• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:35
CEST 22:35
KST 05:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202519Tournament Spotlight: FEL Cracow 20259Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder2EWC 2025 - Replay Pack2Google Play ASL (Season 20) Announced30BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
Serral wins EWC 2025 Greatest Players of All Time: 2025 Update #1: Maru - Greatest Players of All Time Power Rank - Esports World Cup 2025 EWC 2025 - Replay Pack
Tourneys
TaeJa vs Creator Bo7 SC Evo Showmatch Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $10,000 live event Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Google Play ASL (Season 20) Announced StarCraft & BroodWar Campaign Speedrun Quest Shield Battery Server New Patch BW General Discussion [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Does 1 second matter in StarCraft? Simple Questions, Simple Answers Muta micro map competition [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 694 users

Starbow - Page 144

Forum Index > SC2 General
Post a Reply
Prev 1 142 143 144 145 146 346 Next
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
January 27 2014 22:55 GMT
#2861
So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
HaRuHi
Profile Blog Joined November 2010
1220 Posts
January 27 2014 23:01 GMT
#2862
On January 28 2014 07:55 Grumbels wrote:
So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players.

You could organize an Idra vs Avilo StarbowShowmatch Bo7.

Also, the tournaments that are there in general really need casters, most people watch through beasty fpov stream, the organizers need to put them on the TL-calender so people know they are even happening.
Zhadez10
Profile Joined January 2014
Iceland39 Posts
January 27 2014 23:03 GMT
#2863
On January 28 2014 06:20 Ramiz1989 wrote:
Show nested quote +
On January 28 2014 05:27 Piy wrote:
On January 28 2014 05:14 Ramiz1989 wrote:
On January 28 2014 05:09 Dragonm_sc2 wrote:
There was nothing wrong with the vessels before the patch the problem was the zerg not scourging the vessels..

I love these posts. Of course, because you can ALWAYS destroy SVs with Scourges when there is 120 supply of bio beneath those SVs.


This is the kind of attitude people need to stop having about this mod. Yes, you can scourge vessels that are supported by bio through good lurker and ling positioning. It's actually easier in sc2 because of the splash the scourge do and the natural clumping of the science vessels.

Go watch a bw VOD of TvZ and you'll see what I mean.

+ Show Spoiler +


+ Show Spoiler +


The Iris vs GGplay one, from about 19 minutes onward, is a good illustration of why I disagree that vessel vs defiler made for a stale metagame.

The Jaedong vs Fantasy game showcased excellent scourge use against vessels all game long, and also allowed for a crazy turn around due to excellent play from the winner.

Why are you always comparing this to the BW? It isn't easier here to snipe SVs, it is harder because of AI that units have and how Marines will not bug themselves out but will automatically target Scourges, and it is easier to control pack of SVs and Marines. You can even Irradiate pack of Scourges here and get them all killed just because with smart-casting it is that easy.

I don't have the problems with Irradiate doing 120 or 150 or 180 damage, I have a problem with comment like "people aren't killing SVs with Scourges enough" that are just straight stupid. You can't always do that, while you can just Irradiate everything in your sight most of the time.

Also, I completely understand why they nerfed Irradiate, as Hider said. I am mostly neutral about it because people didn't give it time at all and are already screaming about balance for the Mod that is in the beta.

Heh, having read the original post you quoted I must say that people are completely missing your point. To me you do not seem angry at all, like someone suggested. You seem like a guy that's facepalming at peoples' "amazing arguments". I do that all the time too.
SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2014-01-27 23:07:57
January 27 2014 23:07 GMT
#2864
On January 28 2014 07:55 Grumbels wrote:
So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players.


Honestly I think there are several reasons:

1. People don't know about the game

2. People want to play but cannot due to only having free arcade (no chat channel access = no games, sorry)

3. No ladder system to measure success and match skill level

4. Patches are so frequent that players might give up trying to figure out builds when stuff changes almost every day.

5. Not enough pro's playing yet to inspire others


#2 is really the elephant in the room that people aren't confronting. Free arcade changed nothing for Starbow, unfortunately, due to the chat channel restrictions.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
Ramiz1989
Profile Joined July 2012
12124 Posts
January 27 2014 23:08 GMT
#2865
On January 28 2014 08:03 Zhadez10 wrote:
Show nested quote +
On January 28 2014 06:20 Ramiz1989 wrote:
On January 28 2014 05:27 Piy wrote:
On January 28 2014 05:14 Ramiz1989 wrote:
On January 28 2014 05:09 Dragonm_sc2 wrote:
There was nothing wrong with the vessels before the patch the problem was the zerg not scourging the vessels..

I love these posts. Of course, because you can ALWAYS destroy SVs with Scourges when there is 120 supply of bio beneath those SVs.


