paper) is that units like the collosus feels like a forced replacement to the reaver. A forced and poor change.

HotS feels like BW with forced replacement of units for the sake of being different and the game suffered for it.
saddaromma
Profile Joined April 2013
1129 Posts
January 13 2014 04:42 GMT
#289
this is so much better than original sc2
thezanursic
Profile Blog Joined July 2011
5504 Posts
January 13 2014 04:45 GMT
#290
On January 13 2014 13:31 Dodgin wrote:
Show nested quote +
On January 13 2014 13:26 thezanursic wrote:
Something is wrong with the vulture, can't point to exactly what, but it's not as efficient at laying mines, maneuvering and harassing.

Am I the only one who has noticed this?


I'm pretty sure its speed and acceleration are significantly lower than bw.

Same thoughts. The vultures dont seem nearly as useful because of it.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
January 13 2014 04:45 GMT
#291
On January 13 2014 13:22 Mohdoo wrote:
I'm sad that we have this great game at our disposal, but that there will never be an infrastructure for it. It is definitively better than SC2. But Blizzard is going to keep trying to make minor fixes to a shit game, meanwhile we have a fully functional, fun, exciting alternative. Arg, it's just so frustrating.

Well Starfriend exists, if a skillfull coder(s) with help of the Starfriend developers were able to make the Starfriend launcher work set with the Starbow dependency & gameplay settings somehow, you would (in theory and with a shitload of work & magic behind it) be able to create a working ladder & matchmaking system for starbow.

srry if i made grammatical errors, i'm extremely tired but i hope i got the idea across.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Colak
Profile Joined December 2010
United States87 Posts
January 13 2014 04:49 GMT
#292
I applaud the effort but this was clearly made by a bunch of reddit circle jerkers who hate protoss.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 13 2014 04:51 GMT
#293
On January 13 2014 13:37 JazzJackrabbit wrote:
So basically what I'm gathering is that people just wanted a game that was mostly BW except with updated graphics. Yeah who gives a shit about trying to change things up with SC2. Blizzard totally should have just remade a game 1999 instead of coming up with new things.

Its the best of both world. People who like Starbow can play it and enjoy it. Hell, they can set up an ICcup matching system if they want. People who like SC2 can ladder. Its not one or the other.

I like watching SC2 and I like watching games of Starbow. I like watching Dota and and Hearth Stone too. It not about better or worse, though some people will get hung up on that.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
DjRetro
Profile Blog Joined December 2010
Chile309 Posts
January 13 2014 04:58 GMT
#294
i played a bit today, and i really liked it. great job guys! blizzard should learn something from you.
SpaceSynth-ItaloDisco-HiNRG http://www.radiostaddenhaag.com/
RampancyTW
Profile Joined August 2010
United States577 Posts
January 13 2014 05:00 GMT
#295
On January 13 2014 13:51 Plansix wrote:
Show nested quote +
On January 13 2014 13:37 JazzJackrabbit wrote:
So basically what I'm gathering is that people just wanted a game that was mostly BW except with updated graphics. Yeah who gives a shit about trying to change things up with SC2. Blizzard totally should have just remade a game 1999 instead of coming up with new things.

Its the best of both world. People who like Starbow can play it and enjoy it. Hell, they can set up an ICcup matching system if they want. People who like SC2 can ladder. Its not one or the other.

I like watching SC2 and I like watching games of Starbow. I like watching Dota and and Hearth Stone too. It not about better or worse, though some people will get hung up on that.
Starbow's definitely come a long way. I would agree with it not being about being better or worse-- some things are better, some things look as bad or worse than they were in SC2, and there are other things that look (to my eye) as if they'll regress to a more SC2-like state as the mod gets more figured out. Still interesting to watch.

