Starbow - Page 144
Forum Index > SC2 General |
Grumbels
Netherlands7028 Posts
| ||
HaRuHi
1220 Posts
On January 28 2014 07:55 Grumbels wrote: So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players. You could organize an Idra vs Avilo StarbowShowmatch Bo7. ![]() Also, the tournaments that are there in general really need casters, most people watch through beasty fpov stream, the organizers need to put them on the TL-calender so people know they are even happening. | ||
Zhadez10
Iceland39 Posts
On January 28 2014 06:20 Ramiz1989 wrote: Why are you always comparing this to the BW? It isn't easier here to snipe SVs, it is harder because of AI that units have and how Marines will not bug themselves out but will automatically target Scourges, and it is easier to control pack of SVs and Marines. You can even Irradiate pack of Scourges here and get them all killed just because with smart-casting it is that easy. I don't have the problems with Irradiate doing 120 or 150 or 180 damage, I have a problem with comment like "people aren't killing SVs with Scourges enough" that are just straight stupid. You can't always do that, while you can just Irradiate everything in your sight most of the time. Also, I completely understand why they nerfed Irradiate, as Hider said. I am mostly neutral about it because people didn't give it time at all and are already screaming about balance for the Mod that is in the beta. Heh, having read the original post you quoted I must say that people are completely missing your point. To me you do not seem angry at all, like someone suggested. You seem like a guy that's facepalming at peoples' "amazing arguments". I do that all the time too. | ||
SCST
Mexico1609 Posts
On January 28 2014 07:55 Grumbels wrote: So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players. Honestly I think there are several reasons: 1. People don't know about the game 2. People want to play but cannot due to only having free arcade (no chat channel access = no games, sorry) 3. No ladder system to measure success and match skill level 4. Patches are so frequent that players might give up trying to figure out builds when stuff changes almost every day. 5. Not enough pro's playing yet to inspire others #2 is really the elephant in the room that people aren't confronting. Free arcade changed nothing for Starbow, unfortunately, due to the chat channel restrictions. | ||
Ramiz1989
12124 Posts
On January 28 2014 08:03 Zhadez10 wrote: Heh, having read the original post you quoted I must say that people are completely missing your point. To me you do not seem angry at all, like someone suggested. You seem like a guy that's facepalming at peoples' "amazing arguments". I do that all the time too. When you quoted me I didn't even read what you have said and just thought "Oh, not another guy that completely misunderstood me". All I can say is thank you, I started to think that I am talking to myself. | ||
Hider
Denmark9341 Posts
On January 28 2014 07:55 Grumbels wrote: So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players. I think we need to really wait untill the ladder comes (some weeks probably for that still). But I think it would be great if someone meanwhile could arranges some "fun/mini tounaments". Or what about a clanwar? I saw that there was a practice team Starbow group. Maybe if there were two casual teams battling it out, it could create a little extra incentive to play and a better social experience. | ||
Nightsz
Canada398 Posts
| ||
HaRuHi
1220 Posts
On January 28 2014 08:12 Nightsz wrote: is it me, or is the 2 second delay on the reaver attack REALLY huge. I mean, i could barely pull any shots off on hydras or early terran mech pushes without them practically killing my reaver/warp prism Not just you, numbers are being tweaked. | ||
NukeD
Croatia1612 Posts
On January 28 2014 08:07 SCST wrote: Honestly I think there are several reasons: 1. People don't know about the game 2. People want to play but cannot due to only having free arcade (no chat channel access = no games, sorry) 3. No ladder system to measure success and match skill level 4. Patches are so frequent that players might give up trying to figure out builds when stuff changes almost every day. 5. Not enough pro's playing yet to inspire others #2 is really the elephant in the room that people aren't confronting. Free arcade changed nothing for Starbow, unfortunately, due to the chat channel restrictions. You CAN get into any chat channel. I think you only need to select HotS somewhere bexause its default to WoL. I dont have SC2 on the account im using, I donloaded the Arcade and Im able to connect to any chat channel. | ||
SCST
Mexico1609 Posts
On January 28 2014 08:39 NukeD wrote: You CAN get into any chat channel. I think you only need to select HotS somewhere bexause its default to WoL. I dont have SC2 on the account im using, I donloaded the Arcade and Im able to connect to any chat channel. OK I do have HoTs so I was unaware of this. You're saying that people who only have free arcade can use chat channels using some kind of workaround? That does contradict everything I've heard, but at least it's some good news if its true . . . Even considering, we can't expect people downloading the free arcade to just know this workaround by default though . . . | ||
The_Red_Viper
19533 Posts
On January 28 2014 08:58 SCST wrote: OK I do have HoTs so I was unaware of this. You're saying that people who only have free arcade can use chat channels using some kind of workaround? That does contradict everything I've heard, but at least it's some good news if its true . . . Even considering, we can't expect people downloading the free arcade to just know this workaround by default though . . . They can play starbow even without chat channels though? I mean it shouldn't be that hard to play one map and ask about the chat channels ingame, truth is people don't know or just don't care about rts gameplay (people play arcade cause it is NOT like sc2) | ||
SCST
Mexico1609 Posts
On January 28 2014 09:03 The_Red_Viper wrote: They can play starbow even without chat channels though? I mean it shouldn't be that hard to play one map and ask about the chat channels ingame, truth is people don't know or just don't care about rts gameplay (people play arcade cause it is NOT like sc2) That's probably true to an extent. However, let's not forget that 200k+ saw Totalbiscuit's Starbow gamecast. Also, to think that anyone who downloads a free game is going to try hard to figure out some way of playing a game that they don't even know if they'll like . . . and also know to ask about chat channels and such . . . I think the majority of people are finding their games in the chat channel as opposed to just jumping into a game. The whole setup just seems counter-intuitive to getting new people playing. | ||
StutteR
United States1903 Posts
On January 28 2014 07:55 Grumbels wrote: So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players. Starbow fills a very niche position. Casuals enjoy SC2 as it is. Hardcore are still playing BW or are dedicating their time to being good at SC2. | ||
rift
1819 Posts
| ||
HaRuHi
1220 Posts
On January 28 2014 09:25 rift wrote: isn't smartcast the problem? (referring to irradiate/swarm nerf) I don't know, I don't even smart cast with defilers as the game is slow enough compared to sc2 to click on the unit you actually want to cast something and it is often times better. Irradiate right now is at a terrible place, it does not even kill a single muta, from a zerg perspective the game feels really mushy in tvz when playing against mech, it was exciting and sharp just a few days ago, smaller swarm on the other hand makes any endgame engagement filigree and does not feel "swarmy" @ all. :< | ||
Xiphos
Canada7507 Posts
On January 28 2014 08:08 Ramiz1989 wrote: When you quoted me I didn't even read what you have said and just thought "Oh, not another guy that completely misunderstood me". All I can say is thank you, I started to think that I am talking to myself. As an addendum, killing SVs is fucking easy. Muta bomb w/ Scourge. Boom, now you secured your base vs Terran, you are now ahead in gas, you will teching up, Terran is fucked more or less unless he goes heavy drop or having amazing troop movement. So yeah, you can pretty much 100% kill the first SVs assuming that your initial Mutalisk didn't all get squished due to YOUR mismicro. BW was a game where the advantages add up. | ||
Deleted User 97295
1137 Posts
| ||
HaRuHi
1220 Posts
| ||
Hider
Denmark9341 Posts
| ||
SCST
Mexico1609 Posts
On January 28 2014 10:16 Laertes wrote: -- On January 28 2014 11:22 Hider wrote: Hehe . . . Starbow PR guy cracking the whip | ||
| ||