This is the kind of attitude people need to stop having about this mod. Yes, you can scourge vessels that are supported by bio through good lurker and ling positioning. It's actually easier in sc2 because of the splash the scourge do and the natural clumping of the science vessels.

Go watch a bw VOD of TvZ and you'll see what I mean.

+ Show Spoiler +
http://www.youtube.com/watch?v=j5W6aIyBx5U


+ Show Spoiler +
http://www.youtube.com/watch?v=s_Id-Ocldho


The Iris vs GGplay one, from about 19 minutes onward, is a good illustration of why I disagree that vessel vs defiler made for a stale metagame.

The Jaedong vs Fantasy game showcased excellent scourge use against vessels all game long, and also allowed for a crazy turn around due to excellent play from the winner.

Why are you always comparing this to the BW? It isn't easier here to snipe SVs, it is harder because of AI that units have and how Marines will not bug themselves out but will automatically target Scourges, and it is easier to control pack of SVs and Marines. You can even Irradiate pack of Scourges here and get them all killed just because with smart-casting it is that easy.

I don't have the problems with Irradiate doing 120 or 150 or 180 damage, I have a problem with comment like "people aren't killing SVs with Scourges enough" that are just straight stupid. You can't always do that, while you can just Irradiate everything in your sight most of the time.

Also, I completely understand why they nerfed Irradiate, as Hider said. I am mostly neutral about it because people didn't give it time at all and are already screaming about balance for the Mod that is in the beta.

Heh, having read the original post you quoted I must say that people are completely missing your point. To me you do not seem angry at all, like someone suggested. You seem like a guy that's facepalming at peoples' "amazing arguments". I do that all the time too.

When you quoted me I didn't even read what you have said and just thought "Oh, not another guy that completely misunderstood me". All I can say is thank you, I started to think that I am talking to myself.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Hider
Profile Blog Joined May 2010
Denmark9378 Posts
January 27 2014 23:10 GMT
#2866
On January 28 2014 07:55 Grumbels wrote:
So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players.


I think we need to really wait untill the ladder comes (some weeks probably for that still). But I think it would be great if someone meanwhile could arranges some "fun/mini tounaments". Or what about a clanwar? I saw that there was a practice team Starbow group. Maybe if there were two casual teams battling it out, it could create a little extra incentive to play and a better social experience.
Nightsz
Profile Blog Joined February 2011
Canada398 Posts
January 27 2014 23:12 GMT
#2867
is it me, or is the 2 second delay on the reaver attack REALLY huge. I mean, i could barely pull any shots off on hydras or early terran mech pushes without them practically killing my reaver/warp prism
HaRuHi
Profile Blog Joined November 2010
1220 Posts
January 27 2014 23:15 GMT
#2868
On January 28 2014 08:12 Nightsz wrote:
is it me, or is the 2 second delay on the reaver attack REALLY huge. I mean, i could barely pull any shots off on hydras or early terran mech pushes without them practically killing my reaver/warp prism

Not just you, numbers are being tweaked.
NukeD
Profile Joined October 2010
Croatia1612 Posts
Last Edited: 2014-01-27 23:40:44
January 27 2014 23:39 GMT
#2869
On January 28 2014 08:07 SCST wrote:
Show nested quote +
On January 28 2014 07:55 Grumbels wrote:
So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players.


Honestly I think there are several reasons:

1. People don't know about the game

2. People want to play but cannot due to only having free arcade (no chat channel access = no games, sorry)

3. No ladder system to measure success and match skill level

4. Patches are so frequent that players might give up trying to figure out builds when stuff changes almost every day.

5. Not enough pro's playing yet to inspire others


#2 is really the elephant in the room that people aren't confronting. Free arcade changed nothing for Starbow, unfortunately, due to the chat channel restrictions.

You CAN get into any chat channel. I think you only need to select HotS somewhere bexause its default to WoL.

I dont have SC2 on the account im using, I donloaded the Arcade and Im able to connect to any chat channel.
sorry for dem one liners
SCST
Profile Joined November 2011
Mexico1609 Posts
January 27 2014 23:58 GMT
#2870
On January 28 2014 08:39 NukeD wrote:
Show nested quote +
On January 28 2014 08:07 SCST wrote:
On January 28 2014 07:55 Grumbels wrote:
So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players.


Honestly I think there are several reasons:

1. People don't know about the game

2. People want to play but cannot due to only having free arcade (no chat channel access = no games, sorry)

3. No ladder system to measure success and match skill level

4. Patches are so frequent that players might give up trying to figure out builds when stuff changes almost every day.

5. Not enough pro's playing yet to inspire others


#2 is really the elephant in the room that people aren't confronting. Free arcade changed nothing for Starbow, unfortunately, due to the chat channel restrictions.

You CAN get into any chat channel. I think you only need to select HotS somewhere bexause its default to WoL.

I dont have SC2 on the account im using, I donloaded the Arcade and Im able to connect to any chat channel.