I do disagree with the notion that there's a lot more action all over the map than there is in SC2. It looks like there might be slightly more, but I don't see the huge change that others are reporting.
RampancyTW
Profile Joined August 2010
United States577 Posts
Last Edited: 2014-01-13 05:08:40
January 13 2014 05:07 GMT
#296
Side note: notice in the Ryung vs. Impact game that vultures build 4 at a time from a single reactored factory. Is that intentional?

edit: nvm, looks like a production tab bug on second glance
rift
Profile Blog Joined September 2007
1819 Posts
January 13 2014 05:09 GMT
#297
A few graphical questions

-Will scourge always be flying banelings?
-Will defilers stay as large as they are? (larger than in BW) this particular model also looks like a lobster compared to the SC2BW model
-Is it just me, or is plague and swarm harder to see? maybe the former could use a modified fungal graphic
-The reaver scarab has more of "laser" feel than a separate projectile--again, looking at the SC2BW model
-Did you want spider mines to shoot across the ground like widow mines?
saddaromma
Profile Joined April 2013
1129 Posts
January 13 2014 05:13 GMT
#298
On January 13 2014 14:00 RampancyTW wrote:
Show nested quote +
On January 13 2014 13:51 Plansix wrote:
On January 13 2014 13:37 JazzJackrabbit wrote:
So basically what I'm gathering is that people just wanted a game that was mostly BW except with updated graphics. Yeah who gives a shit about trying to change things up with SC2. Blizzard totally should have just remade a game 1999 instead of coming up with new things.

Its the best of both world. People who like Starbow can play it and enjoy it. Hell, they can set up an ICcup matching system if they want. People who like SC2 can ladder. Its not one or the other.

I like watching SC2 and I like watching games of Starbow. I like watching Dota and and Hearth Stone too. It not about better or worse, though some people will get hung up on that.
Starbow's definitely come a long way. I would agree with it not being about being better or worse-- some things are better, some things look as bad or worse than they were in SC2, and there are other things that look (to my eye) as if they'll regress to a more SC2-like state as the mod gets more figured out. Still interesting to watch.

I do disagree with the notion that there's a lot more action all over the map than there is in SC2. It looks like there might be slightly more, but I don't see the huge change that others are reporting.

Having no deathballs make starbow so much better that I happily ignore any downsides of the mod. And I'm pretty sure anything is fixable as long as the core idea is right.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 13 2014 05:16 GMT
#299
On January 13 2014 14:13 saddaromma wrote:
Show nested quote +
On January 13 2014 14:00 RampancyTW wrote:
On January 13 2014 13:51 Plansix wrote:
On January 13 2014 13:37 JazzJackrabbit wrote:
So basically what I'm gathering is that people just wanted a game that was mostly BW except with updated graphics. Yeah who gives a shit about trying to change things up with SC2. Blizzard totally should have just remade a game 1999 instead of coming up with new things.

Its the best of both world. People who like Starbow can play it and enjoy it. Hell, they can set up an ICcup matching system if they want. People who like SC2 can ladder. Its not one or the other.

I like watching SC2 and I like watching games of Starbow. I like watching Dota and and Hearth Stone too. It not about better or worse, though some people will get hung up on that.
Starbow's definitely come a long way. I would agree with it not being about being better or worse-- some things are better, some things look as bad or worse than they were in SC2, and there are other things that look (to my eye) as if they'll regress to a more SC2-like state as the mod gets more figured out. Still interesting to watch.

I do disagree with the notion that there's a lot more action all over the map than there is in SC2. It looks like there might be slightly more, but I don't see the huge change that others are reporting.

Having no deathballs make starbow so much better that I happily ignore any downsides of the mod. And I'm pretty sure anything is fixable as long as the core idea is right.

I totally saw some death blobs of dragoon and carriers. Even some tank blobs. The death ball is still there, just in new formats.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
January 13 2014 05:21 GMT
#300
On January 13 2014 13:37 JazzJackrabbit wrote:
So basically what I'm gathering is that people just wanted a game that was mostly BW except with updated graphics. Yeah who gives a shit about trying to change things up with SC2. Blizzard totally should have just remade a game 1999 instead of coming up with new things.


You're quite mistaken.

What Starbow does right is that it keeps all of the things that were added in SC2 that work well and provide depth to the gameplay but also going back to some of the things Brood War did better like map control units, damage output and high ground advantages.

The net result is a game that isn't Brood War nor SC2 but something that has traits of both.
aka: KTVindicare the Geeky Bartender
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