OK I do have HoTs so I was unaware of this. You're saying that people who only have free arcade can use chat channels using some kind of workaround? That does contradict everything I've heard, but at least it's some good news if its true . . .

Even considering, we can't expect people downloading the free arcade to just know this workaround by default though . . .
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
January 28 2014 00:03 GMT
#2871
On January 28 2014 08:58 SCST wrote:
Show nested quote +
On January 28 2014 08:39 NukeD wrote:
On January 28 2014 08:07 SCST wrote:
On January 28 2014 07:55 Grumbels wrote:
So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players.


Honestly I think there are several reasons:

1. People don't know about the game

2. People want to play but cannot due to only having free arcade (no chat channel access = no games, sorry)

3. No ladder system to measure success and match skill level

4. Patches are so frequent that players might give up trying to figure out builds when stuff changes almost every day.

5. Not enough pro's playing yet to inspire others


#2 is really the elephant in the room that people aren't confronting. Free arcade changed nothing for Starbow, unfortunately, due to the chat channel restrictions.

You CAN get into any chat channel. I think you only need to select HotS somewhere bexause its default to WoL.

I dont have SC2 on the account im using, I donloaded the Arcade and Im able to connect to any chat channel.


OK I do have HoTs so I was unaware of this. You're saying that people who only have free arcade can use chat channels using some kind of workaround? That does contradict everything I've heard, but at least it's some good news if its true . . .

Even considering, we can't expect people downloading the free arcade to just know this workaround by default though . . .

They can play starbow even without chat channels though? I mean it shouldn't be that hard to play one map and ask about the chat channels ingame, truth is people don't know or just don't care about rts gameplay (people play arcade cause it is NOT like sc2)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2014-01-28 00:23:08
January 28 2014 00:11 GMT
#2872
On January 28 2014 09:03 The_Red_Viper wrote:
Show nested quote +
On January 28 2014 08:58 SCST wrote:
On January 28 2014 08:39 NukeD wrote:
On January 28 2014 08:07 SCST wrote:
On January 28 2014 07:55 Grumbels wrote:
So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players.


Honestly I think there are several reasons:

1. People don't know about the game

2. People want to play but cannot due to only having free arcade (no chat channel access = no games, sorry)

3. No ladder system to measure success and match skill level

4. Patches are so frequent that players might give up trying to figure out builds when stuff changes almost every day.

5. Not enough pro's playing yet to inspire others


#2 is really the elephant in the room that people aren't confronting. Free arcade changed nothing for Starbow, unfortunately, due to the chat channel restrictions.

You CAN get into any chat channel. I think you only need to select HotS somewhere bexause its default to WoL.

I dont have SC2 on the account im using, I donloaded the Arcade and Im able to connect to any chat channel.


OK I do have HoTs so I was unaware of this. You're saying that people who only have free arcade can use chat channels using some kind of workaround? That does contradict everything I've heard, but at least it's some good news if its true . . .

Even considering, we can't expect people downloading the free arcade to just know this workaround by default though . . .

They can play starbow even without chat channels though? I mean it shouldn't be that hard to play one map and ask about the chat channels ingame, truth is people don't know or just don't care about rts gameplay (people play arcade cause it is NOT like sc2)


That's probably true to an extent. However, let's not forget that 200k+ saw Totalbiscuit's Starbow gamecast.

Also, to think that anyone who downloads a free game is going to try hard to figure out some way of playing a game that they don't even know if they'll like . . . and also know to ask about chat channels and such . . . I think the majority of people are finding their games in the chat channel as opposed to just jumping into a game. The whole setup just seems counter-intuitive to getting new people playing.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 28 2014 00:22 GMT
#2873
On January 28 2014 07:55 Grumbels wrote:
So how would we get more people to play? I'm a bit worried about there not being at least a few hundred more players.


Starbow fills a very niche position. Casuals enjoy SC2 as it is. Hardcore are still playing BW or are dedicating their time to being good at SC2.
`~` | effOrt Movie sKyHigh forever & SEn
rift
Profile Blog Joined September 2007
1819 Posts
Last Edited: 2014-01-28 00:28:24
January 28 2014 00:25 GMT
#2874
isn't smartcast the problem? (referring to irradiate/swarm nerf)
HaRuHi
Profile Blog Joined November 2010
1220 Posts
January 28 2014 00:51 GMT
#2875
On January 28 2014 09:25 rift wrote:
isn't smartcast the problem? (referring to irradiate/swarm nerf)


I don't know, I don't even smart cast with defilers as the game is slow enough compared to sc2 to click on the unit you actually want to cast something and it is often times better.

Irradiate right now is at a terrible place, it does not even kill a single muta, from a zerg perspective the game feels really mushy in tvz when playing against mech, it was exciting and sharp just a few days ago, smaller swarm on the other hand makes any endgame engagement filigree and does not feel "swarmy" @ all. :<
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
January 28 2014 00:59 GMT
#2876
On January 28 2014 08:08 Ramiz1989 wrote:
Show nested quote +
On January 28 2014 08:03 Zhadez10 wrote:
On January 28 2014 06:20 Ramiz1989 wrote:
On January 28 2014 05:27 Piy wrote:
On January 28 2014 05:14 Ramiz1989 wrote:
On January 28 2014 05:09 Dragonm_sc2 wrote:
There was nothing wrong with the vessels before the patch the problem was the zerg not scourging the vessels..

I love these posts. Of course, because you can ALWAYS destroy SVs with Scourges when there is 120 supply of bio beneath those SVs.


This is the kind of attitude people need to stop having about this mod. Yes, you can scourge vessels that are supported by bio through good lurker and ling positioning. It's actually easier in sc2 because of the splash the scourge do and the natural clumping of the science vessels.

Go watch a bw VOD of TvZ and you'll see what I mean.

+ Show Spoiler +
http://www.youtube.com/watch?v=j5W6aIyBx5U


+ Show Spoiler +
http://www.youtube.com/watch?v=s_Id-Ocldho


The Iris vs GGplay one, from about 19 minutes onward, is a good illustration of why I disagree that vessel vs defiler made for a stale metagame.

The Jaedong vs Fantasy game showcased excellent scourge use against vessels all game long, and also allowed for a crazy turn around due to excellent play from the winner.

Why are you always comparing this to the BW? It isn't easier here to snipe SVs, it is harder because of AI that units have and how Marines will not bug themselves out but will automatically target Scourges, and it is easier to control pack of SVs and Marines. You can even Irradiate pack of Scourges here and get them all killed just because with smart-casting it is that easy.

I don't have the problems with Irradiate doing 120 or 150 or 180 damage, I have a problem with comment like "people aren't killing SVs with Scourges enough" that are just straight stupid. You can't always do that, while you can just Irradiate everything in your sight most of the time.

Also, I completely understand why they nerfed Irradiate, as Hider said. I am mostly neutral about it because people didn't give it time at all and are already screaming about balance for the Mod that is in the beta.

Heh, having read the original post you quoted I must say that people are completely missing your point. To me you do not seem angry at all, like someone suggested. You seem like a guy that's facepalming at peoples' "amazing arguments". I do that all the time too.

When you quoted me I didn't even read what you have said and just thought "Oh, not another guy that completely misunderstood me". All I can say is thank you, I started to think that I am talking to myself.


As an addendum, killing SVs is fucking easy. Muta bomb w/ Scourge. Boom, now you secured your base vs Terran, you are now ahead in gas, you will teching up, Terran is fucked more or less unless he goes heavy drop or having amazing troop movement.

So yeah, you can pretty much 100% kill the first SVs assuming that your initial Mutalisk didn't all get squished due to YOUR mismicro. BW was a game where the advantages add up.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
Last Edited: 2014-01-28 02:24:45
January 28 2014 01:16 GMT
#2877
--- Nuked ---
HaRuHi
Profile Blog Joined November 2010
1220 Posts
Last Edited: 2014-01-28 03:11:30
January 28 2014 01:59 GMT
#2878
Hider
Profile Blog Joined May 2010
Denmark9378 Posts
Last Edited: 2014-01-28 02:28:36
January 28 2014 02:22 GMT
#2879
SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2014-01-28 02:57:08
January 28 2014 02:56 GMT
#2880
On January 28 2014 10:16 Laertes wrote:
--


On January 28 2014 11:22 Hider wrote:



Hehe . . . Starbow PR guy cracking the whip
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
Prev 1 142 143 144 145 146 346 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub454
SpeCial 200
UpATreeSC 143
JuggernautJason84
StarCraft: Brood War
Aegong 69
Dota 2
capcasts101
League of Legends
Grubby4010
Counter-Strike
flusha381
Foxcn245
Super Smash Bros
PPMD27
Heroes of the Storm
Liquid`Hasu582
Other Games
summit1g7880
B2W.Neo902
C9.Mang0177
Trikslyr91
Sick45
ViBE33
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Berry_CruncH277
• davetesta51
• sitaska39
• Reevou 6
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 79
• FirePhoenix18
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21700
League of Legends
• TFBlade1204
Other Games
• imaqtpie1364
• Shiphtur386
• WagamamaTV256
Upcoming Events
PiGosaur Monday
3h 25m
OSC
15h 55m
uThermal 2v2 Circuit
19h 25m
The PondCast
1d 13h
Online Event
1d 19h
Korean StarCraft League
3 days
CranKy Ducklings
3 days
Online Event
3 days
Sparkling Tuna Cup
4 days
OSC
6 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

BSL 21 Qualifiers
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
Yuqilin POB S2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.